16:26:902 EmuThread.cpp:120 I[BOOT]: Done.
16:27:475 Config.cpp:872 I[LOAD]: Version check: Already up to date, erasing any upgrade message
16:27:956 System.cpp:325 I[BOOT]: PPSSPP v0.9.8-1466-gfe42464 Windows 64 bit
16:27:956 PSPLoaders.cpp:106 D[LOAD]: HDRemaster mode is false
16:27:956 MemMap.cpp:336 I[MM]: Memory system initialized. RAM at 000000000A480000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
16:27:957 PSPLoaders.cpp:149 I[LOAD]: NPJH50199 : QIX++
16:27:957 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
16:27:957 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
16:27:957 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/
16:27:957 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/
16:27:957 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/
16:27:957 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/
16:27:957 FileUtil.cpp:285 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
16:27:957 FileUtil.cpp:289 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
16:27:985 Util\PPGeDraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
16:27:985 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
16:27:988 HLE\sceKernelModule.cpp:831 D[MODULE]: Decrypting ~PSP file
16:28:005 ELF\ElfReader.cpp:353 D[LOAD]: String section: 58
16:28:005 ELF\ElfReader.cpp:414 D[LOAD]: Relocatable module
16:28:005 ELF\ElfReader.cpp:420 D[LOAD]: 2 segments:
16:28:005 ELF\ElfReader.cpp:428 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 0010af9c Memsz: 0010af9c 
16:28:006 ELF\ElfReader.cpp:447 D[LOAD]: Loadable Segment Copied to 08804000, size 0010af9c
16:28:006 ELF\ElfReader.cpp:428 D[LOAD]: Type: 00000001 Vaddr: 0010afa0 Filesz: 000019cc Memsz: 001298d0 
16:28:007 ELF\ElfReader.cpp:447 D[LOAD]: Loadable Segment Copied to 0890efa0, size 001298d0
16:28:007 Util\BlockAllocator.cpp:381 I[HLE]: -----------
16:28:007 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
16:28:007 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08a38900 size 00234900 taken=1 tag=ELF
16:28:007 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08a38900 - 0c000000 size 035c7700 taken=0 tag=(untitled)
16:28:007 Util\BlockAllocator.cpp:387 I[HLE]: -----------
16:28:007 ELF\ElfReader.cpp:452 D[LOAD]: 59 sections:
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 000f3ee4
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=00039fc8) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 088f7ee4, size 00000060
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 088f7f44, size 00000048
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 088f7f8c, size 000000d8
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceLibFont     Sitting at 088f8064, size 00000050
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 088f80b4, size 00000028
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 088f80dc, size 00000050
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 088f812c, size 00000030
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 088f815c, size 00000018
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser     Sitting at 088f8174, size 00000018
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 088f818c, size 00000028
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 088f81b4, size 00000100
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 088f82b4, size 00000030
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 088f82e4, size 00000018
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 088f82fc, size 00000038
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 088f8334, size 00000018
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 088f834c, size 00000038
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 088f8384, size 00000058
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceImpose     Sitting at 088f83dc, size 00000008
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.scePower     Sitting at 088f83e4, size 00000008
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceWlanDrv     Sitting at 088f83ec, size 00000008
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocMatching     Sitting at 088f83f4, size 00000058
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocctl     Sitting at 088f844c, size 00000050
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhoc     Sitting at 088f849c, size 00000058
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceNet     Sitting at 088f84f4, size 00000020
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceRtc     Sitting at 088f8514, size 00000008
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 088f851c, size 000000c8
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 088f85e4, size 00000004
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.ent     Sitting at 088f85e8, size 00000010
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 088f85f8, size 00000004
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 088f85fc, size 00000004
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.stub     Sitting at 088f8600, size 00000208
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000270) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 088f8808, size 00000004
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 088f880c, size 00000034
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000020) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 088f8840, size 0000020c
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 088f8a4c, size 00000380
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata     Sitting at 088f8dd0, size 00009750
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=000031d8) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .data     Sitting at 08902520, size 0000c9f7
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=0000a058) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .eh_frame     Sitting at 0890ef18, size 00000074
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .ctors     Sitting at 0890ef8c, size 00000008
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .dtors     Sitting at 0890ef94, size 00000008
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .cplinit     Sitting at 0890efa0, size 00000030
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=00000028) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .linkonce.d     Sitting at 0890efd0, size 00001924
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=00001708) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .psp_lib_markimport_     Sitting at 089108f4, size 00000018
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.psp_lib_markimport_     Ignoring (size=00000030) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .psp_lib_mark_     Sitting at 0891090c, size 00000060
16:28:007 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .bss     Sitting at 08910980, size 00127ef0
16:28:007 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=00000460) (flags=00000000)
16:28:007 ELF\ElfReader.cpp:473 D[LOAD]: Relocations:
16:28:007 ELF\ElfReader.cpp:497 D[LOAD]: .rel.text: Performing 29689 relocations on .text : offset = 0010d784
16:28:007 ELF\ElfReader.cpp:58 D[LOAD]: Loading 29689 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 0014774c
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 1 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.lib.stub: Performing 78 relocations on .lib.stub : offset = 00147754
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 78 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 001479c4
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 4 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 001479e4
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 6 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.rodata: Performing 1595 relocations on .rodata : offset = 00147a14
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 1595 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.data: Performing 5131 relocations on .data : offset = 0014abec
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 5131 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 00154c44
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 2 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.cplinit: Performing 5 relocations on .cplinit : offset = 00154c54
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 5 relocations...
16:28:008 ELF\ElfReader.cpp:497 D[LOAD]: .rel.linkonce.d: Performing 737 relocations on .linkonce.d : offset = 00154c7c
16:28:008 ELF\ElfReader.cpp:58 D[LOAD]: Loading 737 relocations...
16:28:009 ELF\ElfReader.cpp:497 D[LOAD]: .rel.psp_lib_markimport_: Performing 6 relocations on .psp_lib_markimport_ : offset = 00156384
16:28:009 ELF\ElfReader.cpp:58 D[LOAD]: Loading 6 relocations...
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced cosf at 088c594c with hash cfecf208769ed5fd
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced sinf at 088c5a5c with hash 2f10d3faec84b5bb
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced atan2f at 088c6020 with hash b7448c5ffdd3b0fc
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced sqrtf at 088c6184 with hash 83ac39971df4b966
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced atanf at 088ca710 with hash 189212bda9c94df1
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced fabsf at 088ca9f0 with hash 794d1b073c183c77
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced floorf at 088caa08 with hash 6f101c5c4311c144
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced memcpy at 088cc254 with hash 317afeb882ff324a
16:28:029 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced dl_write_matrix at 088e17d8 with hash 4cf38c368078181e
16:28:029 HLE\sceKernelModule.cpp:984 I[LOAD]: Module QIXpp: 00000000 088f85e8 088f8600
16:28:029 HLE\sceKernelModule.cpp:1014 D[LOAD]: ===================================================
16:28:029 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceUtility, stubs at 088f851c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityScreenshotInitStart : 088f851c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityLoadModule : 088f8524
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 088f852c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetSystemParamString : 088f8534
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogAbort : 088f853c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfInitStart : 088f8544
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfGetStatus : 088f854c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 088f8554
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingUpdate : 088f855c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfUpdate : 088f8564
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingGetStatus : 088f856c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 088f8574
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 088f857c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetSystemParamInt : 088f8584
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityScreenshotUpdate : 088f858c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingInitStart : 088f8594
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityScreenshotGetStatus : 088f859c
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityUnloadModule : 088f85a4
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGameSharingShutdownStart : 088f85ac
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityNetconfShutdownStart : 088f85b4
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityScreenshotShutdownStart : 088f85bc
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataInitStart : 088f85c4
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataGetStatus : 088f85cc
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 088f85d4
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataUpdate : 088f85dc
16:28:029 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:029 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceRtc, stubs at 088f8514
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceRtcGetCurrentClockLocalTime : 088f8514
16:28:029 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:029 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceNet, stubs at 088f84f4
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetTerm : 088f84f4
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetInit : 088f84fc
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetFreeThreadinfo : 088f8504
16:28:029 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetEtherNtostr : 088f850c
16:28:029 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceNetAdhoc, stubs at 088f849c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpClose : 088f849c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpSend : 088f84a4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpOpen : 088f84ac
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpRecv : 088f84b4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpFlush : 088f84bc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpAccept : 088f84c4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocTerm : 088f84cc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocGetPtpStat : 088f84d4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpListen : 088f84dc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocInit : 088f84e4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocPtpConnect : 088f84ec
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 088f844c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlScan : 088f844c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlAddHandler : 088f8454
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlDisconnect : 088f845c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlDelHandler : 088f8464
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetState : 088f846c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetScanInfo : 088f8474
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetNameByAddr : 088f847c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlGetPeerInfo : 088f8484
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlTerm : 088f848c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocctlInit : 088f8494
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceNetAdhocMatching, stubs at 088f83f4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingInit : 088f83f4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingStop : 088f83fc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingSelectTarget : 088f8404
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingTerm : 088f840c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingCancelTargetWithOpt : 088f8414
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingStart : 088f841c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingSetHelloOpt : 088f8424
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingCreate : 088f842c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingAbortSendData : 088f8434
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingDelete : 088f843c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceNetAdhocMatchingSendData : 088f8444
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceWlanDrv, stubs at 088f83ec
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceWlanGetEtherAddr : 088f83ec
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module scePower, stubs at 088f83e4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePower_EBD177D6 : 088f83e4
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceImpose, stubs at 088f83dc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceImposeSetLanguageMode : 088f83dc
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 088f8384
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWrite : 088f8384
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRead : 088f838c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRename : 088f8394
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoClose : 088f839c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpenAsync : 088f83a4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoReadAsync : 088f83ac
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoGetstat : 088f83b4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWaitAsync : 088f83bc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpen : 088f83c4
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoLseek : 088f83cc
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoPollAsync : 088f83d4
16:28:030 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:030 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module Kernel_Library, stubs at 088f834c
16:28:030 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuSuspendIntr : 088f834c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadId : 088f8354
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuResumeIntr : 088f835c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelMemset : 088f8364
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLockLwMutex : 088f836c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnlockLwMutex : 088f8374
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelMemcpy : 088f837c
16:28:031 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:031 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module LoadExecForUser, stubs at 088f8334
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitGame : 088f8334
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelRegisterExitCallback : 088f833c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLoadExec : 088f8344
16:28:031 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:031 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 088f82fc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnloadModule : 088f82fc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopModule : 088f8304
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 088f830c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleId : 088f8314
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartModule : 088f831c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 088f8324
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLoadModule : 088f832c
16:28:031 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:031 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module StdioForUser, stubs at 088f82e4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdin : 088f82e4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdout : 088f82ec
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStderr : 088f82f4
16:28:031 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:031 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module SysMemUserForUser, stubs at 088f82b4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPrintf : 088f82b4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompilerVersion : 088f82bc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelAllocPartitionMemory : 088f82c4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompiledSdkVersion600_602 : 088f82cc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 088f82d4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelFreePartitionMemory : 088f82dc
16:28:031 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:031 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module ThreadManForUser, stubs at 088f81b4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateFpl : 088f81b4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThread : 088f81bc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWakeupThread : 088f81c4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelAllocateFpl : 088f81cc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetEventFlag : 088f81d4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateCallback : 088f81dc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteFpl : 088f81e4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteEventFlag : 088f81ec
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartThread : 088f81f4
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelFreeFpl : 088f81fc
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteMutex : 088f8204
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitThreadEnd : 088f820c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitEventFlagCB : 088f8214
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeLow : 088f821c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitEventFlag : 088f8224
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateThread : 088f822c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelTryLockMutex : 088f8234
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateEventFlag : 088f823c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLockMutexCB : 088f8244
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelTerminateThread : 088f824c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnlockMutex : 088f8254
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitDeleteThread : 088f825c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelClearEventFlag : 088f8264
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeWide : 088f826c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 088f8274
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSuspendThread : 088f827c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSleepThread : 088f8284
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteThread : 088f828c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitThread : 088f8294
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateMutex : 088f829c
16:28:031 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteLwMutex : 088f82a4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateLwMutex : 088f82ac
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module UtilsForUser, stubs at 088f818c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcGettimeofday : 088f818c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackAll : 088f8194
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcClock : 088f819c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcTime : 088f81a4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackRange : 088f81ac
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceSuspendForUser, stubs at 088f8174
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerTick : 088f8174
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerUnlock : 088f817c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerLock : 088f8184
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceCtrl, stubs at 088f815c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingMode : 088f815c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlReadBufferPositive : 088f8164
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingCycle : 088f816c
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceDisplay, stubs at 088f812c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetMode : 088f812c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetFrameBuf : 088f8134
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 088f813c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStartMultiCB : 088f8144
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankCB : 088f814c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStart : 088f8154
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceGe_user, stubs at 088f80dc
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListSync : 088f80dc
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeUnsetCallback : 088f80e4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueueHead : 088f80ec
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeContinue : 088f80f4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeSetCallback : 088f80fc
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueue : 088f8104
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeDrawSync : 088f810c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeBreak : 088f8114
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListUpdateStallAddr : 088f811c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetAddr : 088f8124
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceUmdUser, stubs at 088f80b4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdGetErrorStat : 088f80b4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdWaitDriveStatCB : 088f80bc
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdGetDriveStat : 088f80c4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdWaitDriveStat : 088f80cc
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdActivate : 088f80d4
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceLibFont, stubs at 088f8064
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontFindOptimumFont : 088f8064
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontGetFontInfo : 088f806c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontGetNumFontList : 088f8074
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontClose : 088f807c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontOpenUserFile : 088f8084
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontNewLib : 088f808c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontOpen : 088f8094
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontGetCharGlyphImage_Clip : 088f809c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontGetCharInfo : 088f80a4
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceFontSetAltCharacterCode : 088f80ac
16:28:032 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:032 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceSasCore, stubs at 088f7f8c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSR : 088f7f8c
16:28:032 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 088f7f94
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevParam : 088f7f9c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetPauseFlag : 088f7fa4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevType : 088f7fac
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasInit : 088f7fb4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVolume : 088f7fbc
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCoreWithMix : 088f7fc4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSL : 088f7fcc
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEndFlag : 088f7fd4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 088f7fdc
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOn : 088f7fe4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPause : 088f7fec
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVoice : 088f7ff4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSRmode : 088f7ffc
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOff : 088f8004
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCore : 088f800c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPitch : 088f8014
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetNoise : 088f801c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetGrain : 088f8024
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSimpleADSR : 088f802c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetGrain : 088f8034
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevEVOL : 088f803c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetOutputmode : 088f8044
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVoicePCM : 088f804c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetOutputmode : 088f8054
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevVON : 088f805c
16:28:033 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:033 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceAudio, stubs at 088f7f44
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputBlocking : 088f7f44
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPannedBlocking : 088f7f4c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChReserve : 088f7f54
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChRelease : 088f7f5c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelConfig : 088f7f64
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioGetChannelRestLength : 088f7f6c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelVolume : 088f7f74
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioSetChannelDataLen : 088f7f7c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPanned : 088f7f84
16:28:033 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:033 HLE\sceKernelModule.cpp:1034 D[LOAD]: Importing Module sceAtrac3plus, stubs at 088f7ee4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetBufferInfoForResetting : 088f7ee4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetStreamDataInfo : 088f7eec
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracReleaseAtracID : 088f7ef4
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracResetPlayPosition : 088f7efc
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracDecodeData : 088f7f04
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetDataAndGetID : 088f7f0c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracAddStreamData : 088f7f14
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetSecondBuffer : 088f7f1c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetSecondBufferInfo : 088f7f24
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetLoopNum : 088f7f2c
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetRemainFrame : 088f7f34
16:28:033 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetSoundSample : 088f7f3c
16:28:033 HLE\sceKernelModule.cpp:1105 D[LOAD]: -------------------------------------------------------------
16:28:033 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named QIXpp, 2 funcs, 4 vars, resident 088f8a1c
16:28:033 HLE\sceKernelModule.cpp:1276 D[LOAD]: Module SDK: 06000010
16:28:033 HLE\sceKernelModule.cpp:1488 I[LOAD]: Module entry: 088aa6c0
16:28:066 root         D[G3D]: GLES\DepalettizeShader.cpp:84 Compiled shader:
#version 330
in vec4 a_position;
in vec2 a_texcoord0;
out vec2 v_texcoord0;
void main() {
  v_texcoord0 = a_texcoord0;
  gl_Position = a_position;
}


16:28:112 root         N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/PSP-Qix_Plus_Plus_JPN.iso...
16:28:112 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1229 sceKernelSetCompiledSdkVersion600_602(06000010)
16:28:112 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1307 sceKernelSetCompilerVersion(00030306)
16:28:112 root         I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=088aa7d4, prio=20, stacksize=262144)
16:28:112 root         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
16:28:112 root         I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0
16:28:112 root         D[KERNEL]: HLE\sceKernelThread.cpp:1568 sceKernelGetThreadExitStatus(275)
16:28:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: root -> user_main (275->276, pc: 08000034->088aa7d4, returned from module) +144us
16:28:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2389 sceKernelDeleteThread(275)
16:28:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:440 Freeing thread stack root
16:28:112 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
16:28:113 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1014 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 1048576, addr= 00001000)
16:28:113 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1032 08a39000 = sceKernelGetBlockHeadAddr(277)
16:28:113 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 278=sceKernelCreateThread(name=ExitGameThread, entry=08804090, prio=10, stacksize=49152)
16:28:113 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=278, argSize=8, argPtr=00000000)
16:28:113 ExitGameThre D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> ExitGameThread (276->278, pc: 08804fc8->08804090, thread started) +186us
16:28:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: ExitGameThread -> user_main (278->276, pc: 088040b4->08804fc8, thread slept) +12us
16:28:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2937 279=sceKernelCreateCallback(name=exit, entry=0880405c, callbackArg=00000000)
16:28:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3679 sceKernelRegisterExitCallback(279)
16:28:113 user_main    D[UTIL]: HLE\sceUtility.cpp:622 sceUtilityGetSystemParamInt(8, 08a30bc0)
16:28:113 user_main    D[UTIL]: HLE\sceUtility.cpp:622 sceUtilityGetSystemParamInt(9, 08a30bc4)
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:407 04000000 = sceGeEdramGetAddr
16:28:114 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 280=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:527 sceGeSetCallback(struct=0bfff5a0)
16:28:114 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:513 sceKernelRegisterSubIntrHandler(25, 1, 088e251c, 089132bc)
16:28:114 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:550 sceKernelEnableSubIntr(25, 1)
16:28:114 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:513 sceKernelRegisterSubIntrHandler(25, 0, 088e249c, 089132bc)
16:28:114 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:550 sceKernelEnableSubIntr(25, 0)
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08901c18, stall=00000000, cbid=ffffffff, param=00000000)
16:28:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08901c18 - stall = 00000000
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000000, mode=00000000)
16:28:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088ded38->08000000, GeListSync) +48us
16:28:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088ded38, idle) +1059us
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=4892c9c0, stall=4892c9c0, cbid=00000000, param=08901f68)
16:28:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 0892c9c0 - stall = 0892c9c0
16:28:114 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:28:114 user_main    D[DISP]: HLE\sceDisplay.cpp:758 sceDisplaySetMode(0, 480, 272)
16:28:115 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=4892caa0)
16:28:115 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 0892c9c0 - stall = 0892caa0
16:28:115 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088dfdf0->08000000, GeDrawSync) +19us
16:28:115 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:115 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088dfdf0, left interrupt) +5us
16:28:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804604->08000000, vblank start waited) +5us
16:28:115 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 0
16:28:115 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804604, entered vblank) +14470us
16:28:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804604->08000000, interrupt) +5us
16:28:115 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 00000000
16:28:115 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 00000000
16:28:115 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 00000000
16:28:115 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1286 Found no FBO to display! displayFBPtr = 00000000
16:28:133 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804604, idle) +-5us
16:28:133 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
16:28:133 user_main    D[IO]: HLE\sceUmd.cpp:254 0=sceUmdActivate(1, disc0:)
16:28:133 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15959=sceKernelGetSystemTimeWide()
16:28:133 user_main    D[CTRL]: HLE\sceCtrl.cpp:370 sceCtrlSetSamplingCycle(1)
16:28:133 user_main    W[CTRL]: HLE\sceCtrl.cpp:374 SCE_KERNEL_ERROR_INVALID_VALUE=sceCtrlSetSamplingCycle(1)
16:28:133 user_main    D[CTRL]: HLE\sceCtrl.cpp:401 sceCtrlSetSamplingMode(1)
16:28:134 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:644 281=sceKernelCreateFpl("Ese Memory", partition=2, attr=00000000, bsize=12582916, nb=1)
16:28:134 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:703 sceKernelAllocateFpl(281, 0bfff5c0, 00000000)
16:28:134 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 0
16:28:142 user_main    D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 1
16:28:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088cc360->08000000, interrupt) +16694us
16:28:142 idle0        D[DISP]: HLE\sceDisplay.cpp:634 Setting latched framebuffer 04044000 (prev: 04000000)
16:28:142 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:142 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:142 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:168 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088cc360, idle) +5us
16:28:168 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 1
16:28:173 user_main    D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 2
16:28:173 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088cc360->08000000, interrupt) +16683us
16:28:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:173 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:174 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088cc360, idle) +5us
16:28:174 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 2
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 282=sceKernelCreateMutex(Memory, 00000100, 0, 00000000)
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:176 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2488 32 = sceKernelGetThreadCurrentPriority()
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 283=sceKernelCreateMutex(EseFileMutex, 00000100, 0, 00000000)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:177 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:177 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 284=sceKernelCreateThread(name=EseFileThread, entry=088c2020, prio=22, stacksize=2048)
16:28:177 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=284, argSize=4, argPtr=0bfff5c0)
16:28:177 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:177 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:177 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:177 user_main    D[IO]: HLE\sceIo.cpp:643 sceIoGetstat(DISC0:/PSP_GAME/USRDIR/DATA/FILEINFO.DAT, 0bfff478) : sector = 00015200
16:28:177 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 088b0014->088c2020, io getstat) +5854us
16:28:178 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:178 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +12us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0014, woke from hle delay) +987us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:178 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:643 sceIoGetstat(DISC0:/PSP_GAME/USRDIR/DATA/FILEINFO.DAT, 0bfff3d0) : sector = 00015200
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af500->08000000, io getstat) +5us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af500, woke from hle delay) +1000us
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(DISC0:/PSP_GAME/USRDIR/DATA/FILEINFO.DAT, 00000001, 00000000)
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +0us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b3a880, 800): deferring result
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b3b080, 800): deferring result
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b3b880, 800): deferring result
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b3c080, 800): deferring result
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:178 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:178 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b3c880, 274): deferring result
16:28:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:179 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:179 user_main    D[UTIL]: HLE\sceUtility.cpp:622 sceUtilityGetSystemParamInt(9, 0bfff5d0)
16:28:179 user_main    D[UTIL]: HLE\sceImpose.cpp:70 sceImposeSetLanguageMode(00000000, 00000001)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 286=sceKernelCreateMutex(Texture, 00000100, 0, 00000000)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 287=sceKernelCreateMutex(EseSprite, 00000100, 0, 00000000)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 288=sceKernelCreateMutex(EseSprite, 00000100, 0, 00000000)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:182 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:182 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:182 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10830_size0x1fc, sector 00010830, size 000001fc
16:28:182 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10830_size0x1fc, 00000001, 00000000)
16:28:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +200us
16:28:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:182 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:182 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b3e000, 1fc): deferring result
16:28:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:182 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:182 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:183 user_main    I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768)
16:28:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088ba068->08000000, utility module loaded) +64us
16:28:183 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 3
16:28:183 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:183 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:183 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:184 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 3
16:28:184 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 4
16:28:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:200 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 4
16:28:200 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088ba068, woke from hle delay) +25000us
16:28:200 user_main    I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(769)
16:28:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088ba078->08000000, utility module loaded) +0us
16:28:200 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 5
16:28:200 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:200 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:200 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:216 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 5
16:28:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088ba078, woke from hle delay) +25000us
16:28:216 user_main    I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770)
16:28:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088ba088->08000000, utility module loaded) +0us
16:28:216 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 6
16:28:216 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:216 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:216 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:233 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 6
16:28:233 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 7
16:28:233 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:233 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:233 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:250 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 7
16:28:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088ba088, woke from hle delay) +25000us
16:28:250 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:611 sceKernelMemset(ptr = 0891e0b0, c = 00, n = 00000200)
16:28:250 user_main    D[INTC]: HLE\sceKernelInterrupt.cpp:611 sceKernelMemset(ptr = 0891e2b0, c = 00, n = 00000200)
16:28:250 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000007, 000001c0, 00000000)
16:28:250 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000006, 00000100, 00000000)
16:28:250 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000005, 00000100, 00000000)
16:28:250 user_main    D[AUDIO]: HLE\sceAudio.cpp:232 sceAudioChReserve(00000004, 00000100, 00000000)
16:28:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:735 sceKernelCreateLwMutex(0891bea8, SceLibsndpSmfExcl, 00000000, 0, 00000000)
16:28:250 user_main    I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08a37a40, 256, 32, 0, 44100)
16:28:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:735 sceKernelCreateLwMutex(0891d004, SceLibsndpPrevExcl, 00000000, 0, 00000000)
16:28:250 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 292=sceKernelCreateEventFlag("PCM Event", 00000000, 00000001, 00000000)
16:28:250 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 293=sceKernelCreateThread(name=PCM Thread, entry=088b9c64, prio=10, stacksize=2048)
16:28:250 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=293, argSize=0, argPtr=00000000)
16:28:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088ba14c->088b9c64, thread started) +160us
16:28:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000006, 00000100)
16:28:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088ba14c, sas core) +21us
16:28:251 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 294=sceKernelCreateEventFlag("Stream Event", 00000000, 00000000, 00000000)
16:28:251 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 295=sceKernelCreateThread(name=Stream Thread, entry=088babe0, prio=10, stacksize=65536)
16:28:251 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000)
16:28:251 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088ba1b8->088babe0, thread started) +156us
16:28:251 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000): waiting
16:28:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bac94->088ba1b8, event flag waited) +12us
16:28:251 user_main    I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(256)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 0880b768->08000000, utility module loaded) +16us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +55us
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +9us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5121us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:251 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 8
16:28:252 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:252 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:252 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:266 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 8
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:266 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:266 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:266 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:266 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:266 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:266 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:266 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880b768, woke from hle delay) +1894us
16:28:266 user_main    I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(257)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 0880b77c->08000000, utility module loaded) +0us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3665us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:266 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:266 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:266 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:266 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:266 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 9
16:28:266 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:266 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:266 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:283 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 9
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:283 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 10
16:28:283 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:283 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:283 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:300 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 10
16:28:300 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->0880b77c, woke from hle delay) +3656us
16:28:300 user_main    E[NET]: HLE\sceNet.cpp:139 UNIMPL sceNetInit(poolsize=524288, calloutpri=30, calloutstack=0, netintrpri=30, netintrstack=0) at 0880b604
16:28:300 user_main    I[NET]: HLE\sceNetAdhoc.cpp:218 sceNetAdhocInit() at 0880b618
16:28:300 user_main    I[NET]: HLE\sceNetAdhoc.cpp:235 sceNetAdhocctlInit(7168, 30, 08a2ff20) at 0880b630
16:28:300 user_main    W[NET]: HLE\sceNetAdhoc.cpp:960 UNTESTED sceNetAdhocctlAddHandler(880b488, 8a2feb8): added handler 0
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:300 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:301 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:302 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:302 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:303 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:303 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:303 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:28:303 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:28:303 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:303 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:305 user_main    I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00000000 : 480 x 272 x 1
16:28:305 user_main    W[G3D]: GLES\Framebuffer.cpp:2167 Memcpy fbo upload 04400000 -> 04000000
16:28:307 user_main    D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
16:28:307 user_main    D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 12, aligned to biggest 4
16:28:308 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


16:28:308 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


16:28:308 user_main    I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15
16:28:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d81dc->08000000, interrupt) +1094us
16:28:309 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:309 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d81dc, left interrupt) +0us
16:28:310 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:310 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf130_size0x220, sector 0000f130, size 00000220
16:28:310 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf130_size0x220, 00000001, 00000000)
16:28:310 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 088af54c->088c1d74, file opened) +62us
16:28:310 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:310 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10990_size0xc08, sector 00010990, size 00000c08
16:28:310 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10990_size0xc08, 00000001, 00000000)
16:28:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +34us
16:28:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +65us
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5d300, 220): deferring result
16:28:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:310 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +34us
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:28:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +65us
16:28:310 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:310 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +28us
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:310 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:310 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08b3e6c0, 800): deferring result
16:28:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +70us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:311 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf660_size0xc54c, sector 0000f660, size 0000c54c
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf660_size0xc54c, 00000001, 00000000)
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 088af54c->088af778, file opened) +53us
16:28:311 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08b3eec0, 408): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +87us
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5d5e0, 800): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +12us
16:28:311 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +82us
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5dde0, 800): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +11us
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:311 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +1us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +87us
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5e5e0, 800): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +72us
16:28:311 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +18us
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5ede0, 800): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5f5e0, 800): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:311 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:311 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b5fde0, 800): deferring result
16:28:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:28:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +93us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b605e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b60de0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b615e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b61de0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b625e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b62de0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b635e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b63de0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b645e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b64de0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b655e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b65de0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:312 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b665e0, 800): deferring result
16:28:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:312 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b66de0, 800): deferring result
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b675e0, 800): deferring result
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b67de0, 800): deferring result
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b685e0, 800): deferring result
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b68de0, 800): deferring result
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:313 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b695e0, 54c): deferring result
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:313 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:317 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:317 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:318 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:318 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1429us
16:28:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1917us
16:28:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:319 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 11
16:28:319 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:319 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:319 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:320 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 11
16:28:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:321 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:321 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:321 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:321 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:321 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 12
16:28:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1105us
16:28:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:664 Finding no FBO matching address 04044000
16:28:333 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:333 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:333 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:333 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:333 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:333 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:28:333 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:28:333 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:333 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:334 user_main    I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00044000 : 480 x 272 x 1
16:28:335 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:28:335 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:335 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:335 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:335 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:335 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:336 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:336 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:336 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +253us
16:28:336 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 12
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4161us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:336 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:336 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:336 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:336 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:336 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:336 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:336 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:336 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:336 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:336 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:336 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:336 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 13
16:28:337 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:350 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 13
16:28:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:350 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:350 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:350 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:350 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:350 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 14
16:28:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5435us
16:28:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:350 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:350 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:350 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:350 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:350 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:28:350 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:28:350 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:350 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:350 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:350 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:28:350 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:350 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:350 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:350 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6d90->088ef540, audio drain) +83us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6d90, sas core) +8us
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:351 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:351 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +127us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +112us
16:28:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:351 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 14
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:351 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 15
16:28:351 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:383 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 15
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:383 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:383 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:383 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:383 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 16
16:28:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3949us
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:383 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:383 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:383 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:383 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:383 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:28:383 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:28:383 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:383 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:383 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:383 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:28:383 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:383 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:383 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:383 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xff40_size0x951c, sector 0000ff40, size 0000951c
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xff40_size0x951c, 00000001, 00000000)
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +83us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b93e40, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b94640, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b94e40, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b95640, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b95e40, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 16
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b96640, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b96e40, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b97640, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b97e40, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b98640, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:384 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b98e40, 800): deferring result
16:28:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:384 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b99640, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b99e40, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9a640, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +10us
16:28:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +81us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9ae40, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9b640, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +46us
16:28:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +51us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9be40, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9c640, 800): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9ce40, 51c): deferring result
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:385 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:385 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xff60_size0x951c, sector 0000ff60, size 0000951c
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xff60_size0x951c, 00000001, 00000000)
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +135us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba68e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba70e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba78e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba80e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba88e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba90e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba98e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baa0e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baa8e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bab0e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bab8e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bac0e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:386 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:386 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bac8e0, 800): deferring result
16:28:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bad0e0, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bad8e0, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bae0e0, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bae8e0, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baf0e0, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baf8e0, 51c): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf680_size0x4798, sector 0000f680, size 00004798
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf680_size0x4798, 00000001, 00000000)
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +133us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb9380, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:387 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:387 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb9b80, 800): deferring result
16:28:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bba380, 800): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbab80, 800): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbb380, 800): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbbb80, 800): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbc380, 800): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbcb80, 800): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:388 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbd380, 798): deferring result
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:28:388 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 288978=sceKernelGetSystemTimeWide()
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:389 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 302=sceKernelCreateThread(name=Loading, entry=088c2020, prio=1e, stacksize=8192)
16:28:389 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=302, argSize=4, argPtr=0bfff5a0)
16:28:389 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Loading (276->302, pc: 088c1f0c->088c2020, thread started) +278us
16:28:389 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 08804170->088c1f0c, thread delayed) +23us
16:28:389 user_main    D[LOAD]: HLE\sceKernelModule.cpp:1594 sceKernelLoadModule(DISC0:/PSP_GAME/USRDIR/DATA/LIBFONT.PRX, 00000000)
16:28:389 user_main    W[LOAD]: HLE\sceKernelModule.cpp:1604 sceKernelLoadModule: unsupported options size=00000014, flags=2e44414f, pos=0, access=1, data=2, text=2
16:28:389 user_main    I[MODULE]: HLE\sceKernelModule.cpp:825 ~SCE module, skipping header
16:28:389 user_main    D[MODULE]: HLE\sceKernelModule.cpp:831 Decrypting ~PSP file
16:28:389 user_main    I[MODULE]: HLE\sceKernelModule.cpp:839 Loading module sceFont_Library with version 0101, devkit 05000010
16:28:389 user_main    I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
16:28:389 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1639 303=sceKernelLoadModule(name=DISC0:/PSP_GAME/USRDIR/DATA/LIBFONT.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000)
16:28:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 088bbeac->088c1d74, module loaded) +15us
16:28:389 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:389 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:390 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10a10_size0x5e4, sector 00010a10, size 000005e4
16:28:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10a10_size0x5e4, 00000001, 00000000)
16:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +34us
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:390 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc26c0, 5e4): deferring result
16:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +1us
16:28:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088bbeac, woke from hle delay) +57us
16:28:390 user_main    I[MODULE]: HLE\sceKernelModule.cpp:1672 sceKernelStartModule(303,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 305=sceKernelCreateMutex(Font Stack Mutex, 00000100, 0, 00000000)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:342 306=sceKernelCreateMutex(Font Lib Mutex, 00000100, 0, 00000000)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:390 user_main    W[FONT]: HLE\sceFont.cpp:676 Font file not found: flash0:/font/zh_gb.pgf
16:28:390 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\jpn0.pgf: 4367080
16:28:391 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/jpn0.pgf (4367080 bytes)
16:28:391 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\jpn0.pgf
16:28:391 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\jpn0.pgf: 4367080
16:28:398 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:405 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/jpn0.pgf
16:28:406 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn0.pgf: 67660
16:28:406 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn0.pgf (67660 bytes)
16:28:406 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn0.pgf
16:28:406 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn0.pgf: 67660
16:28:406 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:406 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn0.pgf
16:28:407 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn1.pgf: 63504
16:28:407 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn1.pgf (63504 bytes)
16:28:407 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn1.pgf
16:28:407 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn1.pgf: 63504
16:28:407 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:407 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn1.pgf
16:28:407 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn2.pgf: 76692
16:28:407 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn2.pgf (76692 bytes)
16:28:407 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn2.pgf
16:28:407 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn2.pgf: 76692
16:28:407 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:407 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn2.pgf
16:28:408 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn3.pgf: 71900
16:28:408 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn3.pgf (71900 bytes)
16:28:408 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn3.pgf
16:28:408 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn3.pgf: 71900
16:28:408 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:408 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn3.pgf
16:28:408 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn4.pgf: 78920
16:28:408 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn4.pgf (78920 bytes)
16:28:408 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn4.pgf
16:28:408 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn4.pgf: 78920
16:28:408 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:409 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn4.pgf
16:28:409 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn5.pgf: 76216
16:28:409 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn5.pgf (76216 bytes)
16:28:409 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn5.pgf
16:28:409 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn5.pgf: 76216
16:28:409 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:409 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn5.pgf
16:28:409 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn6.pgf: 88716
16:28:409 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn6.pgf (88716 bytes)
16:28:409 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn6.pgf
16:28:410 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn6.pgf: 88716
16:28:410 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:410 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn6.pgf
16:28:410 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn7.pgf: 84860
16:28:410 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn7.pgf (84860 bytes)
16:28:410 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn7.pgf
16:28:410 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn7.pgf: 84860
16:28:410 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:411 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn7.pgf
16:28:411 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn8.pgf: 51432
16:28:411 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn8.pgf (51432 bytes)
16:28:411 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn8.pgf
16:28:411 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn8.pgf: 51432
16:28:411 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:411 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn8.pgf
16:28:411 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn9.pgf: 50116
16:28:411 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn9.pgf (50116 bytes)
16:28:411 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn9.pgf
16:28:411 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn9.pgf: 50116
16:28:411 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:412 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn9.pgf
16:28:412 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn10.pgf: 55788
16:28:412 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn10.pgf (55788 bytes)
16:28:412 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn10.pgf
16:28:412 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn10.pgf: 55788
16:28:412 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:412 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn10.pgf
16:28:412 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn11.pgf: 54572
16:28:412 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn11.pgf (54572 bytes)
16:28:412 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn11.pgf
16:28:413 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn11.pgf: 54572
16:28:413 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:413 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn11.pgf
16:28:413 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn12.pgf: 58352
16:28:413 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn12.pgf (58352 bytes)
16:28:413 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn12.pgf
16:28:413 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn12.pgf: 58352
16:28:413 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:413 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn12.pgf
16:28:413 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn13.pgf: 57660
16:28:413 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn13.pgf (57660 bytes)
16:28:413 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn13.pgf
16:28:414 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn13.pgf: 57660
16:28:414 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:414 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn13.pgf
16:28:414 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn14.pgf: 63388
16:28:414 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn14.pgf (63388 bytes)
16:28:414 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn14.pgf
16:28:414 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn14.pgf: 63388
16:28:414 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:414 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn14.pgf
16:28:415 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn15.pgf: 62364
16:28:415 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/ltn15.pgf (62364 bytes)
16:28:415 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn15.pgf
16:28:415 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\ltn15.pgf: 62364
16:28:415 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:415 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/ltn15.pgf
16:28:415 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\kr0.pgf: 883164
16:28:415 user_main    D[FONT]: HLE\sceFont.cpp:665 Loading internal font flash0:/font/kr0.pgf (883164 bytes)
16:28:415 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\kr0.pgf
16:28:415 user_main    D[COMMON]: FileUtil.cpp:488 GetSize: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\flash0/font\kr0.pgf: 883164
16:28:416 user_main    D[FONT]: Font\PGF.cpp:185 Reading 392 bytes of PGF header
16:28:418 user_main    D[FONT]: HLE\sceFont.cpp:674 Loaded font flash0:/font/kr0.pgf
16:28:418 user_main    I[FONT]: HLE\sceFont.cpp:760 sceFontNewLib(0bfff560, 0bfff58c)
16:28:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3335 Executing mipscall 1
16:28:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3375 __KernelReturnFromMipsCall(), returned 08bc2e00
16:28:418 user_main    I[FONT]: HLE\sceFont.cpp:578 Entering PostAllocCallback::run
16:28:418 user_main    I[FONT]: HLE\sceFont.cpp:590 Leaving PostAllocCallback::run
16:28:418 user_main    I[FONT]: HLE\sceFont.cpp:1189 sceFontSetAltCharacterCode(08bc2e00, 0000003f)
16:28:418 user_main    D[FONT]: HLE\sceFont.cpp:1236 sceFontGetNumFontList(08bc2e00, 0bfff58c)
16:28:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:418 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 307=sceKernelCreateThread(name=EseFontThread, entry=088c2020, prio=23, stacksize=49152)
16:28:418 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=307, argSize=4, argPtr=0bfff550)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfff1bc, 0bfff370)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff370)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:1039 sceFontGetFontInfo(8bc2e4c, bfff490)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfff1bc, 0bfff370)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 1, 0, bfff370)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:1039 sceFontGetFontInfo(8bc2e4c, bfff490)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfff1bc, 0bfff370)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff370)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:1039 sceFontGetFontInfo(8bc2e4c, bfff490)
16:28:419 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(307) - wakeupCount incremented to 1
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 1
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 2
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 3
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 4
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 5
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 6
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 7
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 8
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 9
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 10
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c1624->088ef540, audio drain) +631us
16:28:421 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c1624, sas core) +8us
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 11
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 12
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 13
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 14
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 15
16:28:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088ae4ac->088edf48, woke from hle delay) +240us
16:28:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:421 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088ae4ac, blocking audio) +1us
16:28:421 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:421 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:422 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:422 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088c1d74, vblank start multi waited) +179us
16:28:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:422 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10890_size0x20000, sector 00010890, size 00020000
16:28:422 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10890_size0x20000, 00000001, 00000000)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> EseFontThread (284->307, pc: 088af54c->088c2020, file opened) +32us
16:28:422 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa05ec, 0bfa07a0)
16:28:422 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfa07a0)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> EseFileThread (307->284, pc: 088cc360->088af54c, woke from hle delay) +100us
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:422 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> EseFontThread (284->307, pc: 088af698->088cc360, io seek) +0us
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:422 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37, 0bfa09c8)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:422 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 37, 0bfa0a04, 0, 0, 254, 152)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:422 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 40, 0bfa09c8)
16:28:422 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 40, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 41, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 44, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 44, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 45, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 46, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 47, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 47, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 48, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 48, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 49, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 49, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 50, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 50, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 51, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 51, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 52, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 52, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 53, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 53, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 54, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 54, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 55, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 55, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 56, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 56, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 57, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 57, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 58, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 58, 0bfa0a04, 0, 0, 254, 152)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65, 0bfa09c8)
16:28:423 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:423 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 65, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 66, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 66, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 67, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 67, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 68, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 68, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 69, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 69, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 70, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 70, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 71, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 71, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 72, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 72, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 73, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 73, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 74, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 74, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 75, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 75, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 76, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 76, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 77, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 77, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 78, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 78, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 79, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 79, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 80, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 80, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 81, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 81, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> EseFileThread (307->284, pc: 088bd144->088af698, woke from hle delay) +100us
16:28:424 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:424 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:424 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc4540, 800): deferring result
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> EseFontThread (284->307, pc: 088af778->088bd144, io read) +0us
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 82, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 82, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 83, 0bfa09c8)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 83, 0bfa0a04, 0, 0, 254, 152)
16:28:424 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:424 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 84, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 84, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 85, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 85, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 86, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 86, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 87, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 87, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 88, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 88, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 89, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 89, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 90, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 90, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 97, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 97, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 98, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 98, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 99, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 99, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 100, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 100, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 101, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 101, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 102, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 102, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 103, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 103, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 104, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 104, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 105, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 105, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 106, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 106, 0bfa0a04, 0, 0, 254, 152)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 107, 0bfa09c8)
16:28:425 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:425 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 107, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 108, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 108, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 109, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 109, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 110, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 110, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 111, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 111, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 112, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 112, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 113, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 113, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 114, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 114, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 115, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 115, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 116, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 116, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 117, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 117, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 118, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 118, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 119, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 119, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 120, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 120, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 121, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 121, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 122, 0bfa09c8)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 122, 0bfa0a04, 0, 0, 254, 152)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa05ec, 0bfa07a0)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 1, 0, bfa07a0)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:426 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:426 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 37, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 40, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 40, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 41, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 44, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 44, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 45, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 46, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 47, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 47, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 48, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 48, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 49, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 49, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 50, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 50, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 51, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 51, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 52, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 52, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 53, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 53, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 54, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 54, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 55, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 55, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 56, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 56, 0bfa0a04, 0, 0, 254, 152)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:427 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 57, 0bfa09c8)
16:28:427 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 57, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 58, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 58, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 65, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 66, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 66, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 67, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 67, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 68, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 68, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 69, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 69, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 70, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 70, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 71, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 71, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 72, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 72, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 73, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 73, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 74, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 74, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 75, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 75, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 76, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 76, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 77, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 77, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 78, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 78, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 79, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 79, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 80, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 80, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 81, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 81, 0bfa0a04, 0, 0, 254, 152)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:428 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 82, 0bfa09c8)
16:28:428 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 82, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 83, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 83, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 84, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 84, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 85, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 85, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 86, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 86, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 87, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 87, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 88, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 88, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 89, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 89, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 90, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 90, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 97, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 97, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 98, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 98, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 99, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 99, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 100, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 100, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 101, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 101, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 102, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 102, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 103, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 103, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 104, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 104, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 105, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 105, 0bfa0a04, 0, 0, 254, 152)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:429 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 106, 0bfa09c8)
16:28:429 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 106, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 107, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 107, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 108, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 108, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 109, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 109, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 110, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 110, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 111, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 111, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 112, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 112, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 113, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 113, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 114, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 114, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 115, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 115, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 116, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 116, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 117, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 117, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 118, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 118, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 119, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 119, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 120, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 120, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 121, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 121, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 122, 0bfa09c8)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 122, 0bfa0a04, 0, 0, 254, 152)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa05ec, 0bfa07a0)
16:28:430 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa07a0)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:430 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 37, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 40, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 40, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 41, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 44, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 44, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 45, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 46, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 47, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 47, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 48, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 48, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 49, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 49, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 50, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 50, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 51, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 51, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 52, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 52, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 53, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 53, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 54, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 54, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 55, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 55, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 56, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 56, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 57, 0bfa09c8)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 57, 0bfa0a04, 0, 0, 254, 166)
16:28:431 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:431 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 58, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 58, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 65, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 66, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 66, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 67, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 67, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 68, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 68, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 69, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 69, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 70, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 70, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 71, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 71, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 72, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 72, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 73, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 73, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 74, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 74, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 75, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 75, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 76, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 76, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 77, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 77, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 78, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 78, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 79, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 79, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 80, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 80, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 81, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 81, 0bfa0a04, 0, 0, 254, 166)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 82, 0bfa09c8)
16:28:432 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:432 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 82, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 83, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 83, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 84, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 84, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 85, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 85, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 86, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 86, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 87, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 87, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 88, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 88, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 89, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 89, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 90, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 90, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 97, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 97, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 98, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 98, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 99, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 99, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 100, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 100, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 101, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 101, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 102, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 102, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 103, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 103, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 104, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 104, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 105, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 105, 0bfa0a04, 0, 0, 254, 166)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 106, 0bfa09c8)
16:28:433 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:433 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 106, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 107, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 107, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 108, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 108, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 109, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 109, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 110, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 110, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 111, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 111, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 112, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 112, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 113, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 113, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 114, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 114, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 115, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 115, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 116, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 116, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 117, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 117, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 118, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 118, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 119, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 119, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 120, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 120, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 121, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 121, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 122, 0bfa09c8)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 122, 0bfa0a04, 0, 0, 254, 166)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:28:434 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 0
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:28:434 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:28:434 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> EseFileThread (307->284, pc: 088c1d74->088af778, thread slept) +432us
16:28:434 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc4d40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc5540, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc5d40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc6540, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc6d40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc7540, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc7d40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc8540, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc8d40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc9540, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc9d40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bca540, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:435 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:435 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:435 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcad40, 800): deferring result
16:28:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcb540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcbd40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcc540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bccd40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcd540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcdd40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bce540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bced40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcf540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bcfd40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd0540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd0d40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd1540, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd1d40, 800): deferring result
16:28:436 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:436 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:436 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:436 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd2540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd2d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd3540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd3d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd4540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd4d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd5540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd5d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd6540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd6d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd7540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd7d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd8540, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:437 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:437 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd8d40, 800): deferring result
16:28:437 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:437 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd9540, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bd9d40, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bda540, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdad40, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +48us
16:28:438 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:438 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +42us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdb540, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdbd40, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +85us
16:28:438 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:438 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +13us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdc540, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdcd40, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdd540, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bddd40, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bde540, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bded40, 800): deferring result
16:28:438 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:438 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:438 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:438 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdf540, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bdfd40, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be0540, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be0d40, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be1540, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be1d40, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be2540, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be2d40, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be3540, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be3d40, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x108d0_size0x20000, sector 000108d0, size 00020000
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x108d0_size0x20000, 00000001, 00000000)
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +21us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:439 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:439 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:439 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be4560, 800): deferring result
16:28:439 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be4d60, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be5560, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be5d60, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be6560, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be6d60, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be7560, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:440 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:440 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be7d60, 800): deferring result
16:28:440 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:440 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +20us
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 16
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:440 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 17
16:28:440 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:441 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> EseFileThread (302->284, pc: 08804170->088af778, thread delayed) +132us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be8560, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be8d60, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be9560, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 17
16:28:441 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08be9d60, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bea560, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bead60, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08beb560, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bebd60, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:441 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:441 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bec560, 800): deferring result
16:28:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:441 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08becd60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 17
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bed560, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bedd60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bee560, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08beed60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bef560, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08befd60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf0560, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf0d60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf1560, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf1d60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf2560, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:442 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf2d60, 800): deferring result
16:28:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:442 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:442 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf3560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf3d60, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf4560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +77us
16:28:443 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +14us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf4d60, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf5560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf5d60, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +8us
16:28:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:443 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +90us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf6560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf6d60, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf7560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf7d60, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf8560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf8d60, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf9560, 800): deferring result
16:28:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:443 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:443 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:443 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bf9d60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfa560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfad60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfb560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfbd60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfc560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfcd60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfd560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfdd60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfe560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bfed60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bff560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bffd60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c00560, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:444 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:444 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:444 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c00d60, 800): deferring result
16:28:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c01560, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c01d60, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c02560, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c02d60, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c03560, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c03d60, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10910_size0x23d0, sector 00010910, size 000023d0
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10910_size0x23d0, 00000001, 00000000)
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c04580, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c04d80, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c05580, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:445 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c05d80, 800): deferring result
16:28:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:445 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:445 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c06580, 3d0): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10920_size0x32c24, sector 00010920, size 00032c24
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10920_size0x32c24, 00000001, 00000000)
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c06980, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c07180, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c07980, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c08180, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c08980, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c09180, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c09980, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0a180, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:446 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0a980, 800): deferring result
16:28:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:446 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:446 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0b180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0b980, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0c180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0c980, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +49us
16:28:447 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +41us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0d180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0d980, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +86us
16:28:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:447 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +12us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0e180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0e980, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0f180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c0f980, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c10180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c10980, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:447 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:447 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:447 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c11180, 800): deferring result
16:28:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c11980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c12180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c12980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c13180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c13980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c14180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +31us
16:28:448 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +56us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c14980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c15180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c15980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c16180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c16980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c17180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c17980, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:448 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:448 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:448 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c18180, 800): deferring result
16:28:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c18980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c19180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c19980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1a180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1a980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1b180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1b980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1c180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1c980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1d180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1d980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1e180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1e980, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1f180, 800): deferring result
16:28:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:449 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:449 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:449 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c1f980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c20180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c20980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c21180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c21980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c22180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c22980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c23180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c23980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c24180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c24980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c25180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c25980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c26180, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:450 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c26980, 800): deferring result
16:28:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:450 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:450 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c27180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c27980, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c28180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +35us
16:28:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +55us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c28980, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c29180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +72us
16:28:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +26us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c29980, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2a180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2a980, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2b180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2b980, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2c180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2c980, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2d180, 800): deferring result
16:28:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:451 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:451 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:451 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2d980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2e180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2e980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2f180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c2f980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c30180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c30980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c31180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c31980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c32180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c32980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c33180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c33980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c34180, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:452 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:452 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:452 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c34980, 800): deferring result
16:28:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:453 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:453 EseFileThrea D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 18
16:28:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> user_main (284->276, pc: 088af778->08804acc, entered vblank) +5us
16:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +12us
16:28:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +178us
16:28:453 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:453 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:453 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:453 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:28:453 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:28:453 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:453 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:453 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:453 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:28:453 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:453 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 316559=sceKernelGetSystemTimeWide()
16:28:453 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:455 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:455 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088af778, vblank start multi waited) +215us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c35180, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c35980, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c36180, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 18
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c36980, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c37180, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c37980, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c38180, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c38980, 800): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c39180, 424): deferring result
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:455 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:455 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:455 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10a30_size0x494, sector 00010a30, size 00000494
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10a30_size0x494, 00000001, 00000000)
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c39640, 494): deferring result
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10cb0_size0x1cc0, sector 00010cb0, size 00001cc0
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10cb0_size0x1cc0, 00000001, 00000000)
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c39b00, 800): deferring result
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3a300, 800): deferring result
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3ab00, 800): deferring result
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3b300, 4c0): deferring result
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:456 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:456 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:456 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10a40_size0x12e770, sector 00010a40, size 0012e770
16:28:456 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10a40_size0x12e770, 00000001, 00000000)
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +22us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3b7e0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3bfe0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +47us
16:28:457 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +13us
16:28:457 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +17us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3c7e0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3cfe0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3d7e0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:28:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +93us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3dfe0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3e7e0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3efe0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3f7e0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:457 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c3ffe0, 800): deferring result
16:28:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:457 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:457 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c407e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c40fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c417e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c41fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c427e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c42fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c437e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c43fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c447e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c44fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c457e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c45fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c467e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c46fe0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:458 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:458 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:458 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c477e0, 800): deferring result
16:28:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c47fe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c487e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c48fe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c497e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c49fe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4a7e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4afe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4b7e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4bfe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4c7e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4cfe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4d7e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4dfe0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4e7e0, 800): deferring result
16:28:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:459 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:459 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:459 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4efe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4f7e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c4ffe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c507e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c50fe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c517e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c51fe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c527e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c52fe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c537e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c53fe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c547e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c54fe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c557e0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:460 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c55fe0, 800): deferring result
16:28:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:460 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:460 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c567e0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c56fe0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c577e0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +59us
16:28:461 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:461 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +31us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c57fe0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c587e0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +96us
16:28:461 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:461 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +1206us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c58fe0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c597e0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c59fe0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5a7e0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5afe0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5b7e0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:461 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:461 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:461 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5bfe0, 800): deferring result
16:28:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5c7e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5cfe0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5d7e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5dfe0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5e7e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5efe0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5f7e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c5ffe0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c607e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c60fe0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c617e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c61fe0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:462 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c627e0, 800): deferring result
16:28:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:462 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:462 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c62fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c637e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c63fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c647e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c64fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c657e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +77us
16:28:463 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +10us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c65fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c667e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c66fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c677e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c67fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c687e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c68fe0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:463 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c697e0, 800): deferring result
16:28:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:463 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:463 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c69fe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6a7e0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6afe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6b7e0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6bfe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6c7e0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6cfe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6d7e0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5us
16:28:464 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:464 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +85us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6dfe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6e7e0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +42us
16:28:464 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:464 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +56us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6efe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6f7e0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c6ffe0, 800): deferring result
16:28:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:464 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:464 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:464 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c707e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c70fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c717e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c71fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c727e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c72fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c737e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c73fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c747e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c74fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c757e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c75fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c767e0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:465 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 19
16:28:465 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:465 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:465 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:465 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c76fe0, 800): deferring result
16:28:465 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c777e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c77fe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c787e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c78fe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c797e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c79fe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 19
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7a7e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7afe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7b7e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7bfe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7c7e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7cfe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7d7e0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7dfe0, 800): deferring result
16:28:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:466 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:466 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:466 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7e7e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7efe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7f7e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c7ffe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c807e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c80fe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c817e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c81fe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c827e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c82fe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c837e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c83fe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c847e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c84fe0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:467 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c857e0, 800): deferring result
16:28:467 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:467 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:467 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c85fe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c867e0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c86fe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c877e0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c87fe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c887e0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +97us
16:28:468 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:468 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> EseFileThread (293->284, pc: 088edf48->088af778, sas core) +8us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c88fe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c897e0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c89fe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +15us
16:28:468 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:468 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +83us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8a7e0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8afe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8b7e0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:468 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8bfe0, 800): deferring result
16:28:468 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:468 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:468 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8c7e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8cfe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8d7e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8dfe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8e7e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8efe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8f7e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c8ffe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c907e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c90fe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c917e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c91fe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c927e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c92fe0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:469 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:469 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:469 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c937e0, 800): deferring result
16:28:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c93fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c947e0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c94fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +27us
16:28:470 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +59us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c957e0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c95fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c967e0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c96fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c977e0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c97fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c987e0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c98fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c997e0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c99fe0, 800): deferring result
16:28:470 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:470 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:470 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:470 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9a7e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9afe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9b7e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9bfe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9c7e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9cfe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9d7e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9dfe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9e7e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9efe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9f7e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08c9ffe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca07e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca0fe0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca17e0, 800): deferring result
16:28:471 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:471 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:471 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:471 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca1fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca27e0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca2fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca37e0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca3fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +70us
16:28:472 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:472 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +21us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca47e0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca4fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca57e0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:28:472 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:472 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +93us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca5fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca67e0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca6fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca77e0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:472 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:472 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca7fe0, 800): deferring result
16:28:472 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:472 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca87e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca8fe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca97e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ca9fe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08caa7e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08caafe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cab7e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cabfe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cac7e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cacfe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cad7e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cadfe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cae7e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08caefe0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:473 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:473 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:473 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08caf7e0, 800): deferring result
16:28:473 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08caffe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb07e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb0fe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb17e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb1fe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb27e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb2fe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb37e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb3fe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb47e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb4fe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb57e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb5fe0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:474 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb67e0, 800): deferring result
16:28:474 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:474 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:474 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb6fe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb77e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb7fe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb87e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb8fe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb97e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cb9fe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cba7e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbafe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbb7e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbbfe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbc7e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbcfe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbd7e0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:475 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:475 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:475 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbdfe0, 800): deferring result
16:28:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbe7e0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbefe0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbf7e0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +55us
16:28:476 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +35us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cbffe0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc07e0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +92us
16:28:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:476 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +6us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc0fe0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc17e0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc1fe0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc27e0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc2fe0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc37e0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:476 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc3fe0, 800): deferring result
16:28:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:476 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +97us
16:28:476 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:476 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> EseFileThread (302->284, pc: 08804170->088af778, thread delayed) +12us
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:476 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:477 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc47e0, 800): deferring result
16:28:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:477 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:477 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:477 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:477 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc4fe0, 800): deferring result
16:28:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:477 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:477 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:477 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:477 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc57e0, 800): deferring result
16:28:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:477 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 20
16:28:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +10us
16:28:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:477 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:477 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:477 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:477 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:477 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:28:477 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:28:477 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:477 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:477 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:477 user_main    D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=0 COL=0 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
16:28:477 user_main    D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 12, aligned to biggest 4
16:28:477 user_main    D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=3 COL=7 POS=3 NRM=3 WT=0 NW=1 IDX=0 MC=1
16:28:477 user_main    D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 36, aligned to biggest 4
16:28:477 user_main    D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=3 COL=7 POS=3 NRM=3 WT=0 NW=1 IDX=2 MC=1
16:28:477 user_main    D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 36, aligned to biggest 4
16:28:478 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
}


16:28:478 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
uniform ivec4 u_alphacolormask;
in vec4 v_color0;
in mediump vec2 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if ((roundAndScaleTo255i(v.a) & u_alphacolormask.a)  <  int(u_alphacolorref.a)) discard;
  fragColor0 = v;
}


16:28:478 user_main    I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18
16:28:478 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:28:478 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:478 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 349749=sceKernelGetSystemTimeWide()
16:28:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:478 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:479 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:479 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088af778, vblank start multi waited) +217us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc5fe0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc67e0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc6fe0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc77e0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc7fe0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 20
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc87e0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc8fe0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc97e0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cc9fe0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:479 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cca7e0, 800): deferring result
16:28:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:479 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:479 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccafe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccb7e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccbfe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccc7e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cccfe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccd7e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccdfe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cce7e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccefe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccf7e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ccffe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd07e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd0fe0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd17e0, 800): deferring result
16:28:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:480 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:480 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:480 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd1fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd27e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd2fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd37e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd3fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd47e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd4fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd57e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd5fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd67e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd6fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd77e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd7fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd87e0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:481 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd8fe0, 800): deferring result
16:28:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:481 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:481 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd97e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cd9fe0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +62us
16:28:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +28us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cda7e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdafe0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +99us
16:28:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> EseFileThread (293->284, pc: 088ef540->088af778, blocking audio) +1us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdb7e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdbfe0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdc7e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdcfe0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdd7e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cddfe0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cde7e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdefe0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:482 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:482 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdf7e0, 800): deferring result
16:28:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:482 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cdffe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce07e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce0fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce17e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce1fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce27e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce2fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce37e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce3fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce47e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce4fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce57e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce5fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce67e0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce6fe0, 800): deferring result
16:28:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:483 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:483 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:483 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce77e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce7fe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce87e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce8fe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce97e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ce9fe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cea7e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ceafe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ceb7e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cebfe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cec7e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cecfe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ced7e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cedfe0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:484 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:484 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cee7e0, 800): deferring result
16:28:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:484 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ceefe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cef7e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ceffe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf07e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf0fe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf17e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf1fe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf27e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +74us
16:28:485 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +13us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf2fe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf37e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf3fe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf47e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf4fe0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:485 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:485 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf57e0, 800): deferring result
16:28:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +40us
16:28:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +50us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf5fe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf67e0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +77us
16:28:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +21us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf6fe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf77e0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf7fe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf87e0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf8fe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf97e0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cf9fe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfa7e0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfafe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfb7e0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:486 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:486 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfbfe0, 800): deferring result
16:28:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:486 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfc7e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfcfe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfd7e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfdfe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfe7e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfefe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cff7e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08cfffe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d007e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d00fe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d017e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d01fe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d027e0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:487 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:487 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:487 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d02fe0, 800): deferring result
16:28:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d037e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d03fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d047e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d04fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d057e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d05fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d067e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d06fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d077e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d07fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d087e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d08fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d097e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d09fe0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0a7e0, 800): deferring result
16:28:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:488 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:488 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:488 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0afe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0b7e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0bfe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0c7e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0cfe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0d7e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0dfe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0e7e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0efe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0f7e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d0ffe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d107e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d10fe0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +26us
16:28:489 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:489 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +65us
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:489 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:489 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d117e0, 800): deferring result
16:28:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d11fe0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +63us
16:28:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +35us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d127e0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d12fe0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d137e0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 21
16:28:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d13fe0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d147e0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d14fe0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d157e0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d15fe0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d167e0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 21
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d16fe0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:490 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:490 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:490 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d177e0, 800): deferring result
16:28:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d17fe0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d187e0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d18fe0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d197e0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d19fe0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1a7e0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1afe0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1b7e0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1bfe0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1c7e0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1cfe0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:491 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1d7e0, 800): deferring result
16:28:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:491 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:491 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1dfe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1e7e0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1efe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1f7e0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d1ffe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d207e0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d20fe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d217e0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d21fe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +37us
16:28:492 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +49us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d227e0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d22fe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d237e0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:492 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d23fe0, 800): deferring result
16:28:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:492 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:492 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d247e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d24fe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d257e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d25fe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d267e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d26fe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d277e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d27fe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d287e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d28fe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d297e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d29fe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2a7e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2afe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2b7e0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:493 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:493 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:493 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2bfe0, 800): deferring result
16:28:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2c7e0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +11us
16:28:494 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:494 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +79us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2cfe0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2d7e0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +48us
16:28:494 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:494 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +49us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2dfe0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2e7e0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2efe0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2f7e0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d2ffe0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d307e0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d30fe0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d317e0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:494 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d31fe0, 800): deferring result
16:28:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:494 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:494 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d327e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d32fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d337e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d33fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d347e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d34fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d357e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d35fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d367e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d36fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d377e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d37fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d387e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d38fe0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:495 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:495 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:495 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d397e0, 800): deferring result
16:28:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d39fe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3a7e0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3afe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3b7e0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3bfe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3c7e0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3cfe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3d7e0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3dfe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3e7e0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3efe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3f7e0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:496 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d3ffe0, 800): deferring result
16:28:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:496 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:496 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d407e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d40fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d417e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d41fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d427e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d42fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d437e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d43fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d447e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d44fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d457e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d45fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d467e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d46fe0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:497 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:497 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d477e0, 800): deferring result
16:28:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:497 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:497 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> PCM Thread (284->293, pc: 088af778->088ef540, audio drain) +5us
16:28:498 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:498 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> EseFileThread (293->284, pc: 088edf48->088af778, sas core) +8us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d47fe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d487e0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d48fe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +15us
16:28:498 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:498 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +83us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d497e0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d49fe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4a7e0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4afe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4b7e0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4bfe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4c7e0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4cfe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4d7e0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:498 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4dfe0, 800): deferring result
16:28:498 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:498 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:498 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4e7e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4efe0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4f7e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d4ffe0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d507e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d50fe0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +85us
16:28:499 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +886us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d517e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d51fe0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d527e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d52fe0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d537e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d53fe0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:499 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d547e0, 800): deferring result
16:28:499 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:499 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:499 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d54fe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d557e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d55fe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d567e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d56fe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d577e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d57fe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d587e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d58fe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d597e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d59fe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5a7e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5afe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5b7e0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:500 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5bfe0, 800): deferring result
16:28:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:500 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:500 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:501 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5c7e0, 800): deferring result
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:501 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:501 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5cfe0, 800): deferring result
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:501 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:501 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5d7e0, 800): deferring result
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:501 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:501 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5dfe0, 800): deferring result
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:501 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 22
16:28:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5us
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +23us
16:28:501 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:501 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:501 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:501 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:501 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:28:501 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:28:501 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:501 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:501 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:501 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:28:501 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:501 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:501 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 383157=sceKernelGetSystemTimeWide()
16:28:501 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:501 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7320->088ef540, audio drain) +175us
16:28:501 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:501 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:501 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7320, sas core) +8us
16:28:501 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:501 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:501 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:501 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088af778, vblank start multi waited) +56us
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:501 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5e7e0, 800): deferring result
16:28:501 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:501 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:501 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5efe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +64us
16:28:502 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:502 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +34us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5f7e0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d5ffe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 22
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d607e0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d60fe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d617e0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d61fe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d627e0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d62fe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d637e0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d63fe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d647e0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d64fe0, 800): deferring result
16:28:502 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:502 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:502 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:502 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d657e0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d65fe0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d667e0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d66fe0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d677e0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d67fe0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d687e0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d68fe0, 800): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d697e0, 770): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10ca0_size0x2c, sector 00010ca0, size 0000002c
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10ca0_size0x2c, 00000001, 00000000)
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:503 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d69f80, 2c): deferring result
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:503 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:503 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:503 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xd810_size0x6a87, sector 0000d810, size 00006a87
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xd810_size0x6a87, 00000001, 00000000)
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +20us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d69fe0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6a7e0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6afe0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6b7e0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6bfe0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6c7e0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6cfe0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6d7e0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6dfe0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:504 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6e7e0, 800): deferring result
16:28:504 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:504 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:504 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6efe0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6f7e0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d6ffe0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d707e0, 287): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xd800_size0x3093, sector 0000d800, size 00003093
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xd800_size0x3093, 00000001, 00000000)
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +20us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d70aa0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d712a0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d71aa0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d722a0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d72aa0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d732a0, 800): deferring result
16:28:505 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:505 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:505 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:505 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d73aa0, 93): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:506 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +6us
16:28:506 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:506 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +85us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf0a0_size0x1ce7c, sector 0000f0a0, size 0001ce7c
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf0a0_size0x1ce7c, 00000001, 00000000)
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +20us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:506 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +34us
16:28:506 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:506 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +64us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d73b60, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:506 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +90us
16:28:506 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> EseFileThread (302->284, pc: 08804170->088af778, thread delayed) +12us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d74360, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d74b60, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d75360, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d75b60, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d76360, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d76b60, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:506 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:506 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:506 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d77360, 800): deferring result
16:28:506 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d77b60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d78360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d78b60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d79360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d79b60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7a360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7ab60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7b360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7bb60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7c360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7cb60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7d360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7db60, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:507 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7e360, 800): deferring result
16:28:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:507 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:507 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7eb60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7f360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d7fb60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d80360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d80b60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d81360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d81b60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d82360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d82b60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d83360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d83b60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d84360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d84b60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d85360, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:508 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d85b60, 800): deferring result
16:28:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:508 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:508 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d86360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d86b60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d87360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d87b60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d88360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d88b60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d89360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d89b60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8a360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8ab60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8b360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8bb60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8c360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8cb60, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:509 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:509 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8d360, 800): deferring result
16:28:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:509 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +84us
16:28:509 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +7us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8db60, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8e360, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8eb60, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +15us
16:28:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:510 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +83us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8f360, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d8fb60, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d90360, 67c): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfcb0_size0x1276c, sector 0000fcb0, size 0001276c
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xfcb0_size0x1276c, 00000001, 00000000)
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +24us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d90aa0, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:510 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d912a0, 800): deferring result
16:28:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:510 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:510 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d91aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d922a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d92aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d932a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d93aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d942a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d94aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d952a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d95aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d962a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d96aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d972a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d97aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d982a0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:511 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d98aa0, 800): deferring result
16:28:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:511 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:511 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d992a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d99aa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9a2a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9aaa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9b2a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9baa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9c2a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9caa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9d2a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9daa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9e2a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9eaa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9f2a0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:512 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08d9faa0, 800): deferring result
16:28:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:512 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:512 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:513 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da02a0, 800): deferring result
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:513 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:513 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da0aa0, 800): deferring result
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:513 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:513 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da12a0, 800): deferring result
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:513 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:513 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da1aa0, 800): deferring result
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:513 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +36us
16:28:513 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:513 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +51us
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:513 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da22a0, 800): deferring result
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:513 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:513 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:513 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da2aa0, 76c): deferring result
16:28:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:513 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 23
16:28:513 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfaf0_size0x2070c, sector 0000faf0, size 0002070c
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xfaf0_size0x2070c, 00000001, 00000000)
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +24us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da32e0, 800): deferring result
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da3ae0, 800): deferring result
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da42e0, 800): deferring result
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da4ae0, 800): deferring result
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:517 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 23
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da52e0, 800): deferring result
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da5ae0, 800): deferring result
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +54us
16:28:517 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:517 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +36us
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:517 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:517 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da62e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da6ae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +91us
16:28:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:518 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +7us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da72e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da7ae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da82e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da8ae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da92e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08da9ae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08daa2e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08daaae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dab2e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dabae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dac2e0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:518 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dacae0, 800): deferring result
16:28:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:518 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:518 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dad2e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dadae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dae2e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08daeae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08daf2e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dafae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db02e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db0ae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db12e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db1ae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db22e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db2ae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db32e0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db3ae0, 800): deferring result
16:28:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:519 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:519 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:519 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db42e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db4ae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db52e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db5ae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db62e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db6ae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db72e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db7ae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db82e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db8ae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db92e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08db9ae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dba2e0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbaae0, 800): deferring result
16:28:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:520 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:520 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:520 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbb2e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbbae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbc2e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbcae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbd2e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbdae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbe2e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbeae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbf2e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dbfae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc02e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc0ae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc12e0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +39us
16:28:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +51us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc1ae0, 800): deferring result
16:28:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:521 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:521 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:521 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc22e0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +76us
16:28:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:522 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +21us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc2ae0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc32e0, 70c): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfd70_size0xc30c, sector 0000fd70, size 0000c30c
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xfd70_size0xc30c, 00000001, 00000000)
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +24us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc3ac0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc42c0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc4ac0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc52c0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc5ac0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc62c0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:522 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:522 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc6ac0, 800): deferring result
16:28:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:522 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc72c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc7ac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc82c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc8ac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc92c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dc9ac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dca2c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcaac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcb2c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcbac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcc2c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dccac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcd2c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcdac0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:523 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +90us
16:28:523 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> EseFileThread (302->284, pc: 08804170->088af778, thread delayed) +12us
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:523 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:523 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dce2c0, 800): deferring result
16:28:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:523 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dceac0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcf2c0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcfac0, 30c): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x109d0_size0x18a38, sector 000109d0, size 00018a38
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x109d0_size0x18a38, 00000001, 00000000)
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +24us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dcfea0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd06a0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd0ea0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd16a0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd1ea0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd26a0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd2ea0, 800): deferring result
16:28:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:524 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:524 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:524 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd36a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd3ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd46a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd4ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd56a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd5ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd66a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd6ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd76a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd7ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd86a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd8ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd96a0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5us
16:28:525 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +85us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dd9ea0, 800): deferring result
16:28:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:525 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:525 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:525 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dda6a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +42us
16:28:526 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:526 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +56us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddaea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddb6a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddbea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddc6a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddcea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddd6a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dddea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dde6a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddeea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddf6a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ddfea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de06a0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de0ea0, 800): deferring result
16:28:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:526 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:526 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:526 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de16a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de1ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de26a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de2ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de36a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de3ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de46a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de4ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de56a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de5ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de66a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de6ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de76a0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de7ea0, 800): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de86a0, 238): deferring result
16:28:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x109a0_size0x1559c, sector 000109a0, size 0001559c
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x109a0_size0x1559c, 00000001, 00000000)
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de89a0, 800): deferring result
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de91a0, 800): deferring result
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08de99a0, 800): deferring result
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dea1a0, 800): deferring result
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:528 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:528 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:528 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dea9a0, 800): deferring result
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:528 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 24
16:28:528 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +50us
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:528 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:528 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:528 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:528 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:528 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:528 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:28:528 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:28:528 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:528 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:528 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:528 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:28:528 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:528 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:528 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:528 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 416504=sceKernelGetSystemTimeWide()
16:28:528 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:528 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:528 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08a37a40)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:470 sceSasRevType(08a37a40, -1)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08a37a40)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:476 sceSasRevParam(08a37a40, 127, 127)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08a37a40)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:487 sceSasRevEVOL(08a37a40, 1024, 1024)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08a37a40)
16:28:529 user_main    D[SCESAS]: HLE\sceSas.cpp:494 sceSasRevVON(08a37a40, 1, 0)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:529 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:529 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:529 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:529 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088af778, vblank start multi waited) +230us
16:28:529 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:529 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:529 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08deb1a0, 800): deferring result
16:28:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +12us
16:28:529 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08deb9a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dec1a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dec9a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ded1a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 24
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ded9a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dee1a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dee9a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08def1a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:530 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08def9a0, 800): deferring result
16:28:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:530 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:530 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df01a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df09a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df11a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df19a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +69us
16:28:531 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:531 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +21us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df21a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df29a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df31a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:28:531 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:531 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +93us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df39a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df41a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df49a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df51a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df59a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df61a0, 800): deferring result
16:28:531 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:531 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:531 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:531 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df69a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df71a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df79a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df81a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df89a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +14us
16:28:532 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(10000 usec)
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804170->08000000, thread delayed) +12us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +73us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df91a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08df99a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfa1a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfa9a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfb1a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfb9a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfc1a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:532 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfc9a0, 800): deferring result
16:28:532 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:532 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:532 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfd1a0, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08dfd9a0, 59c): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf610_size0x5c50, sector 0000f610, size 00005c50
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf610_size0x5c50, 00000001, 00000000)
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +23us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e0de00, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e0e600, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e0ee00, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e0f600, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e0fe00, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e10600, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e10e00, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e11600, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:533 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:533 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:533 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e11e00, 800): deferring result
16:28:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e12600, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e12e00, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e13600, 450): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10a20_size0x3d60, sector 00010a20, size 00003d60
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10a20_size0x3d60, 00000001, 00000000)
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +24us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(4, 0, 0)
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e13b20, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e14320, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e14b20, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e15320, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e15b20, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e16320, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e16b20, 800): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:534 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:28:534 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:28:534 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e17320, 560): deferring result
16:28:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +5us
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:28:535 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:28:535 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 16
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 15
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 14
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 13
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 12
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 11
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 10
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 9
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 8
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 7
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 6
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 5
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 4
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 3
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 2
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 1
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 0
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +4us
16:28:535 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +360us
16:28:535 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:535 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:535 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:535 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:535 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:535 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:535 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:535 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->08804170, thread delay finished) +5389us
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:28:535 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:28:536 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> PCM Thread (302->293, pc: 088cc360->088ef540, audio drain) +169us
16:28:536 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:536 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:536 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> Loading (293->302, pc: 088edf48->088cc360, sas core) +8us
16:28:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804224->08000000, thread slept) +22us
16:28:536 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +217us
16:28:536 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:536 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:536 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:536 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 25
16:28:536 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:550 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 25
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:550 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:550 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:550 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:550 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 26
16:28:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2344us
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:550 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:550 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:550 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:550 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:550 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:28:550 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:28:550 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:550 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:550 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:550 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:28:550 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:550 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 449882=sceKernelGetSystemTimeWide()
16:28:551 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:551 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:551 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:551 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 26
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2960us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:551 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 27
16:28:551 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:583 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 27
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:583 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:583 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:583 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:583 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 28
16:28:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +865us
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:583 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:583 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:583 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:583 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:583 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:28:583 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:28:583 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:583 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:583 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:583 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:28:583 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:583 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:583 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 483259=sceKernelGetSystemTimeWide()
16:28:583 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:583 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:583 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:584 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:584 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:584 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 28
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4440us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:584 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:584 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:584 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:584 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 29
16:28:584 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:617 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 29
16:28:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:617 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:617 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:617 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:617 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:617 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 30
16:28:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5195us
16:28:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:617 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:617 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:617 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:617 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:617 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:28:617 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:28:617 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:617 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:617 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:617 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:28:617 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:617 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 516637=sceKernelGetSystemTimeWide()
16:28:617 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:618 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:618 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +108us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:618 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 30
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:618 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 31
16:28:618 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:650 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 31
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:650 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:650 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:650 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:650 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 32
16:28:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3716us
16:28:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:650 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:650 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:650 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:650 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:650 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:28:650 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:28:650 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:650 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:650 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:650 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:28:651 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:651 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:651 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 550014=sceKernelGetSystemTimeWide()
16:28:651 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:651 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:651 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:651 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 32
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1588us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:651 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 33
16:28:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:684 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 33
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:684 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 34
16:28:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2237us
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:684 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:684 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:684 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:684 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:684 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:28:684 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:28:684 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:684 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:684 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:684 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:28:684 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:684 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:684 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 583392=sceKernelGetSystemTimeWide()
16:28:685 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:685 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:685 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:685 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 34
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3066us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:685 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 35
16:28:685 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:717 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 35
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:717 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:717 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:717 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:717 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 36
16:28:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +758us
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:717 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:717 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:717 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:717 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:717 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:28:717 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:28:717 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:717 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:717 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:717 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:28:717 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:717 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 616769=sceKernelGetSystemTimeWide()
16:28:718 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:718 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:718 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:718 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 36
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4546us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:718 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 37
16:28:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:750 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 37
16:28:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:750 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:750 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:750 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:750 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:750 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 38
16:28:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5089us
16:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:750 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:750 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:750 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:750 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:750 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:28:750 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:28:750 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:750 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:750 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:750 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:28:750 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:750 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 650147=sceKernelGetSystemTimeWide()
16:28:750 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:750 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:751 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:751 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +215us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:751 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 38
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:751 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 39
16:28:751 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:784 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 39
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:784 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 40
16:28:784 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3610us
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:784 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:784 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:784 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:784 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:784 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:784 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:28:784 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:28:784 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:784 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:784 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:784 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:28:784 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:784 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:784 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 683524=sceKernelGetSystemTimeWide()
16:28:785 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:785 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:785 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:785 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 40
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1694us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:785 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 41
16:28:785 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:817 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 41
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:817 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:817 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:817 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:817 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 42
16:28:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2131us
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:817 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:817 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:817 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:817 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:817 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:28:817 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:28:817 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:817 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:817 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:817 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:28:817 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:817 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 716902=sceKernelGetSystemTimeWide()
16:28:817 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:818 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:818 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:818 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 42
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3173us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:818 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 43
16:28:818 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:850 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 43
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:850 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:850 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:850 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:850 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:850 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:850 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:850 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:850 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:850 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:850 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:850 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 44
16:28:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +652us
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:850 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:850 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:850 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:850 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:850 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:28:850 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:28:850 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:850 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:850 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:850 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:28:850 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:850 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 750279=sceKernelGetSystemTimeWide()
16:28:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:851 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:851 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:851 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 44
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4652us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:851 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 45
16:28:851 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:884 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:884 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 45
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:884 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:884 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:884 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 46
16:28:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4983us
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:884 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:884 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:884 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:884 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:884 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:28:884 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:28:884 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:884 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:884 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:884 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:28:884 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:884 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:884 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 783657=sceKernelGetSystemTimeWide()
16:28:884 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:884 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:885 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:885 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +321us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:885 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 46
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:885 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 47
16:28:885 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:917 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 47
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:917 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:917 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:917 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:917 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:917 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:917 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:917 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:917 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:917 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:917 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:917 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 48
16:28:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3504us
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:917 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:917 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:917 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:917 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:917 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:28:917 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cad4)
16:28:917 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:917 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:917 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:917 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cadc)
16:28:917 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:917 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 817034=sceKernelGetSystemTimeWide()
16:28:917 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:917 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:918 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:918 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:918 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 48
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1801us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:918 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 49
16:28:918 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:28:950 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 49
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:950 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:950 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:950 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:950 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 50
16:28:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2025us
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:950 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:28:950 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:950 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:950 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:950 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:28:950 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:28:950 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:950 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:950 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:28:950 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:28:950 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:28:951 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 850412=sceKernelGetSystemTimeWide()
16:28:951 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:951 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:951 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:951 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 50
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3279us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:951 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 51
16:28:951 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:28:984 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 51
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:984 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 52
16:28:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +546us
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:28:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:28:984 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:28:984 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:28:984 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:28:984 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:28:984 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:28:984 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cad4)
16:28:984 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:28:984 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:28:984 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:28:984 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cadc)
16:28:984 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:28:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:28:984 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:28:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:28:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 883789=sceKernelGetSystemTimeWide()
16:28:984 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:28:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:28:984 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:28:984 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:28:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:28:985 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 52
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4759us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:985 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:28:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:28:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:28:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:28:985 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:28:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:28:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:28:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:28:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:28:985 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 53
16:28:985 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:017 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:017 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 53
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:017 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:017 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:017 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 54
16:29:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4876us
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:017 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:017 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:017 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:017 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:017 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:29:017 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:29:017 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:017 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:017 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:017 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:29:017 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:017 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 917167=sceKernelGetSystemTimeWide()
16:29:018 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:018 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:018 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +427us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:018 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 54
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:018 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 55
16:29:018 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:050 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 55
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:050 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:050 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:050 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:050 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 56
16:29:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3397us
16:29:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:050 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:050 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:050 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:050 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:050 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:29:050 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cad4)
16:29:050 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:050 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:050 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:051 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cadc)
16:29:051 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:051 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:051 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 950543=sceKernelGetSystemTimeWide()
16:29:051 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:051 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:051 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:051 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 56
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1907us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:051 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 57
16:29:051 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:084 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 57
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:084 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 58
16:29:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1918us
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:084 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:084 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:084 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:084 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:084 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:29:084 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:29:084 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:084 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:084 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:084 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:29:084 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:085 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:085 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 983922=sceKernelGetSystemTimeWide()
16:29:085 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:085 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:085 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:085 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 58
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3385us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:085 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 59
16:29:085 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:117 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 59
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:117 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:117 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:117 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:117 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 60
16:29:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +439us
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:117 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:117 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:117 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:117 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:117 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:29:117 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cad4)
16:29:117 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:117 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:117 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:117 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cadc)
16:29:117 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:117 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1017298=sceKernelGetSystemTimeWide()
16:29:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:118 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:118 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:118 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 60
16:29:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4865us
16:29:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:118 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 61
16:29:118 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:151 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 61
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:151 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 62
16:29:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4770us
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:151 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:151 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:151 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:151 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:151 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:29:151 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:29:151 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:151 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:151 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:151 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:29:151 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:151 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1050677=sceKernelGetSystemTimeWide()
16:29:152 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:152 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:152 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:152 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 62
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +534us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:152 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 63
16:29:152 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:184 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 63
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:184 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:184 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:184 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:184 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 64
16:29:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3291us
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:184 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:184 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:184 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:184 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:184 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:29:184 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cad4)
16:29:184 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:184 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:184 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:184 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cadc)
16:29:184 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:184 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1084053=sceKernelGetSystemTimeWide()
16:29:185 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:185 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:185 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:185 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 64
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2014us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:185 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 65
16:29:185 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:217 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 65
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:217 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:217 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:217 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:217 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:217 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:217 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:217 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:217 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:217 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:217 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:217 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 66
16:29:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1812us
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:217 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:217 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:217 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:217 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:217 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:29:217 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:29:217 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:217 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:217 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:217 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:29:217 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:217 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:218 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1117432=sceKernelGetSystemTimeWide()
16:29:218 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:218 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:218 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:218 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 66
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3492us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:218 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 67
16:29:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:251 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 67
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:251 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 68
16:29:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +333us
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:251 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:251 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:251 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:251 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:251 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:29:251 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cad4)
16:29:251 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:251 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:251 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:251 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cadc)
16:29:251 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:251 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:251 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1150808=sceKernelGetSystemTimeWide()
16:29:252 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:252 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:252 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:252 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 68
16:29:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4972us
16:29:252 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:252 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:252 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:252 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:252 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 69
16:29:252 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:284 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 69
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:284 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 70
16:29:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4663us
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:284 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:284 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:284 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:284 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:284 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:29:284 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:29:284 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:284 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:284 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:284 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:29:284 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:284 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1184187=sceKernelGetSystemTimeWide()
16:29:284 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:284 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:285 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:285 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:285 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 70
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +640us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:285 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 71
16:29:285 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:317 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 71
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:317 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:317 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:317 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:317 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 72
16:29:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3184us
16:29:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:317 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:317 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:317 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:317 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:317 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:29:317 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cad4)
16:29:317 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:317 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:317 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:317 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cadc)
16:29:317 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:318 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:318 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1217563=sceKernelGetSystemTimeWide()
16:29:318 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:318 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:318 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:318 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 72
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2120us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:318 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:318 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:318 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:318 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 73
16:29:318 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:351 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 73
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:351 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 74
16:29:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1705us
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:351 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:351 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:351 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:351 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:351 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:29:351 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:29:351 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:351 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:351 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:351 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:29:351 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:351 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:352 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1250942=sceKernelGetSystemTimeWide()
16:29:352 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:352 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:352 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:352 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 74
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3598us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:352 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 75
16:29:352 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:384 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 75
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:384 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:384 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:384 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:384 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 76
16:29:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +226us
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:384 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:384 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:384 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:384 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:384 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:29:384 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:29:384 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:384 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:384 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:384 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:29:384 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:384 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:385 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1284318=sceKernelGetSystemTimeWide()
16:29:385 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:385 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:385 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:385 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 76
16:29:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5078us
16:29:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:385 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 77
16:29:385 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:417 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:417 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 77
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:417 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:417 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:417 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 78
16:29:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4557us
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:417 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:417 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:417 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:417 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:417 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:29:417 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:29:417 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:417 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:417 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:417 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:29:417 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:417 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1317697=sceKernelGetSystemTimeWide()
16:29:418 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:418 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:418 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:418 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 78
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +747us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:418 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 79
16:29:418 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:451 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 79
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:451 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 80
16:29:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3078us
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:451 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:451 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:451 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:451 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:451 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:29:451 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:29:451 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:451 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:451 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:451 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:29:451 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:451 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1351073=sceKernelGetSystemTimeWide()
16:29:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:452 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:452 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:452 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 80
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2227us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:452 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 81
16:29:452 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:484 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 81
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:484 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:484 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:484 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:484 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 82
16:29:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1599us
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:484 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:484 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:484 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:484 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:484 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:29:484 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:29:484 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:484 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:484 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:484 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:29:484 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:484 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1384452=sceKernelGetSystemTimeWide()
16:29:484 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:484 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:485 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:485 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:485 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 82
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3705us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:485 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 83
16:29:485 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:518 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 83
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:518 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:518 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:518 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:518 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:518 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:518 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 84
16:29:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +120us
16:29:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:518 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:518 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:518 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:518 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:518 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:29:518 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:29:518 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:518 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:518 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:518 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:29:518 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:519 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1417828=sceKernelGetSystemTimeWide()
16:29:519 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:519 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:519 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:519 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 84
16:29:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5185us
16:29:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:519 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 85
16:29:519 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:551 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 85
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:551 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 86
16:29:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4450us
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:551 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:551 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:551 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:551 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:551 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:29:551 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:29:551 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:551 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:551 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:551 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:29:551 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:551 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1451207=sceKernelGetSystemTimeWide()
16:29:552 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:552 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:552 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:552 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 86
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +854us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:552 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 87
16:29:552 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:584 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 87
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:584 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:584 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:584 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:584 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:584 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:584 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 88
16:29:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2971us
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:584 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:584 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:584 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:584 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:584 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:29:584 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:29:584 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:584 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:584 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:584 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:29:584 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:584 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1484583=sceKernelGetSystemTimeWide()
16:29:584 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:585 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:585 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:585 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 88
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2334us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:585 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 89
16:29:585 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:618 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 89
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:618 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 90
16:29:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1493us
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:618 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:618 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:618 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:618 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:618 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:29:618 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:29:618 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:618 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:618 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:618 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:29:618 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:618 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:618 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1517961=sceKernelGetSystemTimeWide()
16:29:619 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:619 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:619 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:619 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:619 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 90
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3812us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:619 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 91
16:29:619 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:651 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 91
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:651 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 92
16:29:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +14us
16:29:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:651 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:651 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:651 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:651 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:651 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:29:651 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:29:651 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:651 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:651 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:652 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:29:652 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:652 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:652 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1551338=sceKernelGetSystemTimeWide()
16:29:652 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:652 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:652 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:652 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:652 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 92
16:29:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5292us
16:29:652 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:652 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:652 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:652 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:652 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 93
16:29:652 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:684 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 93
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:684 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 94
16:29:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4344us
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:684 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:684 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:684 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:684 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:684 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:29:684 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:29:684 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:684 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:684 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:684 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:29:684 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:684 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:684 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1584716=sceKernelGetSystemTimeWide()
16:29:685 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:685 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:685 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:685 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:685 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 94
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +960us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:685 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 95
16:29:685 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:718 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 95
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:718 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 96
16:29:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2865us
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:718 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:718 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:718 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:718 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:718 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:29:718 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:29:718 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:718 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:718 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:718 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:29:718 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:718 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:718 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:718 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1618093=sceKernelGetSystemTimeWide()
16:29:718 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:718 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:719 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:719 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:719 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:719 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 96
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2440us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:719 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:719 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:719 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:719 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 97
16:29:719 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:751 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 97
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:751 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 98
16:29:751 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1386us
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:751 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:751 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:751 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:751 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:751 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:751 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:29:751 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:29:751 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:751 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:751 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:751 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:29:751 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:752 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:752 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1651471=sceKernelGetSystemTimeWide()
16:29:752 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:752 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:752 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:752 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:752 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 98
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3918us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:752 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:752 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:752 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:752 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 99
16:29:752 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:785 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 99
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:785 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 100
16:29:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +148us
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:785 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:785 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:785 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:785 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:785 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:29:785 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:29:785 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:785 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:785 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:785 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:29:785 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:785 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:785 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1684848=sceKernelGetSystemTimeWide()
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 08816b58->088edf48, woke from hle delay) +51us
16:29:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->08816b58, blocking audio) +1us
16:29:786 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:786 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:786 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +174us
16:29:786 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 100
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5385us
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:786 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 101
16:29:786 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:818 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 101
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:818 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 102
16:29:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4238us
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:818 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:818 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:818 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:818 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:818 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:29:818 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:29:818 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:818 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:818 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:818 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:29:818 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:818 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:818 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1718226=sceKernelGetSystemTimeWide()
16:29:818 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:818 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:819 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:819 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:819 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:819 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 102
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1067us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:819 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:819 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:819 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:819 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 103
16:29:819 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:851 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 103
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:851 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 104
16:29:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2759us
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:851 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:851 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:851 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:851 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:851 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:29:851 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:29:851 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:851 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:851 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:851 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:29:851 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:851 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:852 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1751603=sceKernelGetSystemTimeWide()
16:29:852 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:852 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:852 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:852 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:852 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 104
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2546us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:852 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 105
16:29:852 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:885 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 105
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:885 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 106
16:29:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1280us
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:885 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:885 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:885 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:885 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:885 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:29:885 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:29:885 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:885 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:885 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:885 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:29:885 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:885 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:885 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:885 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1784981=sceKernelGetSystemTimeWide()
16:29:886 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:886 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:886 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:886 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 106
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4025us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:886 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 107
16:29:886 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:918 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 107
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:918 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 108
16:29:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +42us
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:918 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:918 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:918 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:918 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:918 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:29:918 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:29:918 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:918 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:918 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:918 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:29:918 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:918 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:918 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:918 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1818358=sceKernelGetSystemTimeWide()
16:29:918 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:918 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +158us
16:29:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:919 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:919 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +67us
16:29:919 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 108
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5491us
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:919 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 109
16:29:919 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:951 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 109
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:951 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 110
16:29:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4131us
16:29:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:951 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:951 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:29:951 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:951 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:951 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:951 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:29:951 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:29:951 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:951 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:951 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:29:951 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:29:952 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:29:952 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:952 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1851736=sceKernelGetSystemTimeWide()
16:29:952 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:952 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:952 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:952 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:952 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 110
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1173us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:952 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 111
16:29:952 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:29:985 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 111
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:985 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:985 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:985 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:985 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 112
16:29:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2652us
16:29:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:29:985 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:29:985 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:29:985 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:29:985 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:29:985 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:29:985 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:29:985 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:29:985 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:29:985 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:29:985 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:29:985 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:29:985 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:29:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:29:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:29:986 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1885113=sceKernelGetSystemTimeWide()
16:29:986 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:29:986 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:29:986 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:29:986 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:29:986 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 112
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2653us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:29:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:29:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:29:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:29:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:29:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:29:986 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 113
16:29:986 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:018 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 113
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:018 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 114
16:30:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1173us
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:018 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:018 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:018 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:018 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:018 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:018 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:30:018 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:30:018 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:018 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:018 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:018 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:30:018 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:019 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:019 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1918491=sceKernelGetSystemTimeWide()
16:30:019 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:019 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:019 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:019 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 114
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4131us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:019 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:019 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:019 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:019 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 115
16:30:019 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:051 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 115
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:051 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 116
16:30:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5504us
16:30:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:051 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:051 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:051 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:051 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:051 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:30:051 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:30:051 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:051 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:051 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:051 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:30:051 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:051 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b238c->088ef540, audio drain) +15us
16:30:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b238c, sas core) +8us
16:30:051 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1951889=sceKernelGetSystemTimeWide()
16:30:052 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:052 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:052 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:052 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +210us
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +29us
16:30:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:052 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:052 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 116
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:052 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:052 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:052 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 117
16:30:052 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:085 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 117
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:085 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 118
16:30:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4018us
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:085 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:085 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:085 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:085 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:085 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:30:085 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:30:085 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:085 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:085 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:085 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:30:085 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:085 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:085 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 1985246=sceKernelGetSystemTimeWide()
16:30:085 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:085 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:086 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:086 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:086 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:086 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 118
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1286us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:086 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 119
16:30:086 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:118 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 119
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:118 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 120
16:30:118 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2539us
16:30:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:118 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:118 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:118 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:118 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:118 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:118 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:30:118 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:30:118 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:118 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:118 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:119 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:30:119 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:119 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:119 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2018623=sceKernelGetSystemTimeWide()
16:30:119 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:119 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:119 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:119 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:119 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 120
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2766us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:119 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 121
16:30:119 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:152 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 121
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:152 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 122
16:30:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1060us
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:152 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:152 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:152 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:152 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:152 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:30:152 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:30:152 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:152 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:152 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:152 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:30:152 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:152 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:152 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2052001=sceKernelGetSystemTimeWide()
16:30:153 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:153 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:153 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:153 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 122
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4244us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:153 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:153 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:153 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:153 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 123
16:30:153 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:185 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 123
16:30:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:185 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 124
16:30:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5391us
16:30:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:185 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:185 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:185 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:185 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:185 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:30:185 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:30:185 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:185 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:185 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:185 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:30:185 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:185 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:186 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2085378=sceKernelGetSystemTimeWide()
16:30:186 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088ef540, audio drain) +135us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6a50, sas core) +8us
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:186 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:186 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +90us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +149us
16:30:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:186 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:186 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 124
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:186 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:186 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:186 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 125
16:30:186 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:218 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 125
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:218 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 126
16:30:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3905us
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:218 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:218 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:218 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:218 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:218 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:218 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:30:218 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:30:218 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:218 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:218 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:218 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:30:218 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:218 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:219 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:219 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2118756=sceKernelGetSystemTimeWide()
16:30:219 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:219 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:219 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:219 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:219 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 126
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1399us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:219 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:219 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:219 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:219 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 127
16:30:219 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:252 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 127
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:252 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:252 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:252 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:252 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:252 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:252 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 128
16:30:252 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2426us
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:252 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:252 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:252 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:252 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:252 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:252 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:30:252 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:30:252 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:252 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:252 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:252 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:30:252 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:252 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:252 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:252 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2152133=sceKernelGetSystemTimeWide()
16:30:253 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:253 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:253 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:253 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 128
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2879us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:253 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 129
16:30:253 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:285 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 129
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:285 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 130
16:30:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +947us
16:30:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:285 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:285 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:285 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:285 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:285 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:30:285 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:30:285 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:285 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:285 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:285 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:30:285 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:286 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2185511=sceKernelGetSystemTimeWide()
16:30:286 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:286 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:286 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:286 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 130
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4357us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:286 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:286 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:286 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:286 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 131
16:30:286 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:318 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 131
16:30:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:318 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:318 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:318 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:318 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:318 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 132
16:30:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5277us
16:30:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:318 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:318 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:318 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:318 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:318 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:30:318 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:30:318 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:318 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:318 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:318 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:30:318 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:318 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:318 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2218888=sceKernelGetSystemTimeWide()
16:30:318 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:318 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:319 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:319 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +28us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:319 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 132
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:319 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 133
16:30:319 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:352 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 133
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:352 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 134
16:30:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3798us
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:352 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:352 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:352 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:352 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:352 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:30:352 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:30:352 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:352 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:352 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:352 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:30:352 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:352 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:352 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2252266=sceKernelGetSystemTimeWide()
16:30:353 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:353 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:353 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:353 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 134
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1506us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:353 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:353 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:353 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:353 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 135
16:30:353 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:385 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 135
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:385 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 136
16:30:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2319us
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:385 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:385 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:385 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:385 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:385 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:385 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:30:385 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:30:385 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:385 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:385 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:385 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:30:385 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:386 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2285643=sceKernelGetSystemTimeWide()
16:30:386 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:386 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:386 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:386 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:386 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 136
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2986us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:386 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 137
16:30:386 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:418 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 137
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:418 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 138
16:30:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +841us
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:418 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:418 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:418 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:418 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:418 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:30:418 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:30:418 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:418 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:418 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:418 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:30:418 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:418 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:419 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2319021=sceKernelGetSystemTimeWide()
16:30:419 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:419 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:419 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:419 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:419 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 138
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4464us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:419 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:419 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:419 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:419 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 139
16:30:419 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:452 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 139
16:30:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:452 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 140
16:30:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5171us
16:30:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:452 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:452 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:452 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:452 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:452 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:30:452 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:30:452 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:452 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:452 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:452 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:30:452 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:452 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:452 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2352398=sceKernelGetSystemTimeWide()
16:30:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:453 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:453 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +134us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:453 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:453 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 140
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:453 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:453 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:453 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 141
16:30:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:485 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 141
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:485 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 142
16:30:485 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3692us
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:485 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:485 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:485 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:485 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:485 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:485 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:30:485 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:30:485 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:485 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:485 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:485 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:30:485 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:485 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:486 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2385776=sceKernelGetSystemTimeWide()
16:30:486 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:486 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:486 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:486 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 142
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1612us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:486 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 143
16:30:486 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:519 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 143
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:519 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 144
16:30:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2213us
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:519 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:519 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:519 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:519 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:519 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:30:519 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:30:519 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:519 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:519 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:519 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:30:519 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:519 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2419152=sceKernelGetSystemTimeWide()
16:30:519 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:520 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:520 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:520 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 144
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3092us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:520 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 145
16:30:520 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:552 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 145
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:552 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 146
16:30:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +734us
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:552 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:552 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:552 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:552 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:552 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:30:552 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:30:552 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:552 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:552 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:552 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:30:552 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:552 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:553 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2452531=sceKernelGetSystemTimeWide()
16:30:553 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:553 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:553 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:553 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 146
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4570us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:553 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:553 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:553 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:553 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 147
16:30:553 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:585 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 147
16:30:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:585 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 148
16:30:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5065us
16:30:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:585 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:585 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:585 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:585 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:585 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:30:585 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:30:585 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:585 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:585 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:585 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:30:585 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:585 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:585 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:585 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2485907=sceKernelGetSystemTimeWide()
16:30:585 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:585 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:586 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:586 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:586 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +241us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:586 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 148
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:586 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 149
16:30:586 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:619 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 149
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:619 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 150
16:30:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3586us
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:619 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:619 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:619 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:619 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:619 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:619 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:30:619 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:30:619 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:619 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:619 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:619 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:30:619 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:619 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:620 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2519286=sceKernelGetSystemTimeWide()
16:30:620 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:620 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:620 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:620 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:620 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 150
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1719us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:620 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:620 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:620 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:620 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 151
16:30:620 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:652 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 151
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:652 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:652 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:652 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:652 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:652 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:652 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 152
16:30:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2107us
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:652 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:652 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:652 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:652 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:652 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:30:652 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:30:652 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:652 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:652 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:652 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:30:652 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:652 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:652 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:652 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:653 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2552662=sceKernelGetSystemTimeWide()
16:30:653 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:653 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:653 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:653 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 152
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3198us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:653 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:653 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:653 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:653 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 153
16:30:653 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:685 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 153
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:685 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 154
16:30:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +628us
16:30:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:685 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:685 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:685 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:685 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:685 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:685 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:30:685 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:30:685 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:685 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:686 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:686 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:30:686 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:686 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2586041=sceKernelGetSystemTimeWide()
16:30:686 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:686 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:686 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:686 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:686 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 154
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4677us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:686 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:686 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:686 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:686 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 155
16:30:686 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:719 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:719 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 155
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:719 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:719 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:719 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:719 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:719 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 156
16:30:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4958us
16:30:719 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:719 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:719 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:719 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:719 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:719 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:719 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:30:719 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:30:719 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:719 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:719 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:719 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:30:719 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:720 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:720 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2619417=sceKernelGetSystemTimeWide()
16:30:720 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:720 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:720 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:720 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +347us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:720 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 156
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:720 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:720 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:720 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:720 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 157
16:30:720 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:752 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 157
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:752 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:752 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:752 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:752 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:752 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:752 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 158
16:30:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3479us
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:752 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:752 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:752 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:752 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:752 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:30:752 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:30:752 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:752 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:752 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:752 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:30:752 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:752 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:752 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:752 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2652796=sceKernelGetSystemTimeWide()
16:30:752 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:752 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:753 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:753 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:753 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 158
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1825us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:753 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:753 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:753 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:753 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 159
16:30:753 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:785 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 159
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:785 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 160
16:30:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2000us
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:785 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:785 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:785 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:785 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:785 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:30:785 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:30:785 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:785 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:785 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:785 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:30:785 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:785 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:785 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2686172=sceKernelGetSystemTimeWide()
16:30:786 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:786 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:786 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:786 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 160
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3305us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:786 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 161
16:30:786 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:819 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 161
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:819 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:819 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:819 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:819 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:819 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:819 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 162
16:30:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +521us
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:819 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:819 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:819 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:819 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:819 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:30:819 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:30:819 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:819 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:819 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:819 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:30:819 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:819 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:819 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:819 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:819 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2719551=sceKernelGetSystemTimeWide()
16:30:820 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:820 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:820 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:820 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:820 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 162
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4783us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:820 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:820 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:820 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:820 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 163
16:30:820 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:852 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 163
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:852 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 164
16:30:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4852us
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:852 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:852 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:852 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:852 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:852 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:30:852 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:30:852 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:852 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:852 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:852 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:30:852 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:852 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:852 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:852 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2752927=sceKernelGetSystemTimeWide()
16:30:852 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:852 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:853 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:853 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +453us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:853 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 164
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:853 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:853 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:853 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:853 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 165
16:30:853 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:886 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 165
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:886 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 166
16:30:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3373us
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:886 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:886 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:886 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:886 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:886 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:30:886 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:30:886 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:886 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:886 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:886 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:30:886 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:886 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:886 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2786306=sceKernelGetSystemTimeWide()
16:30:887 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:887 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:887 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:887 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 166
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1931us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:887 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:887 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:887 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:887 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 167
16:30:887 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:919 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 167
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:919 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 168
16:30:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1894us
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:919 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:919 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:919 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:919 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:919 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:30:919 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:30:919 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:919 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:919 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:919 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:30:919 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:919 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:920 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2819682=sceKernelGetSystemTimeWide()
16:30:920 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:920 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:920 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:920 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 168
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3411us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:920 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:920 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:920 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:920 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 169
16:30:920 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:30:952 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 169
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:952 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 170
16:30:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +415us
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:952 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:30:952 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:952 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:952 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:952 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:30:952 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:30:952 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:952 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:952 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:30:952 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:30:952 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:30:952 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:952 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:952 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2853061=sceKernelGetSystemTimeWide()
16:30:952 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:953 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:953 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:953 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 170
16:30:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4889us
16:30:953 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:953 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:953 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:953 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:953 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 171
16:30:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:986 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 171
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:986 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 172
16:30:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4745us
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:30:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:30:986 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:30:986 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:30:986 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:30:986 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:30:986 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:30:986 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:30:986 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:30:986 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:30:986 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:30:986 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:30:986 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:30:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:30:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:30:986 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:30:986 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2886437=sceKernelGetSystemTimeWide()
16:30:987 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:30:987 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:30:987 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:30:987 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:30:987 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 172
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +560us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:987 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:987 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:30:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:30:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:30:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:30:987 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:30:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:30:987 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 173
16:30:987 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:019 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 173
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:019 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:019 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:019 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:019 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:019 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:019 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 174
16:31:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3266us
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:019 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:019 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:019 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:019 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:019 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:31:019 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:31:019 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:019 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:019 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:019 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:31:019 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:019 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:019 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:019 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2919816=sceKernelGetSystemTimeWide()
16:31:020 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:020 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:020 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:020 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 174
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2038us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:020 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:020 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:020 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:020 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 175
16:31:020 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:052 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 175
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:052 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:052 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:052 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:052 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:052 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:052 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 176
16:31:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1787us
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:052 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:052 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:052 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:052 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:052 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:31:052 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cad4)
16:31:052 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:052 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:052 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:052 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cadc)
16:31:052 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:052 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:052 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:052 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2953192=sceKernelGetSystemTimeWide()
16:31:053 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:053 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:053 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:053 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 176
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3518us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:053 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:053 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:053 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:053 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 177
16:31:053 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:086 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 177
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:086 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 178
16:31:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +308us
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:086 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:086 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:086 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:086 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:086 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:31:086 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:31:086 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:086 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:086 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:086 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:31:086 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:086 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:086 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:087 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 2986570=sceKernelGetSystemTimeWide()
16:31:087 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:087 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:087 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:087 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:087 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 178
16:31:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4996us
16:31:087 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:087 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:087 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:087 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:087 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 179
16:31:087 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:119 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 179
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:119 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 180
16:31:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4639us
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:119 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:119 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:119 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:119 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:119 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:31:119 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cad4)
16:31:119 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:119 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:119 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:119 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cadc)
16:31:119 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:119 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:119 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:120 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3019947=sceKernelGetSystemTimeWide()
16:31:120 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:120 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:120 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:120 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:120 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 180
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +666us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:120 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:120 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:120 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:120 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 181
16:31:120 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:152 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 181
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:152 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 182
16:31:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3160us
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:152 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:152 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:152 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:152 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:152 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:31:152 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:31:152 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:152 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:152 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:152 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:31:152 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:152 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:152 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:153 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3053325=sceKernelGetSystemTimeWide()
16:31:153 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:153 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:153 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:153 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:153 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 182
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2144us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:153 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:153 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:153 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:153 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:153 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:153 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:153 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 183
16:31:153 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:186 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 183
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:186 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:186 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:186 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:186 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:186 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:186 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 184
16:31:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1681us
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:186 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:186 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:186 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:186 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:186 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:31:186 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cad4)
16:31:186 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:186 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:186 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:186 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cadc)
16:31:186 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:186 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:186 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:186 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:186 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3086702=sceKernelGetSystemTimeWide()
16:31:186 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:186 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:187 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:187 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:187 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:187 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:187 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:187 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:187 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:187 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:187 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 184
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3624us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:187 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:187 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:187 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:187 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 185
16:31:187 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:219 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 185
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:219 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:219 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:219 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:219 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:219 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:220 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:220 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 186
16:31:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +202us
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:220 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:220 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:220 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:220 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:31:220 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:31:220 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:220 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:220 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:220 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:31:220 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:220 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3120080=sceKernelGetSystemTimeWide()
16:31:220 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:220 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:220 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:220 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:220 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 186
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5102us
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:220 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:220 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:220 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 187
16:31:220 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:253 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 187
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:253 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 188
16:31:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4532us
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:253 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:253 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:253 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:253 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:253 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:31:253 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cad4)
16:31:253 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:253 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:253 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:253 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cadc)
16:31:253 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:253 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:253 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:253 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3153457=sceKernelGetSystemTimeWide()
16:31:253 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:253 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:254 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:254 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:254 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:254 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:254 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:254 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 188
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +773us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:254 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:254 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:254 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:254 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 189
16:31:254 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:286 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 189
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:286 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:286 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:286 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:286 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:286 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:286 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 190
16:31:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3054us
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:286 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:286 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:286 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:286 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:286 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:31:286 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:31:286 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:286 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:286 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:286 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:31:286 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:286 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:286 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:286 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:286 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3186835=sceKernelGetSystemTimeWide()
16:31:286 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:286 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:287 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:287 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:287 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 190
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2251us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:287 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:287 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:287 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:287 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 191
16:31:287 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:319 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 191
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:319 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 192
16:31:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1575us
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:319 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:319 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:319 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:319 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:319 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:31:319 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cad4)
16:31:319 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:319 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:319 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:319 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cadc)
16:31:319 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:320 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3220212=sceKernelGetSystemTimeWide()
16:31:320 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:320 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:320 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:320 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 192
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3731us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:320 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 193
16:31:320 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:353 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 193
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:353 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:353 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:353 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:353 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:353 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:353 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 194
16:31:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +96us
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:353 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:353 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:353 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:353 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:353 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:31:353 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:31:353 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:353 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:353 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:353 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:31:353 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:353 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:353 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3253590=sceKernelGetSystemTimeWide()
16:31:353 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:354 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:354 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:354 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:354 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:354 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:354 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:354 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:354 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 194
16:31:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5209us
16:31:354 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:354 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:354 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:354 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:354 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 195
16:31:354 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:386 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 195
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:386 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 196
16:31:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4426us
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:386 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:386 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:386 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:386 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:386 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:386 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:31:386 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cad4)
16:31:386 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:386 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:386 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:386 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cadc)
16:31:386 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:386 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:387 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3286967=sceKernelGetSystemTimeWide()
16:31:387 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:387 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:387 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:387 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:387 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 196
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +879us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:387 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:387 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:387 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:387 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 197
16:31:387 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:419 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 197
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:419 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:419 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:419 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:419 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:419 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:419 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 198
16:31:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2947us
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:419 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:419 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:419 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:419 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:419 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:31:419 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:31:419 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:419 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:419 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:419 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:31:419 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:419 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:419 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:419 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3320345=sceKernelGetSystemTimeWide()
16:31:420 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:420 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:420 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:420 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:420 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 198
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2356us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:420 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 199
16:31:420 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:453 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 199
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:453 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:453 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:453 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:453 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:453 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:453 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 200
16:31:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1468us
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:453 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:453 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:453 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:453 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:453 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:31:453 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cad4)
16:31:453 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:453 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:453 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:453 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cadc)
16:31:453 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:453 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:453 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:453 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3353722=sceKernelGetSystemTimeWide()
16:31:453 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:453 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:453 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:454 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:454 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:454 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:454 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 200
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3836us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:454 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:454 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:454 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:454 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 201
16:31:454 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:486 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 201
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:486 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 202
16:31:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +230us
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:486 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:486 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b1158->088edf48, woke from hle delay) +9us
16:31:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:486 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b1158, blocking audio) +1us
16:31:486 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:486 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:486 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:31:486 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:31:486 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:486 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:486 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:486 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:31:486 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +43us
16:31:486 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:487 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3387114=sceKernelGetSystemTimeWide()
16:31:487 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:487 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:487 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:487 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:487 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 202
16:31:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5301us
16:31:487 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:487 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:487 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:487 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:487 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 203
16:31:487 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:520 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 203
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:520 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 204
16:31:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4320us
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:520 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:520 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:520 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:520 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:520 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:31:520 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:31:520 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:520 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:520 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:520 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:31:520 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:520 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:520 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3420477=sceKernelGetSystemTimeWide()
16:31:520 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:520 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:521 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:521 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:521 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 204
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +985us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:521 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:521 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:521 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:521 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 205
16:31:521 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:553 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 205
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:553 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:553 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:553 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:553 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:553 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:553 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 206
16:31:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2841us
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:553 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:553 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:553 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:553 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:553 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:31:553 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:31:553 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:553 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:553 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:553 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:31:553 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:553 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:553 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:553 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:553 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3453855=sceKernelGetSystemTimeWide()
16:31:553 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:553 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:553 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:554 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:554 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:554 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:554 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 206
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2463us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:554 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:554 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:554 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:554 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:554 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:554 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:554 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:554 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:554 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:554 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:554 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:554 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 207
16:31:554 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:586 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 207
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:586 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 208
16:31:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1362us
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:586 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:586 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:586 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:586 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:586 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:586 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:31:586 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:31:586 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:586 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:586 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:586 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:31:586 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:587 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:587 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:587 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3487232=sceKernelGetSystemTimeWide()
16:31:587 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:587 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:587 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:587 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:587 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 208
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3943us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:587 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:587 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:587 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:587 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:587 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:587 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:587 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:587 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:587 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:587 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:587 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:587 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 209
16:31:587 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:620 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 209
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:620 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:620 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:620 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:620 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:620 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 210
16:31:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +124us
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:620 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:620 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:620 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:620 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:620 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:31:620 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:31:620 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:620 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:620 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:620 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:31:620 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:620 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:620 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:621 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3520610=sceKernelGetSystemTimeWide()
16:31:621 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6c9c->088edf48, woke from hle delay) +75us
16:31:621 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:621 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6c9c, blocking audio) +1us
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:621 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:621 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:621 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +151us
16:31:621 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 210
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5407us
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:621 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:621 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:621 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:621 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:621 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:621 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:621 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:621 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:621 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 211
16:31:621 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:653 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 211
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:653 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:653 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:653 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:653 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:653 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:653 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 212
16:31:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4213us
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:653 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:653 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:653 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:653 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:653 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:31:653 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:31:653 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:653 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:653 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:653 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:31:653 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:653 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:653 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:653 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:653 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3553987=sceKernelGetSystemTimeWide()
16:31:653 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:653 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:654 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:654 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:654 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:654 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 212
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1091us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:654 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:654 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:654 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:654 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:654 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:654 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:654 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:654 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:654 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:654 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:654 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:654 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 213
16:31:654 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:686 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 213
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:686 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:686 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:686 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:686 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:686 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:686 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 214
16:31:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2734us
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:686 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:686 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:686 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:686 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:686 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:31:686 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:31:686 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:686 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:686 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:686 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:31:686 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:686 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:686 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:686 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:686 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3587365=sceKernelGetSystemTimeWide()
16:31:687 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:687 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:687 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:687 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:687 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 214
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2569us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:687 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:687 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:687 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:687 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 215
16:31:687 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:720 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 215
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:720 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:720 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:720 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:720 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:720 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:720 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 216
16:31:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1255us
16:31:720 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:720 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:720 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:720 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:720 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:720 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:720 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:31:720 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:31:720 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:720 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:720 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:721 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:31:721 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:721 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:721 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:721 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3620742=sceKernelGetSystemTimeWide()
16:31:721 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:721 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:721 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:721 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:721 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 216
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4049us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:721 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:721 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:721 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:721 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:721 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:721 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:721 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:721 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:721 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:721 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:721 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:721 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 217
16:31:721 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:753 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 217
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:753 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:753 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:753 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:753 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:753 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 218
16:31:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +18us
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:753 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:753 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:753 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:753 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:753 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:31:753 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:31:753 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:753 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:753 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:753 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:31:753 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:753 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:753 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:753 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:753 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3654120=sceKernelGetSystemTimeWide()
16:31:753 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:753 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:754 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:754 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:754 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +193us
16:31:754 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:754 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:754 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:31:754 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:754 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +33us
16:31:754 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 218
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5514us
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:754 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:754 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:754 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:754 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:754 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:754 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:754 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:754 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:754 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 219
16:31:754 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:786 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 219
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:786 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:786 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:786 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:786 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 220
16:31:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4107us
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:786 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:786 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:786 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:786 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:786 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:31:786 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:31:786 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:786 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:786 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:786 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:31:786 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:786 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:786 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:786 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3687497=sceKernelGetSystemTimeWide()
16:31:786 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:786 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:786 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:787 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:787 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:787 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:787 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 220
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1197us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:787 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:787 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:787 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:787 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:787 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:787 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:787 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:787 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:787 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:787 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:787 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:787 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 221
16:31:787 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:820 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 221
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:820 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:820 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:820 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:820 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:820 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:820 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 222
16:31:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2628us
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:820 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:820 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:820 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:820 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:820 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:31:820 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:31:820 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:820 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:820 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:820 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:31:820 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:820 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:820 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:820 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:820 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3720875=sceKernelGetSystemTimeWide()
16:31:821 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:821 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:821 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:821 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:821 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 222
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2676us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:821 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:821 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:821 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:821 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:821 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:821 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:821 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:821 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:821 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:821 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:821 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:821 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 223
16:31:821 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:853 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 223
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:853 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:853 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:853 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:853 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:853 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:853 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 224
16:31:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1149us
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:853 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:853 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:853 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:853 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:853 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:31:853 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:31:853 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:853 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:853 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:853 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:31:853 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:853 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:853 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:853 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:853 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3754252=sceKernelGetSystemTimeWide()
16:31:853 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:853 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:854 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:854 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:854 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:854 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:854 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 224
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4155us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:854 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:854 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:854 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:854 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:854 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:854 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:854 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:854 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:854 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:854 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:854 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:854 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 225
16:31:854 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:887 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 225
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:887 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:887 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:887 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 226
16:31:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5479us
16:31:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:887 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:887 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:887 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:887 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:887 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:31:887 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:31:887 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:887 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:887 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:887 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:31:887 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:887 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:887 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:887 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3787630=sceKernelGetSystemTimeWide()
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088ae4ac->088ef540, audio drain) +39us
16:31:887 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:887 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:887 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088ae4ac, sas core) +8us
16:31:887 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:887 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:888 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:888 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +187us
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +52us
16:31:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:888 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:888 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 226
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:888 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:888 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:888 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 227
16:31:888 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:920 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 227
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:920 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:920 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:920 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:920 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:920 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:920 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 228
16:31:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3994us
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:920 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:920 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:920 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:920 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:920 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:31:920 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:31:920 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:920 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:920 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:920 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:31:920 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:920 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:920 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:921 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3821007=sceKernelGetSystemTimeWide()
16:31:921 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:921 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:921 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:921 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:921 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 228
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1311us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:921 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:921 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:921 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:921 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 229
16:31:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:31:953 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 229
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:953 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:953 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:953 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:953 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 230
16:31:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2515us
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:953 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:31:953 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:953 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:953 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:953 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:31:953 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:31:953 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:953 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:953 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:31:953 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:31:953 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:31:953 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:953 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:953 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3854385=sceKernelGetSystemTimeWide()
16:31:953 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:953 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:954 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:954 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:954 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:954 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:954 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:954 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:954 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 230
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2789us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:954 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:954 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:954 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:954 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:954 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:954 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:954 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:954 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:954 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:954 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:954 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 231
16:31:954 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:31:987 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 231
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:987 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:987 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:987 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:987 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:987 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:987 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 232
16:31:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1036us
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:31:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:31:987 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:31:987 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:31:987 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:31:987 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:31:987 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:31:987 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:31:987 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:31:987 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:31:987 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:31:987 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:31:987 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:31:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:31:987 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:31:987 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:31:987 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3887761=sceKernelGetSystemTimeWide()
16:31:988 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:31:988 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:31:988 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:31:988 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:31:988 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 232
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4269us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:988 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:988 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:988 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:988 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:988 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:988 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:31:988 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:31:988 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:31:988 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:31:988 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:31:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:31:988 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 233
16:31:988 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:020 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 233
16:32:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:020 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:020 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:020 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:020 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:020 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:020 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:020 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 234
16:32:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5366us
16:32:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:020 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:020 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:020 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:020 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:020 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:32:020 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:32:020 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:020 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:020 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:020 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:32:020 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:020 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:020 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:020 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:020 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3921140=sceKernelGetSystemTimeWide()
16:32:020 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:020 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088ef540, audio drain) +159us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:021 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6a50, sas core) +8us
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:021 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:021 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +67us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +172us
16:32:021 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:021 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:021 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 234
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:021 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:021 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:021 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:021 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:021 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:021 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:021 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:021 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:021 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 235
16:32:021 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:053 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 235
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:053 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:053 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:053 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:053 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:053 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:053 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 236
16:32:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3880us
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:053 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:053 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:053 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:053 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:053 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:32:053 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:32:053 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:053 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:053 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:053 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:32:053 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:053 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:053 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:053 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:053 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3954516=sceKernelGetSystemTimeWide()
16:32:053 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:053 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:054 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:054 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:054 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:054 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:054 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:054 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 236
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1424us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:054 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:054 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:054 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:054 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:054 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:054 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:054 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:054 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:054 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:054 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:054 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:054 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 237
16:32:054 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:087 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 237
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:087 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:087 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:087 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:087 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:087 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:087 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 238
16:32:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2402us
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:087 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:087 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:087 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:087 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:087 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:32:087 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:32:087 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:087 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:087 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:087 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:32:087 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:087 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:088 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 3987895=sceKernelGetSystemTimeWide()
16:32:088 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:088 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:088 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:088 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:088 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 238
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2902us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:088 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:088 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:088 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:088 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:088 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:088 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:088 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:088 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:088 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:088 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:088 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 239
16:32:088 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:120 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 239
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:120 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:120 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:120 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:120 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:120 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:120 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 240
16:32:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +923us
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:120 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:120 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:120 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:120 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:120 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:32:120 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:32:120 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:120 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:120 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:120 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:32:120 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:120 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:120 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:120 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:120 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4021271=sceKernelGetSystemTimeWide()
16:32:121 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:121 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:121 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:121 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:121 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 240
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4382us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:121 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:121 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:121 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:121 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:121 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:121 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:121 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:121 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:121 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:121 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:121 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:121 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 241
16:32:121 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:154 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 241
16:32:154 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:154 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:154 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:154 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:154 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:154 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:154 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:154 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:154 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:154 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:154 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:154 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:154 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 242
16:32:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5253us
16:32:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:154 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:154 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:154 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:154 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:154 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:32:154 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:32:154 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:154 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:154 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:154 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:32:154 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:154 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:154 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:154 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:154 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4054650=sceKernelGetSystemTimeWide()
16:32:154 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:154 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:154 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:154 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:154 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:154 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:155 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:155 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:155 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +50us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:155 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:155 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:155 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:155 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 242
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:155 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:155 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:155 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:155 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:155 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:155 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:155 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:155 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:155 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 243
16:32:155 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:187 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 243
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:187 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:187 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:187 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:187 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:187 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:187 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 244
16:32:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3774us
16:32:187 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:187 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:187 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:187 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:187 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:187 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:187 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:32:187 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:32:187 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:187 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:187 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:188 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:32:188 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:188 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:188 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:188 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4088026=sceKernelGetSystemTimeWide()
16:32:188 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:188 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:188 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:188 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:188 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 244
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1530us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:188 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:188 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:188 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:188 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:188 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:188 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:188 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:188 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:188 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:188 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:188 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:188 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 245
16:32:188 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:220 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 245
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:220 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:220 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:220 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:220 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:220 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:220 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 246
16:32:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2295us
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:220 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:220 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:220 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:220 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:220 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:220 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:32:220 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:32:220 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:220 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:220 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:220 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:32:220 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:220 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:220 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:221 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:221 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4121405=sceKernelGetSystemTimeWide()
16:32:221 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:221 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:221 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:221 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:221 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 246
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3008us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:221 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:221 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:221 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:221 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:221 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:221 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:221 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:221 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:221 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:221 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:221 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:221 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 247
16:32:221 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:254 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 247
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:254 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:254 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:254 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:254 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:254 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:254 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 248
16:32:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +816us
16:32:254 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:254 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:254 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:254 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:254 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:254 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:254 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:32:254 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:32:254 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:254 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:254 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:254 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:32:254 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:255 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:255 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:255 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4154781=sceKernelGetSystemTimeWide()
16:32:255 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:255 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:255 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:255 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:255 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 248
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4488us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:255 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:255 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:255 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:255 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:255 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:255 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:255 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:255 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:255 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:255 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:255 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:255 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 249
16:32:255 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:287 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 249
16:32:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:287 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:287 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:287 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:287 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:287 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:287 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:287 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 250
16:32:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5147us
16:32:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:287 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:287 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:287 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:287 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:287 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:32:287 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:32:287 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:287 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:287 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:287 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:32:287 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:287 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:287 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:287 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:287 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4188160=sceKernelGetSystemTimeWide()
16:32:287 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:287 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:287 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:288 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:288 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:288 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +157us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:288 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:288 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:288 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:288 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 250
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:288 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:288 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:288 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:288 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:288 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:288 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:288 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:288 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:288 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 251
16:32:288 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:320 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 251
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:320 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 252
16:32:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3668us
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:320 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:320 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:320 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:320 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:320 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:32:320 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:32:320 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:320 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:320 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:320 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:32:320 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:320 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:320 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4221536=sceKernelGetSystemTimeWide()
16:32:321 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:321 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:321 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:321 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:321 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 252
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1637us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:321 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:321 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:321 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:321 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 253
16:32:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:354 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 253
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:354 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:354 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:354 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:354 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:354 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:354 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 254
16:32:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2189us
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:354 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:354 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:354 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:354 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:354 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:32:354 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:32:354 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:354 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:354 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:354 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:32:354 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:354 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:354 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:355 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4254915=sceKernelGetSystemTimeWide()
16:32:355 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:355 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:355 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:355 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:355 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 254
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3115us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:355 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:355 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:355 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:355 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 255
16:32:355 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:387 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 255
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:387 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:387 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:387 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:387 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 256
16:32:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +710us
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:387 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:387 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:387 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:387 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:387 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:32:387 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:32:387 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:387 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:387 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:387 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:32:387 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:387 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:387 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:387 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4288291=sceKernelGetSystemTimeWide()
16:32:388 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:388 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:388 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:388 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +202us
16:32:388 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 256
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4607us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:388 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:388 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:388 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:388 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:388 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:388 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:388 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:388 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:388 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 257
16:32:388 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:420 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 257
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:420 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 258
16:32:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5040us
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:420 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:420 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:420 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:420 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:420 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:32:420 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:32:420 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:420 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:420 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:420 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:32:420 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:420 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:420 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:420 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4321670=sceKernelGetSystemTimeWide()
16:32:421 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4321672=sceKernelGetSystemTimeWide()
16:32:421 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:421 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:421 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:421 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +202us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +275us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:421 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 258
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:421 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:421 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:421 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:421 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:421 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:421 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 259
16:32:421 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:454 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 259
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:454 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:454 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:454 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:454 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:454 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:454 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 260
16:32:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3561us
16:32:454 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:454 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:454 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:454 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:454 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:454 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:454 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:32:454 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:32:454 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:454 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:454 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:454 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:32:455 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:455 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:455 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:455 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4355046=sceKernelGetSystemTimeWide()
16:32:455 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:455 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:455 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:455 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:455 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 260
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1743us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:455 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:455 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:455 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:455 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:455 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:455 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:455 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:455 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:455 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:455 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:455 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:455 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 261
16:32:455 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:487 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 261
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:487 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:487 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:487 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:487 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:487 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:487 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 262
16:32:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2082us
16:32:487 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:487 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:487 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:487 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:487 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:487 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:487 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:32:487 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:32:487 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:487 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:487 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:488 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:32:488 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:488 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:488 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:488 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4388425=sceKernelGetSystemTimeWide()
16:32:488 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:488 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:488 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:488 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:488 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 262
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3221us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:488 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:488 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:488 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:488 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:488 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:488 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:488 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:488 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:488 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:488 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:488 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:488 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 263
16:32:488 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:521 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 263
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:521 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:521 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:521 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:521 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:521 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:521 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 264
16:32:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +603us
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:521 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:521 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:521 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:521 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:521 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:32:521 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:32:521 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:521 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:521 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:521 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:32:521 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:521 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:521 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:521 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:521 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4421801=sceKernelGetSystemTimeWide()
16:32:521 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:521 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:522 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:522 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:522 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:522 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 264
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4701us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:522 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:522 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:522 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:522 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 265
16:32:522 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:555 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:555 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:555 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 265
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:555 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:555 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:555 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:555 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:555 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:555 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:555 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:555 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 266
16:32:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4934us
16:32:555 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:555 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:555 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:555 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:555 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:555 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:555 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:32:555 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:32:555 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:555 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:555 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:556 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:32:556 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:556 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4455180=sceKernelGetSystemTimeWide()
16:32:556 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:556 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:556 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +370us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:556 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 266
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:556 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:556 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:556 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:556 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 267
16:32:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:588 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 267
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:588 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:588 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:588 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:588 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:588 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:588 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:588 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:588 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:588 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:588 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:588 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 268
16:32:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3455us
16:32:588 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:588 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:588 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:588 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:588 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:588 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:588 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:32:588 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:32:588 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:588 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:588 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:588 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:32:589 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:589 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4488556=sceKernelGetSystemTimeWide()
16:32:589 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:589 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:589 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:589 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:589 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 268
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1850us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:589 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:589 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:589 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:589 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 269
16:32:589 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:622 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 269
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:622 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:622 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:622 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:622 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:622 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:622 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:622 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:622 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:622 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:622 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:622 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 270
16:32:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1976us
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:622 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:622 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:622 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:622 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:622 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:32:622 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:32:622 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:622 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:622 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:622 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:32:622 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:622 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:622 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:622 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:622 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4521934=sceKernelGetSystemTimeWide()
16:32:622 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:622 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:623 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:623 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:623 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 270
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3328us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:623 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 271
16:32:623 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:655 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 271
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:655 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:655 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:655 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:655 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:655 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:655 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:655 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:655 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:655 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:655 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:655 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 272
16:32:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +497us
16:32:655 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:655 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:655 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:655 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:655 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:655 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:655 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:32:655 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:32:656 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:656 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:656 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:656 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:32:656 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:656 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:656 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4555311=sceKernelGetSystemTimeWide()
16:32:656 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:656 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:656 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:656 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:656 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 272
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4808us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:656 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:656 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:656 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:656 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 273
16:32:656 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:688 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:688 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:688 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 273
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:688 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:688 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:688 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:688 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:688 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:688 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:688 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:688 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 274
16:32:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4827us
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:688 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:688 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:688 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:688 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:688 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:32:688 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:32:688 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:688 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:688 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:688 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:32:688 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:688 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:688 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:688 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4588689=sceKernelGetSystemTimeWide()
16:32:688 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:688 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:689 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:689 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:689 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:689 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:689 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:689 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:689 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:689 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +476us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:689 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 274
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:689 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:689 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:689 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:689 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 275
16:32:689 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:722 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 275
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:722 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:722 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:722 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:722 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:722 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:722 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:722 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:722 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:722 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:722 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:722 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 276
16:32:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3348us
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:722 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:722 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:722 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:722 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:722 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:722 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:32:722 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:32:722 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:722 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:722 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:722 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:32:722 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:722 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:722 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:723 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4622066=sceKernelGetSystemTimeWide()
16:32:723 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:723 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:723 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:723 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 276
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1956us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:723 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:723 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:723 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:723 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 277
16:32:723 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:755 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 277
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:755 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:755 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:755 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:755 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:755 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:755 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:755 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:755 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:755 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:755 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:755 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 278
16:32:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1869us
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:755 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:755 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:755 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:755 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:755 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:32:755 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:32:755 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:755 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:755 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:755 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:32:755 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:755 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:755 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:755 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:755 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4655444=sceKernelGetSystemTimeWide()
16:32:755 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:755 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:755 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:755 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:755 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:755 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:756 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:756 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:756 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 278
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3434us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:756 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:756 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:756 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:756 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 279
16:32:756 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:788 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 279
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:788 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:788 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:788 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:788 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:788 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:788 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:788 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:788 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:788 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:788 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:788 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 280
16:32:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +391us
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:788 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:788 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:788 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:788 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:788 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:32:788 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:32:788 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:788 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:788 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:788 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:32:788 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:788 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:788 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:788 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:788 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4688821=sceKernelGetSystemTimeWide()
16:32:788 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:788 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:788 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:788 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:789 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 280
16:32:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4914us
16:32:789 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:789 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:789 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:789 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:789 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 281
16:32:789 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:822 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:822 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:822 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:822 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 281
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:822 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:822 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:822 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:822 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:822 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:822 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:822 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:822 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 282
16:32:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4721us
16:32:822 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:822 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:822 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:822 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:822 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:822 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:822 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:32:822 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:32:822 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:822 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:822 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:822 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:32:822 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:823 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:823 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4722199=sceKernelGetSystemTimeWide()
16:32:823 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:823 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:823 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:823 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:823 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 282
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +583us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:823 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:823 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:823 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:823 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 283
16:32:823 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:855 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 283
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:855 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:855 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:855 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:855 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:855 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:855 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:855 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:855 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:855 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:855 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:855 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 284
16:32:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3242us
16:32:855 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:855 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:855 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:855 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:855 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:855 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:855 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:32:855 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:32:855 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:855 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:856 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:856 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:32:856 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:856 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4755576=sceKernelGetSystemTimeWide()
16:32:856 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:856 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:856 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:856 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 284
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2062us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:856 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:856 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:856 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:856 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 285
16:32:856 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:888 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 285
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:888 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:888 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:888 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:888 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:888 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:888 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 286
16:32:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1763us
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:888 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:888 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:888 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:888 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:888 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:32:888 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:32:888 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:888 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:888 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:888 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:32:888 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:888 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:888 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:888 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:888 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4788954=sceKernelGetSystemTimeWide()
16:32:888 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:888 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:889 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:889 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:889 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 286
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3540us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:889 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:889 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:889 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:889 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 287
16:32:889 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:922 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 287
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:922 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:922 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:922 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:922 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:922 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:922 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:922 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:922 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:922 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:922 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:922 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 288
16:32:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +284us
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:922 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:922 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:922 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:922 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:922 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:32:922 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:32:922 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:922 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:922 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:922 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:32:922 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:922 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:922 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:922 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:922 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4822331=sceKernelGetSystemTimeWide()
16:32:922 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:922 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:922 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:922 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:922 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:922 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:923 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:923 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:923 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:923 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 288
16:32:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5020us
16:32:923 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:923 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:923 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:923 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:923 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 289
16:32:923 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:955 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:955 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:955 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:955 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 289
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:955 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:955 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:955 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:955 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:955 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:955 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:955 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:955 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 290
16:32:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4615us
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:955 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:32:955 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:955 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:955 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:955 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:32:955 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:32:955 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:955 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:955 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:32:955 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:32:955 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:955 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:32:955 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:955 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:955 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4855709=sceKernelGetSystemTimeWide()
16:32:955 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:955 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:956 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:956 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:956 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:956 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:956 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:956 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:956 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 290
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +689us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:956 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:956 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:956 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:956 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 291
16:32:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:32:989 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 291
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:989 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:989 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:989 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:989 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:989 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:989 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:989 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:989 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:989 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:989 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:989 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 292
16:32:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3136us
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:32:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:32:989 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:32:989 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:32:989 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:32:989 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:32:989 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:32:989 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:32:989 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:32:989 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:32:989 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:32:989 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:32:989 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:32:989 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:32:989 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:32:989 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:32:989 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4889086=sceKernelGetSystemTimeWide()
16:32:989 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:32:989 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:32:989 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:989 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:989 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:989 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:989 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:32:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:32:990 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:32:990 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:32:990 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 292
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2169us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:32:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:32:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:32:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:32:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:32:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:32:990 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 293
16:32:990 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:022 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 293
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:022 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:022 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:022 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:022 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:022 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:022 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:022 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:022 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:022 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:022 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:022 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 294
16:33:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1657us
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:022 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:022 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:022 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:022 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:022 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:33:022 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:33:022 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:022 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:022 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:022 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:33:022 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:022 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:022 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:022 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:022 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4922464=sceKernelGetSystemTimeWide()
16:33:022 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:022 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:023 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:023 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:023 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 294
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3647us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:023 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:023 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:023 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:023 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 295
16:33:023 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:055 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 295
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:055 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:055 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:055 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:055 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:055 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:055 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:055 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:055 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:055 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:055 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:055 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 296
16:33:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +178us
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:055 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:055 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:055 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:055 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:055 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:33:055 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:33:055 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:055 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:055 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:055 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:33:055 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:055 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:055 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:055 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:055 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4955841=sceKernelGetSystemTimeWide()
16:33:055 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:055 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:055 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:055 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:055 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:055 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:055 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:056 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:056 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:056 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 296
16:33:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5127us
16:33:056 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:056 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:056 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:056 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:056 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 297
16:33:056 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:089 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:089 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:089 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:089 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 297
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:089 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:089 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:089 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:089 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:089 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:089 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:089 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:089 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 298
16:33:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4508us
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:089 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:089 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:089 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:089 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:089 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:33:089 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:33:089 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:089 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:089 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:089 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:33:089 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:089 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:089 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:089 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:089 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 4989219=sceKernelGetSystemTimeWide()
16:33:089 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:090 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:090 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:090 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:090 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 298
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +795us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:090 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:090 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:090 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:090 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 299
16:33:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:122 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 299
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:122 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:122 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:122 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:122 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:122 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:122 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:122 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:122 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:122 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:122 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:122 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 300
16:33:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3029us
16:33:122 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:122 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:122 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:122 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:122 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:123 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:123 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:33:123 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:33:123 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:123 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:123 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:123 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:33:123 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:123 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:123 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5022596=sceKernelGetSystemTimeWide()
16:33:123 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:123 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:123 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:123 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:123 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 300
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2275us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:123 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:123 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:123 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:123 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 301
16:33:123 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:156 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 301
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:156 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:156 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:156 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:156 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 302
16:33:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1550us
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:156 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:156 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:156 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:156 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:33:156 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:33:156 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:156 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:156 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:156 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:33:156 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:156 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5055974=sceKernelGetSystemTimeWide()
16:33:157 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:157 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:157 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:157 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 302
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3753us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:157 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 303
16:33:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:189 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 303
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:189 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:189 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:189 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:189 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:189 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:189 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:189 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:189 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:189 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:189 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:189 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 304
16:33:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +71us
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:189 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:189 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:189 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:189 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:189 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:33:189 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cad4)
16:33:189 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:189 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:189 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:189 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cadc)
16:33:189 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:189 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:189 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:189 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:189 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5089351=sceKernelGetSystemTimeWide()
16:33:189 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:189 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:189 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:189 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:190 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:190 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:190 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:190 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 304
16:33:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5233us
16:33:190 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:190 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:190 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:190 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:190 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 305
16:33:190 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:222 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:222 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:222 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:222 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 305
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:222 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:222 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:222 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:222 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:222 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:222 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:222 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:222 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 306
16:33:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4402us
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:222 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:222 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:222 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:222 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:222 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:33:222 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:33:222 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:222 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:222 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:222 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:33:222 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:222 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:222 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:222 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:222 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5122729=sceKernelGetSystemTimeWide()
16:33:222 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:222 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:223 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:223 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:223 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:223 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 306
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +902us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:223 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:223 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:223 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:223 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 307
16:33:223 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:256 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 307
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:256 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:256 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:256 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:256 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:256 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:256 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:256 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:256 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:256 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:256 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:256 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 308
16:33:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2923us
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:256 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:256 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:256 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:256 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:256 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:33:256 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cad4)
16:33:256 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:256 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:256 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:256 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cadc)
16:33:256 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:256 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:256 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:256 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5156106=sceKernelGetSystemTimeWide()
16:33:256 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:256 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:257 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:257 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:257 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 308
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2382us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:257 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 309
16:33:257 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:289 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 309
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:289 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:289 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:289 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:289 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:289 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:289 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:289 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:289 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:289 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:289 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:289 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 310
16:33:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1444us
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:289 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:289 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:289 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:289 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:289 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:33:289 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:33:289 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:289 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:289 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:289 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:33:289 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:289 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:289 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:289 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:289 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5189484=sceKernelGetSystemTimeWide()
16:33:289 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:289 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:290 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:290 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:290 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:290 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 310
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3860us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:290 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:290 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:290 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:290 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 311
16:33:290 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:322 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 311
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:322 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:322 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:322 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:322 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:322 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:322 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:322 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:322 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 312
16:33:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +206us
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:322 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:322 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:322 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:322 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:322 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:33:322 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088def78->088edf48, woke from hle delay) +33us
16:33:322 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:322 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088def78, blocking audio) +1us
16:33:322 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cad4)
16:33:322 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:322 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:322 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:322 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cadc)
16:33:322 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:322 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +17us
16:33:322 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:322 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:322 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5222874=sceKernelGetSystemTimeWide()
16:33:322 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:322 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:323 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:323 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:323 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:323 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:323 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 312
16:33:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5326us
16:33:323 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:323 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:323 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:323 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:323 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 313
16:33:323 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:356 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 313
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:356 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:356 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:356 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:356 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 314
16:33:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4295us
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:356 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:356 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:356 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:356 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:356 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:33:356 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:33:356 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:356 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:356 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:356 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:33:356 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:356 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:356 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:356 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5256239=sceKernelGetSystemTimeWide()
16:33:356 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:356 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:356 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:356 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:356 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:356 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:357 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:357 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:357 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:357 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 314
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1008us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:357 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:357 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:357 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:357 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 315
16:33:357 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:389 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 315
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:389 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:389 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:389 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:389 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:389 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:389 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:389 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:389 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:389 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:389 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:389 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 316
16:33:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2816us
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:389 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:389 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:389 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:389 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:389 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:33:389 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cad4)
16:33:389 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:389 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:389 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:389 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cadc)
16:33:389 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:389 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:389 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:389 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5289616=sceKernelGetSystemTimeWide()
16:33:389 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:389 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:389 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:390 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:390 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:390 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 316
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2488us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:390 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:390 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:390 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:390 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 317
16:33:390 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:422 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 317
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:422 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:422 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:422 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:422 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:422 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:422 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:422 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:422 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:422 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:422 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:422 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 318
16:33:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1337us
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:422 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:422 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:422 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:422 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:422 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:33:422 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:33:422 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:422 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:422 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:422 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:33:422 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:422 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:422 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:422 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5322994=sceKernelGetSystemTimeWide()
16:33:422 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:422 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:422 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:423 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:423 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:423 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:423 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 318
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3967us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:423 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:423 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:423 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:423 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 319
16:33:423 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:456 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 319
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:456 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:456 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:456 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:456 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:456 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:456 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:456 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:456 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 320
16:33:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +100us
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:456 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:456 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:456 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:456 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:456 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:33:456 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cad4)
16:33:456 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:456 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:456 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:456 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cadc)
16:33:456 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:456 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:456 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:456 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:456 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5356371=sceKernelGetSystemTimeWide()
16:33:456 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:456 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:456 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +113us
16:33:456 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:33:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:457 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:457 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:457 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +112us
16:33:457 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 320
16:33:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5433us
16:33:457 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:457 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:457 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 321
16:33:457 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:489 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 321
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:489 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:489 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:489 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:489 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:489 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:489 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 322
16:33:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4189us
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:489 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:489 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:489 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:489 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:489 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:33:489 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:33:489 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:489 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:489 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:489 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:33:489 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:489 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:489 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:489 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:489 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5389749=sceKernelGetSystemTimeWide()
16:33:489 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:489 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:490 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:490 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:490 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:490 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:490 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 322
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1115us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:490 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 323
16:33:490 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:522 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 323
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:522 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:522 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:522 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:522 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:522 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:522 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 324
16:33:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2710us
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:522 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:522 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:522 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:522 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:522 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:522 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:33:522 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cad4)
16:33:522 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:522 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:522 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:522 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cadc)
16:33:522 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:523 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:523 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5423125=sceKernelGetSystemTimeWide()
16:33:523 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:523 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:523 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:523 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:523 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 324
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2595us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:523 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:523 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:523 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:523 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 325
16:33:523 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:556 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 325
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:556 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:556 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:556 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:556 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:556 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:556 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 326
16:33:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1231us
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:556 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:556 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:556 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:556 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:556 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:33:556 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:33:556 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:556 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:556 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:556 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:33:556 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:556 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:556 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:556 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5456504=sceKernelGetSystemTimeWide()
16:33:556 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:556 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:557 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:557 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:557 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:557 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 326
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4073us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:557 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:557 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:557 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:557 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 327
16:33:557 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:589 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 327
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:589 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:589 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:589 PCM Thread   D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 328
16:33:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088eaa8c->08000000, interrupt) +2us
16:33:589 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 328
16:33:589 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088eaa8c, idle) +736us
16:33:589 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->08804acc, sas core) +11us
16:33:589 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:589 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:589 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:589 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:589 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:33:589 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cad4)
16:33:589 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:589 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:589 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:589 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cadc)
16:33:589 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:589 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +45us
16:33:589 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:589 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:589 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5490636=sceKernelGetSystemTimeWide()
16:33:590 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e15fc->088edf48, woke from hle delay) +193us
16:33:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:590 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e15fc, blocking audio) +1us
16:33:590 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:590 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +32us
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4784us
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:590 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:590 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:590 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 329
16:33:590 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:623 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 329
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:623 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 330
16:33:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4077us
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:623 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:623 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:623 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:623 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:623 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:33:623 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:33:623 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:623 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:623 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:623 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:33:623 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:623 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5523253=sceKernelGetSystemTimeWide()
16:33:623 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:623 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:624 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:624 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:624 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 330
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1227us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:624 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 331
16:33:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:656 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 331
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:656 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:656 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:656 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:656 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:656 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:656 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 332
16:33:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2598us
16:33:656 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:656 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:656 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:656 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:656 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:656 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:656 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:33:656 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:33:656 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:656 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:656 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:656 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:33:657 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:657 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:657 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5556630=sceKernelGetSystemTimeWide()
16:33:657 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:657 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:657 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:657 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:657 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 332
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2707us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:657 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:657 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:657 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:657 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 333
16:33:657 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:689 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 333
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:689 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:689 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:689 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:689 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:689 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:689 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 334
16:33:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1119us
16:33:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:689 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:689 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:689 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:689 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:689 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:689 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:33:689 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:33:689 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:689 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:689 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:690 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:33:690 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:690 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5590008=sceKernelGetSystemTimeWide()
16:33:690 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:690 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:690 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:690 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 334
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4185us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:690 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:690 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:690 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:690 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 335
16:33:690 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:723 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 335
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:723 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:723 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:723 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:723 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 336
16:33:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5450us
16:33:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:723 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:723 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:723 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:723 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:723 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:33:723 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:33:723 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:723 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:723 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:723 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:33:723 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:723 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:723 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:723 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:723 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5623385=sceKernelGetSystemTimeWide()
16:33:723 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:723 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:723 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:723 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b71ec->088ef540, audio drain) +70us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b71ec, sas core) +8us
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:724 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:724 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:724 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +156us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +83us
16:33:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:724 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:724 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 336
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:724 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:724 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:724 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 337
16:33:724 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:756 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 337
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:756 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:756 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:756 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:756 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:756 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:756 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 338
16:33:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3964us
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:756 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:756 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:756 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:756 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:756 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:33:756 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:33:756 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:756 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:756 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:756 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:33:756 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:756 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:756 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:756 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:756 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5656763=sceKernelGetSystemTimeWide()
16:33:756 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:756 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:756 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:757 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:757 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:757 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:757 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 338
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1340us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:757 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:757 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:757 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:757 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 339
16:33:757 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:789 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 339
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:789 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:789 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:789 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:789 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:789 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:789 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 340
16:33:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2485us
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:789 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:789 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:789 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:789 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:789 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:33:789 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:33:789 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:789 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:789 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:789 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:33:789 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:789 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:789 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:789 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:789 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5690140=sceKernelGetSystemTimeWide()
16:33:790 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:790 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:790 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:790 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:790 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 340
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2820us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:790 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:790 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:790 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:790 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 341
16:33:790 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:823 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 341
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:823 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:823 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:823 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:823 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:823 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:823 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 342
16:33:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1006us
16:33:823 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:823 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:823 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:823 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:823 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:823 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:823 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:33:823 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:33:823 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:823 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:823 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:824 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:33:824 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:824 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:824 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5723518=sceKernelGetSystemTimeWide()
16:33:824 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:824 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:824 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:824 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 342
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4298us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:824 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:824 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:824 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:824 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 343
16:33:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:856 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 343
16:33:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:856 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:856 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:856 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:856 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:856 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:856 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:856 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 344
16:33:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5336us
16:33:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:856 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:856 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:856 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:856 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:856 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:33:856 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:33:856 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:856 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:856 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:856 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:33:856 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:856 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:856 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:856 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:856 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5756895=sceKernelGetSystemTimeWide()
16:33:856 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:856 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088ef540, audio drain) +193us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6a50, sas core) +8us
16:33:857 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:857 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +33us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +206us
16:33:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:857 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:857 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 344
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5556us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:857 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:857 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:857 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 345
16:33:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:889 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 345
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:889 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:889 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:889 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:889 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:889 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:889 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 346
16:33:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3851us
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:889 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:889 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:889 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:889 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:889 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:33:889 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:33:889 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:889 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:889 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:889 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:33:889 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:889 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:889 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:889 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:890 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5790273=sceKernelGetSystemTimeWide()
16:33:890 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:890 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:890 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:890 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 346
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1454us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:890 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:890 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:890 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:890 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 347
16:33:890 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:923 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 347
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:923 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:923 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:923 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:923 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:923 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:923 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 348
16:33:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2372us
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:923 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:923 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:923 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:923 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:923 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:923 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:33:923 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:33:923 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:923 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:923 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:923 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:33:923 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:923 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:923 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:924 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5823650=sceKernelGetSystemTimeWide()
16:33:924 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:924 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:924 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:924 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:924 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 348
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2933us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:924 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:924 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:924 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:924 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 349
16:33:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:33:956 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 349
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:956 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:956 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:956 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:956 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:956 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:956 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 350
16:33:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +893us
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:956 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:956 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:33:956 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:956 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:956 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:956 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:33:956 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:33:956 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:956 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:956 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:33:956 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:33:956 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:33:956 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:957 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5857028=sceKernelGetSystemTimeWide()
16:33:957 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:957 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:957 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:957 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:957 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 350
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4411us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:957 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:957 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:957 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:957 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 351
16:33:957 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:33:990 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 351
16:33:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:990 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 352
16:33:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5223us
16:33:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:33:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:33:990 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:33:990 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:33:990 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:33:990 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:33:990 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:33:990 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:33:990 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:33:990 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:33:990 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:33:990 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:33:990 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:33:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:33:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:33:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:33:990 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5890405=sceKernelGetSystemTimeWide()
16:33:990 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:33:990 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:33:990 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:33:990 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +82us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:991 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:991 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 352
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:991 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:33:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:33:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:33:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:33:991 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:33:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:33:991 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 353
16:33:991 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:023 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 353
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:023 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:023 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:023 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:023 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:023 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:023 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 354
16:34:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3744us
16:34:023 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:023 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:023 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:023 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:023 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:023 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:023 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:34:023 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:34:023 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:023 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:023 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:023 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:34:023 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:024 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:024 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5923783=sceKernelGetSystemTimeWide()
16:34:024 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:024 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:024 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:024 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 354
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1560us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:024 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 355
16:34:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:056 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 355
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:056 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:056 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:056 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:056 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:056 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:056 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 356
16:34:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2265us
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:056 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:056 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:056 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:056 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:056 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:34:056 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:34:056 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:056 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:056 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:056 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:34:056 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:056 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:056 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:056 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:056 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5957160=sceKernelGetSystemTimeWide()
16:34:056 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:056 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:057 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:057 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:057 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 356
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3040us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:057 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:057 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:057 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:057 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 357
16:34:057 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:090 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 357
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:090 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:090 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:090 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:090 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:090 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:090 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 358
16:34:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +786us
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:090 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:090 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:090 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:090 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:090 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:34:090 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:34:090 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:090 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:090 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:090 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:34:090 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:090 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:090 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:090 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 5990538=sceKernelGetSystemTimeWide()
16:34:091 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:091 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:091 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:091 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 358
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4518us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:091 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:091 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:091 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:091 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 359
16:34:091 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:123 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 359
16:34:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:123 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:123 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:123 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:123 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:123 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:123 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:123 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 360
16:34:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5117us
16:34:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:123 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:123 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:123 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:123 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:123 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:123 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:34:123 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:34:123 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:123 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:123 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:123 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:34:123 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:123 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:124 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:124 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6023915=sceKernelGetSystemTimeWide()
16:34:124 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:124 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:124 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +188us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:124 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:124 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 360
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:124 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:124 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:124 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 361
16:34:124 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:156 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 361
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:156 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:156 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:156 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:156 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:156 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:156 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 362
16:34:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3638us
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:156 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:156 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:156 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:156 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:156 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:34:156 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:34:156 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:156 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:156 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:156 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:34:156 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:156 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:156 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:156 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:157 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6057293=sceKernelGetSystemTimeWide()
16:34:157 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:157 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:157 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:157 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:157 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 362
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1666us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:157 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 363
16:34:157 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:190 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 363
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:190 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:190 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:190 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:190 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:190 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:190 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 364
16:34:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2159us
16:34:190 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:190 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:190 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:190 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:190 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:190 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:190 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:34:191 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:34:191 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:191 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:191 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:191 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:34:191 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:191 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:191 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6090670=sceKernelGetSystemTimeWide()
16:34:191 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:191 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:191 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:191 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:191 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 364
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3146us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:191 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:191 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:191 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:191 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 365
16:34:191 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:223 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 365
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:223 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:223 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:223 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:223 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:223 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:223 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 366
16:34:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +680us
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:223 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:223 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:223 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:223 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:223 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:34:223 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:34:223 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:223 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:223 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:223 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:34:223 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:223 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:223 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:223 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:224 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6124048=sceKernelGetSystemTimeWide()
16:34:224 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:224 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:224 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:224 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:224 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 366
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4624us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:224 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:224 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:224 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:224 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 367
16:34:224 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:257 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 367
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:257 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 368
16:34:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5010us
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:257 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:257 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:257 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:257 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:257 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:34:257 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:34:257 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:257 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:257 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:257 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:34:257 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:257 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:257 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6157425=sceKernelGetSystemTimeWide()
16:34:257 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:257 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:257 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:258 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:258 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +295us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:258 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 368
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:258 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 369
16:34:258 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:290 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 369
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:290 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:290 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:290 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:290 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:290 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:290 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 370
16:34:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3531us
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:290 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:290 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:290 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:290 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:290 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:34:290 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:34:290 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:290 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:290 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:290 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:34:290 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:290 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:290 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:290 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:290 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6190803=sceKernelGetSystemTimeWide()
16:34:290 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:291 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:291 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:291 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 370
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1773us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:291 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:291 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:291 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:291 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 371
16:34:291 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:323 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 371
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:323 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:323 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:323 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:323 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:323 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:323 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 372
16:34:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2053us
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:323 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:323 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:323 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:323 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:323 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:34:323 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:34:323 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:323 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:323 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:323 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:34:323 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:323 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:323 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:323 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:324 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6224180=sceKernelGetSystemTimeWide()
16:34:324 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:324 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:324 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:324 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:324 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 372
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3253us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:324 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:324 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:324 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:324 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 373
16:34:324 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:357 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 373
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:357 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:357 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:357 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:357 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:357 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:357 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 374
16:34:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +574us
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:357 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:357 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:357 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:357 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:357 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:34:357 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:34:357 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:357 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:357 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:357 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:34:357 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:357 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:357 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:357 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6257558=sceKernelGetSystemTimeWide()
16:34:357 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:357 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:358 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:358 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:358 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:358 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 374
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4731us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:358 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 375
16:34:358 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:390 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:390 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 375
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:390 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:390 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:390 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:390 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:390 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 376
16:34:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4904us
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:390 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:390 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:390 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:390 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:390 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:34:390 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:34:390 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:390 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:390 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:390 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:34:390 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:390 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:390 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:390 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6290934=sceKernelGetSystemTimeWide()
16:34:390 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:390 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:390 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:391 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:391 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:391 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +401us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:391 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 376
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:391 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:391 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:391 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:391 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 377
16:34:391 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:423 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 377
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:423 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:423 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:423 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:423 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:423 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:423 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 378
16:34:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3425us
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:423 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:423 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:423 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:423 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:423 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:34:423 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:34:423 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:423 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:423 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:423 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:34:423 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:423 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:423 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:423 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:423 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6324313=sceKernelGetSystemTimeWide()
16:34:424 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:424 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:424 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:424 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 378
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1879us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:424 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:424 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:424 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:424 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 379
16:34:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:457 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 379
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:457 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:457 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:457 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:457 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 380
16:34:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1946us
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:457 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:457 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:457 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:457 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:457 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:34:457 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:34:457 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:457 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:457 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:457 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:34:457 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:457 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:457 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:457 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:457 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6357689=sceKernelGetSystemTimeWide()
16:34:458 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:458 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:458 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:458 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:458 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 380
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3359us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:458 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:458 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:458 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:458 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 381
16:34:458 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:490 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 381
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:490 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:490 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:490 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:490 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 382
16:34:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +467us
16:34:490 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:490 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:490 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:490 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:491 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:491 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:491 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:34:491 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:34:491 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:491 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:491 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:491 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:34:491 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:491 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:491 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6391068=sceKernelGetSystemTimeWide()
16:34:491 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:491 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:491 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:491 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:491 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 382
16:34:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4837us
16:34:491 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:491 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:491 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:491 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:491 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 383
16:34:491 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:523 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:523 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 383
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:523 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:523 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:523 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:523 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:523 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 384
16:34:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4798us
16:34:523 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:523 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:523 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:523 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:523 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:523 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:523 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:34:523 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:34:523 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:523 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:523 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:524 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:34:524 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:524 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:524 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6424444=sceKernelGetSystemTimeWide()
16:34:524 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:524 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:524 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:524 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 384
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +508us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:524 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:524 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:524 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:524 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 385
16:34:524 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:557 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 385
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:557 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:557 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:557 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:557 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:557 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:557 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 386
16:34:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3319us
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:557 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:557 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:557 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:557 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:557 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:34:557 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:34:557 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:557 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:557 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:557 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:34:557 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:557 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:557 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:557 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:557 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6457823=sceKernelGetSystemTimeWide()
16:34:558 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:558 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:558 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:558 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 386
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1986us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:558 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:558 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:558 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:558 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 387
16:34:558 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:590 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 387
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:590 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:590 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:590 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:590 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:590 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:590 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 388
16:34:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1840us
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:590 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:590 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:590 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:590 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:590 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:34:590 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:34:590 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:590 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:590 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:590 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:34:590 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:590 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:590 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:590 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:590 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6491199=sceKernelGetSystemTimeWide()
16:34:591 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:591 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:591 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:591 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:591 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 388
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3465us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:591 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:591 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:591 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:591 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 389
16:34:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:623 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 389
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:623 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:623 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:623 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:623 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 390
16:34:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +361us
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:623 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:623 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:623 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:623 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:623 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:34:623 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:34:623 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:623 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:623 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:623 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:34:623 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:623 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:623 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:623 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:624 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6524578=sceKernelGetSystemTimeWide()
16:34:624 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:624 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:624 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:624 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:624 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 390
16:34:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4944us
16:34:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:624 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 391
16:34:624 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:657 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:657 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 391
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:657 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:657 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:657 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:657 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:657 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 392
16:34:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4691us
16:34:657 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:657 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:657 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:657 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:657 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:657 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:657 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:34:657 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:34:658 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:658 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:658 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:658 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:34:658 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:658 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:658 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:658 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6557954=sceKernelGetSystemTimeWide()
16:34:658 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:658 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:658 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:658 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:658 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 392
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +614us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:658 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:658 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:658 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:658 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 393
16:34:658 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:690 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 393
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:690 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:690 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:690 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:690 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:690 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:690 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 394
16:34:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3212us
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:690 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:690 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:690 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:690 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:690 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:34:690 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:34:690 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:690 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:690 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:690 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:34:690 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:690 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:690 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:690 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:690 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6591333=sceKernelGetSystemTimeWide()
16:34:690 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:690 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:691 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:691 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:691 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 394
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2092us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:691 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:691 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:691 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:691 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 395
16:34:691 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:724 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 395
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:724 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:724 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:724 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:724 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:724 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:724 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 396
16:34:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1733us
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:724 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:724 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:724 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:724 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:724 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:724 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:34:724 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:34:724 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:724 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:724 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:724 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:34:724 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:724 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:725 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:725 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6624709=sceKernelGetSystemTimeWide()
16:34:725 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:725 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:725 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:725 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:725 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 396
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3572us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:725 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:725 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:725 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:725 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 397
16:34:725 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:757 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 397
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:757 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:757 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:757 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:757 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:757 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:757 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 398
16:34:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +254us
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:757 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:757 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:757 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:757 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:757 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:34:757 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:34:757 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:757 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:757 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:757 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:34:757 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:757 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:757 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:757 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:758 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6658088=sceKernelGetSystemTimeWide()
16:34:758 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:758 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:758 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:758 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:758 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 398
16:34:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5050us
16:34:758 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:758 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:758 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:758 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:758 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 399
16:34:758 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:790 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:790 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 399
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:790 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:790 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:790 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:790 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:790 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 400
16:34:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4585us
16:34:790 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:790 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:790 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:790 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:790 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:790 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:790 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:34:790 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:34:791 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:791 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:791 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:791 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:34:791 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:791 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:791 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6691464=sceKernelGetSystemTimeWide()
16:34:791 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:791 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:791 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:791 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:791 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 400
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +720us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:791 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:791 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:791 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:791 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 401
16:34:791 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:824 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 401
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:824 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:824 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:824 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:824 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:824 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:824 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 402
16:34:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3106us
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:824 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:824 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:824 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:824 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:824 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:34:824 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:34:824 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:824 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:824 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:824 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:34:824 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:824 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:824 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:824 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6724843=sceKernelGetSystemTimeWide()
16:34:824 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:824 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:825 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:825 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:825 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 402
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2198us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:825 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:825 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:825 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:825 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 403
16:34:825 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:857 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 403
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:857 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:857 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:857 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:857 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:857 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:857 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 404
16:34:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1627us
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:857 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:857 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:857 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:857 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:857 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:34:857 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:34:857 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:857 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:857 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:857 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:34:857 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:857 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:857 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:857 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6758219=sceKernelGetSystemTimeWide()
16:34:858 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:858 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:858 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:858 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:858 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 404
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3678us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:858 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:858 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:858 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:858 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 405
16:34:858 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:890 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 405
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:890 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:890 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:890 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:890 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:890 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:890 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 406
16:34:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +148us
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:890 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:890 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:890 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:890 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:890 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:34:890 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:34:890 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:890 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:890 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:890 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:34:890 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:890 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:890 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:890 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:890 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6791598=sceKernelGetSystemTimeWide()
16:34:891 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:891 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:891 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:891 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 406
16:34:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5156us
16:34:891 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:891 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:891 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:891 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:891 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 407
16:34:891 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:924 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:924 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 407
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:924 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:924 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:924 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:924 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:924 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 408
16:34:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4478us
16:34:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:924 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:924 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:924 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:924 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:924 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:924 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:34:924 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:34:924 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:924 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:924 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:924 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:34:924 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:925 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:925 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:925 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6824974=sceKernelGetSystemTimeWide()
16:34:925 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:925 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:925 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:925 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:925 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 408
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +827us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:925 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 409
16:34:925 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:34:957 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 409
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:957 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:957 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:957 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:957 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:957 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:957 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 410
16:34:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2999us
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:957 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:34:957 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:957 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:957 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:957 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:34:957 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:34:957 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:957 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:957 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:34:957 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:34:957 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:957 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:34:957 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:957 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:957 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6858352=sceKernelGetSystemTimeWide()
16:34:958 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:958 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:958 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:958 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 410
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2305us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:958 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:958 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:958 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:958 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 411
16:34:958 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:34:990 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 411
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:990 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:990 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:990 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:990 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 412
16:34:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1520us
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:34:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:34:990 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:34:990 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:34:990 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:34:990 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:34:990 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:34:990 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:34:990 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:34:990 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:34:990 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:34:990 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:34:990 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:34:990 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:34:990 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:34:990 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:34:990 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6891729=sceKernelGetSystemTimeWide()
16:34:990 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:34:991 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:34:991 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:34:991 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:34:991 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 412
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3785us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:991 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:991 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:34:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:34:991 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:34:991 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:34:991 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:34:991 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:34:991 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 413
16:34:991 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:024 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 413
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:024 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 414
16:35:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +41us
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:024 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:024 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:024 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:024 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:024 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:35:024 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:35:024 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:024 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:024 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:024 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:35:024 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:025 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:025 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6925107=sceKernelGetSystemTimeWide()
16:35:025 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:025 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:025 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:025 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:025 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 414
16:35:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5263us
16:35:025 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:025 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:025 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:025 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:025 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 415
16:35:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:057 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:057 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 415
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:057 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:057 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:057 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:057 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:057 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:057 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 416
16:35:057 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4372us
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:058 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:058 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:058 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:058 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:058 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:35:058 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:35:058 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:058 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:058 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:058 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:35:058 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:058 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:058 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6958484=sceKernelGetSystemTimeWide()
16:35:058 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:058 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:058 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:058 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 416
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +933us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:058 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:058 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:058 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:058 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 417
16:35:058 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:091 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 417
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:091 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:091 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:091 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:091 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:091 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:091 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 418
16:35:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2893us
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:091 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:091 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:091 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:091 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:091 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:35:091 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:35:091 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:091 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:091 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:091 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:35:091 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:091 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:091 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:091 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:091 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 6991862=sceKernelGetSystemTimeWide()
16:35:091 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:091 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:092 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:092 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:092 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:092 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:092 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:092 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:092 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 418
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:092 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:092 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:092 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:092 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 419
16:35:092 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:124 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 419
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:124 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:124 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:124 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:124 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:124 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:124 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 420
16:35:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1414us
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:124 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:124 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:124 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:124 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:124 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:35:124 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:35:124 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:124 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:124 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:124 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:35:124 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:124 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:124 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:124 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7025239=sceKernelGetSystemTimeWide()
16:35:124 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:124 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:125 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:125 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:125 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:125 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:125 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:125 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:125 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:125 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:125 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 420
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3891us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:125 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:125 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:125 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:125 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 421
16:35:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:157 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 421
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:157 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 422
16:35:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +176us
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:157 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:157 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:157 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:157 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:157 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:35:157 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:35:157 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:157 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:157 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:157 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:35:157 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:157 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:157 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:157 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7058617=sceKernelGetSystemTimeWide()
16:35:157 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088ae3e4->088edf48, woke from hle delay) +23us
16:35:157 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:157 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:157 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088ae3e4, blocking audio) +1us
16:35:158 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:158 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:158 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:158 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +203us
16:35:158 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 422
16:35:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5356us
16:35:158 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:158 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:158 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:158 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:158 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 423
16:35:158 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:191 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 423
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:191 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:191 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:191 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:191 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:191 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:191 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 424
16:35:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4266us
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:191 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:191 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:191 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:191 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:191 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:35:191 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:35:191 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:191 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:191 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:191 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:35:191 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:191 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:191 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:191 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7091994=sceKernelGetSystemTimeWide()
16:35:192 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:192 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:192 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:192 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:192 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 424
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1040us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:192 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:192 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:192 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:192 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 425
16:35:192 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:224 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 425
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:224 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:224 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:224 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:224 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:224 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:224 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 426
16:35:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2787us
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:224 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:224 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:224 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:224 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:224 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:35:224 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:35:224 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:224 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:224 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:224 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:35:224 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:224 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:224 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:225 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7125372=sceKernelGetSystemTimeWide()
16:35:225 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:225 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:225 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:225 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:225 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 426
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2518us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:225 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:225 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:225 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:225 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 427
16:35:225 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:257 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 427
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:257 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:257 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:257 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:257 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 428
16:35:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1308us
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:257 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:257 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:257 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:257 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:257 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:257 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:35:257 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:35:257 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:257 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:257 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:257 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:35:257 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:257 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:257 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:258 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7158749=sceKernelGetSystemTimeWide()
16:35:258 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:258 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:258 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:258 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:258 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 428
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3998us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:258 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 429
16:35:258 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:291 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 429
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:291 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:291 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:291 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:291 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:291 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 430
16:35:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +70us
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:291 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:291 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:291 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:291 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:291 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:35:291 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:35:291 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:291 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:291 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:291 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:35:291 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:291 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:291 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:291 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7192127=sceKernelGetSystemTimeWide()
16:35:291 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:291 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:291 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +135us
16:35:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:292 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:292 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:292 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:292 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +90us
16:35:292 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 430
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5462us
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:292 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:292 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:292 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 431
16:35:292 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:324 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 431
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:324 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:324 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:324 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:324 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:324 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:324 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 432
16:35:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4159us
16:35:324 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:324 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:324 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:324 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:324 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:324 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:324 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:35:324 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cad4)
16:35:324 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:324 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:324 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:325 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cadc)
16:35:325 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:325 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:325 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7225504=sceKernelGetSystemTimeWide()
16:35:325 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:325 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:325 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:325 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:325 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 432
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1146us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:325 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:325 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:325 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:325 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 433
16:35:325 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:358 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 433
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:358 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 434
16:35:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2680us
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:358 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:358 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:358 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:358 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:358 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:35:358 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:35:358 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:358 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:358 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:358 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:35:358 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:358 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:359 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7258882=sceKernelGetSystemTimeWide()
16:35:359 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:359 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:359 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:359 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 434
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2624us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:359 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:359 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:359 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:359 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 435
16:35:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:391 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 435
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:391 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:391 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:391 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:391 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:391 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:391 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 436
16:35:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1201us
16:35:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:391 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:391 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:391 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:391 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:391 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:391 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:35:391 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cad4)
16:35:391 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:391 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:391 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:391 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cadc)
16:35:392 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:392 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:392 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7292259=sceKernelGetSystemTimeWide()
16:35:392 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:392 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:392 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:392 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:392 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 436
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4104us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:392 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 437
16:35:392 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:424 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 437
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:424 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:424 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:424 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 438
16:35:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5532us
16:35:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:424 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:424 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b0fb0->088ef540, audio drain) +27us
16:35:424 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:424 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b0fb0, sas core) +8us
16:35:424 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:424 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:424 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:35:424 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:35:424 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:424 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:424 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:424 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:35:424 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +24us
16:35:424 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:424 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7325658=sceKernelGetSystemTimeWide()
16:35:424 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:425 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:425 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:35:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:425 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 438
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5560us
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:425 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 439
16:35:425 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:458 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 439
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:458 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:458 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:458 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:458 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:458 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:458 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 440
16:35:458 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4046us
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:458 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:458 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:458 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:458 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:458 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:458 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:35:458 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cad4)
16:35:458 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:458 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:458 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:458 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cadc)
16:35:458 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:458 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:458 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:458 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7359014=sceKernelGetSystemTimeWide()
16:35:459 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:459 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:459 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:459 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:459 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 440
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1258us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:459 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:459 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:459 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:459 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 441
16:35:459 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:491 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 441
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:491 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:491 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:491 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:491 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:491 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:491 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 442
16:35:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2567us
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:491 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:491 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:491 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:491 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:491 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:35:491 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:35:491 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:491 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:491 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:491 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:35:491 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:491 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:491 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:492 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7392392=sceKernelGetSystemTimeWide()
16:35:492 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:492 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:492 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:492 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:492 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 442
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2736us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:492 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:492 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:492 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:492 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:492 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:492 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:492 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:492 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:492 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:492 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:492 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 443
16:35:492 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:524 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 443
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:524 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:524 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:524 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:524 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:524 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:524 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 444
16:35:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1088us
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:524 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:524 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:524 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:524 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:524 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:35:524 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cad4)
16:35:524 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:524 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:524 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:524 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cadc)
16:35:524 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:524 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:524 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:524 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:524 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7425769=sceKernelGetSystemTimeWide()
16:35:524 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:524 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:524 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:525 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:525 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:525 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:525 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 444
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4216us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:525 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:525 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:525 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:525 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:525 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:525 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 445
16:35:525 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:558 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 445
16:35:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:558 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:558 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:558 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:558 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:558 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:558 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:558 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 446
16:35:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5418us
16:35:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:558 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:558 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:558 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:558 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:558 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:35:558 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:35:558 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:558 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:558 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:558 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:35:558 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:558 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:558 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:558 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7459147=sceKernelGetSystemTimeWide()
16:35:558 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:558 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:558 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088ef540, audio drain) +114us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:559 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6a50, sas core) +8us
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:559 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:559 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:559 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +112us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +127us
16:35:559 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:559 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:559 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 446
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5552us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:559 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:559 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:559 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:559 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:559 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:559 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:559 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:559 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 447
16:35:559 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:591 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 447
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:591 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:591 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:591 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:591 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:591 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:591 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 448
16:35:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3933us
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:591 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:591 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:591 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:591 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:591 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:35:591 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cad4)
16:35:591 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:591 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:591 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:591 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cadc)
16:35:591 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:591 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:591 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7492524=sceKernelGetSystemTimeWide()
16:35:592 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:592 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:592 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:592 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:592 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 448
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1372us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:592 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:592 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:592 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:592 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:592 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:592 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:592 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:592 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:592 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:592 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:592 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 449
16:35:592 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:624 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 449
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:624 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:624 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:624 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:624 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 450
16:35:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2454us
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:624 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:624 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:624 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:624 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:624 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:35:624 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:35:624 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:624 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:624 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:624 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:35:624 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:624 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:624 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:624 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:625 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7525902=sceKernelGetSystemTimeWide()
16:35:625 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:625 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:625 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:625 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:625 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 450
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2850us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:625 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:625 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:625 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:625 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:625 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:625 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:625 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:625 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:625 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:625 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:625 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 451
16:35:625 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:658 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 451
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:658 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:658 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:658 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:658 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:658 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:658 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 452
16:35:658 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +975us
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:658 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:658 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:658 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:658 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:658 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:658 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:35:658 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cad4)
16:35:658 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:658 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:658 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:658 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cadc)
16:35:658 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:658 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:658 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:659 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7559279=sceKernelGetSystemTimeWide()
16:35:659 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:659 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:659 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:659 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:659 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 452
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4329us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:659 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:659 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:659 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:659 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:659 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:659 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:659 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:659 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:659 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:659 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:659 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 453
16:35:659 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:691 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 453
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:691 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:691 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:691 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 454
16:35:691 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5305us
16:35:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:691 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:691 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:691 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:691 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:691 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:691 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:35:691 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:35:691 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:691 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:691 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:691 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:35:691 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:691 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:691 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:691 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:691 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7592657=sceKernelGetSystemTimeWide()
16:35:691 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:691 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:691 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 08804ab8->088ef540, audio drain) +214us
16:35:691 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:691 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:692 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->08804ab8, sas core) +8us
16:35:692 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +12us
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +227us
16:35:692 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:692 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:692 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 454
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5564us
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:692 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:692 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:692 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:692 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:692 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:692 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:692 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:692 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 455
16:35:692 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:725 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 455
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:725 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:725 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:725 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:725 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:725 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:725 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 456
16:35:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3820us
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:725 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:725 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:725 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:725 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:725 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:35:725 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cad4)
16:35:725 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:725 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:725 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:725 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cadc)
16:35:725 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:725 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:725 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:726 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7626034=sceKernelGetSystemTimeWide()
16:35:726 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:726 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:726 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:726 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:726 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 456
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1485us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:726 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:726 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:726 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:726 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:726 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:726 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:726 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:726 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:726 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:726 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:726 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 457
16:35:726 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:758 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 457
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:758 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:758 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:758 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:758 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:758 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:758 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 458
16:35:758 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2341us
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:758 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:758 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:758 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:758 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:758 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:758 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:35:758 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:35:758 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:758 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:758 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:758 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:35:758 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:758 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:758 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:758 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7659412=sceKernelGetSystemTimeWide()
16:35:759 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:759 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:759 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:759 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:759 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 458
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2963us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:759 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:759 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:759 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:759 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:759 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:759 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:759 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:759 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:759 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:759 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:759 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 459
16:35:759 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:791 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 459
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:791 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:791 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:791 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:791 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:791 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:791 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 460
16:35:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +862us
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:791 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:791 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:791 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:791 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:791 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:35:791 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:35:791 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:791 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:791 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:791 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:35:791 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:791 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:791 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:791 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:791 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7692789=sceKernelGetSystemTimeWide()
16:35:791 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:792 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:792 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:792 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:792 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 460
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4443us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:792 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:792 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:792 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:792 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:792 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:792 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:792 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:792 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:792 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:792 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:792 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 461
16:35:792 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:825 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 461
16:35:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:825 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:825 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:825 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:825 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:825 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:825 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:825 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 462
16:35:825 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5192us
16:35:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:825 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:825 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:825 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:825 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:825 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:825 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:35:825 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:35:825 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:825 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:825 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:825 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:35:825 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:825 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:825 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:825 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7726167=sceKernelGetSystemTimeWide()
16:35:825 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:825 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:826 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:826 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:826 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +111us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:826 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:826 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:826 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:826 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 462
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:826 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:826 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:826 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:826 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:826 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:826 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:826 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:826 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 463
16:35:826 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:858 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 463
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:858 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:858 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:858 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:858 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:858 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:858 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 464
16:35:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3713us
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:858 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:858 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:858 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:858 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:858 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:35:858 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:35:858 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:858 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:858 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:858 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:35:858 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:858 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:858 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:858 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7759543=sceKernelGetSystemTimeWide()
16:35:859 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:859 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:859 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:859 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:859 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 464
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1591us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:859 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:859 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:859 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:859 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:859 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:859 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:859 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:859 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:859 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:859 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:859 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 465
16:35:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:891 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 465
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:891 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:891 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:891 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:891 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:891 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:891 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 466
16:35:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2234us
16:35:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:891 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:891 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:891 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:891 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:891 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:891 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:35:891 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:35:891 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:891 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:891 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:891 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:35:891 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:892 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:892 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:892 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7792922=sceKernelGetSystemTimeWide()
16:35:892 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:892 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:892 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:892 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 466
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3069us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:892 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:892 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:892 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:892 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:892 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:892 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:892 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:892 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:892 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:892 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 467
16:35:892 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:925 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 467
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:925 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 468
16:35:925 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +755us
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:925 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:925 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:925 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:925 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:925 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:925 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:35:925 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:35:925 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:925 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:925 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:925 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:35:925 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:925 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:925 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:925 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7826298=sceKernelGetSystemTimeWide()
16:35:925 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:925 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:926 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:926 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:926 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:926 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 468
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4549us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:926 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:926 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:926 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:926 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:926 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:926 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:926 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:926 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:926 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:926 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:926 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 469
16:35:926 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:35:958 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 469
16:35:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:958 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:958 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:958 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:958 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:958 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:958 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:958 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 470
16:35:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5086us
16:35:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:958 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:35:958 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:958 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:958 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:958 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:35:958 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:35:958 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:958 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:958 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:35:958 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:35:958 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:35:958 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:958 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:958 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7859677=sceKernelGetSystemTimeWide()
16:35:958 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:958 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:958 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:959 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:959 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:959 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +218us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:959 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:959 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:959 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:959 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 470
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:959 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:959 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:959 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:959 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:959 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:959 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:959 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:959 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 471
16:35:959 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:35:992 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 471
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:992 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:992 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:992 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:992 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:992 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:992 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:992 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:992 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:992 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:992 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:992 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 472
16:35:992 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3607us
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:35:992 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:35:992 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:35:992 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:35:992 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:35:992 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:35:992 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:35:992 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:35:992 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:35:992 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:35:992 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:35:992 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:35:992 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:35:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:35:992 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:35:993 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:35:993 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7893053=sceKernelGetSystemTimeWide()
16:35:993 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:35:993 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:35:993 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:35:993 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:35:993 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 472
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1698us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:993 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:993 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:993 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:993 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:993 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:993 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:35:993 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:35:993 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:35:993 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:35:993 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:35:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:35:993 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 473
16:35:993 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:025 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 473
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:025 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:025 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:025 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:025 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 474
16:36:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2128us
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:025 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:025 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:025 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:025 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:025 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:36:025 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:36:025 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:025 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:025 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:025 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:36:025 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:025 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:025 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7926432=sceKernelGetSystemTimeWide()
16:36:026 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:026 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:026 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:026 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:026 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 474
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3176us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:026 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:026 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:026 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:026 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:026 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:026 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:026 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:026 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:026 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:026 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:026 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 475
16:36:026 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:058 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 475
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:058 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:058 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:058 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:058 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:058 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:058 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 476
16:36:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +649us
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:058 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:058 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:058 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:058 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:058 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:36:058 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:36:058 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:058 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:058 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:058 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:36:058 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:058 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:058 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:058 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:058 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7959808=sceKernelGetSystemTimeWide()
16:36:058 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:058 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:058 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:059 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:059 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:059 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:059 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 476
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4655us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:059 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:059 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:059 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:059 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:059 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:059 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:059 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:059 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:059 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 477
16:36:059 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:092 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:092 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 477
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:092 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:092 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:092 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:092 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:092 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 478
16:36:092 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4979us
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:092 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:092 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:092 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:092 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:092 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:092 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:36:092 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:36:092 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:092 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:092 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:092 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:36:092 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:092 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:093 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:093 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 7993187=sceKernelGetSystemTimeWide()
16:36:093 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:093 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:093 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:093 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +324us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:093 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:093 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 478
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:093 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:093 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:093 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:093 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:093 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:093 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:093 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:093 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:093 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:093 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 479
16:36:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:125 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 479
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:125 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:125 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:125 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:125 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:125 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:125 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 480
16:36:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3500us
16:36:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:125 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:125 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:125 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:126 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:126 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:126 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:36:126 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:36:126 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:126 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:126 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:126 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:36:126 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:126 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:126 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:126 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8026563=sceKernelGetSystemTimeWide()
16:36:126 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:126 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:126 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:126 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:126 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 480
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1804us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:126 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:126 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:126 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:126 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:126 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:126 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:126 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:126 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:126 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:126 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:126 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 481
16:36:126 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:158 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 481
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:158 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:158 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:158 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:158 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:158 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:158 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 482
16:36:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2021us
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:158 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:158 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:158 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:158 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:158 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:36:158 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:36:158 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:158 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:158 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:158 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:36:158 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:158 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:158 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:158 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8059942=sceKernelGetSystemTimeWide()
16:36:159 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:159 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:159 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:159 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:159 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 482
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3282us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:159 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:159 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:159 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:159 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:159 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:159 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:159 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:159 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:159 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:159 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:159 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 483
16:36:159 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:192 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 483
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:192 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:192 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:192 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:192 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:192 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:192 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 484
16:36:192 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +542us
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:192 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:192 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:192 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:192 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:192 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:192 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:36:192 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:36:192 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:192 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:192 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:192 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:36:192 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:192 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:192 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:192 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8093318=sceKernelGetSystemTimeWide()
16:36:193 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:193 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:193 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:193 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:193 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 484
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4762us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:193 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:193 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:193 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:193 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:193 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:193 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:193 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:193 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:193 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 485
16:36:193 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:225 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:225 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 485
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:225 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:225 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:225 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:225 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:225 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 486
16:36:225 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4873us
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:225 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:225 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:225 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:225 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:225 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:225 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:36:225 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:36:225 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:225 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:225 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:225 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:36:225 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:225 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:225 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:225 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8126697=sceKernelGetSystemTimeWide()
16:36:226 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:226 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:226 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:226 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +431us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:226 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:226 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 486
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:226 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:226 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:226 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:226 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:226 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:226 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:226 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:226 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:226 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:226 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 487
16:36:226 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:258 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 487
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:258 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:258 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:258 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:258 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 488
16:36:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3394us
16:36:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:258 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:258 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:258 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:258 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:258 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:258 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:36:258 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:36:258 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:258 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:259 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:259 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:36:259 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:259 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:259 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:259 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8160073=sceKernelGetSystemTimeWide()
16:36:259 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:259 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:259 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:259 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:259 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 488
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1910us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:259 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:259 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:259 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:259 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:259 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:259 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:259 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:259 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:259 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:259 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:259 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 489
16:36:259 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:292 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 489
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:292 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:292 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:292 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:292 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:292 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:292 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 490
16:36:292 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1915us
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:292 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:292 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:292 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:292 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:292 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:292 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:36:292 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:36:292 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:292 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:292 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:292 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:36:292 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:292 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:292 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:292 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8193452=sceKernelGetSystemTimeWide()
16:36:293 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:293 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:293 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:293 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:293 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 490
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3388us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:293 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:293 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:293 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:293 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:293 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:293 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:293 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:293 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:293 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:293 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:293 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 491
16:36:293 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:325 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 491
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:325 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:325 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:325 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:325 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:325 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:325 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 492
16:36:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +436us
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:325 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:325 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:325 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:325 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:325 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:36:325 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:36:325 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:325 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:325 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:325 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:36:325 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:325 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:325 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:325 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8226828=sceKernelGetSystemTimeWide()
16:36:325 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:325 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:326 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:326 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:326 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:326 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 492
16:36:326 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4868us
16:36:326 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:326 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:326 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:326 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:326 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:326 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:326 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:326 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:326 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:326 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:326 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:326 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 493
16:36:326 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:358 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 493
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:358 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:358 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:358 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:358 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 494
16:36:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4766us
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:358 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:358 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:358 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:358 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:358 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:36:358 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:36:358 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:358 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:358 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:358 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:36:358 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:358 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:358 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:358 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8260207=sceKernelGetSystemTimeWide()
16:36:359 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:359 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:359 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:359 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:359 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 494
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +537us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:359 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:359 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:359 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:359 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:359 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:359 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 495
16:36:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:392 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 495
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:392 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 496
16:36:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3288us
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:392 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:392 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:392 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:392 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:392 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:36:392 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:36:392 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:392 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:392 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:392 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:36:392 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:392 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:392 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:393 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8293583=sceKernelGetSystemTimeWide()
16:36:393 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:393 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:393 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:393 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +214us
16:36:393 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 496
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2017us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:393 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:393 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:393 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:393 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:393 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:393 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:393 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:393 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:393 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:393 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:393 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 497
16:36:393 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:425 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 497
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:425 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 498
16:36:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1809us
16:36:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:426 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:426 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:426 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:426 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:426 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:426 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:36:426 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:36:426 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:426 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:426 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:426 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:36:426 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:426 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:426 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8326961=sceKernelGetSystemTimeWide()
16:36:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8326963=sceKernelGetSystemTimeWide()
16:36:426 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:426 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:426 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +202us
16:36:426 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 498
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3507us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:426 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:426 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:426 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:426 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:426 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:426 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:426 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:426 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:426 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:426 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:426 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 499
16:36:426 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:459 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 499
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:459 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:459 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:459 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:459 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:459 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:459 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 500
16:36:459 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +330us
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:459 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:459 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:459 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:459 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:459 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:459 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:36:459 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:36:459 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:459 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:459 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:459 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:36:459 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:459 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:459 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:460 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Loading (276->302, pc: 088c1f30->08804224, thread woken up) +30us
16:36:460 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:460 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:460 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:36:460 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:36:460 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:460 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:36:460 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +21us
16:36:460 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:460 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:36:461 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:461 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:461 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:461 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:461 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:461 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->088c1f30, vblank start waited) +244us
16:36:461 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:461 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:461 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:461 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:461 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:462 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:463 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +215us
16:36:463 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 500
16:36:463 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4678us
16:36:463 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:463 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:463 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:463 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:463 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:463 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:463 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:463 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:463 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:463 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:463 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:463 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 501
16:36:463 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +5405us
16:36:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +5us
16:36:463 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:492 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-5us
16:36:492 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:36:492 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:492 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:492 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:492 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:36:492 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:36:492 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:492 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:492 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:493 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:36:493 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +21us
16:36:493 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:493 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:36:493 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:493 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:493 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:493 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:493 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:493 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +122us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 08804aec->088ef540, audio drain) +12us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:493 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:493 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->08804aec, sas core) +8us
16:36:493 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:493 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:493 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +94us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +145us
16:36:493 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:493 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:493 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 501
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5563us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:493 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:493 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:493 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:493 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:493 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:493 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:493 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:493 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 502
16:36:493 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +4664us
16:36:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +5us
16:36:493 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:509 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-5us
16:36:509 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:36:509 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:509 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:509 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:509 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:36:509 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:36:509 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:509 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:509 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:509 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:36:509 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:36:509 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +21us
16:36:509 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:509 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:36:509 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:509 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:509 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:509 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:509 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:509 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +122us
16:36:509 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:510 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf4a0_size0x220, sector 0000f4a0, size 00000220
16:36:510 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf4a0_size0x220, 00000001, 00000000)
16:36:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +96us
16:36:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:510 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b93d40, 220): deferring result
16:36:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:510 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:510 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf4b0_size0x1a0, sector 0000f4b0, size 000001a0
16:36:510 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf4b0_size0x1a0, 00000001, 00000000)
16:36:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +48us
16:36:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:510 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b93f80, 1a0): deferring result
16:36:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:510 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 502
16:36:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:510 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +93us
16:36:510 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088af62c, sas core) +8us
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:510 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:510 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x105f0_size0x1bab8, sector 000105f0, size 0001bab8
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x105f0_size0x1bab8, 00000001, 00000000)
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +76us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b941e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +63us
16:36:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:511 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +35us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b949e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b951e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b959e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b961e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b969e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b971e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b979e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b981e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b989e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b991e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:511 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b999e0, 800): deferring result
16:36:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:511 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9a1e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9a9e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9b1e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9b9e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9c1e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9c9e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9d1e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9d9e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9e1e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9e9e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9f1e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08b9f9e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba01e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:512 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba09e0, 800): deferring result
16:36:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:512 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba11e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba19e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba21e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba29e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba31e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba39e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba41e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba49e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba51e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba59e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba61e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba69e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba71e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:513 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba79e0, 800): deferring result
16:36:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:513 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba81e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba89e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba91e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ba99e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baa1e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baa9e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bab1e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bab9e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bac1e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bac9e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bad1e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bad9e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bae1e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:514 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:514 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bae9e0, 800): deferring result
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +11us
16:36:514 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +79us
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baf1e0, 800): deferring result
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08baf9e0, 2b8): deferring result
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +48us
16:36:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +50us
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10630_size0xe938, sector 00010630, size 0000e938
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10630_size0xe938, 00000001, 00000000)
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +228us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb01c0, 800): deferring result
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb09c0, 800): deferring result
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:515 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb11c0, 800): deferring result
16:36:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:515 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb19c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb21c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb29c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb31c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb39c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb41c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb49c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb51c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb59c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb61c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb69c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb71c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb79c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb81c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb89c0, 800): deferring result
16:36:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:516 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:516 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb91c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bb99c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bba1c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bba9c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbb1c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbb9c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbc1c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbc9c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbd1c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbd9c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbe1c0, 800): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:517 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbe9c0, 138): deferring result
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:517 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:518 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:36:518 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:518 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:518 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:518 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10660_size0x9b38, sector 00010660, size 00009b38
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10660_size0x9b38, 00000001, 00000000)
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +224us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4b400, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4bc00, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4c400, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4cc00, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4d400, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4dc00, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4e400, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4ec00, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:518 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:518 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4f400, 800): deferring result
16:36:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e4fc00, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e50400, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e50c00, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e51400, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e51c00, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +96us
16:36:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088af778, sas core) +8us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e52400, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +12us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e52c00, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e53400, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +15us
16:36:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +83us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e53c00, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e54400, 800): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:519 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e54c00, 338): deferring result
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:519 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10680_size0x1f8, sector 00010680, size 000001f8
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10680_size0x1f8, 00000001, 00000000)
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +147us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbf840, 1f8): deferring result
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10690_size0x1378, sector 00010690, size 00001378
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0x10690_size0x1378, 00000001, 00000000)
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +104us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bbfca0, 800): deferring result
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc04a0, 800): deferring result
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:520 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc0ca0, 378): deferring result
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:36:520 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:36:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:520 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:521 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:521 user_main    D[IO]: HLE\sceIo.cpp:1696 4=sceIoOpenAsync(DISC0:/PSP_GAME/USRDIR/DATA/SOUND/BGM_TTL.AT3, 00000001, 00000000)
16:36:522 user_main    D[IO]: HLE\sceIo.cpp:1841 4 = sceIoPollAsync(4, 0bfff5d8): not ready
16:36:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +1617us
16:36:522 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 503
16:36:522 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +729us
16:36:522 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +5us
16:36:522 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:525 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-5us
16:36:525 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:36:525 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:525 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:525 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:525 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:36:525 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:36:525 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:525 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:525 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:525 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:36:525 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:36:525 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +21us
16:36:525 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:525 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:36:525 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:525 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:525 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:526 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:526 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +122us
16:36:526 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8410698=sceKernelGetSystemTimeWide()
16:36:526 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:526 user_main    D[IO]: HLE\sceIo.cpp:1844 4 = sceIoPollAsync(4, 0bfff5d8)
16:36:526 user_main    D[IO]: HLE\sceIo.cpp:829 sceIoReadAsync(4, 08e5e940, 40000): deferring result
16:36:526 user_main    D[IO]: HLE\sceIo.cpp:1841 4 = sceIoPollAsync(4, 0bfff5d8): not ready
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:526 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:527 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:527 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:527 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088c1d74, vblank start multi waited) +472us
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:527 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10650_size0x258, sector 00010650, size 00000258
16:36:527 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10650_size0x258, 00000001, 00000000)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +35us
16:36:527 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 503
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:527 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:36:527 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:36:527 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec6ba0, 258): deferring result
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:36:527 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:527 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +1us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +569us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:527 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:527 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:527 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:527 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:527 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:527 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:527 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:527 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:527 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:528 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:528 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 504
16:36:528 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +3196us
16:36:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +5us
16:36:528 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:542 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-5us
16:36:542 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:36:542 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 08804224->08000000, thread slept) +13us
16:36:542 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 504
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2349us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:542 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:542 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:542 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:542 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:542 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:542 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:542 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:542 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:542 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:542 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:542 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 505
16:36:542 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2462us
16:36:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:559 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:559 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:559 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:559 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:559 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:559 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:36:559 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:36:559 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:559 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:559 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:562 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:36:562 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:562 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:562 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:562 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:562 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:562 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:562 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:562 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:562 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443851=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443866=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443882=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443898=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443914=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443930=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443946=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443962=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443978=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8443993=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444009=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444025=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444041=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444057=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444073=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444089=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444105=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444121=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444136=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444152=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444168=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444184=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444200=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444216=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444232=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444248=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444263=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444279=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444295=sceKernelGetSystemTimeWide()
16:36:562 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444311=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444327=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444343=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444359=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444375=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444391=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444406=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444422=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444438=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444454=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444470=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444481=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8444483=sceKernelGetSystemTimeWide()
16:36:563 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 505
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:563 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:564 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:564 user_main    D[IO]: HLE\sceIo.cpp:1844 262144 = sceIoPollAsync(4, 0bfff5d8)
16:36:564 user_main    I[ME]: HLE\sceAtrac.cpp:1304 0=sceAtracSetDataAndGetID(08e5e940, 00040000)
16:36:564 user_main    W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio
16:36:565 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFontThread (276->307, pc: 088b8f90->088c1d74, atrac set data) +827us
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfa0910)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 225, 0bfa0940)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 320, 0bfa0940)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41088, 0bfa0940)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:36:566 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:566 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:567 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:36:567 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfa0920)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> user_main (307->276, pc: 088be850->088b8f90, woke from hle delay) +100us
16:36:567 user_main    E[ME]: HLE\sceAtrac.cpp:939 sceAtracGetSecondBufferInfo(0, 0bfff53c, 0bfff540)
16:36:567 user_main    D[ME]: HLE\sceAtrac.cpp:958 sceAtracGetSoundSample(0, 0bfff530, 0bfff534, 0bfff538)
16:36:567 user_main    D[ME]: HLE\sceAtrac.cpp:1359 sceAtracSetLoopNum(0, -1)
16:36:567 user_main    D[ME]: HLE\sceAtrac.cpp:919 sceAtracGetRemainFrame(0, 08bc2458)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(294, 00000001)
16:36:567 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088bab8c->088bac94, event flag set) +2us
16:36:567 Stream Threa E[ME]: HLE\sceAtrac.cpp:632 WARNING: Remaining data in packet - we currently only decode one frame/packet
16:36:567 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ea69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[232])
16:36:567 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088bab8c, atrac decode data) +12us
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:567 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:567 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:567 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:567 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFontThread (276->307, pc: 08804acc->088be850, vblank start multi waited) +651us
16:36:567 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 225, 0bfa0950)
16:36:567 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 320, 0bfa0950)
16:36:568 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41088, 0bfa0950)
16:36:568 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:36:568 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:36:568 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:36:568 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> idle0 (307->272, pc: 088c1d74->08000000, thread slept) +393us
16:36:568 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1069us
16:36:568 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:568 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:568 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:568 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +176us
16:36:568 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:568 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ea89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[231])
16:36:568 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:568 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +63us
16:36:568 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:568 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:568 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:568 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2235us
16:36:568 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:569 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eaa9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[230])
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:569 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eac9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[229])
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:569 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1023us
16:36:569 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:569 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:569 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:569 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:569 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1026us
16:36:569 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:36:569 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:569 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[228])
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:569 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[227])
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:569 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2231us
16:36:569 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:569 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +59us
16:36:569 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:570 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[226])
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:570 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +179us
16:36:570 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:570 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:570 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 506
16:36:570 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2118us
16:36:570 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:570 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[225])
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:570 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 506
16:36:570 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:570 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:36:570 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:36:570 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1139us
16:36:570 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:570 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:570 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:570 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:570 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:570 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:570 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:570 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:570 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:571 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:571 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:571 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:571 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:571 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:571 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:571 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:571 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:571 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:571 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 507
16:36:571 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +983us
16:36:571 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:591 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:591 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:591 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:591 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:591 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:591 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:36:591 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:36:591 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:591 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:591 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:591 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:36:591 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:592 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:36:592 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:592 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:592 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477188=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477190=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477192=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477194=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477196=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477198=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477200=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477202=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477204=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477206=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477208=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477210=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477212=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477214=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477216=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477218=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477220=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477222=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477224=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477226=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477228=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477230=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477232=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477234=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477236=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477238=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477240=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477242=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477244=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477246=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477248=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477251=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477253=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477255=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477257=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477259=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477261=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477263=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477265=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477267=sceKernelGetSystemTimeWide()
16:36:592 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8477269=sceKernelGetSystemTimeWide()
16:36:593 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:593 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 507
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:593 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:593 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:593 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +821us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3714us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:593 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:593 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:593 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:593 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:593 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:593 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:593 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:593 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:594 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:594 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:594 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 508
16:36:594 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:609 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 508
16:36:609 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:609 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:609 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:609 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:609 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:609 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:609 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:609 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:609 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:609 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:609 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:609 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:609 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 509
16:36:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5313us
16:36:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:609 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:609 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:609 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:609 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:609 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:609 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:36:609 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:36:609 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:609 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:609 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:610 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:610 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:36:610 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:610 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:610 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510564=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510566=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510568=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510570=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510572=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510575=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510577=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510579=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510581=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510583=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510585=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510587=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510589=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510591=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510593=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510595=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510597=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510599=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510601=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510603=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510605=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510607=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510609=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510611=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510613=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510615=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510617=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510619=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510621=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510623=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510625=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510627=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510629=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510631=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510633=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510635=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510637=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510639=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510641=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510643=sceKernelGetSystemTimeWide()
16:36:610 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8510646=sceKernelGetSystemTimeWide()
16:36:611 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6ef0->088ef540, audio drain) +206us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6ef0, sas core) +8us
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7320->088edf48, woke from hle delay) +241us
16:36:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:611 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7320, blocking audio) +1us
16:36:611 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 509
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:611 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:611 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:611 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +395us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5169us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:611 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:611 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:611 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 510
16:36:611 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:642 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 510
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:642 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:642 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:642 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:642 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:642 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:642 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:642 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:642 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:642 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:642 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:642 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 511
16:36:642 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3828us
16:36:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:642 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:642 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:642 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:642 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:642 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:642 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:36:642 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:36:642 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:642 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:642 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:643 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:643 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:36:643 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:643 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:643 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543943=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543945=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543947=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543949=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543951=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543953=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543955=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543957=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543959=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543961=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543963=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543965=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543967=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543969=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543971=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543973=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543975=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543977=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543979=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543981=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543983=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543985=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543987=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543989=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543991=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543993=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543995=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543997=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8543999=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544001=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544003=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544005=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544007=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544010=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544012=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544014=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544016=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544018=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544020=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544022=sceKernelGetSystemTimeWide()
16:36:643 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8544024=sceKernelGetSystemTimeWide()
16:36:644 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:644 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 511
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:644 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:644 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +819us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +872us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:644 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:644 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:644 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:644 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 512
16:36:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:676 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 512
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:676 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:676 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:676 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:676 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 513
16:36:676 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2349us
16:36:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:676 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:676 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:676 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:676 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:676 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:676 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:36:676 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:36:676 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:676 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:676 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:677 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:677 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:36:677 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:677 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:677 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577319=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577321=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577323=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577325=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577327=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577329=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577331=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577334=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577336=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577338=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577340=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577342=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577344=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577346=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577348=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577350=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577352=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577354=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577356=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577358=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577360=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577362=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577364=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577366=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577368=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577370=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577372=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577374=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577376=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577378=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577380=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577382=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577384=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577386=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577388=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577390=sceKernelGetSystemTimeWide()
16:36:677 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577392=sceKernelGetSystemTimeWide()
16:36:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577394=sceKernelGetSystemTimeWide()
16:36:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577396=sceKernelGetSystemTimeWide()
16:36:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577398=sceKernelGetSystemTimeWide()
16:36:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8577401=sceKernelGetSystemTimeWide()
16:36:678 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:678 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 513
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:678 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:678 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:678 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +819us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2351us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:678 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:678 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:678 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:678 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 514
16:36:678 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:709 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 514
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:709 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:709 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:709 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:709 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:709 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:709 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:709 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:709 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:709 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:709 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:709 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 515
16:36:709 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +870us
16:36:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:709 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:709 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:709 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:709 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:709 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:709 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:36:709 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:36:709 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:709 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:709 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:710 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:710 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:36:710 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:710 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:710 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610698=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610700=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610702=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610704=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610706=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610708=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610710=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610712=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610714=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610716=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610718=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610720=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610722=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610724=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610726=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610728=sceKernelGetSystemTimeWide()
16:36:710 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610730=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610732=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610734=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610736=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610738=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610740=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610742=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610744=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610746=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610748=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610750=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610752=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610754=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610756=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610758=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610760=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610762=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610764=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610766=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610769=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610771=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610773=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610775=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610777=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8610779=sceKernelGetSystemTimeWide()
16:36:711 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:711 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 515
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:711 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:711 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:711 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +819us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3829us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:711 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:711 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:712 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 516
16:36:712 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:742 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 516
16:36:742 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:742 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:742 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:742 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:742 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:742 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:742 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:36:742 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:742 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[224])
16:36:742 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:36:742 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:742 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:36:742 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:742 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:742 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:742 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:36:742 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:743 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[223])
16:36:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:743 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:743 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:743 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[222])
16:36:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:743 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 517
16:36:743 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +844us
16:36:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:743 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:743 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:743 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:743 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:743 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:743 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:36:743 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:36:743 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:743 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:743 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:743 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:36:743 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:744 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:36:744 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:744 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:744 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644074=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644076=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644078=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644080=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644082=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644084=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644086=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644088=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644090=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644093=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644095=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644097=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644099=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644101=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644103=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644105=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644107=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644109=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644111=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644113=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644115=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644117=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644119=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644121=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644123=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644125=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644127=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644129=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644131=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644133=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644135=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644137=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644139=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644141=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644143=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644145=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644147=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644149=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644151=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644153=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8644156=sceKernelGetSystemTimeWide()
16:36:744 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088ef540, audio drain) +319us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:745 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e53f8, sas core) +8us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7318->088edf48, woke from hle delay) +241us
16:36:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:745 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7318, blocking audio) +1us
16:36:745 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 517
16:36:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:745 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:745 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +281us
16:36:745 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +563us
16:36:745 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:745 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[221])
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:745 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:745 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:36:745 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2380us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:745 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 518
16:36:745 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:776 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 518
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:776 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:776 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:776 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:776 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:776 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:776 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:776 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:776 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:776 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:776 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:776 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 519
16:36:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3715us
16:36:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:776 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:776 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:776 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:776 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:776 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:776 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:36:776 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:36:776 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:776 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:776 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:777 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:36:777 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:777 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:36:777 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:777 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677453=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677455=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677457=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677459=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677461=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677463=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677465=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677467=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677469=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677471=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677473=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677475=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677477=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677479=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677481=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677483=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677485=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677487=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677489=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677491=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677493=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677495=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677497=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677499=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677501=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677503=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677505=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677507=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677509=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677511=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677513=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677515=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677517=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677519=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677521=sceKernelGetSystemTimeWide()
16:36:777 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677523=sceKernelGetSystemTimeWide()
16:36:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677525=sceKernelGetSystemTimeWide()
16:36:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677528=sceKernelGetSystemTimeWide()
16:36:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677530=sceKernelGetSystemTimeWide()
16:36:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677532=sceKernelGetSystemTimeWide()
16:36:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8677534=sceKernelGetSystemTimeWide()
16:36:778 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:778 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 519
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:778 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:778 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +985us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:778 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:778 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:778 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:778 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 520
16:36:778 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:809 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 520
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:809 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:809 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:809 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:809 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:809 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:809 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:809 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:809 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:809 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:809 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:809 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 521
16:36:809 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2236us
16:36:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:809 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:809 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:809 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:809 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:809 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:809 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:36:809 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:36:809 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:809 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:809 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:810 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:810 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:36:810 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:810 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:810 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710829=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710831=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710833=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710835=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710837=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710839=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710841=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710843=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710845=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710847=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710849=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710852=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710854=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710856=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710858=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710860=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710862=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710864=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710866=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710868=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710870=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710872=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710874=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710876=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710878=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710880=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710882=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710884=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710886=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710888=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710890=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710892=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710894=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710896=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710898=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710900=sceKernelGetSystemTimeWide()
16:36:810 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710902=sceKernelGetSystemTimeWide()
16:36:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710904=sceKernelGetSystemTimeWide()
16:36:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710906=sceKernelGetSystemTimeWide()
16:36:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710908=sceKernelGetSystemTimeWide()
16:36:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8710911=sceKernelGetSystemTimeWide()
16:36:811 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:811 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 521
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:811 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:811 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2465us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:811 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:811 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:811 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:811 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 522
16:36:811 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:842 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 522
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:842 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:842 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:842 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:842 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:842 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:842 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:842 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:842 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:842 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:842 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:842 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 523
16:36:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +757us
16:36:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:842 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:842 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:842 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:842 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:842 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:842 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:36:842 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:36:842 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:842 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:842 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:843 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:843 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:36:843 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:843 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744208=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744210=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744212=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744214=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744216=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744218=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744220=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744222=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744224=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744226=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744228=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744230=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744232=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744234=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744236=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744238=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744240=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744242=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744244=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744246=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744248=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744250=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744252=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744254=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744256=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744258=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744260=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744262=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744264=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744266=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744268=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744270=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744272=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744274=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744276=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744278=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744280=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744282=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744284=sceKernelGetSystemTimeWide()
16:36:843 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744287=sceKernelGetSystemTimeWide()
16:36:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8744289=sceKernelGetSystemTimeWide()
16:36:844 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:844 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 523
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:844 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:844 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3943us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:844 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:844 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:844 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:844 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 524
16:36:844 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:876 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 524
16:36:876 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:876 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:876 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:876 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:876 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:876 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:876 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:876 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:876 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:876 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:876 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:876 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:876 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 525
16:36:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5087us
16:36:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:876 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:876 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:876 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:876 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:876 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:876 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:36:876 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:36:876 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:876 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:876 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:876 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:877 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:36:877 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:877 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777584=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777586=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777588=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777590=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777592=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777594=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777596=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777598=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777600=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777602=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777604=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777606=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777608=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777611=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777613=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777615=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777617=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777619=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777621=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777623=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777625=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777627=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777629=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777631=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777633=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777635=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777637=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777639=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777641=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777643=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777645=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777647=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777649=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777651=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777653=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777655=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777657=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777659=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777661=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777663=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8777666=sceKernelGetSystemTimeWide()
16:36:877 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7318->088ef540, audio drain) +433us
16:36:877 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7318, sas core) +8us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e6674->088edf48, woke from hle delay) +240us
16:36:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:878 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:878 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e6674, blocking audio) +1us
16:36:878 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 525
16:36:878 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:878 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:878 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:878 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:878 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:878 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:878 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +169us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5395us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:878 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:878 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:878 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 526
16:36:878 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:909 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 526
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:909 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:909 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:909 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:909 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:909 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:909 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:909 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:909 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:909 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:909 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:909 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 527
16:36:909 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3601us
16:36:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:909 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:909 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:909 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:909 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:909 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:909 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:36:909 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:36:909 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:909 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:909 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:910 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:910 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:36:910 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:910 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810963=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810965=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810967=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810969=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810971=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810973=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810975=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810977=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810979=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810981=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810983=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810985=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810987=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810989=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810991=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810993=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810995=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810997=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8810999=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811001=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811003=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811005=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811007=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811009=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811011=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811013=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811015=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811017=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811019=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811021=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811023=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811025=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811027=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811029=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811031=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811033=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811035=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811037=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811039=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811041=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8811044=sceKernelGetSystemTimeWide()
16:36:910 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:911 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 527
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:911 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:911 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:911 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1098us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:911 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:911 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:911 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:36:911 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:911 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[220])
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:36:911 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:36:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:912 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:36:912 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:912 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[219])
16:36:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:912 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 528
16:36:912 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:36:942 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 528
16:36:942 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:942 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:942 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[218])
16:36:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:942 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:36:942 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:942 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:942 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:942 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:942 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:942 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:36:942 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:36:942 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[217])
16:36:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:36:942 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:36:942 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:36:942 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:36:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:36:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:36:943 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:943 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:943 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:943 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:943 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 529
16:36:943 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2122us
16:36:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:943 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:943 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:36:943 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:943 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:943 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:943 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:36:943 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:36:943 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:943 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:943 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:36:943 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:36:943 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:944 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:36:944 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:36:944 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:944 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844339=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844341=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844343=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844345=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844347=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844349=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844351=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844353=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844355=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844357=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844359=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844361=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844363=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844365=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844367=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844370=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844372=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844374=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844376=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844378=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844380=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844382=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844384=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844386=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844388=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844390=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844392=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844394=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844396=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844398=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844400=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844402=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844404=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844406=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844408=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844410=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844412=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844414=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844416=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844418=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8844421=sceKernelGetSystemTimeWide()
16:36:944 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:944 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:945 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 529
16:36:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:945 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:945 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2578us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:945 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 530
16:36:945 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:36:976 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 530
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:976 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:976 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:976 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:976 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:976 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:976 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:976 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:976 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:976 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:976 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:976 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 531
16:36:976 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +643us
16:36:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:36:976 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:36:976 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:36:976 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:36:976 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:36:976 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:36:976 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:36:976 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:36:976 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:36:976 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:36:976 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:36:977 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:36:977 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:36:977 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:36:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:36:977 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:36:977 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877718=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877720=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877722=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877724=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877726=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877728=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877730=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877732=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877734=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877736=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877738=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877740=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877742=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877744=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877746=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877748=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877750=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877752=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877754=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877756=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877758=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877760=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877762=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877764=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877766=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877768=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877770=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877772=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877774=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877776=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877778=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877780=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877782=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877784=sceKernelGetSystemTimeWide()
16:36:977 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877786=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877788=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877790=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877792=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877794=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877796=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8877799=sceKernelGetSystemTimeWide()
16:36:978 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:36:978 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 531
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:36:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:36:978 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:36:978 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:36:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4056us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:978 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:36:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:36:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:36:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:36:978 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:36:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:36:978 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:36:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:36:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:36:978 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 532
16:36:978 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:009 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:009 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:009 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 532
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:009 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:009 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:009 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:009 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:009 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:009 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:009 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:009 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 533
16:37:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4974us
16:37:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:009 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:009 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:009 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:009 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:009 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:009 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:37:009 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:37:009 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:009 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:009 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:010 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:010 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:37:010 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:010 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:010 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911094=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911096=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911098=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911100=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911102=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911104=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911106=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911108=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911110=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911112=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911114=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911116=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911118=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911120=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911122=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911124=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911126=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911129=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911131=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911133=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911135=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911137=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911139=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911141=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911143=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911145=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911147=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911149=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911151=sceKernelGetSystemTimeWide()
16:37:010 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911153=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911155=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911157=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911159=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911161=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911163=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911165=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911167=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911169=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911171=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911173=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8911176=sceKernelGetSystemTimeWide()
16:37:011 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e67dc->088ef540, audio drain) +545us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e67dc, sas core) +8us
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:011 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 533
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088edf48, woke from hle delay) +240us
16:37:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:011 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e53f8, blocking audio) +1us
16:37:011 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:011 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:011 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +57us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5508us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:011 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:011 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:011 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 534
16:37:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:042 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 534
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:042 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:042 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:042 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:042 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:042 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:042 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:042 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:042 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:042 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:042 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:042 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 535
16:37:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3488us
16:37:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:042 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:042 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:042 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:042 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:042 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:042 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:37:042 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:37:042 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:042 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:042 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:043 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:043 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:37:043 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:043 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:043 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944472=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944474=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944495=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944497=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944499=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944501=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944503=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944505=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944508=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944510=sceKernelGetSystemTimeWide()
16:37:043 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944512=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944514=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944516=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944518=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944520=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944522=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944524=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944526=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944528=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944530=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944532=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944534=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944536=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944538=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944540=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944542=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944544=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944546=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944548=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944550=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944552=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944554=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944556=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944558=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944560=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944562=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944564=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944566=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944568=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944570=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944572=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8944575=sceKernelGetSystemTimeWide()
16:37:044 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:044 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 535
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:044 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:044 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:044 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +839us
16:37:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1190us
16:37:044 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:044 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:045 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:045 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:045 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:045 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:045 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 536
16:37:045 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:076 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 536
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:076 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:076 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:076 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:076 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:076 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:076 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:076 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:076 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:076 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:076 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:076 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 537
16:37:076 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2009us
16:37:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:076 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:076 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:076 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:076 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:076 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:076 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:37:076 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:37:076 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:076 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:076 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:077 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:077 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:37:077 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:077 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:077 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977849=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977851=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977872=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977874=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977876=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977878=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977880=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977882=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977884=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977886=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977888=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977890=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977892=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977894=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977896=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977898=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977900=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977902=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977904=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977906=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977908=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977910=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977912=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977914=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977916=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977918=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977920=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977922=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977924=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977926=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977928=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977930=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977932=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977934=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977936=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977938=sceKernelGetSystemTimeWide()
16:37:077 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977940=sceKernelGetSystemTimeWide()
16:37:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977942=sceKernelGetSystemTimeWide()
16:37:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977944=sceKernelGetSystemTimeWide()
16:37:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977946=sceKernelGetSystemTimeWide()
16:37:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977949=sceKernelGetSystemTimeWide()
16:37:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 8977951=sceKernelGetSystemTimeWide()
16:37:078 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:078 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 537
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:078 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:078 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:078 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +839us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2670us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:078 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:078 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:078 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:078 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 538
16:37:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:109 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 538
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:109 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:109 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:109 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:109 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:109 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:109 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:109 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:37:109 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:109 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[216])
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:109 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:37:109 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:109 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:109 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:109 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 539
16:37:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +512us
16:37:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:109 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:110 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:110 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:110 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:110 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:110 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:37:110 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:37:110 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:110 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:110 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:110 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:110 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:110 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:37:110 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:110 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:110 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011227=sceKernelGetSystemTimeWide()
16:37:110 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011229=sceKernelGetSystemTimeWide()
16:37:110 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011250=sceKernelGetSystemTimeWide()
16:37:110 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011252=sceKernelGetSystemTimeWide()
16:37:110 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011254=sceKernelGetSystemTimeWide()
16:37:110 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011256=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011258=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011260=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011262=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011264=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011266=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011268=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011270=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011272=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011274=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011276=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011278=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011280=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011282=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011284=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011286=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011288=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011290=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011292=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011294=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011296=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011299=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011301=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011303=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011305=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011307=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011309=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011311=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011313=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011315=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011317=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011319=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011321=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011323=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011325=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011327=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9011329=sceKernelGetSystemTimeWide()
16:37:111 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:111 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 539
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:111 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:111 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:111 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +839us
16:37:111 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +645us
16:37:111 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:112 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[215])
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:112 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:112 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:112 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[214])
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:112 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:37:112 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:112 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[213])
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:112 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:112 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:37:112 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:113 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 540
16:37:113 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:143 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:143 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:143 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 540
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:143 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:143 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:143 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:143 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:143 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:143 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:143 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:143 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 541
16:37:143 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4861us
16:37:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:143 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:143 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:143 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:143 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:143 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:143 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:37:143 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:37:143 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:143 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:143 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:144 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:144 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:144 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:37:144 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:144 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:144 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044604=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044606=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044627=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044629=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044631=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044633=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044635=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044637=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044639=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044641=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044643=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044645=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044647=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044649=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044651=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044653=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044655=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044657=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044659=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044661=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044663=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044665=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044667=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044669=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044671=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044673=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044675=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044677=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044679=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044681=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044683=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044685=sceKernelGetSystemTimeWide()
16:37:144 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044687=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044689=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044691=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044693=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044695=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044697=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044699=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044701=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044703=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9044706=sceKernelGetSystemTimeWide()
16:37:145 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e5a58->088ef540, audio drain) +659us
16:37:145 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e5a58, sas core) +8us
16:37:145 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 541
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:145 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:145 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:145 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +192us
16:37:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +47us
16:37:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:145 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5565us
16:37:145 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:145 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:146 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 542
16:37:146 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:176 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 542
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:176 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:176 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:176 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:176 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:176 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:176 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:176 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:176 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:176 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:176 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:176 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 543
16:37:176 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3375us
16:37:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:176 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:176 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:176 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:176 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:176 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:176 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:37:176 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:37:176 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:176 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:176 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:177 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:177 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:37:177 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:177 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:177 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9077982=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9077984=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078005=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078007=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078009=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078011=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078013=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078015=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078017=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078019=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078021=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078023=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078025=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078027=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078029=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078031=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078033=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078035=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078037=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078039=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078041=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078043=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078045=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078047=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078049=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078051=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078053=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078055=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078057=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078059=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078062=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078064=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078066=sceKernelGetSystemTimeWide()
16:37:177 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078068=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078070=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078072=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078074=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078076=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078078=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078080=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078082=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9078084=sceKernelGetSystemTimeWide()
16:37:178 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:178 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:178 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:251 sceSasGetPauseFlag(00000000)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08a37a40)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08a37a40, 0, 08c3c460, 22976, 1)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08a37a40, 0, 2048)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08a37a40, 0, 2900, 2900, 2900, 2900)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:450 sasSetSimpleADSR(08a37a40, 0, 000080ff, 00009fe0)
16:37:179 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08a37a40, 0)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:180 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 543
16:37:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:180 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:180 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +875us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1268us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:180 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:180 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:180 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:180 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 544
16:37:180 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:209 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 544
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:209 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:209 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:209 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:209 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:209 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:209 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:209 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:209 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:209 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:209 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:209 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 545
16:37:209 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1896us
16:37:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:209 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:209 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:209 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:209 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:209 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:209 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:37:209 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:37:209 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:209 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:209 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:210 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:210 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:37:210 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:37:210 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:37:210 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:210 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111359=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111361=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111382=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111384=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111386=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111388=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111390=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111392=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111394=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111396=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111398=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111400=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111402=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111404=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111406=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111408=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111410=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111412=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111414=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111416=sceKernelGetSystemTimeWide()
16:37:210 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111418=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111420=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111422=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111424=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111426=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111428=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111430=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111432=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111434=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111436=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111438=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111440=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111442=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111444=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111446=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111448=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111450=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111452=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111455=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111457=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9111459=sceKernelGetSystemTimeWide()
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:211 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:211 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:211 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 545
16:37:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:212 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:212 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +857us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2766us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:212 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 546
16:37:212 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:243 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 546
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:243 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:243 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:243 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:243 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:243 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:243 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:243 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:243 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:243 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:243 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:243 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 547
16:37:243 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +417us
16:37:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:243 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:243 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:243 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:243 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:243 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:243 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:37:243 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:37:243 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:243 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:243 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:244 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:37:244 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:37:244 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:244 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:244 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144738=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144740=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144760=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144762=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144764=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144766=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144768=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144770=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144772=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144774=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144776=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144778=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144780=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144782=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144784=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144786=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144788=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144790=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144792=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144794=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144796=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144798=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144801=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144803=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144805=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144807=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144809=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144811=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144813=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144815=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144817=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144819=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144821=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144823=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144825=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144827=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144829=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144831=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144833=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144835=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9144837=sceKernelGetSystemTimeWide()
16:37:244 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:244 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:244 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:244 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:244 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:244 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:244 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:245 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 547
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:245 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:245 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:245 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +818us
16:37:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4283us
16:37:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:245 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 548
16:37:245 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:276 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:276 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:276 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:276 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 548
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:276 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:276 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:276 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:276 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:276 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:276 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:276 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:276 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 549
16:37:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4748us
16:37:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:276 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:276 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:276 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:276 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:276 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:276 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:37:276 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:37:276 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:276 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:276 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:277 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:37:277 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:277 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:277 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178114=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178116=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178137=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178139=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178141=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178143=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178145=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178147=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178149=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178151=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178153=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178155=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178157=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178159=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178161=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178163=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178165=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178167=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178169=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178171=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178173=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178175=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178177=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178179=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178181=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178183=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178185=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178187=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178189=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178191=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178193=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178195=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178197=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178199=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178201=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178203=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178205=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178207=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178209=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178211=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9178213=sceKernelGetSystemTimeWide()
16:37:277 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:277 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:277 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:277 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:278 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 549
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088ef540, audio drain) +772us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:278 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e53f8, sas core) +8us
16:37:278 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:278 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:278 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +57us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +182us
16:37:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:278 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5565us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:278 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:278 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:278 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 550
16:37:278 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:309 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 550
16:37:309 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:37:309 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:309 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[212])
16:37:309 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:37:309 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:309 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:37:309 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:309 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:309 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:309 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:37:309 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:309 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[211])
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:310 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:310 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:310 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[210])
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:37:310 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:310 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:310 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:37:310 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:310 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[209])
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:310 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:310 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:37:310 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:37:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:37:310 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:310 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:310 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 551
16:37:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3262us
16:37:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:310 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:311 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:311 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:311 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:311 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:37:311 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:37:311 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:311 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:311 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:311 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:311 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:37:311 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:311 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211493=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211494=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211515=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211517=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211538=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211540=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211542=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211544=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211546=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211548=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211550=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211552=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211554=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211556=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211558=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211560=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211562=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211564=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211566=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211568=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211570=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211572=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211574=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211576=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211578=sceKernelGetSystemTimeWide()
16:37:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211580=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211582=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211584=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211586=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211588=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211590=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211592=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211594=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211596=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211598=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211600=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211602=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211604=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211606=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211608=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211610=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9211612=sceKernelGetSystemTimeWide()
16:37:312 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:312 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 551
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:312 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:312 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +838us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1418us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:313 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 552
16:37:313 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:343 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 552
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:343 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:343 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:343 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:343 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:343 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:343 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:343 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:343 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:343 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:343 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:343 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 553
16:37:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1783us
16:37:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:343 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:343 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:343 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:343 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:343 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:343 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:37:343 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:37:343 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:343 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:343 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:344 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:37:344 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:344 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:344 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244869=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244871=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244892=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244893=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244914=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244916=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244918=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244920=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244922=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244924=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244926=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244928=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244930=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244932=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244934=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244936=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244938=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244940=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244942=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244944=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244946=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244948=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244950=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244952=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244955=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244957=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244959=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244961=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244963=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244965=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244967=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244969=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244971=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244973=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244975=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244977=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244979=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244981=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244983=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244985=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244987=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9244989=sceKernelGetSystemTimeWide()
16:37:344 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:344 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:344 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0001
16:37:345 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:37:345 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0002
16:37:345 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:37:345 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08920aa0) - LIST (11)
16:37:345 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08920aa0) : Game key (hex): F002515503E20674F10462AA05E30685
16:37:345 user_main    D[UTIL]: HLE\sceUtility.cpp:141 00000000=sceUtilitySavedataInitStart(08920aa0)
16:37:345 user_main    D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
16:37:345 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:345 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 553
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:345 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:345 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000001=sceUtilitySavedataGetStatus()
16:37:345 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:345 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +857us
16:37:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2879us
16:37:345 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:345 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:345 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:345 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:346 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 554
16:37:346 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:376 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 554
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:376 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:376 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:376 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:376 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:376 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:376 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:376 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:376 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:376 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:376 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:376 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 555
16:37:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +304us
16:37:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:376 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:376 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:376 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:376 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:376 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:37:376 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cad4)
16:37:376 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:376 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:376 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:377 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:37:377 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cadc)
16:37:377 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:377 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278248=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278249=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278270=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278272=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278292=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278294=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278296=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278298=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278300=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278302=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278305=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278307=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278309=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278311=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278313=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278315=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278317=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278319=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278321=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278323=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278325=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278327=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278329=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278331=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278333=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278335=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278337=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278339=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278341=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278343=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278345=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278347=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278349=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278351=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278353=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278355=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278357=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278359=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278361=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278363=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278365=sceKernelGetSystemTimeWide()
16:37:377 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9278367=sceKernelGetSystemTimeWide()
16:37:378 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:378 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 555
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:378 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:378 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +840us
16:37:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4374us
16:37:378 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:378 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:378 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:378 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:378 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 556
16:37:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:409 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:409 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:409 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:409 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 556
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:409 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:409 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:409 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:409 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:409 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:409 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:409 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:409 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 557
16:37:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4634us
16:37:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:409 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:409 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:409 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:409 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:409 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:37:409 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:37:409 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:409 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:409 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:410 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:37:410 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:410 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:410 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311624=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311626=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311646=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311648=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311669=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311671=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311673=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311675=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311677=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311679=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311681=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311683=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311685=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311687=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311689=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311691=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311693=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311695=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311697=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311699=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311701=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311703=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311705=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311707=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311709=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311711=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311713=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311715=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311718=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311720=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311722=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311724=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311726=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311728=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311730=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311732=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311734=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311736=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311738=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311740=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311742=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9311744=sceKernelGetSystemTimeWide()
16:37:410 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:410 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:411 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 557
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:411 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:411 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +840us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +44us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:411 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:411 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:411 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:411 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 558
16:37:411 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:443 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 558
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:443 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:443 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:443 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:443 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:443 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:443 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 559
16:37:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3155us
16:37:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:443 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:443 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:443 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:443 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:443 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:443 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:37:443 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cad4)
16:37:443 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:443 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:443 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:444 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cadc)
16:37:444 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:444 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:444 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345002=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345004=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345025=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345027=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345047=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345049=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345051=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345053=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345055=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345057=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345059=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345061=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345063=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345065=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345068=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345070=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345072=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345074=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345076=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345078=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345080=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345082=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345084=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345086=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345088=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345090=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345092=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345094=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345096=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345098=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345100=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345102=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345104=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345106=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345108=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345110=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345112=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345114=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345116=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345118=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345120=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9345122=sceKernelGetSystemTimeWide()
16:37:444 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:444 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:444 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:444 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:444 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:445 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 559
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:445 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:445 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:445 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +840us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1522us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:445 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:445 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:445 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:445 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 560
16:37:445 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:476 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 560
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:476 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:476 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:476 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:476 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:476 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:476 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 561
16:37:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1676us
16:37:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:476 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:476 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:476 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:476 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:476 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:37:476 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:37:476 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:476 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:476 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:477 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:37:477 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:477 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378379=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378381=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378401=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378403=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378424=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378426=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378428=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378430=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378432=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378434=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378436=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378438=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378440=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378442=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378444=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378446=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378448=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378450=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378452=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378454=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378456=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378458=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378460=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378462=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378464=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378466=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378468=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378470=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378472=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378474=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378476=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378478=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378480=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378483=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378485=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378487=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378489=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378491=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378493=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378495=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378497=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9378499=sceKernelGetSystemTimeWide()
16:37:477 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:477 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:478 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 561
16:37:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:478 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:478 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +840us
16:37:478 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +3002us
16:37:478 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:478 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[208])
16:37:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:37:478 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:37:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:478 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:478 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:37:478 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:478 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[207])
16:37:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:478 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:478 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:479 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[206])
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:37:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:479 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:37:479 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:479 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[205])
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:479 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:479 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:37:479 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:37:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:37:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:479 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 562
16:37:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:510 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 562
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:510 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:510 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:510 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:510 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:510 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:510 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 563
16:37:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +198us
16:37:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:510 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:510 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:510 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:510 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:510 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:510 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:37:510 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cad4)
16:37:510 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:510 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:510 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:511 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:511 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cadc)
16:37:511 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:511 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411757=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411759=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411780=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411782=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411802=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411804=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411806=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411808=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411810=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411812=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411814=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411816=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411818=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411820=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411822=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411824=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411827=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411829=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411831=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411833=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411835=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411837=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411839=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411841=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411843=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411845=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411847=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411849=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411851=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411853=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411855=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411857=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411859=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411861=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411863=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411865=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411867=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411869=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411871=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411873=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411875=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9411877=sceKernelGetSystemTimeWide()
16:37:511 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:512 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 563
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:512 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:512 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:512 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +840us
16:37:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4480us
16:37:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:512 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 564
16:37:512 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:543 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:543 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:543 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:543 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 564
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:543 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:543 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:543 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:543 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:543 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:543 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:543 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:543 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 565
16:37:543 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4528us
16:37:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:543 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:543 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:543 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:543 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:543 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:543 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:37:543 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:37:543 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:543 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:543 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:544 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:37:544 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:544 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:544 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445134=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445136=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445156=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445158=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445179=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445181=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445202=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445204=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445206=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445208=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445210=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445212=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445214=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445216=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445218=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445220=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445222=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445224=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445226=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445228=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445230=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445232=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445234=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445236=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445238=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445240=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445242=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445244=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445246=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445248=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445250=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445252=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445254=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445256=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445258=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445260=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445262=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445264=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445266=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445268=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445270=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445272=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9445274=sceKernelGetSystemTimeWide()
16:37:544 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000002=sceUtilitySavedataGetStatus()
16:37:544 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:544 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:544 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:544 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:545 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 565
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:545 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:545 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001a, mode=00000000)
16:37:545 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +844us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +146us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:545 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +144us
16:37:545 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:545 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +78us
16:37:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:545 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:545 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:545 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:545 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 566
16:37:545 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:576 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 566
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:576 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:576 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:576 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:576 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:576 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:576 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:576 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:576 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:576 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:576 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:576 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 567
16:37:576 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3049us
16:37:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:577 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:577 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:577 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:577 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:577 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:37:577 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cad4)
16:37:577 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:577 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:577 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:577 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cadc)
16:37:577 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:577 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478512=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478514=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478535=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478537=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478557=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478559=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478580=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478582=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478584=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478586=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478588=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478590=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478592=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478594=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478596=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478598=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478600=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478602=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478604=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478606=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478608=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478610=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478612=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478614=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478616=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478618=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478620=sceKernelGetSystemTimeWide()
16:37:577 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478622=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478624=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478626=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478628=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478630=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478632=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478634=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478636=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478638=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478640=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478642=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478644=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478646=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478648=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478650=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9478652=sceKernelGetSystemTimeWide()
16:37:578 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000003=sceUtilitySavedataGetStatus()
16:37:578 user_main    D[UTIL]: HLE\sceUtility.cpp:155 00000000=sceUtilitySavedataShutdownStart()
16:37:578 user_main    D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
16:37:578 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:578 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 567
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:578 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:578 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000004=sceUtilitySavedataGetStatus()
16:37:578 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:578 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +861us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1608us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:578 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:578 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:578 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:579 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 568
16:37:579 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:610 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 568
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:610 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:610 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:610 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:610 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:610 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:610 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:610 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:610 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:610 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:610 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:610 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 569
16:37:610 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1570us
16:37:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:610 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:610 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:610 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:610 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:611 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:611 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:37:611 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:37:611 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:611 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:611 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:611 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:37:611 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:611 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:611 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511889=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511891=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511911=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511913=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511934=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511936=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511956=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511958=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511960=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511962=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511964=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511966=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511968=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511970=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511972=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511974=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511976=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511978=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511980=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511982=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511984=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511986=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511989=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511991=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511993=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511995=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511997=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9511999=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512001=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512003=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512005=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512007=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512009=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512011=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512013=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512015=sceKernelGetSystemTimeWide()
16:37:611 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512017=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512019=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512021=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512023=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512025=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512027=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9512029=sceKernelGetSystemTimeWide()
16:37:612 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000000=sceUtilitySavedataGetStatus()
16:37:612 user_main    D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
16:37:612 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:612 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 569
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:612 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:612 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:612 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +860us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3089us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:613 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 570
16:37:613 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:643 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 570
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:643 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:643 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:643 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:643 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:643 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:643 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:643 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:643 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:643 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:643 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:643 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 571
16:37:643 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +91us
16:37:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:643 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:643 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:643 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:643 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:643 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:643 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:37:643 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cad4)
16:37:643 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:643 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:643 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:644 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cadc)
16:37:644 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:644 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:644 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545267=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545269=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545290=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545292=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545312=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545314=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545335=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545337=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545339=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545341=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545343=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545345=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545347=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545349=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545351=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545353=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545355=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545357=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545359=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545361=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545363=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545365=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545367=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545369=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545371=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545373=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545375=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545377=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545379=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545381=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545383=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545385=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545387=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545389=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545391=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545393=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545395=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545397=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545399=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545401=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545403=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545405=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9545407=sceKernelGetSystemTimeWide()
16:37:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:644 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:644 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:645 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 571
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:645 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:645 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:645 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +864us
16:37:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4563us
16:37:645 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:645 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:645 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:645 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:645 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 572
16:37:645 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:676 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:676 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:676 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 572
16:37:676 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:37:676 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:676 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[204])
16:37:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:37:676 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:37:676 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:676 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:676 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:676 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:37:676 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:677 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[203])
16:37:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:677 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:677 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:677 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[202])
16:37:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:37:677 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:677 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:677 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:37:677 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:677 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[201])
16:37:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:677 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:677 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:37:677 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:37:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:37:677 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 573
16:37:677 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1274us
16:37:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:678 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:678 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:678 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:678 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:678 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:37:678 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:37:678 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:678 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:678 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:678 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:678 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:37:678 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:37:678 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:678 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578644=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578646=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578666=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578668=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578689=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578691=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578711=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578713=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578715=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578717=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578719=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578721=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578723=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578725=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578727=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578729=sceKernelGetSystemTimeWide()
16:37:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578731=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578733=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578735=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578737=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578739=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578741=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578743=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578745=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578747=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578749=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578752=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578754=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578756=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578758=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578760=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578762=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578764=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578766=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578768=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578770=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578772=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578774=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578776=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578778=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578780=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578782=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9578784=sceKernelGetSystemTimeWide()
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:679 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0001
16:37:679 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:37:679 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0002
16:37:679 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:37:679 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08920aa0) - LIST (11)
16:37:679 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08920aa0) : Game key (hex): F002515503E20674F10462AA05E30685
16:37:679 user_main    D[UTIL]: HLE\sceUtility.cpp:141 00000000=sceUtilitySavedataInitStart(08920aa0)
16:37:679 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:679 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 573
16:37:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:680 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000001=sceUtilitySavedataGetStatus()
16:37:680 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:680 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +885us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +212us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:680 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 574
16:37:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:710 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 574
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:710 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:710 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:710 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:710 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:710 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:710 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:710 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:710 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:710 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:710 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:710 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 575
16:37:710 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2943us
16:37:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:710 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:710 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:710 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:710 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:710 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:710 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:37:710 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cad4)
16:37:710 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:710 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:710 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:711 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:37:711 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cadc)
16:37:711 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:711 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:711 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612022=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612024=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612045=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612047=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612067=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612069=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612089=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612091=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612093=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612095=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612098=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612100=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612102=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612104=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612106=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612108=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612110=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612112=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612114=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612116=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612118=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612120=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612122=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612124=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612126=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612128=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612130=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612132=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612134=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612136=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612138=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612140=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612142=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612144=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612146=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612148=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612150=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612152=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612154=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612156=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612158=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612160=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9612162=sceKernelGetSystemTimeWide()
16:37:711 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:711 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:711 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:712 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 575
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:712 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:712 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:712 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +861us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1715us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:712 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 576
16:37:712 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:743 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 576
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:743 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:743 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:743 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:743 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:743 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:743 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:743 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:743 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:743 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:743 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:743 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 577
16:37:743 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1464us
16:37:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:743 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:743 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:743 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:743 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:743 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:743 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:37:743 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:37:743 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:743 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:743 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:744 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:37:744 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:744 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:744 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645399=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645401=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645421=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645423=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645444=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645446=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645466=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645468=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645470=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645472=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645474=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645476=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645478=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645480=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645482=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645484=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645486=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645488=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645490=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645492=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645494=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645496=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645498=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645500=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645502=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645504=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645506=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645508=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645511=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645513=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645515=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645517=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645519=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645521=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645523=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645525=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645527=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645529=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645531=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645533=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645535=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645537=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9645539=sceKernelGetSystemTimeWide()
16:37:744 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:744 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:744 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:744 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:745 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 577
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:745 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:745 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:745 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +861us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3194us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:745 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 578
16:37:745 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:777 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 578
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:777 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:777 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:777 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:777 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:777 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:777 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:777 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:777 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 579
16:37:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +226us
16:37:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:777 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:777 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:777 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b0fb0->088edf48, woke from hle delay) +13us
16:37:777 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:777 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:777 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b0fb0, blocking audio) +1us
16:37:777 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:777 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:777 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:37:777 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cad4)
16:37:777 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:777 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:777 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:778 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cadc)
16:37:778 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +38us
16:37:778 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:778 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678791=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678793=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678813=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678815=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678835=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678837=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678858=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678860=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678862=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678864=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678866=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678868=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678870=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678872=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678874=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678876=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678878=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678880=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678882=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678884=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678886=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678888=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678890=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678892=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678894=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678896=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678898=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678900=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678902=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678904=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678906=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678908=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678910=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678912=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678914=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678916=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678918=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678920=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678923=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678925=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678927=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678929=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9678931=sceKernelGetSystemTimeWide()
16:37:778 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:778 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:778 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:778 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:779 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 579
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:779 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:779 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:779 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +861us
16:37:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4659us
16:37:779 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:779 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:779 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:779 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:779 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 580
16:37:779 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:810 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:810 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 580
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:810 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:810 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:810 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:810 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:810 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:810 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:810 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:810 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:810 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:810 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 581
16:37:810 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4315us
16:37:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:810 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:810 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:810 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:810 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:810 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:810 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:37:810 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:37:810 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:810 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:810 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:811 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:37:811 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:811 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:811 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712154=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712156=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712176=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712178=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712199=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712200=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712221=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712223=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712244=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712246=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712248=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712250=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712252=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712254=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712256=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712258=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712260=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712262=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712264=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712266=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712268=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712270=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712272=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712274=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712276=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712278=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712280=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712282=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712284=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712286=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712288=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712290=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712292=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712294=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712296=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712298=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712300=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712302=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712304=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712306=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712308=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712310=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712312=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9712314=sceKernelGetSystemTimeWide()
16:37:811 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:811 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:811 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:811 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:812 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 581
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:812 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:812 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:812 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +881us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +322us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:812 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 582
16:37:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:843 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 582
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:843 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:843 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:843 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:843 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:843 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:843 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:843 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:843 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:843 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:843 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:843 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 583
16:37:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2836us
16:37:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:843 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:843 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:843 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:843 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:843 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:843 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:37:843 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:37:843 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:843 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:843 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:844 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:37:844 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:844 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:844 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745532=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745534=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745555=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745556=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745577=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745579=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745599=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745601=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745622=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745624=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745626=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745628=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745630=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745632=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745634=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745636=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745638=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745640=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745642=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745644=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745646=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745648=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745650=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745652=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745654=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745656=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745658=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745660=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745662=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745664=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745666=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745668=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745670=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745672=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745674=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745676=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745678=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745680=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745682=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745684=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745686=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745689=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745691=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9745693=sceKernelGetSystemTimeWide()
16:37:844 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:844 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:844 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:844 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:845 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 583
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:845 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:845 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:845 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +881us
16:37:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1801us
16:37:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:845 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:37:845 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:845 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[200])
16:37:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:37:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:37:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:845 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:37:845 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:846 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[199])
16:37:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:846 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:846 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:846 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[198])
16:37:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:846 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:37:846 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:846 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:846 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:846 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:846 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:846 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:37:846 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:37:846 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[197])
16:37:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:37:846 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 584
16:37:846 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:877 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 584
16:37:877 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:37:877 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:37:877 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:877 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:877 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:877 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:877 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:877 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:877 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 585
16:37:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1357us
16:37:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:877 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:877 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:877 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:877 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:877 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:877 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:37:877 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:37:877 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:877 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:877 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:878 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:37:878 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:37:878 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:878 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:878 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778909=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778911=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778931=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778933=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778953=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778955=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778976=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778978=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9778998=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779000=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779002=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779004=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779006=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779008=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779010=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779012=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779014=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779017=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779019=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779021=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779023=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779025=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779027=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779029=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779031=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779033=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779035=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779037=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779039=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779041=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779043=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779045=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779047=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779049=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779051=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779053=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779055=sceKernelGetSystemTimeWide()
16:37:878 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779057=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779059=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779061=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779063=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779065=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779067=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9779069=sceKernelGetSystemTimeWide()
16:37:879 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000002=sceUtilitySavedataGetStatus()
16:37:879 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:879 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 585
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:879 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:879 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000024, mode=00000000)
16:37:879 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +864us
16:37:879 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:37:879 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:879 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2980us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:879 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:879 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:879 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:879 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 586
16:37:879 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:910 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 586
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:910 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:910 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:910 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:910 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:910 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:910 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:910 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:910 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:910 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 587
16:37:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +120us
16:37:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:910 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:910 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:910 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:910 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:910 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:910 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:37:910 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:37:910 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:910 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:911 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:911 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:37:911 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:911 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:911 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812287=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812289=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812309=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812311=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812332=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812334=sceKernelGetSystemTimeWide()
16:37:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d7dbc->088edf48, woke from hle delay) +79us
16:37:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:911 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:911 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088d7dbc, blocking audio) +1us
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812368=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812370=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812390=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812392=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812394=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812396=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812398=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812400=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812402=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812404=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812406=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812408=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812410=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812412=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812414=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812416=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812418=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812420=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812422=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812424=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812426=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812429=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812431=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812433=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812435=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812437=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812439=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812441=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812443=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812445=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812447=sceKernelGetSystemTimeWide()
16:37:911 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812449=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812451=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812453=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812455=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812457=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812459=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9812461=sceKernelGetSystemTimeWide()
16:37:912 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000003=sceUtilitySavedataGetStatus()
16:37:912 user_main    D[UTIL]: HLE\sceUtility.cpp:155 00000000=sceUtilitySavedataShutdownStart()
16:37:912 user_main    D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
16:37:912 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:912 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 587
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:912 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:912 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000004=sceUtilitySavedataGetStatus()
16:37:912 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:912 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +813us
16:37:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4745us
16:37:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:912 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 588
16:37:912 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:943 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 588
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:943 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:943 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:943 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:943 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:943 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:943 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 589
16:37:943 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4209us
16:37:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:943 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:943 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:37:943 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:943 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:943 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:943 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:37:943 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:37:943 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:943 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:943 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:37:944 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:37:944 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:37:944 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:944 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845664=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845666=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845686=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845688=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845708=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845710=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845731=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845733=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845753=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845755=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845757=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845759=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845761=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845763=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845765=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845767=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845769=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845771=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845773=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845775=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845777=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845780=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845782=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845784=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845786=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845788=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845790=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845792=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845794=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845796=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845798=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845800=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845802=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845804=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845806=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845808=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845810=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845812=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845814=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845816=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845818=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845820=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845822=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9845824=sceKernelGetSystemTimeWide()
16:37:944 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000000=sceUtilitySavedataGetStatus()
16:37:944 user_main    D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
16:37:944 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:944 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:944 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:945 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 589
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:945 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:945 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:945 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +880us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +430us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:945 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 590
16:37:945 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:37:977 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 590
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:977 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:977 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:977 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:977 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:977 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:977 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:977 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:977 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:977 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:977 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:977 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 591
16:37:977 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2730us
16:37:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:37:977 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:37:977 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:37:977 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:37:977 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:37:977 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:37:977 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:37:977 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:37:977 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:37:977 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:37:977 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:37:978 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:37:978 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:37:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:37:978 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:37:978 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879042=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879044=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879064=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879066=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879087=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879089=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879109=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879111=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879132=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879134=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879136=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879138=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879140=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879142=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879144=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879146=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879148=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879150=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879152=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879154=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879156=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879158=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879160=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879162=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879164=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879166=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879168=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879170=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879172=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879174=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879176=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879178=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879180=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879182=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879184=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879186=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879188=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879190=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879192=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879194=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879196=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879198=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879200=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9879202=sceKernelGetSystemTimeWide()
16:37:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:978 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:37:979 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 591
16:37:979 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:37:979 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:37:979 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:37:979 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:37:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1365us
16:37:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1423us
16:37:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:37:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:980 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:980 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:37:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:980 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:37:980 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:37:980 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:37:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:37:980 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:37:980 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:37:980 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:37:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:37:980 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 592
16:37:980 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:010 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 592
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:010 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:010 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:010 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:010 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:010 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:010 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:010 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:010 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:010 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:010 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:010 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 593
16:38:010 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1251us
16:38:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:010 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:010 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:010 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:010 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:010 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:010 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:38:010 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:38:010 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:010 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:010 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:011 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:38:011 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:38:011 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:011 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912419=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912421=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912441=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912443=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912463=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912465=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912486=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912488=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912508=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912510=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912512=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912514=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912516=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912518=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912520=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912522=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912524=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912526=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912528=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912530=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912532=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912534=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912537=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912539=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912541=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912543=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912545=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912547=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912549=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912551=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912553=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912555=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912557=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912559=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912561=sceKernelGetSystemTimeWide()
16:38:011 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912563=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912565=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912567=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912569=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912571=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912573=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912575=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912577=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9912579=sceKernelGetSystemTimeWide()
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:012 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 593
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff160)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12513, 0bfff190)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfff190)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfff190)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12473, 0bfff190)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12486, 0bfff190)
16:38:012 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12451, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12483, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8482, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20869, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12300, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12301, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12513, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12473, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12486, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12451, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12483, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8482, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20869, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12300, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12301, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35211, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12388, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12426, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12379, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12435, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff190)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12300, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12301, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfff1a0)
16:38:013 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35211, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12388, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12426, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12379, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12435, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20316, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25104, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65311, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35211, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12388, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12426, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12379, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12435, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20316, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25104, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65311, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 240, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 992, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21888, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23072, 0bfff190)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20316, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25104, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65311, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:38:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff170)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12513, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfff1a0)
16:38:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12473, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12486, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12451, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12483, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8482, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20869, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12300, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12301, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfff1a0)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12513, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12513, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12514, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12522, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12473, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12473, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12486, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12486, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12451, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12451, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12483, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12483, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12463, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8482, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 8482, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20869, 0bfff1b0)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:015 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 20869, 0bfff198, 0, 0, 382, 160)
16:38:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12395, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12300, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12301, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35211, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12388, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12426, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12379, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12435, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12300, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12300, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 43, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 43, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 43, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12301, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12301, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12398, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12475, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12502, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12487, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1b0)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12479, 0bfff198, 0, 0, 382, 160)
16:38:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12364, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35211, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12388, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12426, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12379, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12435, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20316, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25104, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65311, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35211, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 35211, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12388, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12388, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12363, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12426, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12426, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12414, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12379, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12379, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12435, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12435, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfff1b0)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12290, 0bfff198, 0, 0, 382, 160)
16:38:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20316, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25104, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65311, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 240, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 992, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21888, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23072, 0bfff1a0)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12475, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12502, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12502, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12487, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12487, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12479, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12434, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20316, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 20316, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25104, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 25104, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12375, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12414, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12414, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12363, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12363, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65311, 0bfff1b0)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 65311, 0bfff198, 0, 0, 382, 160)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:38:018 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff170)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 92, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 245, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22048, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 59, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 92, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 832, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22112, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23072, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 131, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 14, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 146, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 163, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1a0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:38:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefcc, 0bfff180)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff180)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 92, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 245, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22048, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1b0)
16:38:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 246, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22112, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 163, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 768, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23072, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:021 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:38:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff170)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 92, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 245, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22048, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 246, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22048, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 248, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 672, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:38:022 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:38:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefcc, 0bfff180)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff180)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 92, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 245, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22048, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 246, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22048, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 248, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22208, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1b0)
16:38:023 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:023 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:024 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:024 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +3683us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +584us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:024 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:024 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:024 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:024 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 594
16:38:024 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:043 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 594
16:38:043 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:043 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:043 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:043 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:043 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:043 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:043 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:38:043 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:043 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[196])
16:38:043 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:38:043 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:043 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:38:043 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:043 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:043 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:043 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:38:043 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:044 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[195])
16:38:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:044 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:044 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:044 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[194])
16:38:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:38:044 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:044 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 595
16:38:044 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +13us
16:38:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:044 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:044 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:044 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:044 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:044 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:044 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:38:044 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:38:044 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:044 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:044 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:044 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:045 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:38:045 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
uniform ivec4 u_alphacolormask;
in vec4 v_color0;
in mediump vec2 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  if ((roundAndScaleTo255i(v.a) & u_alphacolormask.a)  <  int(u_alphacolorref.a)) discard;
  fragColor0 = v;
}


16:38:045 user_main    I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 20
16:38:046 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:38:046 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:046 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945797=sceKernelGetSystemTimeWide()
16:38:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945799=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945819=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945821=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945842=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945844=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945864=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945866=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945887=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945888=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945909=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945911=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945913=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945915=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945917=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945919=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945922=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945924=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945926=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945928=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945930=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945932=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945934=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945936=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945938=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945940=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945942=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945944=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945946=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945948=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945950=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945952=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945954=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945956=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945958=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945960=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945962=sceKernelGetSystemTimeWide()
16:38:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7ec0->088edf48, woke from hle delay) +186us
16:38:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:047 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7ec0, blocking audio) +1us
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945977=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945979=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945981=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945983=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945985=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945987=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945990=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9945992=sceKernelGetSystemTimeWide()
16:38:047 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:048 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 595
16:38:048 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:048 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:048 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:048 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:048 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:048 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:048 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +841us
16:38:048 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +5us
16:38:048 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:048 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[193])
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:048 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:048 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:38:048 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:38:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2410us
16:38:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:048 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 596
16:38:048 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:077 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:077 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 596
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:077 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:077 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:077 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:077 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:077 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:077 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:077 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:077 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:077 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:077 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 597
16:38:077 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4102us
16:38:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:077 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:077 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:077 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:077 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:077 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:077 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:38:077 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:38:077 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:077 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:077 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:078 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:078 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:38:078 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:078 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979174=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979176=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979196=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979198=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979218=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979220=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979241=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979243=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979263=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979265=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979286=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979288=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979290=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979292=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979294=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979296=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979298=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979300=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979302=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979304=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979306=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979308=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979310=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979312=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979314=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979316=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979318=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979320=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979322=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979324=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979326=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979328=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979330=sceKernelGetSystemTimeWide()
16:38:078 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979332=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979334=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979336=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979338=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979340=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979342=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979344=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979346=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979348=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979350=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979352=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 9979354=sceKernelGetSystemTimeWide()
16:38:079 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:079 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 597
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:079 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:079 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:079 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1016us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +401us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:079 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:079 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:079 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:080 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 598
16:38:080 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:110 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 598
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:110 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:110 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:110 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:110 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:110 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:110 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:110 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:110 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:110 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:110 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:110 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 599
16:38:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2623us
16:38:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:110 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:110 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:110 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:110 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:110 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:110 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:38:110 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:38:110 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:110 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:110 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:111 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:38:111 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:111 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:111 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012552=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012554=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012574=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012576=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012597=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012599=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012619=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012621=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012641=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012643=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012664=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012666=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012668=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012670=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012672=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012674=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012676=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012678=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012680=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012682=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012684=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012686=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012688=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012690=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012692=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012694=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012696=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012698=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012700=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012702=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012704=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012706=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012708=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012710=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012712=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012714=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012716=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012718=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012720=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012722=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012724=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012727=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012729=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012731=sceKernelGetSystemTimeWide()
16:38:111 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10012733=sceKernelGetSystemTimeWide()
16:38:112 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:112 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 599
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:112 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:112 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:112 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1016us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1879us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:112 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 600
16:38:112 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:144 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 600
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:144 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:144 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:144 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:144 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:144 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:144 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:144 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:144 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:144 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:144 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:144 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 601
16:38:144 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1144us
16:38:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:144 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:144 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:144 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:144 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:144 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:144 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:38:144 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:38:144 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:144 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:144 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:145 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:38:145 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:145 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:145 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045929=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045931=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045951=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045953=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045973=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045975=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045996=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10045997=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046018=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046020=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046040=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046042=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046044=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046046=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046048=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046051=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046053=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046055=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046057=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046059=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046061=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046063=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046065=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046067=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046069=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046071=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046073=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046075=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046077=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046079=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046081=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046083=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046085=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046087=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046089=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046091=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046093=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046095=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046097=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046099=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046101=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046103=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046105=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046107=sceKernelGetSystemTimeWide()
16:38:145 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10046109=sceKernelGetSystemTimeWide()
16:38:146 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:146 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 601
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:146 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:146 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1016us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3359us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:146 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 602
16:38:146 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:177 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 602
16:38:177 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:177 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:177 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:177 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:177 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:177 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:177 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:177 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:177 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:177 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:177 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:177 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:177 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 603
16:38:177 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5475us
16:38:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:177 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:177 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:177 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:177 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:177 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:177 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:38:177 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:38:177 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:177 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:177 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:178 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:38:178 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:178 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079307=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079309=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079329=sceKernelGetSystemTimeWide()
16:38:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7ec0->088ef540, audio drain) +44us
16:38:178 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7ec0, sas core) +8us
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079352=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079372=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079374=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079395=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079397=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079417=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079419=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079440=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079442=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079444=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079446=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079448=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079450=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079452=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079454=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079456=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079458=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079460=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079462=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079464=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079466=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079468=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079470=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079472=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079474=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079476=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079478=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079480=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079482=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079484=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079486=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079488=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079490=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079492=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079494=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079496=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079498=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079500=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079502=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079504=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079506=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10079508=sceKernelGetSystemTimeWide()
16:38:178 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:178 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6ce8->088edf48, woke from hle delay) +240us
16:38:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:179 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6ce8, blocking audio) +1us
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:179 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 603
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:179 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:179 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:179 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +756us
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4809us
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:179 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:179 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:179 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 604
16:38:179 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:210 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 604
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:210 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:210 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:210 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:210 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:210 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:210 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:210 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:210 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:210 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:210 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:210 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 605
16:38:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3989us
16:38:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:210 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:210 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:210 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:210 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:210 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:210 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:38:210 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:38:210 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:210 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:210 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:211 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:38:211 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:211 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112684=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112685=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112706=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112708=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112728=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112730=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112750=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112752=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112773=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112775=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112795=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112797=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112799=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112801=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112803=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112805=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112807=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112809=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112811=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112814=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112816=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112818=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112820=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112822=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112824=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112826=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112828=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112830=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112832=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112834=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112836=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112838=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112840=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112842=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112844=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112846=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112848=sceKernelGetSystemTimeWide()
16:38:211 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112850=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112852=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112854=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112856=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112858=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112860=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112862=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10112864=sceKernelGetSystemTimeWide()
16:38:212 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:212 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 605
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:212 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:212 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1015us
16:38:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +514us
16:38:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:212 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:38:212 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:213 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[192])
16:38:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:38:213 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:38:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:213 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:213 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:38:213 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:213 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[191])
16:38:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:213 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 606
16:38:213 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:244 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 606
16:38:244 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:244 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:244 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[190])
16:38:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:244 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:38:244 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:244 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:244 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:244 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:244 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:244 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:38:244 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:244 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[189])
16:38:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:244 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:244 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:38:245 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:38:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:38:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:38:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:245 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 607
16:38:245 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2510us
16:38:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:245 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:245 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:245 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:245 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:245 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:245 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:38:245 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:38:245 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:245 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:245 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:245 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:246 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:38:246 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:246 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:246 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146062=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146064=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146084=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146086=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146107=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146108=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146129=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146131=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146151=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146153=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146174=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146176=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146178=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146180=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146182=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146184=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146186=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146188=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146190=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146192=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146194=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146196=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146198=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146200=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146202=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146204=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146206=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146208=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146210=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146212=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146214=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146216=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146218=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146220=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146222=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146224=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146226=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146228=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146230=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146232=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146234=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146236=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146238=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146240=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10146242=sceKernelGetSystemTimeWide()
16:38:246 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:246 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:247 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 607
16:38:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:247 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:247 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1015us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1992us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:247 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 608
16:38:247 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:277 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 608
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:277 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:277 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:277 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:277 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:277 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:277 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:277 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:277 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:277 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:277 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:277 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 609
16:38:277 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1031us
16:38:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:277 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:277 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:277 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:277 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:277 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:277 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:38:277 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:38:277 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:277 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:277 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:278 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:38:278 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:278 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:278 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179439=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179440=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179461=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179463=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179483=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179485=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179505=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179507=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179528=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179530=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179550=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179552=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179554=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179556=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179558=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179560=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179562=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179564=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179566=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179568=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179570=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179573=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179575=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179577=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179579=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179581=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179583=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179585=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179587=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179589=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179591=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179593=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179595=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179597=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179599=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179601=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179603=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179605=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179607=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179609=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179611=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179613=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179615=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179617=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10179619=sceKernelGetSystemTimeWide()
16:38:278 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:278 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:278 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:279 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 609
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:279 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:279 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:279 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1015us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3472us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:279 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:279 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:279 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:279 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 610
16:38:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:310 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 610
16:38:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:310 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:310 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:310 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:310 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:310 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:310 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:310 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 611
16:38:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5362us
16:38:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:310 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:310 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:310 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:310 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:310 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:310 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:38:310 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:38:310 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:310 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:310 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:311 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:38:311 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:311 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212817=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212819=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212839=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212841=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212861=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212863=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212884=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212886=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212906=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212908=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212929=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212931=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212951=sceKernelGetSystemTimeWide()
16:38:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b82ac->088ef540, audio drain) +157us
16:38:311 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b82ac, sas core) +8us
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212974=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212976=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212978=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212980=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212982=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212984=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212986=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212988=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212990=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212992=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212994=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212996=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10212998=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213000=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213002=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213004=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213006=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213008=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213010=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213012=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213015=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213017=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213019=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213021=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213023=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213025=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213027=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213029=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213031=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213033=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213035=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213037=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10213039=sceKernelGetSystemTimeWide()
16:38:311 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:311 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:311 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +254us
16:38:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:312 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 611
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:312 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:312 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:312 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +649us
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4902us
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:312 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 612
16:38:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:344 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 612
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:344 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:344 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:344 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:344 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:344 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:344 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:344 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:344 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:344 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:344 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:344 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 613
16:38:344 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3876us
16:38:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:344 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:344 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:344 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:344 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:344 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:344 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:38:344 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:38:344 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:344 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:344 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:345 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:38:345 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:345 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:345 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246193=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246195=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246216=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246218=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246238=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246240=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246260=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246262=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246283=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246285=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246305=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246307=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246328=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246330=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246332=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246334=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246336=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246338=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246340=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246342=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246344=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246346=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246348=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246350=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246352=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246354=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246356=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246358=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246360=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246362=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246364=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246366=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246368=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246370=sceKernelGetSystemTimeWide()
16:38:345 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246372=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246374=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246376=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246378=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246380=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246382=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246384=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246386=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246388=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246390=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246392=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10246394=sceKernelGetSystemTimeWide()
16:38:346 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:346 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 613
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:346 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:346 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:346 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1036us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +607us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:347 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 614
16:38:347 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:377 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 614
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:377 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:377 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:377 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:377 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:377 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:377 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:377 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:377 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:377 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:377 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:377 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 615
16:38:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2397us
16:38:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:377 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:377 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:377 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:377 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:377 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:38:377 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:38:377 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:377 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:377 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:378 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:38:378 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:378 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279572=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279574=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279594=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279596=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279616=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279618=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279639=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279641=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279661=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279663=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279683=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279685=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279706=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279708=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279710=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279712=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279714=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279716=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279718=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279720=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279722=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279724=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279726=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279728=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279730=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279732=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279734=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279736=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279738=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279740=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279742=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279744=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279746=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279748=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279750=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279752=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279754=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279756=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279758=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279761=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279763=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279765=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279767=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279769=sceKernelGetSystemTimeWide()
16:38:378 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279771=sceKernelGetSystemTimeWide()
16:38:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10279773=sceKernelGetSystemTimeWide()
16:38:379 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:379 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 615
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:379 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:379 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1036us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2085us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:379 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:379 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:379 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:379 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 616
16:38:379 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:410 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 616
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:410 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:410 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:410 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:410 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:410 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:410 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:410 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:38:410 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:410 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[188])
16:38:410 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:38:411 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:38:411 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:411 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:411 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:411 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 617
16:38:411 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +900us
16:38:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:411 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:411 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:411 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:411 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:411 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:411 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:38:411 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:38:411 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:411 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:411 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:411 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:411 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:38:411 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:411 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:411 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10312948=sceKernelGetSystemTimeWide()
16:38:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10312950=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10312971=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10312973=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10312993=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10312995=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313015=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313017=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313038=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313040=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313060=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313062=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313082=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313085=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313087=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313089=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313091=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313093=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313095=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313097=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313099=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313101=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313103=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313105=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313107=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313109=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313111=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313113=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313115=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313117=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313119=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313121=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313123=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313125=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313127=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313129=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313131=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313133=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313135=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313137=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313139=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313141=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313143=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313145=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313147=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10313149=sceKernelGetSystemTimeWide()
16:38:412 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:412 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 617
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:413 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:413 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1036us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +61us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:413 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[187])
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:413 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[186])
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:38:413 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:413 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:413 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[185])
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:413 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:413 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:38:413 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:38:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:38:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:38:413 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:414 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:414 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:414 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 618
16:38:414 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:444 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 618
16:38:444 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:444 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:444 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:444 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:444 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:444 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:444 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:444 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:444 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:444 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:444 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:444 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:444 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 619
16:38:444 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5249us
16:38:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:444 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:444 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:444 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:444 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:444 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:444 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:38:444 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:38:444 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:444 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:444 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:445 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:445 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:38:445 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:445 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:445 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346327=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346329=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346349=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346351=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346371=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346373=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346394=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346396=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346416=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346418=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346438=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346440=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346461=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346463=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346465=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346467=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346469=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346471=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346473=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346475=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346477=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346479=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346481=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346483=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346485=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346487=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346489=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346491=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346493=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346495=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346497=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346499=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346501=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346503=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346505=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346507=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346509=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346511=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346513=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346515=sceKernelGetSystemTimeWide()
16:38:445 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346517=sceKernelGetSystemTimeWide()
16:38:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346519=sceKernelGetSystemTimeWide()
16:38:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346521=sceKernelGetSystemTimeWide()
16:38:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346524=sceKernelGetSystemTimeWide()
16:38:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346526=sceKernelGetSystemTimeWide()
16:38:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10346528=sceKernelGetSystemTimeWide()
16:38:446 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6e84->088ef540, audio drain) +270us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6e84, sas core) +8us
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7320->088edf48, woke from hle delay) +241us
16:38:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:446 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7320, blocking audio) +1us
16:38:446 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 619
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:446 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:446 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:446 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +548us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5015us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:446 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:446 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:446 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 620
16:38:446 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:477 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 620
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:477 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:477 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:477 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:477 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:477 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:477 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:477 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:477 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:477 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:477 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:477 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 621
16:38:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3763us
16:38:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:477 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:477 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:477 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:477 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:477 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:38:477 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:38:477 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:477 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:477 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:478 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:38:478 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:478 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379703=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379705=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379726=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379728=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379748=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379750=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379770=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379772=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379793=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379795=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379815=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379817=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379837=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379839=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379841=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379843=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379845=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379848=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379850=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379852=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379854=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379856=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379858=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379860=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379862=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379864=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379866=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379868=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379870=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379872=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379874=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379876=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379878=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379880=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379882=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379884=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379886=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379888=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379890=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379892=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379894=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379896=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379898=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379900=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379902=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10379904=sceKernelGetSystemTimeWide()
16:38:478 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:478 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:478 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:479 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 621
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:479 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:479 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1036us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +720us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:479 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 622
16:38:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:511 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 622
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:511 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:511 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:511 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:511 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:511 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:511 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 623
16:38:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2284us
16:38:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:511 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:511 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:511 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:511 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:511 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:511 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:38:511 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:38:511 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:511 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:511 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:512 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:38:512 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:512 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413082=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413084=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413104=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413106=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413126=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413128=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413149=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413151=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413171=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413173=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413193=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413195=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413216=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413218=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413220=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413222=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413224=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413226=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413228=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413230=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413232=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413234=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413236=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413238=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413240=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413242=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413244=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413246=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413248=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413250=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413252=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413254=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413256=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413258=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413260=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413262=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413264=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413266=sceKernelGetSystemTimeWide()
16:38:512 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413268=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413270=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413272=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413274=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413276=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413278=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413280=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10413283=sceKernelGetSystemTimeWide()
16:38:513 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:513 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 623
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:513 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:513 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:513 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1036us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2198us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:513 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:513 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:513 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:513 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 624
16:38:513 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:544 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 624
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:544 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:544 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:544 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:544 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:544 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:544 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:544 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:544 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:544 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:544 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:544 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 625
16:38:544 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +805us
16:38:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:544 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:544 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:544 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:544 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:544 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:544 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:38:544 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:38:544 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:544 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:544 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:545 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:38:545 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:545 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:545 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446458=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446460=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446481=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446483=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446503=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446505=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446525=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446527=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446548=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446549=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446570=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446572=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446592=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446594=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446615=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446617=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446619=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446621=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446623=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446625=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446627=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446629=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446631=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446633=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446635=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446637=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446639=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446641=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446643=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446645=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446647=sceKernelGetSystemTimeWide()
16:38:545 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446649=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446652=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446654=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446656=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446658=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446660=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446662=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446664=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446666=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446668=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446670=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446672=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446674=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446676=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446678=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10446680=sceKernelGetSystemTimeWide()
16:38:546 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:546 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 625
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:546 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:546 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:546 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1056us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3657us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:546 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:547 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:547 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 626
16:38:547 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:577 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 626
16:38:577 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:577 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:577 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:577 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:577 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:577 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:577 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:577 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:577 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:577 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:577 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:577 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:577 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 627
16:38:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5135us
16:38:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:577 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:577 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:577 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:577 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:577 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:577 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:38:577 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:38:577 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:577 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:577 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:578 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:38:578 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:578 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479837=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479839=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479859=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479861=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479881=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479883=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479904=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479906=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479926=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479928=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479948=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479950=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479971=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479973=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479993=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479995=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479997=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10479999=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480001=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480003=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480005=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480007=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480009=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480011=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480013=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480015=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480017=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480019=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480021=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480023=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480026=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480028=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480030=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480032=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480034=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480036=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480038=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480040=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480042=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480044=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480046=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480048=sceKernelGetSystemTimeWide()
16:38:578 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480050=sceKernelGetSystemTimeWide()
16:38:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480052=sceKernelGetSystemTimeWide()
16:38:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480054=sceKernelGetSystemTimeWide()
16:38:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480056=sceKernelGetSystemTimeWide()
16:38:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10480058=sceKernelGetSystemTimeWide()
16:38:579 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7310->088ef540, audio drain) +383us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7310, sas core) +8us
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e268c->088edf48, woke from hle delay) +240us
16:38:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e268c, blocking audio) +1us
16:38:579 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 627
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:579 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:579 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:579 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +457us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5108us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:579 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 628
16:38:579 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:611 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 628
16:38:611 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:38:611 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:611 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[184])
16:38:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:38:611 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:38:611 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:611 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:611 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:611 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:38:611 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:611 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[183])
16:38:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:611 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:611 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:612 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[182])
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:38:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:612 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:38:612 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:612 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[181])
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:612 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:612 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:38:612 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:38:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:38:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:612 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 629
16:38:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3650us
16:38:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:612 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:612 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:612 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:612 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:612 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:38:612 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:38:612 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:612 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:612 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:613 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:613 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:38:613 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:613 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513213=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513215=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513236=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513238=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513258=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513260=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513280=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513282=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513302=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513304=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513325=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513327=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513347=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513349=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513370=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513372=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513374=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513376=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513378=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513380=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513382=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513384=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513386=sceKernelGetSystemTimeWide()
16:38:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513388=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513390=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513392=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513394=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513396=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513398=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513400=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513402=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513404=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513406=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513408=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513410=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513412=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513414=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513416=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513418=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513420=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513422=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513424=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513426=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513428=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513430=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513432=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10513434=sceKernelGetSystemTimeWide()
16:38:614 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:614 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 629
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:614 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:614 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1056us
16:38:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +813us
16:38:614 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:614 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:614 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:615 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 630
16:38:615 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:644 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 630
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:644 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:644 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:644 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:644 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:644 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:644 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 631
16:38:644 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2171us
16:38:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:644 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:644 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:644 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:644 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:644 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:644 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:38:644 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:38:644 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:644 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:644 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:645 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:38:645 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:645 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:645 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546592=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546594=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546614=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546616=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546636=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546638=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546658=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546660=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546681=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546683=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546703=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546705=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546726=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546727=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546748=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546750=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546752=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546754=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546756=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546758=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546760=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546762=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546764=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546766=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546768=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546770=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546772=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546774=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546776=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546778=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546780=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546782=sceKernelGetSystemTimeWide()
16:38:645 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546784=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546786=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546788=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546790=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546792=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546795=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546797=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546799=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546801=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546803=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546805=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546807=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546809=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546811=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10546813=sceKernelGetSystemTimeWide()
16:38:646 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:646 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 631
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:646 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:646 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1056us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2291us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:646 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:646 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:647 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:647 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 632
16:38:647 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:677 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 632
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:677 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:677 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:677 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:677 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:677 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:677 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 633
16:38:677 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +692us
16:38:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:677 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:677 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:677 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:677 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:677 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:677 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:38:677 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:38:677 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:677 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:677 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:678 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:38:678 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:678 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10579968=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10579970=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10579991=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10579992=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580013=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580015=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580035=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580037=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580057=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580059=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580080=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580082=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580102=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580104=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580125=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580127=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580129=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580131=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580133=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580135=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580137=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580139=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580141=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580143=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580145=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580147=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580149=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580151=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580153=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580155=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580157=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580159=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580161=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580163=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580165=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580167=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580169=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580171=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580173=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580175=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580177=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580179=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580181=sceKernelGetSystemTimeWide()
16:38:678 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580183=sceKernelGetSystemTimeWide()
16:38:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580185=sceKernelGetSystemTimeWide()
16:38:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580187=sceKernelGetSystemTimeWide()
16:38:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10580189=sceKernelGetSystemTimeWide()
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:251 sceSasGetPauseFlag(00000000)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08a37a40, 1, 08c3c460, 22976, 1)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08a37a40, 1, 2048)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08a37a40, 1, 2900, 2900, 2900, 2900)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:450 sasSetSimpleADSR(08a37a40, 1, 000080ff, 00009fe0)
16:38:679 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08a37a40, 1)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:679 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 633
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:679 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:679 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1088us
16:38:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3739us
16:38:679 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:679 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:679 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:680 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 634
16:38:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:711 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:711 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 634
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:711 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:711 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:711 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:711 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:711 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 635
16:38:711 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5022us
16:38:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:711 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:711 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:711 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:711 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:711 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:711 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:38:711 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:38:711 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:711 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:711 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:712 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:712 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:38:712 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:38:712 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:712 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:712 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613347=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613349=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613369=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613371=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613391=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613393=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613413=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613415=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613436=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613438=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613458=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613460=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613480=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613482=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613503=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613505=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613507=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613509=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613511=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613513=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613515=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613517=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613519=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613521=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613523=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613525=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613527=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613529=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613531=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613533=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613535=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613537=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613539=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613541=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613543=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613545=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613547=sceKernelGetSystemTimeWide()
16:38:712 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613549=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613551=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613553=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613555=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613558=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613560=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613562=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613564=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613566=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10613568=sceKernelGetSystemTimeWide()
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:713 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:713 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6c9c->088ef540, audio drain) +496us
16:38:713 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6c9c, sas core) +8us
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:713 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 635
16:38:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e5a58->088edf48, woke from hle delay) +240us
16:38:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:713 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:713 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e5a58, blocking audio) +1us
16:38:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:714 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:714 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +374us
16:38:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5190us
16:38:714 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:714 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:714 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:714 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:714 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 636
16:38:714 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:744 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 636
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:744 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:744 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:744 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:744 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:744 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:744 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:744 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:744 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:744 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:744 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:744 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 637
16:38:744 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3536us
16:38:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:744 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:744 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:744 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:744 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:744 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:744 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:38:744 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:38:744 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:744 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:744 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:745 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:38:745 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:38:745 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:745 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:745 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646723=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646725=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646745=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646747=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646768=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646770=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646790=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646792=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646812=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646814=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646835=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646837=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646857=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646859=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646880=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646882=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646884=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646886=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646888=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646890=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646892=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646894=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646896=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646898=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646900=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646902=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646904=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646906=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646908=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646910=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646912=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646914=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646916=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646918=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646920=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646922=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646924=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646926=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646928=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646930=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646932=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646934=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646936=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646938=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646940=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646942=sceKernelGetSystemTimeWide()
16:38:745 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10646944=sceKernelGetSystemTimeWide()
16:38:746 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:746 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:746 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 637
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:746 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:746 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:746 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +943us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1040us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:746 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 638
16:38:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:778 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 638
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:778 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:778 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:778 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:778 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:778 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:778 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 639
16:38:778 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2057us
16:38:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:778 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:778 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:778 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:778 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:778 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:778 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:38:778 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:38:778 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:778 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:778 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:779 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:38:779 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:779 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:779 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680102=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680104=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680124=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680126=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680146=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680148=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680168=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680170=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680191=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680193=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680213=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680215=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680235=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680237=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680258=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680260=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680262=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680264=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680266=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680268=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680270=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680272=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680274=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680276=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680278=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680280=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680282=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680284=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680286=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680288=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680290=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680292=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680294=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680296=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680298=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680300=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680302=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680304=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680306=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680308=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680310=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680312=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680314=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680317=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680319=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680321=sceKernelGetSystemTimeWide()
16:38:779 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10680323=sceKernelGetSystemTimeWide()
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:38:780 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:780 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:780 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:781 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 639
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:781 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:781 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1149us
16:38:781 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2311us
16:38:781 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:781 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[180])
16:38:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:38:781 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:38:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:781 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:781 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:38:781 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:781 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[179])
16:38:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:781 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:781 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:782 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[178])
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:38:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:782 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:38:782 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:782 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[177])
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:782 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:782 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:38:782 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:38:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:38:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:782 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 640
16:38:782 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:811 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 640
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:811 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:811 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:811 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:811 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:811 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:811 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 641
16:38:811 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +579us
16:38:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:811 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:811 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:811 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:811 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:811 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:811 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:38:811 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:38:811 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:811 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:811 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:812 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:812 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:38:812 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:38:812 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:812 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713478=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713480=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713500=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713502=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713523=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713525=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713545=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713547=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713567=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713569=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713590=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713592=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713612=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713614=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713634=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713636=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713657=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713659=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713661=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713663=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713665=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713667=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713669=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713671=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713673=sceKernelGetSystemTimeWide()
16:38:812 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713675=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713677=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713679=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713681=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713683=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713685=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713687=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713689=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713691=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713693=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713695=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713697=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713699=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713702=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713704=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713706=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713708=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713710=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713712=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713714=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713716=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713718=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10713720=sceKernelGetSystemTimeWide()
16:38:813 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 641
16:38:813 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:813 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:813 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:813 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:813 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:813 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:813 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:814 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:814 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +2165us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2775us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:814 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:814 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:814 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 642
16:38:814 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:844 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:844 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 642
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:844 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:844 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:844 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:844 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:844 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 643
16:38:844 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4909us
16:38:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:844 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:844 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:844 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:844 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:844 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:844 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:38:844 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:38:844 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:844 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:844 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:845 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:38:845 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:845 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:845 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746857=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746858=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746879=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746881=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746901=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746903=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746923=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746925=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746946=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746948=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746968=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746970=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746990=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10746992=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747013=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747015=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747035=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747037=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747039=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747041=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747043=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747045=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747047=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747049=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747051=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747053=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747055=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747057=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747059=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747061=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747064=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747066=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747068=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747070=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747072=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747074=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747076=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747078=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747080=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747082=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747084=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747086=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747088=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747090=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747092=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747094=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747096=sceKernelGetSystemTimeWide()
16:38:845 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10747098=sceKernelGetSystemTimeWide()
16:38:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c2160->088ef540, audio drain) +609us
16:38:846 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:846 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c2160, sas core) +8us
16:38:846 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 643
16:38:846 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c20f0->088edf48, woke from hle delay) +240us
16:38:846 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:846 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c20f0, blocking audio) +1us
16:38:846 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:846 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:846 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:846 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:846 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1140us
16:38:846 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4425us
16:38:846 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:846 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:847 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:847 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:847 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:847 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:847 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:847 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:847 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:847 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:847 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:847 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 644
16:38:847 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:878 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 644
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:878 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:878 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:878 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:878 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:878 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:878 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 645
16:38:878 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3423us
16:38:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:878 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:878 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:878 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:878 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:878 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:878 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:38:878 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:38:878 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:878 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:878 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:879 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:38:879 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:879 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:879 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780233=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780235=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780255=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780257=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780278=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780280=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780300=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780302=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780322=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780324=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780345=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780346=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780367=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780369=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780389=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780391=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780412=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780414=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780416=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780418=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780420=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780422=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780424=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780426=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780428=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780430=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780432=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780434=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780436=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780438=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780440=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780442=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780444=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780446=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780448=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780450=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780452=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780454=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780456=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780458=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780460=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780462=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780464=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780466=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780468=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780470=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780472=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10780474=sceKernelGetSystemTimeWide()
16:38:879 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0001
16:38:880 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:38:880 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0002
16:38:880 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:38:880 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08920aa0) - SAVE (3)
16:38:880 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08920aa0) : Game key (hex): F002515503E20674F10462AA05E30685
16:38:880 user_main    D[UTIL]: Dialog\PSPSaveDialog.cpp:141 Saving. Title: ULJM05617 Save: ULJM05617 File: QIXPP.SAV
16:38:880 user_main    D[UTIL]: HLE\sceUtility.cpp:141 00000000=sceUtilitySavedataInitStart(08920aa0)
16:38:880 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:880 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:880 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 645
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:880 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:880 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000001=sceUtilitySavedataGetStatus()
16:38:880 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:880 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +976us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1119us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:880 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:880 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:880 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:881 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:881 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 646
16:38:881 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:911 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 646
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:911 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:911 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:911 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:911 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:911 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:911 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 647
16:38:911 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1944us
16:38:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:911 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:911 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:911 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:911 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:911 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:911 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:38:911 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:38:911 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:911 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:911 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:912 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:38:912 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:912 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:912 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813611=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813613=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813634=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813636=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813656=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813658=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813678=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813680=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813701=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813703=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813723=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813725=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813745=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813747=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813768=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813770=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813790=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813792=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813794=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813796=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813798=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813800=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813802=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813804=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813806=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813808=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813810=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813812=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813814=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813816=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813818=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813820=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813822=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813824=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813827=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813829=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813831=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813833=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813835=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813837=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813839=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813841=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813843=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813845=sceKernelGetSystemTimeWide()
16:38:912 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813847=sceKernelGetSystemTimeWide()
16:38:913 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813849=sceKernelGetSystemTimeWide()
16:38:913 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813851=sceKernelGetSystemTimeWide()
16:38:913 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10813853=sceKernelGetSystemTimeWide()
16:38:913 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:913 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:913 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 647
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:913 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:913 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:913 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +977us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2597us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:913 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:913 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:913 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:913 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 648
16:38:913 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:38:944 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 648
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:944 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:944 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:944 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:944 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:944 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:944 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:944 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:944 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:944 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:944 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:944 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 649
16:38:944 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +465us
16:38:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:944 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:944 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:38:944 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:944 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:944 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:944 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:38:944 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:38:944 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:944 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:944 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:38:945 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:38:945 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:38:945 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:945 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10846988=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10846990=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847010=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847012=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847033=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847035=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847055=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847057=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847077=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847079=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847099=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847101=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847122=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847124=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847144=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847146=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847167=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847169=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847171=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847173=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847175=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847177=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847179=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847181=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847183=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847185=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847187=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847189=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847191=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847193=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847195=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847197=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847199=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847201=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847203=sceKernelGetSystemTimeWide()
16:38:945 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847205=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847207=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847209=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847211=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847213=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847215=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847217=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847219=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847221=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847223=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847225=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847227=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10847229=sceKernelGetSystemTimeWide()
16:38:946 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:946 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:946 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 649
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:946 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:946 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +977us
16:38:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4076us
16:38:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:946 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 650
16:38:946 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:38:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:978 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:978 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:978 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 650
16:38:978 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:38:978 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:978 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[176])
16:38:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:38:978 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:38:978 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:978 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:978 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:978 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:38:978 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:978 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[175])
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:979 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:979 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:979 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[174])
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:38:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:979 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:38:979 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:38:979 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[173])
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:38:979 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:38:979 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:38:979 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:38:979 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 651
16:38:979 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1610us
16:38:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:38:979 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:38:979 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:38:979 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:38:979 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:38:979 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:38:979 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:38:979 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:38:979 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:38:979 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:38:979 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:38:980 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:38:980 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:38:980 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:38:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:38:980 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:38:980 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880366=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880368=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880389=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880391=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880411=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880413=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880433=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880435=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880456=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880457=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880478=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880480=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880500=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880502=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880523=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880525=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880545=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880547=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880549=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880551=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880553=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880555=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880557=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880559=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880561=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880563=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880565=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880567=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880569=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880571=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880573=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880575=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880577=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880579=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880581=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880583=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880585=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880587=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880589=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880592=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880594=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880596=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880598=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880600=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880602=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880604=sceKernelGetSystemTimeWide()
16:38:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880606=sceKernelGetSystemTimeWide()
16:38:981 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10880608=sceKernelGetSystemTimeWide()
16:38:981 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:981 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:38:981 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 651
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7318->088ef540, audio drain) +724us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7318, sas core) +8us
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +243us
16:38:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:981 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:38:981 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:38:981 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:38:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +34us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5527us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:38:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:981 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:38:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:38:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:38:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:38:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:38:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:38:981 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:38:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:38:981 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 652
16:38:981 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:011 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 652
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:011 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:011 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:011 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:011 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:011 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:011 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 653
16:39:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3310us
16:39:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:011 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:011 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:011 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:011 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:011 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:011 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:39:011 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:39:011 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:011 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:011 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:012 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:39:012 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:012 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913743=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913745=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913765=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913767=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913788=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913790=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913810=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913812=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913832=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913834=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913854=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913856=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913877=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913879=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913899=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913901=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913922=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913924=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913926=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913928=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913930=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913932=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913934=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913936=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913938=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913940=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913942=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913944=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913946=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913948=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913950=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913952=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913954=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913956=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913958=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913960=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913962=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913964=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913966=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913968=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913970=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913972=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913974=sceKernelGetSystemTimeWide()
16:39:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913976=sceKernelGetSystemTimeWide()
16:39:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913978=sceKernelGetSystemTimeWide()
16:39:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913980=sceKernelGetSystemTimeWide()
16:39:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913982=sceKernelGetSystemTimeWide()
16:39:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10913984=sceKernelGetSystemTimeWide()
16:39:013 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:013 user_main    D[SCESAS]: HLE\sceSas.cpp:256 sceSasSetPause(08a37a40, 00000001, 0)
16:39:013 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:013 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 653
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:013 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:013 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1004us
16:39:013 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1204us
16:39:013 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:013 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:013 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:013 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:013 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:013 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:013 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:013 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:014 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:014 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:014 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:014 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 654
16:39:014 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:044 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 654
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:044 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:044 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:044 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:044 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:044 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:044 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 655
16:39:044 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1831us
16:39:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:044 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:044 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:044 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:044 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:044 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:044 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:39:044 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:39:044 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:044 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:044 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:045 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:045 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:39:045 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:39:045 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:045 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:045 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947121=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947123=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947144=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947146=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947166=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947168=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947188=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947190=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947210=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947212=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947233=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947235=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947255=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947257=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947278=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947279=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947300=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947302=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947323=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947325=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947327=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947329=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947331=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947333=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947335=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947337=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947339=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947341=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947343=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947345=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947347=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947349=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947351=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947353=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947355=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947357=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947359=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947361=sceKernelGetSystemTimeWide()
16:39:045 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947363=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947365=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947367=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947369=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947371=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947373=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947375=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947377=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947379=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947381=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10947383=sceKernelGetSystemTimeWide()
16:39:046 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:046 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 655
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:046 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:046 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +995us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2692us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:046 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:046 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:046 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:046 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:046 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:046 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:046 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:046 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:046 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:046 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:046 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 656
16:39:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:078 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 656
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:078 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:078 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:078 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:078 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:078 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:078 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 657
16:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +352us
16:39:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:078 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:078 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:078 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:078 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:39:078 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:39:078 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:078 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:078 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:079 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:39:079 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:079 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:079 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980498=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980500=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980520=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980522=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980543=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980544=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980565=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980567=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980587=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980589=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980609=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980611=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980632=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980634=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980654=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980656=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980676=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980678=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980699=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980701=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980703=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980705=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980707=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980709=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980711=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980713=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980715=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980717=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980719=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980721=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980723=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980725=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980727=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980729=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980731=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980733=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980735=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980737=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980739=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980741=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980743=sceKernelGetSystemTimeWide()
16:39:079 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980745=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980748=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980750=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980752=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980754=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980756=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980758=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 10980760=sceKernelGetSystemTimeWide()
16:39:080 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000002=sceUtilitySavedataGetStatus()
16:39:080 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:080 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 657
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:080 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000008, mode=00000000)
16:39:081 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:081 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:081 user_main    D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=1 TC=2 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
16:39:081 user_main    D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 20, aligned to biggest 4
16:39:081 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  fragColor0 = v;
}


16:39:081 user_main    I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 22
16:39:082 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


16:39:082 user_main    D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  fragColor0 = v;
}


16:39:082 user_main    I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 24 fs 25
16:39:111 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:39:111 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192457
16:39:111 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +980us
16:39:111 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:111 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:111 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3870us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:111 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:111 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:111 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 658
16:39:111 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:111 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:111 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 658
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:111 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:111 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:111 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:111 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:111 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 659
16:39:111 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4683us
16:39:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:112 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:112 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:112 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:112 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:112 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:39:112 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:39:112 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:112 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:112 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:112 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:39:112 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:112 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013876=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013878=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013899=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013901=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013921=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013923=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013943=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013945=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013965=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013967=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013988=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11013990=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014010=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014012=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014032=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014034=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014055=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014057=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014077=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014079=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014081=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014083=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014085=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014087=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014089=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014091=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014093=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014095=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014097=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014099=sceKernelGetSystemTimeWide()
16:39:112 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014102=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014104=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014106=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014108=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014110=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014112=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014114=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014116=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014118=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014120=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014122=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014124=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014126=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014128=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014130=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014132=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014134=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014136=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11014138=sceKernelGetSystemTimeWide()
16:39:113 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:113 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 659
16:39:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7310->088ef540, audio drain) +836us
16:39:113 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7310, sas core) +8us
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:113 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:113 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500000a, mode=00000000)
16:39:113 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:113 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:114 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:39:114 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192459
16:39:114 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +155us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +84us
16:39:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +214us
16:39:114 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:114 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5334us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:114 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 660
16:39:114 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:145 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 660
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:145 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:145 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:145 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:145 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:145 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:145 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 661
16:39:145 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3197us
16:39:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:145 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:145 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:145 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:145 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:145 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:145 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:39:145 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:39:145 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:145 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:145 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:146 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:39:146 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:146 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:146 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047253=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047255=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047275=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047277=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047297=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047299=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047320=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047322=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047342=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047344=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047364=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047366=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047387=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047389=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047409=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047411=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047431=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047433=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047454=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047456=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047458=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047460=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047462=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047464=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047466=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047468=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047470=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047472=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047474=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047476=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047478=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047480=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047482=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047484=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047486=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047488=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047490=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047492=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047494=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047496=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047498=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047500=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047502=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047504=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047506=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047508=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047510=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047512=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11047514=sceKernelGetSystemTimeWide()
16:39:146 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:146 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:147 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 661
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:147 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500000c, mode=00000000)
16:39:147 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:147 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:147 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:39:147 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192461
16:39:147 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +980us
16:39:147 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:147 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:147 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1025us
16:39:147 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:147 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:147 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:39:147 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:148 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[172])
16:39:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:39:148 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:39:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:148 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:148 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:39:148 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:148 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[171])
16:39:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:148 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:148 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:148 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[170])
16:39:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:39:148 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:148 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:148 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:39:148 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:149 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[169])
16:39:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:149 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 662
16:39:149 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:178 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:178 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:39:178 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:39:178 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 662
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:178 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:178 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:178 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:178 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:178 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:178 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 663
16:39:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1718us
16:39:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:178 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:178 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:178 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:178 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:178 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:178 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:39:178 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:39:178 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:178 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:178 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:179 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:179 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:39:179 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:179 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080631=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080633=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080654=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080655=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080676=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080678=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080698=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080700=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080720=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080722=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080743=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080745=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080765=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080767=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080787=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080789=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080810=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080812=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080832=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080834=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080836=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080838=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080840=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080842=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080844=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080846=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080848=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080850=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080852=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080854=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080856=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080858=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080860=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080862=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080864=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080866=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080868=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080871=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080873=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080875=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080877=sceKernelGetSystemTimeWide()
16:39:179 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080879=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080881=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080883=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080885=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080887=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080889=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080891=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11080893=sceKernelGetSystemTimeWide()
16:39:180 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:180 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 663
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:180 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500000e, mode=00000000)
16:39:180 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:180 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:180 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:39:180 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192463
16:39:180 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +980us
16:39:181 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:181 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:181 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2503us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:181 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:181 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:181 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:181 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 664
16:39:181 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:211 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 664
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:211 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:211 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:211 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:211 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:211 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:211 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:211 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:211 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:211 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:211 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:211 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 665
16:39:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +239us
16:39:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:211 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:211 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:211 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:211 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:211 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:211 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:39:211 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:39:211 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:211 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:211 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:212 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:39:212 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:212 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114008=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114010=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114030=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114032=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114052=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114054=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114075=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114077=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114097=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114099=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114119=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114121=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114142=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114143=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114164=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114166=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114186=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114188=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114209=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114211=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114213=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114215=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114217=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114219=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114221=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114223=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114225=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114227=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114229=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114231=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114233=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114235=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114237=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114239=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114241=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114243=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114245=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114247=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114249=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114251=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114253=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114255=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114257=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114259=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114261=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114263=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114265=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114267=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11114269=sceKernelGetSystemTimeWide()
16:39:212 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:212 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:212 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:212 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:213 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 665
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:213 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000010, mode=00000000)
16:39:213 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:213 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:213 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:39:213 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192465
16:39:213 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +980us
16:39:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:213 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:213 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3983us
16:39:213 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:214 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:214 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:214 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:214 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 666
16:39:214 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:245 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 666
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:245 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:245 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:245 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:245 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 667
16:39:245 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4569us
16:39:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:245 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:245 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:245 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:245 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:245 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:245 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:39:245 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:39:245 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:245 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:246 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:246 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:39:246 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:246 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:246 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147386=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147388=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147408=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147410=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147431=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147433=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147453=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147455=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147475=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147477=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147498=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147500=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147520=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147522=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147542=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147544=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147565=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147567=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147587=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147589=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147591=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147593=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147595=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147597=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147599=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147601=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147603=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147605=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147607=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147609=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147611=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147613=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147615=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147617=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147619=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147621=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147623=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147625=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147627=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147630=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147632=sceKernelGetSystemTimeWide()
16:39:246 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147634=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147636=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147638=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147640=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147642=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147644=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147646=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11147648=sceKernelGetSystemTimeWide()
16:39:247 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:247 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 667
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088ef540, audio drain) +949us
16:39:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e53f8, sas core) +8us
16:39:247 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:247 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000012, mode=00000000)
16:39:247 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:247 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:248 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:39:248 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192467
16:39:248 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +42us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +197us
16:39:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:248 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:248 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +100us
16:39:248 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:248 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5447us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:248 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:248 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:248 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 668
16:39:248 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:278 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 668
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:278 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:278 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:278 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:278 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:278 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:278 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 669
16:39:278 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3084us
16:39:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:278 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:278 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:278 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:278 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:278 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:278 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:39:278 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:39:278 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:278 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:278 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:279 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:39:279 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:279 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:279 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180763=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180765=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180785=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180787=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180807=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180809=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180830=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180832=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180852=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180854=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180874=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180876=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180896=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180898=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180919=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180921=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180941=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180943=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180964=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180966=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180968=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180970=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180972=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180974=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180976=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180978=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180980=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180982=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180984=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180986=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180988=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180990=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180992=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180994=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180996=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11180998=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181000=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181002=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181004=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181006=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181008=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181010=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181012=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181014=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181016=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181018=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181020=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181022=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11181024=sceKernelGetSystemTimeWide()
16:39:279 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:279 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:279 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:280 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 669
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:280 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:280 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000014, mode=00000000)
16:39:280 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:280 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:280 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:39:280 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192469
16:39:280 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +980us
16:39:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:280 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:280 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1138us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:281 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 670
16:39:281 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:311 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 670
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:311 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:311 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:311 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:311 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:311 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:311 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 671
16:39:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1605us
16:39:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:311 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:311 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:311 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:311 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:311 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:311 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:39:311 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:39:311 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:312 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:312 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:312 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:39:312 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:312 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214141=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214143=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214163=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214165=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214186=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214188=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214208=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214210=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214230=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214232=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214253=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214254=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214275=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214277=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214297=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214299=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214320=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214322=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214342=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214344=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214365=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214367=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214369=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214371=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214373=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214375=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214377=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214379=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214381=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214383=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214385=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214387=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214389=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214391=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214393=sceKernelGetSystemTimeWide()
16:39:312 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214395=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214397=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214399=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214401=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214403=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214405=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214407=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214409=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214411=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214413=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214415=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214417=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214419=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214421=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11214423=sceKernelGetSystemTimeWide()
16:39:313 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:313 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 671
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:313 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:313 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000016, mode=00000000)
16:39:313 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:313 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:314 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:39:314 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192471
16:39:314 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1000us
16:39:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:314 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:314 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2596us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:314 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:314 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:314 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:314 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 672
16:39:314 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:345 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 672
16:39:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:345 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:345 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:345 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:345 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:345 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:39:345 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:345 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[168])
16:39:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:39:345 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:345 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:39:345 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:345 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:345 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:345 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:39:345 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:345 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[167])
16:39:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:345 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:345 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:346 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[166])
16:39:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:39:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:346 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 673
16:39:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +126us
16:39:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:346 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:346 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:346 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:346 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:346 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:39:346 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:39:346 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:346 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:346 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:346 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:346 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:39:346 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:346 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247518=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247520=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247540=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247542=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247562=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247564=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247585=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247587=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247607=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247609=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247629=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247631=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247651=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247653=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247674=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247676=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247696=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247698=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247718=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247720=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247741=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247743=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247745=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247747=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247749=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247751=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247753=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247755=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247757=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247759=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247761=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247763=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247765=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247767=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247769=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247771=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247773=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247775=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247777=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247779=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247781=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247783=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247785=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247787=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247790=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247792=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247794=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247796=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247798=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11247800=sceKernelGetSystemTimeWide()
16:39:347 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:347 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088e67dc->088bad2c, woke from hle delay) +681us
16:39:347 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:348 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[165])
16:39:348 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088e67dc, atrac decode data) +0us
16:39:348 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 673
16:39:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:348 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000018, mode=00000000)
16:39:348 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:348 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:348 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:39:348 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192473
16:39:348 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +330us
16:39:348 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:348 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:348 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:348 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1652us
16:39:348 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:39:349 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:39:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:39:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:39:349 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:349 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:349 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 674
16:39:349 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:378 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:378 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 674
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:378 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:378 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:378 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:378 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:378 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 675
16:39:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4456us
16:39:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:378 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:378 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:378 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:378 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:378 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:39:378 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:39:378 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:378 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:378 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:379 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:379 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:39:379 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:379 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:379 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280896=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280898=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280918=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280920=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280941=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280943=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280963=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280965=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280985=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11280987=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281007=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281009=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281030=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281032=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281052=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281054=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281074=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281076=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281097=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281099=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281119=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281121=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281123=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281125=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281127=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281129=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281131=sceKernelGetSystemTimeWide()
16:39:379 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281133=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281135=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281137=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281140=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281142=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281144=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281146=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281148=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281150=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281152=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281154=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281156=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281158=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281160=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281162=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281164=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281166=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281168=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281170=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281172=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281174=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281176=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11281178=sceKernelGetSystemTimeWide()
16:39:380 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:380 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 675
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:380 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001a, mode=00000000)
16:39:380 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:380 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:381 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:39:381 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192475
16:39:381 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1000us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +62us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:381 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +229us
16:39:381 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 08804ab8->088edf48, woke from hle delay) +16us
16:39:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:381 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:381 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->08804ab8, blocking audio) +1us
16:39:381 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +12us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5541us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:381 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:381 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:381 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 676
16:39:381 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:412 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 676
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:412 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:412 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:412 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:412 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 677
16:39:412 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2977us
16:39:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:412 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:412 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:412 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:412 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:412 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:412 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:39:412 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:39:412 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:412 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:412 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:413 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:39:413 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:413 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:413 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314273=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314275=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314295=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314297=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314317=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314319=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314339=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314341=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314362=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314364=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314384=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314386=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314406=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314408=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314429=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314431=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314451=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314453=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314473=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314475=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314496=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314498=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314500=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314502=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314504=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314506=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314508=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314510=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314512=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314514=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314516=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314518=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314520=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314522=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314524=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314526=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314528=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314530=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314532=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314534=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314536=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314538=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314540=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314542=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314544=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314546=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314548=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314550=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314552=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11314554=sceKernelGetSystemTimeWide()
16:39:413 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:414 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 677
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:414 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001c, mode=00000000)
16:39:414 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:414 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:414 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:39:414 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192477
16:39:414 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1000us
16:39:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:414 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:414 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1225us
16:39:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:415 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 678
16:39:415 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:445 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 678
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:445 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:445 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:445 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:445 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:445 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:445 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 679
16:39:445 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1498us
16:39:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:445 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:445 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:445 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:445 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:445 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:445 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:39:445 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:39:445 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:445 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:445 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:446 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:39:446 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:446 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347651=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347653=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347673=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347675=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347696=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347697=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347718=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347720=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347740=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347742=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347762=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347764=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347785=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347787=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347807=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347809=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347829=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347831=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347852=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347854=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347874=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347876=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347878=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347880=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347882=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347884=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347886=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347888=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347890=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347892=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347894=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347896=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347898=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347900=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347902=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347904=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347906=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347909=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347911=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347913=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347915=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347917=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347919=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347921=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347923=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347925=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347927=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347929=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347931=sceKernelGetSystemTimeWide()
16:39:446 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11347933=sceKernelGetSystemTimeWide()
16:39:447 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:447 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 679
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:447 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:447 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001e, mode=00000000)
16:39:447 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:447 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:447 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:39:447 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192479
16:39:447 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1000us
16:39:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:447 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:447 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2703us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:448 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 680
16:39:448 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:478 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 680
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:478 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:478 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:478 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:478 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:478 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:478 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 681
16:39:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +19us
16:39:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:478 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:478 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:478 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:478 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:478 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:39:478 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:39:478 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:478 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:478 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:479 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:39:479 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:479 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:479 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381028=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381030=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381050=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381052=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381072=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381074=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381094=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381096=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381117=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381119=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381139=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381141=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381161=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381163=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381184=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381186=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381206=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381208=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381228=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381230=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381251=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381253=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381255=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381257=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381259=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381261=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381263=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381265=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381267=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381269=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381271=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381273=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381275=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381277=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381279=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381281=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381283=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381285=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381287=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381289=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381291=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381293=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381295=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381297=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381299=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381301=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381303=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381305=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381307=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11381309=sceKernelGetSystemTimeWide()
16:39:479 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:479 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:479 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:479 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:480 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 681
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:480 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:480 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000020, mode=00000000)
16:39:480 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:480 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:480 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:39:480 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192481
16:39:480 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1000us
16:39:480 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:480 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:480 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:480 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4183us
16:39:480 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:480 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:480 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:481 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:481 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 682
16:39:481 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:512 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 682
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:512 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 683
16:39:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4350us
16:39:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:512 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:512 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:512 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:512 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:512 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:39:512 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:39:512 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:512 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:512 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:513 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:39:513 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:513 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414406=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414408=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414428=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414430=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414451=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414452=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414473=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414475=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414495=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414497=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414517=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414519=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414540=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414542=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414562=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414564=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414584=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414586=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414607=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414609=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414629=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414631=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414633=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414635=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414637=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414639=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414641=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414643=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414645=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414647=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414649=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414651=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414653=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414655=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414657=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414659=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414661=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414663=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414665=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414668=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414670=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414672=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414674=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414676=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414678=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414680=sceKernelGetSystemTimeWide()
16:39:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414682=sceKernelGetSystemTimeWide()
16:39:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414684=sceKernelGetSystemTimeWide()
16:39:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414686=sceKernelGetSystemTimeWide()
16:39:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11414688=sceKernelGetSystemTimeWide()
16:39:514 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:514 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 683
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:514 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000022, mode=00000000)
16:39:514 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:514 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:514 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:39:514 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192483
16:39:514 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1000us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +168us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +122us
16:39:515 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:515 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +100us
16:39:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:515 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:39:515 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:515 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[164])
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:39:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:515 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:39:515 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:516 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[163])
16:39:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:516 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 684
16:39:516 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:545 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 684
16:39:545 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:545 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:545 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[162])
16:39:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:39:545 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:545 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:545 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:545 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:39:545 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:545 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[161])
16:39:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:545 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:545 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:39:545 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:39:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:39:545 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:39:545 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:546 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:546 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 685
16:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2871us
16:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:546 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:546 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:39:546 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:546 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:546 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:546 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:546 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:39:546 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:546 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447783=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447785=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447805=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447807=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447827=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447829=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447849=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447851=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447872=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447874=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447894=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447896=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447916=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447918=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447939=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447940=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447961=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447963=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447983=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11447985=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448006=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448008=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448028=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448030=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448032=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448034=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448037=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448039=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448041=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448043=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448045=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448047=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448049=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448051=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448053=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448055=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448057=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448059=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448061=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448063=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448065=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448067=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448069=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448071=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448073=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448075=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448077=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448079=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448081=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448083=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11448085=sceKernelGetSystemTimeWide()
16:39:547 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:547 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 685
16:39:547 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:548 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000024, mode=00000000)
16:39:548 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:548 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:548 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:39:548 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192485
16:39:548 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1020us
16:39:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:548 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:548 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1310us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:548 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:548 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:549 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:549 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 686
16:39:549 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:578 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 686
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:578 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:578 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:578 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:578 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:578 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:578 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 687
16:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1392us
16:39:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:578 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:578 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:578 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:578 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:39:578 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:39:578 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:578 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:578 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:579 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:39:579 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:579 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:579 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481161=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481163=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481183=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481185=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481205=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481207=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481228=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481230=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481250=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481252=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481272=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481274=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481295=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481297=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481317=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481319=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481339=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481341=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481362=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481363=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481384=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481386=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481406=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481408=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481411=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481413=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481415=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481417=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481419=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481421=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481423=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481425=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481427=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481429=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481431=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481433=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481435=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481437=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481439=sceKernelGetSystemTimeWide()
16:39:579 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481441=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481443=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481445=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481447=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481449=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481451=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481453=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481455=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481457=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481459=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481461=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11481463=sceKernelGetSystemTimeWide()
16:39:580 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:580 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 687
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:580 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:580 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000026, mode=00000000)
16:39:580 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:580 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:581 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:39:581 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192487
16:39:581 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1020us
16:39:581 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:581 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:581 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2789us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:581 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:581 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:581 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:581 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 688
16:39:581 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:612 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 688
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:612 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:612 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:612 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:612 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 689
16:39:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +154us
16:39:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:612 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:612 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:612 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:612 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:612 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:612 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:39:612 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:39:612 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:612 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:612 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:613 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:39:613 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:613 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514538=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514540=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514560=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514562=sceKernelGetSystemTimeWide()
16:39:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7ec0->088edf48, woke from hle delay) +46us
16:39:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:613 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7ec0, blocking audio) +1us
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514595=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514597=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514618=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514620=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514640=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514642=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514662=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514664=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514685=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514686=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514707=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514709=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514729=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514731=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514751=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514753=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514774=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514776=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514796=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514798=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514800=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514802=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514804=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514806=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514808=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514811=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514813=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514815=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514817=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514819=sceKernelGetSystemTimeWide()
16:39:613 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514821=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514823=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514825=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514827=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514829=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514831=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514833=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514835=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514837=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514839=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514841=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514843=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514845=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514847=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514849=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514851=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11514853=sceKernelGetSystemTimeWide()
16:39:614 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:614 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 689
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:614 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:614 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000028, mode=00000000)
16:39:614 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:614 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:615 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:39:615 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192489
16:39:615 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +986us
16:39:615 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:615 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:615 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4255us
16:39:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:615 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 690
16:39:615 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:645 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 690
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:645 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:645 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:645 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:645 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:645 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:645 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 691
16:39:645 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4243us
16:39:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:645 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:645 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:645 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:645 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:645 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:645 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:39:645 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:39:645 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:645 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:645 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:646 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:39:646 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:646 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:646 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547916=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547918=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547938=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547940=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547960=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547962=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547983=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11547985=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548005=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548007=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548027=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548029=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548049=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548051=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548072=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548074=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548094=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548096=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548116=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548118=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548139=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548141=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548161=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548163=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548165=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548167=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548169=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548171=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548173=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548175=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548177=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548179=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548181=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548184=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548186=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548188=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548190=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548192=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548194=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548196=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548198=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548200=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548202=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548204=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548206=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548208=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548210=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548212=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548214=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548216=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11548218=sceKernelGetSystemTimeWide()
16:39:646 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:646 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:647 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:647 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 691
16:39:647 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:647 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:647 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:647 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:647 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:647 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500002a, mode=00000000)
16:39:647 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:647 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:647 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:39:647 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192491
16:39:647 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1020us
16:39:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +254us
16:39:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:647 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +36us
16:39:647 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:647 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +186us
16:39:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:647 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:648 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:648 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:648 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:648 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 692
16:39:648 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:678 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 692
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:678 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:678 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:678 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:678 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:678 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:678 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 693
16:39:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2765us
16:39:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:678 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:678 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:678 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:678 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:678 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:678 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:39:678 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:39:678 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:678 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:678 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:679 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:39:679 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:679 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:679 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581293=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581295=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581315=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581317=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581337=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581339=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581359=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581361=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581382=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581383=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581404=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581406=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581426=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581428=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581448=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581450=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581471=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581473=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581493=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581495=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581515=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581517=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581538=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581540=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581542=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581544=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581546=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581548=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581550=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581552=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581554=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581556=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581558=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581560=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581562=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581564=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581566=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581568=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581570=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581572=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581574=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581576=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581578=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581580=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581582=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581584=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581586=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581588=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581590=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581592=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11581594=sceKernelGetSystemTimeWide()
16:39:679 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:679 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:679 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:679 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:680 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 693
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:680 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:680 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500002c, mode=00000000)
16:39:680 user_main    D[COMMON]: FileUtil.cpp:285 CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM056170000
16:39:680 user_main    I[COMMON]: FileUtil.cpp:248 CreateDir: directory E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM056170000
16:39:681 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM056170000\PARAM.SFO
16:39:683 user_main    I[UTIL]: Dialog\SavedataParam.cpp:472 Saving file with size 7512 in ms0:/PSP/SAVEDATA/ULJM056170000/QIXPP.SAV
16:39:683 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM056170000\QIXPP.SAV
16:39:685 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM056170000\ICON0.PNG
16:39:686 user_main    D[FileSys]: FileSystems\DirectoryFileSystem.cpp:172 Actually opening E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULJM056170000\PIC1.PNG
16:39:687 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
16:39:687 user_main    D[HLE]: Util\BlockAllocator.cpp:229 Block Alloc found adjacent free blocks - merging
16:39:687 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0001
16:39:687 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:39:687 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1245 Name : 0002
16:39:687 user_main    D[UTIL]: Dialog\SavedataParam.cpp:1261 Don't Exist
16:39:687 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=08000324, cbid=ffffffff, param=08020100)
16:39:687 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 08000324
16:39:687 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:39:687 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192493
16:39:687 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1020us
16:39:687 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:687 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:687 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1417us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:687 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:687 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:687 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:687 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:688 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:688 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:688 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:688 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 694
16:39:688 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:712 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 694
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:712 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:39:712 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:712 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[160])
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:39:712 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:712 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:712 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:712 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 695
16:39:712 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1268us
16:39:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:712 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:712 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:712 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:712 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:712 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:712 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:39:712 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:39:712 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:712 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:712 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:713 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:713 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:39:713 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:713 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:713 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614671=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614673=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614693=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614695=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614715=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614717=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614738=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614740=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614760=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614762=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614782=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614784=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614804=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614806=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614827=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614829=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614849=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614851=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614871=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614873=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614894=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614896=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614916=sceKernelGetSystemTimeWide()
16:39:713 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614918=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614920=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614922=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614924=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614926=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614928=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614930=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614932=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614934=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614936=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614938=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614940=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614942=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614944=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614947=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614949=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614951=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614953=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614955=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614957=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614959=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614961=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614963=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614965=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614967=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614969=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614971=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11614973=sceKernelGetSystemTimeWide()
16:39:714 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:714 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 695
16:39:714 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088b74bc->088bad2c, woke from hle delay) +729us
16:39:714 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:714 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[159])
16:39:714 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088b74bc, atrac decode data) +0us
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:714 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:715 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:715 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500002e, mode=00000000)
16:39:715 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:715 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:715 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:39:715 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192495
16:39:715 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +303us
16:39:715 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:715 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:715 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:715 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1679us
16:39:715 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:716 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[158])
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:716 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:39:716 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:716 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[157])
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:716 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:716 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:39:716 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:716 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 696
16:39:716 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:745 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 696
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:745 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:745 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:745 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:745 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 697
16:39:745 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +48us
16:39:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:745 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:745 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:745 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:745 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:745 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:745 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:39:745 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:39:745 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:745 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:745 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:745 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:746 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:39:746 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:746 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:746 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648048=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648049=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648070=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648072=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648092=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648094=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648114=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648116=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648136=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648138=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648159=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648161=sceKernelGetSystemTimeWide()
16:39:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d8104->088edf48, woke from hle delay) +152us
16:39:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:746 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088d8104, blocking audio) +1us
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648194=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648196=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648217=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648219=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648239=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648241=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648261=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648263=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648284=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648286=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648306=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648308=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648310=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648312=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648314=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648316=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648318=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648320=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648322=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648324=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648326=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648328=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648330=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648332=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648334=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648336=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648339=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648341=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648343=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648345=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648347=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648349=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648351=sceKernelGetSystemTimeWide()
16:39:746 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648353=sceKernelGetSystemTimeWide()
16:39:747 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648355=sceKernelGetSystemTimeWide()
16:39:747 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648357=sceKernelGetSystemTimeWide()
16:39:747 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648359=sceKernelGetSystemTimeWide()
16:39:747 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648361=sceKernelGetSystemTimeWide()
16:39:747 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11648363=sceKernelGetSystemTimeWide()
16:39:747 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:747 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 697
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:747 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:747 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000030, mode=00000000)
16:39:747 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:747 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:747 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:39:747 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192497
16:39:747 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +880us
16:39:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:748 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:748 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4362us
16:39:748 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:748 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:748 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:748 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:748 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 698
16:39:748 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:779 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 698
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:779 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:779 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:779 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:779 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:779 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:779 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 699
16:39:779 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4137us
16:39:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:779 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:779 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:779 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:779 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:779 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:779 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:39:779 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:39:779 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:779 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:779 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:780 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:39:780 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:780 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681426=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681428=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681448=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681450=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681470=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681472=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681493=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681494=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681515=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681517=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681537=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681539=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681559=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681561=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681582=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681584=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681604=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681606=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681626=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681628=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681649=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681651=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681671=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681673=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681675=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681677=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681679=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681681=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681683=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681685=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681687=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681689=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681691=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681693=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681695=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681697=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681699=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681701=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681703=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681706=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681708=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681710=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681712=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681714=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681716=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681718=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681720=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681722=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681724=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681726=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11681728=sceKernelGetSystemTimeWide()
16:39:780 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:780 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:780 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:781 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 699
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:781 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000032, mode=00000000)
16:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:781 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:39:781 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192499
16:39:781 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1020us
16:39:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:781 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:781 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +44us
16:39:781 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:782 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 700
16:39:782 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:812 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 700
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:812 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 701
16:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2658us
16:39:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:812 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:812 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:812 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:39:812 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:39:812 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:812 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:812 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:813 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:39:813 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:813 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714802=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714804=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714825=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714827=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714847=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714849=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714869=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714871=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714891=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714893=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714914=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714916=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714936=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714938=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714958=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714960=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714981=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11714983=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715003=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715005=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715025=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715027=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715048=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715050=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715070=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715072=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715074=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715076=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715078=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715080=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715082=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715084=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715086=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715088=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715090=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715093=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715095=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715097=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715099=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715101=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715103=sceKernelGetSystemTimeWide()
16:39:813 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715105=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715107=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715109=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715111=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715113=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715115=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715117=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715119=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715121=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715123=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11715125=sceKernelGetSystemTimeWide()
16:39:814 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:814 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 701
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:814 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:814 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000034, mode=00000000)
16:39:814 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:814 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:815 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:39:815 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192501
16:39:815 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1040us
16:39:815 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:815 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:815 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1503us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:815 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:815 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:815 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:815 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 702
16:39:815 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:845 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 702
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:845 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 703
16:39:845 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1179us
16:39:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:845 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:845 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:845 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:845 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:845 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:845 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:39:845 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:39:845 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:845 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:845 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:846 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:39:846 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:846 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:846 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748181=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748183=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748203=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748205=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748225=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748227=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748247=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748249=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748270=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748272=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748292=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748294=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748314=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748316=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748337=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748339=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748359=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748361=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748381=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748383=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748404=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748405=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748426=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748428=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748448=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748450=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748453=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748455=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748457=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748459=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748461=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748463=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748465=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748467=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748469=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748471=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748473=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748475=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748477=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748479=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748481=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748483=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748485=sceKernelGetSystemTimeWide()
16:39:846 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748487=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748489=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748491=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748493=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748495=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748497=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748499=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748501=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11748503=sceKernelGetSystemTimeWide()
16:39:847 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:847 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 703
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:847 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:847 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000036, mode=00000000)
16:39:847 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:847 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:847 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:39:847 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192503
16:39:847 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1040us
16:39:848 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:848 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:848 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2981us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:848 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 704
16:39:848 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:879 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 704
16:39:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:879 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:879 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:879 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:879 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:879 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:879 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:879 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 705
16:39:879 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5510us
16:39:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:879 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:879 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:879 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:879 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:879 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:879 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:39:879 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:39:879 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:879 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:879 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:880 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:39:880 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:880 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:880 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d805c->088ef540, audio drain) +10us
16:39:880 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:880 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d805c, sas core) +8us
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781578=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781580=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781601=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781602=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781623=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781625=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781645=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781647=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781667=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781669=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781690=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781691=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781712=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781714=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781734=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781736=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781756=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781758=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781779=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781781=sceKernelGetSystemTimeWide()
16:39:880 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c6cc0->088edf48, woke from hle delay) +240us
16:39:880 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:880 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:880 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c6cc0, blocking audio) +1us
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781814=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781816=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781837=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781839=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781859=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781861=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781863=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781865=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781867=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781869=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781871=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781873=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781875=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781877=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781879=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781882=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781884=sceKernelGetSystemTimeWide()
16:39:880 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781886=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781888=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781890=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781892=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781894=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781896=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781898=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781900=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781902=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781904=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781906=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781908=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781910=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781912=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11781914=sceKernelGetSystemTimeWide()
16:39:881 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:881 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 705
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:881 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:881 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000038, mode=00000000)
16:39:881 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:881 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:881 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:39:881 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192505
16:39:881 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +814us
16:39:882 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:882 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:882 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4434us
16:39:882 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:882 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:882 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:882 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:882 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 706
16:39:882 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:912 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 706
16:39:912 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:39:912 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:912 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[156])
16:39:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:39:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:39:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:912 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:39:912 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:912 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[155])
16:39:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:912 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:912 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:912 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[154])
16:39:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:39:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:913 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:913 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:39:913 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:39:913 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[153])
16:39:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:39:913 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:39:913 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:39:913 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:39:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:39:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:39:913 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:913 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:913 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:913 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:913 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 707
16:39:913 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4024us
16:39:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:913 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:913 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:913 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:913 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:913 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:913 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:39:913 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:39:913 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:913 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:913 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:913 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:39:914 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:39:914 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:914 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:914 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11814936=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11814938=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11814958=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11814960=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11814980=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11814982=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815002=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815004=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815025=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815027=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815047=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815049=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815069=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815071=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815091=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815093=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815114=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815116=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815136=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815138=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815158=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815160=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815181=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815183=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815203=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815205=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815207=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815209=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815211=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815213=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815215=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815217=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815219=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815222=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815224=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815226=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815228=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815230=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815232=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815234=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815236=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815238=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815240=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815242=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815244=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815246=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815248=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815250=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815252=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815254=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815256=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11815258=sceKernelGetSystemTimeWide()
16:39:914 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:914 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:914 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:914 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:914 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:914 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:915 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 707
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:915 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:915 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500003a, mode=00000000)
16:39:915 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:915 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:915 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:39:915 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192507
16:39:915 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1040us
16:39:915 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:915 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:915 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +137us
16:39:915 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:915 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:916 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:916 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:916 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:916 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:916 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 708
16:39:916 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:39:945 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 708
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:945 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:945 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:945 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:945 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 709
16:39:945 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2545us
16:39:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:945 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:945 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:39:945 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:945 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:945 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:945 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:39:945 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:39:945 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:945 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:945 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:39:945 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:39:946 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:39:946 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:946 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848312=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848314=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848335=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848337=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848357=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848359=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848379=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848381=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848401=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848403=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848424=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848425=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848446=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848448=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848468=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848470=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848490=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848492=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848513=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848515=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848535=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848537=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848557=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848559=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848580=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848582=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848584=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848586=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848588=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848590=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848592=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848594=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848596=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848598=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848600=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848602=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848604=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848606=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848608=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848610=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848612=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848614=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848616=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848618=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848620=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848622=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848624=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848626=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848628=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848630=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848632=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11848634=sceKernelGetSystemTimeWide()
16:39:946 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:946 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:947 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 709
16:39:947 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:947 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:947 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:947 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:947 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:947 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500003c, mode=00000000)
16:39:947 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:947 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:947 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:39:947 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192509
16:39:947 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1040us
16:39:947 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:947 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:947 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1617us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:947 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:947 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:948 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:948 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 710
16:39:948 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:39:979 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 710
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:979 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 711
16:39:979 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1066us
16:39:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:39:979 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:39:979 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:39:979 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:39:979 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:39:979 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:39:979 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:39:979 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:39:979 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:39:979 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:39:979 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:39:980 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:39:980 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:39:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:39:980 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:39:980 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881691=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881693=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881713=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881715=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881735=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881737=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881757=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881759=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881780=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881782=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881802=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881804=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881824=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881826=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881846=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881848=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881869=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881871=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881891=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881893=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881913=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881915=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881936=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881938=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881958=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881960=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881962=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881964=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881966=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881968=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881970=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881972=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881974=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881976=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881978=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881980=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881982=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881984=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881987=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881989=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881991=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881993=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881995=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881997=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11881999=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882001=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882003=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882005=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882007=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882009=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882011=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11882013=sceKernelGetSystemTimeWide()
16:39:980 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:39:980 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:39:980 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:39:981 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 711
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:39:981 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:39:981 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500003e, mode=00000000)
16:39:981 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:39:981 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:39:981 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:39:981 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192511
16:39:981 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:39:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1040us
16:39:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:39:981 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:39:981 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:39:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:39:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3095us
16:39:981 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:39:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:39:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:39:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:39:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:39:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:39:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:39:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:39:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:39:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:39:982 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 712
16:39:982 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:012 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 712
16:40:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:012 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:012 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:012 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:012 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:012 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 713
16:40:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5396us
16:40:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:012 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:012 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:012 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:012 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:012 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:40:012 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:40:012 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:012 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:012 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:012 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:40:012 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:012 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915067=sceKernelGetSystemTimeWide()
16:40:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915069=sceKernelGetSystemTimeWide()
16:40:012 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915090=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915092=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915112=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915114=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915134=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915136=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915156=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915158=sceKernelGetSystemTimeWide()
16:40:013 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d7e68->088ef540, audio drain) +123us
16:40:013 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:013 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:013 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d7e68, sas core) +8us
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915199=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915201=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915222=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915224=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915244=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915246=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915266=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915268=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915289=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915290=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915311=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915313=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915333=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915335=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915356=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915358=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915360=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915362=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915364=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915366=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915368=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915370=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915372=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915374=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915376=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915378=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915380=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915382=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915384=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915386=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915388=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915390=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915392=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915394=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915396=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915398=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915400=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915402=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915404=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915406=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915408=sceKernelGetSystemTimeWide()
16:40:013 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11915410=sceKernelGetSystemTimeWide()
16:40:013 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088ae3e4->088edf48, woke from hle delay) +240us
16:40:013 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:013 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:013 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088ae3e4, blocking audio) +1us
16:40:013 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:013 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:013 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:014 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 713
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:014 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000000, mode=00000000)
16:40:014 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:014 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:014 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:40:014 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192449
16:40:014 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +701us
16:40:014 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:014 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:014 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4547us
16:40:014 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:014 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:014 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:015 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:015 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:015 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:015 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 714
16:40:015 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:045 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 714
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:045 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:045 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:045 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:045 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:045 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:045 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 715
16:40:045 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3911us
16:40:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:045 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:045 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:045 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:045 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:045 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:045 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:40:045 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:40:045 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:045 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:045 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:046 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:40:046 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:046 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:046 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948446=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948448=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948468=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948470=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948490=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948492=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948512=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948514=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948535=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948537=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948557=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948559=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948579=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948581=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948601=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948603=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948624=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948626=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948646=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948648=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948668=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948670=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948691=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948693=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948713=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948715=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948736=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948738=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948740=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948742=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948744=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948746=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948748=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948750=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948752=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948754=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948756=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948758=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948760=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948762=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948764=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948766=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948768=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948770=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948772=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948774=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948776=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948778=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948780=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948782=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948784=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948786=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11948788=sceKernelGetSystemTimeWide()
16:40:046 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:046 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:046 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:046 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:047 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 715
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:047 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:047 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000002, mode=00000000)
16:40:047 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:047 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:047 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:40:047 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192451
16:40:047 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1061us
16:40:047 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:047 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:047 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +229us
16:40:047 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:047 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:048 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 716
16:40:048 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:079 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 716
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:079 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:079 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:079 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:079 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:079 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:079 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 717
16:40:079 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2432us
16:40:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:079 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:079 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:079 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:079 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:079 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:079 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:40:079 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:40:079 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:079 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:079 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:080 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:40:080 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:080 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:080 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981822=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981824=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981845=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981846=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981867=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981869=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981889=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981891=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981911=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981913=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981933=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981935=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981956=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981958=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981978=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11981980=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982000=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982002=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982023=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982025=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982045=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982047=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982067=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982069=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982090=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982092=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982112=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982114=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982116=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982118=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982120=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982122=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982124=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982126=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982128=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982130=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982132=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982134=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982136=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982138=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982141=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982143=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982145=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982147=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982149=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982151=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982153=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982155=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982157=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982159=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982161=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982163=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 11982165=sceKernelGetSystemTimeWide()
16:40:080 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:080 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:080 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:080 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:081 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 717
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:081 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000004, mode=00000000)
16:40:081 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:081 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:081 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:40:081 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192453
16:40:081 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1061us
16:40:081 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:081 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:081 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:081 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +1709us
16:40:081 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:082 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[152])
16:40:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:40:082 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:40:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:082 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:082 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:40:082 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:082 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[151])
16:40:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:082 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:082 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:082 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[150])
16:40:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:40:082 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:082 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:082 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:40:082 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:083 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[149])
16:40:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:083 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:083 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:40:083 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:40:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:40:083 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:40:083 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:083 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:083 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:083 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:083 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:083 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 718
16:40:083 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:112 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 718
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:112 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:112 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:112 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:112 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 719
16:40:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +953us
16:40:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:112 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:112 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:112 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:112 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:112 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:112 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:40:112 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:40:112 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:112 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:112 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:113 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:113 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:40:113 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:113 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:113 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015201=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015203=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015223=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015225=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015245=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015247=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015267=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015269=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015290=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015291=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015312=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015314=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015334=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015336=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015356=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015358=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015379=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015381=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015401=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015403=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015423=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015425=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015446=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015448=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015468=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015470=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015490=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015492=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015494=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015497=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015499=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015501=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015503=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015505=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015507=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015509=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015511=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015513=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015515=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015517=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015519=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015521=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015523=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015525=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015527=sceKernelGetSystemTimeWide()
16:40:113 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015529=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015531=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015533=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015535=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015537=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015539=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015541=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12015543=sceKernelGetSystemTimeWide()
16:40:114 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:114 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 719
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:114 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:114 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000006, mode=00000000)
16:40:114 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:114 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:40:114 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192455
16:40:115 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1060us
16:40:115 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:115 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:115 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3188us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:115 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:115 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:115 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:115 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 720
16:40:115 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:146 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 720
16:40:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:146 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 721
16:40:146 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5283us
16:40:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:146 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:146 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:146 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:146 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:146 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:146 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:40:146 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:40:146 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:146 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:146 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:147 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:40:147 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:147 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:147 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048577=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048579=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048599=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048601=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048622=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048624=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048644=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048646=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048666=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048668=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048688=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048690=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048711=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048713=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048733=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048735=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048755=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048757=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048777=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048779=sceKernelGetSystemTimeWide()
16:40:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b46f0->088ef540, audio drain) +236us
16:40:147 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:147 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b46f0, sas core) +8us
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048821=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048823=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048843=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048845=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048865=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048867=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048888=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048890=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048892=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048894=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048896=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048898=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048900=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048902=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048904=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048906=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048908=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048910=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048912=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048914=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048916=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048918=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048920=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048922=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048924=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048926=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048928=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048930=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048932=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048934=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048936=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048938=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12048940=sceKernelGetSystemTimeWide()
16:40:147 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:147 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:147 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:147 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6d90->088edf48, woke from hle delay) +240us
16:40:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:148 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6d90, blocking audio) +1us
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:148 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 721
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:148 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000008, mode=00000000)
16:40:148 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:148 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:148 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:40:148 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192457
16:40:148 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +608us
16:40:148 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:148 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:148 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4640us
16:40:148 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:149 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 722
16:40:149 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:179 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 722
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:179 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:179 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:179 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:179 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:179 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:179 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 723
16:40:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3798us
16:40:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:179 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:179 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:179 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:179 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:179 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:179 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:40:179 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:40:179 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:179 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:179 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:180 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:40:180 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:180 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:180 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12081956=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12081958=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12081978=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12081980=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082000=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082002=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082022=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082024=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082044=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082046=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082067=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082069=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082089=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082091=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082111=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082113=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082134=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082135=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082156=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082158=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082178=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082180=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082200=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082202=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082223=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082225=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082245=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082247=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082249=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082251=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082253=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082255=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082257=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082259=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082261=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082263=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082266=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082268=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082270=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082272=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082274=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082276=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082278=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082280=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082282=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082284=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082286=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082288=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082290=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082292=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082294=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082296=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12082298=sceKernelGetSystemTimeWide()
16:40:180 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:180 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:181 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 723
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:181 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:181 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500000a, mode=00000000)
16:40:181 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:181 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:181 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:40:181 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192459
16:40:181 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1060us
16:40:181 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:181 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:181 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +343us
16:40:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:182 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:182 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:182 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 724
16:40:182 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:212 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 724
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:212 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:212 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:212 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:212 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 725
16:40:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2319us
16:40:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:212 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:212 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:212 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:212 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:212 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:212 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:40:212 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:40:212 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:212 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:212 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:213 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:40:213 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:213 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115332=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115334=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115354=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115356=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115377=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115379=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115399=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115401=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115421=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115423=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115443=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115445=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115466=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115468=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115488=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115490=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115510=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115512=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115532=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115534=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115555=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115557=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115577=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115579=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115599=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115601=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115622=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115624=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115626=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115628=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115630=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115632=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115634=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115636=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115638=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115640=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115642=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115644=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115646=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115648=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115650=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115652=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115654=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115656=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115658=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115660=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115662=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115664=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115666=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115668=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115670=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115672=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12115674=sceKernelGetSystemTimeWide()
16:40:213 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:213 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:214 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 725
16:40:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:214 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:214 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500000c, mode=00000000)
16:40:214 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:214 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:214 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:40:214 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192461
16:40:214 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1060us
16:40:214 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:214 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:214 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1823us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:214 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:214 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:215 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:215 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:215 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 726
16:40:215 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:246 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 726
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:246 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:246 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:246 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:246 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:246 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:246 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:246 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:246 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:246 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:246 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:246 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 727
16:40:246 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +840us
16:40:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:246 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:246 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:246 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:246 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:246 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:246 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:40:246 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:40:246 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:246 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:246 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:247 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:40:247 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:247 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148711=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148713=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148733=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148735=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148755=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148757=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148777=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148779=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148799=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148801=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148822=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148824=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148844=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148846=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148866=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148868=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148888=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148890=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148911=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148913=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148933=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148935=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148955=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148957=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148978=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12148980=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149000=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149002=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149004=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149006=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149008=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149010=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149012=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149014=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149016=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149018=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149020=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149022=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149025=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149027=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149029=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149031=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149033=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149035=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149037=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149039=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149041=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149043=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149045=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149047=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149049=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149051=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12149053=sceKernelGetSystemTimeWide()
16:40:247 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:247 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:248 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 727
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:248 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:248 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500000e, mode=00000000)
16:40:248 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:248 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:248 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:40:248 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192463
16:40:248 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1060us
16:40:248 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:248 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:248 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3301us
16:40:248 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:249 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:249 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:249 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:249 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:249 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:249 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 728
16:40:249 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:279 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 728
16:40:279 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:40:279 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:279 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[148])
16:40:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:40:279 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:40:279 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:279 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:279 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:279 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:40:279 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:279 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[147])
16:40:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:279 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:279 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:280 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[146])
16:40:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:280 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:40:280 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:280 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:280 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:280 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:280 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:280 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:40:280 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:280 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[145])
16:40:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:280 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:280 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:40:280 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:40:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:40:280 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 729
16:40:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2022us
16:40:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:280 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:280 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:280 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:280 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:280 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:280 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:40:280 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:40:280 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:280 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:280 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:281 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:281 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:40:281 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:281 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182087=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182089=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182109=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182111=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182132=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182134=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182154=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182156=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182176=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182178=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182198=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182200=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182221=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182222=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182243=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182245=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182265=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182267=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182287=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182289=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182310=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182312=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182332=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182334=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182354=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182356=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182377=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182379=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182381=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182383=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182385=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182387=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182389=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182391=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182393=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182395=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182397=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182399=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182401=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182403=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182405=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182407=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182409=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182411=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182413=sceKernelGetSystemTimeWide()
16:40:281 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182415=sceKernelGetSystemTimeWide()
16:40:282 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7ec0->088ef540, audio drain) +350us
16:40:282 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:282 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7ec0, sas core) +8us
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182438=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182440=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182442=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182444=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182446=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182448=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12182450=sceKernelGetSystemTimeWide()
16:40:282 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:282 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b78b0->088edf48, woke from hle delay) +240us
16:40:282 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:282 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b78b0, blocking audio) +1us
16:40:282 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 729
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:282 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:282 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000010, mode=00000000)
16:40:282 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:282 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:283 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:40:283 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192465
16:40:283 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +495us
16:40:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:283 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:283 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4753us
16:40:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:283 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 730
16:40:283 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:312 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 730
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:312 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:312 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:312 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:312 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 731
16:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3684us
16:40:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:312 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:312 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:312 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:312 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:40:312 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:40:312 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:312 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:312 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:313 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:40:313 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:313 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215466=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215467=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215488=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215490=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215510=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215512=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215532=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215534=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215554=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215556=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215577=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215579=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215599=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215601=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215621=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215623=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215643=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215645=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215666=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215668=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215688=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215690=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215710=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215712=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215733=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215735=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215755=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215757=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215778=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215780=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215782=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215784=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215786=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215788=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215790=sceKernelGetSystemTimeWide()
16:40:313 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215792=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215794=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215796=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215798=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215800=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215802=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215804=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215806=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215808=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215810=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215812=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215814=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215816=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215818=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215820=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215822=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215824=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215826=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12215828=sceKernelGetSystemTimeWide()
16:40:314 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:314 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 731
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:314 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:314 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000012, mode=00000000)
16:40:314 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:314 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:315 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:40:315 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192467
16:40:315 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1081us
16:40:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:315 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:315 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +436us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:315 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 732
16:40:315 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:346 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 732
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:346 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:346 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:346 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:346 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 733
16:40:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2205us
16:40:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:346 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:346 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:346 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:346 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:346 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:346 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:40:346 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:40:346 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:346 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:346 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:347 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:40:347 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:347 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:347 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248842=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248844=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248864=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248866=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248887=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248888=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248909=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248911=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248931=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248933=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248953=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248955=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248975=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248977=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12248998=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249000=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249020=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249022=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249042=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249044=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249065=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249067=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249087=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249089=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249109=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249111=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249132=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249134=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249154=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249156=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249158=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249160=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249162=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249164=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249166=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249168=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249170=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249172=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249174=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249176=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249178=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249180=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249182=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249185=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249187=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249189=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249191=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249193=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249195=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249197=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249199=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249201=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249203=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12249205=sceKernelGetSystemTimeWide()
16:40:347 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:347 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:347 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:347 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:348 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 733
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:348 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:348 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000014, mode=00000000)
16:40:348 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:348 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:348 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:40:348 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192469
16:40:348 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1081us
16:40:348 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:348 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:348 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1916us
16:40:348 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:348 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:348 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:349 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:349 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 734
16:40:349 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:379 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 734
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:379 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:379 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:379 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:379 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 735
16:40:379 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +726us
16:40:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:379 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:379 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:379 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:379 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:379 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:379 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:40:379 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:40:379 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:379 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:379 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:380 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:40:380 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:380 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:380 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282220=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282222=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282243=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282245=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282265=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282267=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282287=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282289=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282309=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282311=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282332=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282334=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282354=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282356=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282376=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282378=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282398=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282400=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282421=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282423=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282443=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282445=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282465=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282467=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282488=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282490=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282510=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282512=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282532=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282535=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282537=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282539=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282541=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282543=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282545=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282547=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282549=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282551=sceKernelGetSystemTimeWide()
16:40:380 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282553=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282555=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282557=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282559=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282561=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282563=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282565=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282567=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282569=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282571=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282573=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282575=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282577=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282579=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282581=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12282583=sceKernelGetSystemTimeWide()
16:40:381 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:381 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 735
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:381 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000016, mode=00000000)
16:40:381 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:381 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:381 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:40:381 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192471
16:40:381 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1081us
16:40:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:382 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:382 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3394us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:382 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:382 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:382 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:382 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 736
16:40:382 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:412 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:412 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 736
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:412 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:412 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:412 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:412 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:412 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 737
16:40:412 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5057us
16:40:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:412 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:412 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:412 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:412 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:412 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:412 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:40:412 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:40:412 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:412 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:412 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:413 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:40:413 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:413 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:413 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315597=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315599=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315619=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315621=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315642=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315643=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315664=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315666=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315686=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315688=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315708=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315710=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315730=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315732=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315753=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315755=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315775=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315777=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315797=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315799=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315819=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315821=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315842=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315844=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315864=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315866=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315887=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315888=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315909=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315911=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315913=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315915=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315917=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315919=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315921=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315923=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315925=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315927=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315929=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315931=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315933=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315935=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315937=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315939=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315941=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315943=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315945=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315947=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315949=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315951=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315954=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315956=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315958=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12315960=sceKernelGetSystemTimeWide()
16:40:413 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:413 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:413 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:413 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:413 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:413 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6e44->088ef540, audio drain) +462us
16:40:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6e44, sas core) +8us
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:414 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 737
16:40:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7320->088edf48, woke from hle delay) +240us
16:40:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:414 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7320, blocking audio) +1us
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:414 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:414 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000018, mode=00000000)
16:40:414 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:414 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:414 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:40:414 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192473
16:40:414 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +402us
16:40:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:414 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:414 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4846us
16:40:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:415 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:415 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 738
16:40:415 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:446 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 738
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:446 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:446 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:446 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:446 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:446 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:446 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 739
16:40:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3571us
16:40:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:446 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:446 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:446 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:446 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:446 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:446 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:40:446 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:40:446 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:446 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:446 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:447 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:40:447 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:447 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12348975=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12348977=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12348998=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349000=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349020=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349022=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349042=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349044=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349064=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349066=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349087=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349088=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349109=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349111=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349131=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349133=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349153=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349155=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349176=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349178=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349198=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349200=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349220=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349222=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349243=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349244=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349265=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349267=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349287=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349289=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349291=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349293=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349295=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349297=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349299=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349301=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349304=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349306=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349308=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349310=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349312=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349314=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349316=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349318=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349320=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349322=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349324=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349326=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349328=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349330=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349332=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349334=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349336=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12349338=sceKernelGetSystemTimeWide()
16:40:447 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:447 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:448 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 739
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:448 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:448 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001a, mode=00000000)
16:40:448 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:448 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:448 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:40:448 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192475
16:40:448 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1081us
16:40:448 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:448 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:448 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +549us
16:40:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:449 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb69c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[144])
16:40:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:40:449 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:40:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:449 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:449 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb89c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[143])
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:449 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eba9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[142])
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:40:449 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:449 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:449 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +847us
16:40:450 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:450 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ebc9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[141])
16:40:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:450 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 740
16:40:450 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:479 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:479 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:40:479 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ea69c0)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:40:479 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 740
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2373us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:479 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:479 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:479 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:479 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 741
16:40:479 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2092us
16:40:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:479 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:479 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:479 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:479 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:479 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:479 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:40:479 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:40:479 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:479 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:480 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:480 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:480 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:40:480 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:480 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:480 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382352=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382354=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382374=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382376=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382396=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382398=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382419=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382421=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382441=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382443=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382463=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382465=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382485=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382487=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382508=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382510=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382530=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382532=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382552=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382554=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382574=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382576=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382597=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382599=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382619=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382621=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382641=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382643=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382664=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382666=sceKernelGetSystemTimeWide()
16:40:480 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382668=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382670=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382672=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382674=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382676=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382678=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382680=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382682=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382684=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382686=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382688=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382690=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382692=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382694=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382696=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382698=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382700=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382702=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382704=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382706=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382708=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382710=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382712=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12382714=sceKernelGetSystemTimeWide()
16:40:481 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffd=sceSasGetEndFlag(08a37a40)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:481 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 741
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:481 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:481 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001c, mode=00000000)
16:40:481 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:481 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:482 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:40:482 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192477
16:40:482 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1081us
16:40:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:482 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:482 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2029us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:482 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 742
16:40:482 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:512 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 742
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:512 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:512 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:512 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:512 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 743
16:40:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +613us
16:40:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:512 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:512 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:512 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:512 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:512 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:512 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:40:512 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:40:512 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:512 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:512 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:513 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:40:513 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:513 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415730=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415732=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415753=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415755=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415775=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415777=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415797=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415799=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415819=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415821=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415841=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415843=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415864=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415866=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415886=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415888=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415908=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415910=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415931=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415932=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415953=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415955=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415975=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415977=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415997=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12415999=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416020=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416022=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416042=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416044=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416046=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416048=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416050=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416052=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416054=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416056=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416058=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416060=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416063=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416065=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416067=sceKernelGetSystemTimeWide()
16:40:513 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416069=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416071=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416073=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416075=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416077=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416079=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416081=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416083=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416085=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416087=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416089=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416091=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12416093=sceKernelGetSystemTimeWide()
16:40:514 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08a37a40)
16:40:514 user_main    D[SCESAS]: HLE\sceSas.cpp:256 sceSasSetPause(08a37a40, 00000002, 0)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:514 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 743
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:514 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:514 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=3500001e, mode=00000000)
16:40:514 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:514 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:40:515 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192479
16:40:515 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +1108us
16:40:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:515 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:515 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3480us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:515 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 744
16:40:515 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:546 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 744
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:546 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:546 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:546 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:546 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 745
16:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4944us
16:40:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:546 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:546 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:546 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:546 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:40:546 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:40:546 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:546 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:546 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:547 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:547 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:40:547 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:547 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449107=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449109=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449129=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449131=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449151=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449153=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449174=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449176=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449196=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449198=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449218=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449220=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449240=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449242=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449263=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449265=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449285=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449287=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449307=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449309=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449329=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449331=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449352=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449354=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449374=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449376=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449396=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449398=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449419=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449421=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449442=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449444=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449446=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449448=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449450=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449452=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449454=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449456=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449458=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449460=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449462=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449464=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449466=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449468=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449470=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449472=sceKernelGetSystemTimeWide()
16:40:547 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449474=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449476=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449478=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449480=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449482=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449484=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449486=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449488=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12449490=sceKernelGetSystemTimeWide()
16:40:548 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c15ac->088ef540, audio drain) +575us
16:40:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c15ac, sas core) +8us
16:40:548 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 745
16:40:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088edf48, woke from hle delay) +240us
16:40:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:548 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e53f8, blocking audio) +1us
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:548 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:548 user_main    D[SCEGE]: HLE\sceGe.cpp:481 sceGeListSync(dlid=35000020, mode=00000000)
16:40:548 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=08000100, stall=080002b0, cbid=ffffffff, param=08020100)
16:40:548 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08000100 - stall = 080002b0
16:40:549 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:40:549 user_main    D[SCEGE]: Util\PPGeDraw.cpp:318 PPGe enqueued display list 889192481
16:40:549 user_main    D[UTIL]: HLE\sceUtility.cpp:186 00000000=sceUtilitySavedataUpdate(2)
16:40:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b2f94->08000000, savedata update) +306us
16:40:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b2f94, woke from hle delay) +300us
16:40:549 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:549 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +16us
16:40:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4942us
16:40:549 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:549 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:549 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:549 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:549 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 746
16:40:549 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:579 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 746
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:579 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:579 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:579 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:580 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 747
16:40:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3458us
16:40:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:580 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:580 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:580 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:580 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:580 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:40:580 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:40:580 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:580 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:580 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:580 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:40:580 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:580 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482485=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482487=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482508=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482510=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482530=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482532=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482552=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482554=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482574=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482576=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482596=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482598=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482619=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482621=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482641=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482643=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482663=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482665=sceKernelGetSystemTimeWide()
16:40:580 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482685=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482687=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482708=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482710=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482730=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482732=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482752=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482754=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482775=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482777=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482797=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482799=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482820=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482822=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482824=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482826=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482828=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482830=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482832=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482834=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482836=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482838=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482840=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482842=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482844=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482846=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482848=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482850=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482852=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482854=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482856=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482858=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482860=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482862=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482864=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482866=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12482868=sceKernelGetSystemTimeWide()
16:40:581 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000003=sceUtilitySavedataGetStatus()
16:40:581 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
16:40:581 user_main    D[HLE]: Util\BlockAllocator.cpp:229 Block Alloc found adjacent free blocks - merging
16:40:581 user_main    D[UTIL]: HLE\sceUtility.cpp:155 00000000=sceUtilitySavedataShutdownStart()
16:40:581 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:581 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 747
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:581 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:581 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000004=sceUtilitySavedataGetStatus()
16:40:582 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:582 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1113us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +947us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:582 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 748
16:40:582 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:613 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 748
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:613 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:613 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:613 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:613 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:613 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:613 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 749
16:40:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1979us
16:40:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:613 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:613 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:613 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:613 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:613 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:613 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:40:613 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:40:613 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:613 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:613 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:614 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:40:614 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:614 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:614 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515862=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515864=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515884=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515886=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515906=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515908=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515929=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515931=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515951=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515953=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515973=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515975=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515995=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12515997=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516018=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516019=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516040=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516042=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516062=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516064=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516084=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516086=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516107=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516109=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516129=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516131=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516151=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516153=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516174=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516176=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516196=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516198=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516200=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516202=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516204=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516206=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516208=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516210=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516212=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516214=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516216=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516218=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516220=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516222=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516224=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516226=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516229=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516231=sceKernelGetSystemTimeWide()
16:40:614 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516233=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516235=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516237=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516239=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516241=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516243=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12516245=sceKernelGetSystemTimeWide()
16:40:615 user_main    D[UTIL]: HLE\sceUtility.cpp:171 00000000=sceUtilitySavedataGetStatus()
16:40:615 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:615 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 749
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:615 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:615 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:615 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1112us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2428us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:616 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:616 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 750
16:40:616 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:646 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 750
16:40:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:646 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:646 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:646 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +5559us
16:40:646 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:646 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eae9c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[140])
16:40:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bad2c->088ef540, atrac decode data) +5us
16:40:646 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:40:646 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:646 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:646 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:646 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2037us
16:40:646 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:647 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb09c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[139])
16:40:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:647 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:40:647 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:647 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb29c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[138])
16:40:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:40:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1202us
16:40:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:647 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:647 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 751
16:40:647 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +500us
16:40:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:647 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:647 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:647 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:647 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:647 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:647 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:40:647 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:40:647 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:647 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:647 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:647 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:648 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:40:648 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:648 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:648 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549240=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549242=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549263=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549264=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549285=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549287=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549307=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549309=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549329=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549331=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549351=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549353=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549374=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549376=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549396=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549398=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549418=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549420=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549440=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549442=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549463=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549465=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549485=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549487=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549507=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549509=sceKernelGetSystemTimeWide()
16:40:648 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088c5d34->088bad2c, woke from hle delay) +306us
16:40:648 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:40:648 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08eb49c0, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[137])
16:40:648 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088c5d34, atrac decode data) +0us
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549542=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549544=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549565=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549566=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549587=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549589=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549591=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549593=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549595=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549597=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549599=sceKernelGetSystemTimeWide()
16:40:648 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549601=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549603=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549605=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549607=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549609=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549611=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549613=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549615=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549617=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549619=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549621=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549623=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549625=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549627=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549629=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549632=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549634=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12549636=sceKernelGetSystemTimeWide()
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:649 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 751
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:649 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:649 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:649 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +810us
16:40:649 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1489us
16:40:649 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:40:649 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08eae9c0)
16:40:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:40:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2411us
16:40:649 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:649 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:650 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:650 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:650 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:650 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 752
16:40:650 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:679 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:679 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 752
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:679 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:679 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:679 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:679 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:679 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 753
16:40:679 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4831us
16:40:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:679 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:679 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:679 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:679 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:679 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:679 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:40:679 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:40:679 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:679 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:679 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:680 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:680 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:40:680 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:40:680 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:680 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:680 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582617=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582619=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582639=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582641=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582661=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582663=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582684=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582686=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582706=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582708=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582728=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582730=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582750=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582752=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582772=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582774=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582795=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582797=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582817=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582819=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582839=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582841=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582862=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582863=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582884=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582886=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582906=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582908=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582929=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582931=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582951=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582953=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582955=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582957=sceKernelGetSystemTimeWide()
16:40:680 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582959=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582961=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582963=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582965=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582967=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582969=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582971=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582973=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582975=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582977=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582979=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582981=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582983=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582985=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582987=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582989=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582991=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582994=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582996=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12582998=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12583000=sceKernelGetSystemTimeWide()
16:40:681 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7338->088ef540, audio drain) +689us
16:40:681 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7338, sas core) +8us
16:40:681 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 753
16:40:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088edf48, woke from hle delay) +240us
16:40:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:681 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e53f8, blocking audio) +1us
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:681 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:682 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:40:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:40:683 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:683 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +691us
16:40:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4874us
16:40:683 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:684 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 754
16:40:684 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:713 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 754
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:713 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:713 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:713 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:713 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:713 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:713 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 755
16:40:713 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3345us
16:40:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:713 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:713 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:40:713 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:713 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:713 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:713 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:40:713 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:40:713 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:713 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:713 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:40:713 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e219e0
16:40:714 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e3cfe0
16:40:715 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08bc10a0
16:40:715 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e54fc0
16:40:715 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ec91e0
16:40:715 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:40:716 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:40:716 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:716 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(294, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:40:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:40:716 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:40:716 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +201us
16:40:716 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 755
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1972us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:716 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 756
16:40:716 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:40:746 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 756
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:746 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:746 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:746 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:746 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 757
16:40:746 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1866us
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:40:746 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:40:746 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:40:746 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:40:746 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:40:746 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:40:746 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:40:746 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:40:746 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:40:746 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:40:746 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:40:746 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:40:746 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:40:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:40:746 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:40:746 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +31us
16:40:747 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 757
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +565us
16:40:747 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:747 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +195us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +259us
16:40:747 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:747 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +500us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +973us
16:40:748 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +27us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +203us
16:40:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:748 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +805us
16:40:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:748 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 758
16:40:748 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 758
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +668us
16:40:780 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:780 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +91us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +363us
16:40:780 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:781 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +396us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +58us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:781 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:781 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 759
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +701us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 759
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +772us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +228us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:40:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:781 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1003us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:781 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +467us
16:40:781 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +292us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:782 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 760
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +162us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:812 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 760
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +597us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +876us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +124us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +106us
16:40:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +902us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:812 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +571us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:812 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:812 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:812 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +188us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 761
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 761
16:40:813 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +266us
16:40:813 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:813 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:813 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:813 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:813 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +493us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +980us
16:40:813 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:813 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +20us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +210us
16:40:813 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:813 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +798us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:813 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:814 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:814 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +1010us
16:40:814 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2588 sceKernelDelayThread(1000 usec)
16:40:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088c1d90->08000000, thread delayed) +9us
16:40:814 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +675us
16:40:814 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000): waiting
16:40:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> PCM Thread (295->293, pc: 088bac94->088ef540, event flag waited) +5us
16:40:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +20us
16:40:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:814 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:814 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c1d90, thread delay finished) +66us
16:40:814 user_main    D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00000000, 00000000, 00000000)
16:40:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088ef540->08000000, blocking audio) +0us
16:40:814 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 762
16:40:845 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 762
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5474us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:845 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:845 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:845 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:845 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 763
16:40:862 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 763
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:862 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:862 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:862 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:862 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 764
16:40:862 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 764
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:862 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:862 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:862 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:862 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:862 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:862 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 765
16:40:895 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 765
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:895 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:895 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:895 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:895 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:895 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:895 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:895 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:895 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:895 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:895 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:895 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 766
16:40:912 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 766
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:912 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 767
16:40:912 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 767
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:912 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:912 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:912 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:912 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 768
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:946 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 768
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:946 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 769
16:40:946 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 769
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:946 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:946 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:946 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:946 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 770
16:40:979 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 770
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:979 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 771
16:40:979 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 771
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:40:979 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:40:979 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:40:979 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:40:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:40:979 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 772
16:41:012 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 772
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:012 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:012 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088ef540, audio drain) +5559us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088ef540->088ef540, audio drain) +5us
16:41:012 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:012 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088ef540, sas core) +8us
16:41:012 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:41:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b8ecc->08000000, file closed) +12us
16:41:012 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b8ecc, woke from hle delay) +100us
16:41:012 user_main    I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:012 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088cc360->088edf48, woke from hle delay) +127us
16:41:013 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:013 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088cc360, blocking audio) +1us
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:013 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:013 user_main    D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 773
16:41:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088cc360->08000000, interrupt) +1572us
16:41:013 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 773
16:41:013 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088cc360, idle) +736us
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:014 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffeffc, 0bfff1b0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff1b0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24292, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2211, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:014 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1e0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:015 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfff00c, 0bfff1c0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff1c0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24292, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2211, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1f0)
16:41:015 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1f0)
16:41:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1f0)
16:41:016 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1f0)
16:41:016 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088ef540, audio drain) +3256us
16:41:016 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:016 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c0fb0, sas core) +8us
16:41:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088edf48, woke from hle delay) +240us
16:41:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:016 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:016 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c0fb0, blocking audio) +1us
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff170)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1a0)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1a0)
16:41:017 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff190)
16:41:018 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22816, 0bfff190)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:019 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff170)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:019 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22816, 0bfff1a0)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:020 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:020 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:021 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff170)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:021 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff190)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfff1a0)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:022 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefbc, 0bfff170)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff170)
16:41:022 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22592, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 259, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 224, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfff1a0)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfff1b0)
16:41:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 38, 0bfff198, 0, 0, 510, 510)
16:41:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:023 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:023 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:023 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:41:023 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf360_size0x620, sector 0000f360, size 00000620
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf360_size0x620, 00000001, 00000000)
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +3518us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08bc1d40, 620): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:41:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:024 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfd30_size0x186ec, sector 0000fd30, size 000186ec
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xfd30_size0x186ec, 00000001, 00000000)
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +65us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e89a00, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8a200, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8aa00, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8b200, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8ba00, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8c200, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8ca00, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:024 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:024 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:024 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8d200, 800): deferring result
16:41:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8da00, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8e200, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8ea00, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8f200, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e8fa00, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e90200, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e90a00, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +92us
16:41:025 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088af778, sas core) +8us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e91200, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +12us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e91a00, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e92200, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +15us
16:41:025 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:025 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +83us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:025 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e92a00, 800): deferring result
16:41:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:025 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:025 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e93200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e93a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e94200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e94a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e95200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e95a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e96200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e96a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e97200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e97a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e98200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e98a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e99200, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:026 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e99a00, 800): deferring result
16:41:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:026 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:026 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9a200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9aa00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9b200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9ba00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9c200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9ca00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9d200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9da00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9e200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9ea00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9f200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08e9fa00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ea0200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ea0a00, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:027 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:027 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:027 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ea1200, 800): deferring result
16:41:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:028 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ea1a00, 6ec): deferring result
16:41:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +5us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:028 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:41:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:028 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf380_size0x560, sector 0000f380, size 00000560
16:41:028 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf380_size0x560, 00000001, 00000000)
16:41:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +474us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:028 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:028 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08eef220, 560): deferring result
16:41:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:028 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:41:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:028 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:029 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf3a0_size0x1a0, sector 0000f3a0, size 000001a0
16:41:029 user_main    D[IO]: HLE\sceIo.cpp:1211 4=sceIoOpen(disc0:/sce_lbn0xf3a0_size0x1a0, 00000001, 00000000)
16:41:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +529us
16:41:029 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:029 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:029 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(4, 08ec6a80, 1a0): deferring result
16:41:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:41:029 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:41:029 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:41:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:41:029 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:029 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088ef540, audio drain) +472us
16:41:030 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:030 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c0fb0, sas core) +8us
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:030 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088edf48, woke from hle delay) +240us
16:41:030 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:030 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c0fb0, blocking audio) +1us
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(307) - wakeupCount incremented to 1
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:030 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(307) - wakeupCount incremented to 2
16:41:031 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:031 user_main    D[IO]: HLE\sceIo.cpp:1696 4=sceIoOpenAsync(DISC0:/PSP_GAME/USRDIR/DATA/SOUND/BGM_SEL.AT3, 00000001, 00000000)
16:41:031 user_main    D[IO]: HLE\sceIo.cpp:1841 4 = sceIoPollAsync(4, 0bfff5d8): not ready
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:031 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:031 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:031 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:031 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFontThread (276->307, pc: 08804acc->088c1d74, vblank start multi waited) +712us
16:41:031 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:031 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:031 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:031 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0910)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0940)
16:41:031 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:032 EseFontThrea D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 774
16:41:032 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> idle0 (307->272, pc: 088c0540->08000000, interrupt) +107us
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFontThread (272->307, pc: 08000000->088c0540, idle) +393us
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0920)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 249, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22272, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22432, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 258, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22368, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22560, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62977, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:032 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:032 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0910)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16384, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 310, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 640, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4099, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64260, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30944, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31680, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4099, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64260, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31712, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 33920, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2272, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 55456, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2272, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16672, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:033 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0920)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16384, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 310, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 640, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4099, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64260, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30944, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31680, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4099, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64260, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31712, 0bfa0950)
16:41:033 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 42, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 33920, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2272, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 55456, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2272, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16672, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:034 EseFontThrea D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 774
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0910)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 315, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31680, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31840, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 313, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31744, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31904, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9664, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31840, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65278, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 52222, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0940)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:034 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0920)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 315, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31680, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31840, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:034 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16128, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 313, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31744, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31904, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9664, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31840, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65278, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 52222, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16256, 0bfa0950)
16:41:035 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 1
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 0
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:035 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> idle0 (307->272, pc: 088c1d74->08000000, thread slept) +711us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3641us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:035 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:035 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:035 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:035 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:035 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:035 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:035 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:035 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:035 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:035 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:035 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 775
16:41:035 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +73us
16:41:035 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:062 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:062 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:062 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:062 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:062 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:41:062 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:41:062 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:062 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:062 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:062 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:41:062 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:062 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:062 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:062 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 775
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:063 user_main    D[IO]: HLE\sceIo.cpp:1844 4 = sceIoPollAsync(4, 0bfff5d8)
16:41:063 user_main    D[IO]: HLE\sceIo.cpp:829 sceIoReadAsync(4, 08e21980, 40000): deferring result
16:41:063 user_main    D[IO]: HLE\sceIo.cpp:1841 4 = sceIoPollAsync(4, 0bfff5d8): not ready
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:063 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:064 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:064 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:064 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:064 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804acc->088c1d74, vblank start multi waited) +1475us
16:41:064 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:41:064 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:41:064 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:41:064 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:064 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:064 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:064 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:064 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10650_size0x258, sector 00010650, size 00000258
16:41:064 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10650_size0x258, 00000001, 00000000)
16:41:064 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> EseFontThread (284->307, pc: 088af54c->088c1d74, file opened) +35us
16:41:064 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:064 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:064 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:064 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0910)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20154, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12524, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23554, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29992, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 326, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 416, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31200, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31744, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1408, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1392, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1013, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65397, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 912, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1200, 0bfa0940)
16:41:064 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64816, 0bfa0940)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 65535, 0bfa0940)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1088, 0bfa0940)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1504, 0bfa0940)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1152, 0bfa0940)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20154, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12524, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23554, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29992, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:065 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:065 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> EseFileThread (307->284, pc: 088c03b0->088af54c, woke from hle delay) +100us
16:41:065 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:065 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:065 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:41:065 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> EseFontThread (284->307, pc: 088af698->088c03b0, io seek) +0us
16:41:065 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:065 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:065 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0920)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20154, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12524, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23554, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29992, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 326, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 416, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31200, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31744, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 18, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 60, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 18, 0bfa0950)
16:41:065 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 93, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 17, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 146, 0bfa0950)
16:41:066 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> EseFileThread (307->284, pc: 088be1a0->088af698, woke from hle delay) +100us
16:41:066 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:41:066 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:41:066 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec7460, 258): deferring result
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> EseFontThread (284->307, pc: 088af778->088be1a0, io read) +0us
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20154, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 20154, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12503, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12524, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12524, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12452, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23554, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 23554, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29992, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 29992, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12398, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12398, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12466, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12512, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12514, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12489, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12391, 0bfa0948, 0, 0, 510, 126)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0960)
16:41:066 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:066 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfa0948, 0, 0, 510, 126)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:067 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0960)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:067 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12290, 0bfa0948, 0, 0, 510, 126)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:067 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:067 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> idle0 (307->272, pc: 088c1d74->08000000, thread slept) +68us
16:41:067 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +31us
16:41:067 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +5us
16:41:067 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:41:067 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:41:067 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:41:067 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:41:067 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +1us
16:41:067 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3526us
16:41:067 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:067 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:067 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:067 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:067 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:067 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:067 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:067 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:067 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:067 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:067 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:067 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 776
16:41:067 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:080 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:080 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:080 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:080 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 776
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:080 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:080 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:080 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:080 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:080 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:080 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:080 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:080 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 777
16:41:080 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4403us
16:41:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:080 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:080 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:080 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:080 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:080 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:080 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:41:080 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:41:080 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:080 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:080 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:080 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08ef5bb0
16:41:081 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:41:081 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:081 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:081 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:41:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:41:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:081 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983116=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983132=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983147=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983163=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983179=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983195=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983211=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983227=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983243=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983259=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983274=sceKernelGetSystemTimeWide()
16:41:081 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983290=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983306=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983322=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983338=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983354=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983370=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983386=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983402=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983417=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983433=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983449=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983465=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983481=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983497=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983513=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983529=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983544=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983560=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983576=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983592=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983608=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983624=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983640=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983656=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983672=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983687=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983703=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983719=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983735=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 12983746=sceKernelGetSystemTimeWide()
16:41:082 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 777
16:41:083 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:083 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:083 user_main    D[IO]: HLE\sceIo.cpp:1844 262144 = sceIoPollAsync(4, 0bfff5d8)
16:41:083 user_main    I[ME]: HLE\sceAtrac.cpp:1304 0=sceAtracSetDataAndGetID(08e21980, 00040000)
16:41:083 user_main    W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio
16:41:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b8f90->08000000, atrac set data) +813us
16:41:083 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b8f90, woke from hle delay) +100us
16:41:083 user_main    E[ME]: HLE\sceAtrac.cpp:939 sceAtracGetSecondBufferInfo(0, 0bfff53c, 0bfff540)
16:41:083 user_main    D[ME]: HLE\sceAtrac.cpp:958 sceAtracGetSoundSample(0, 0bfff530, 0bfff534, 0bfff538)
16:41:083 user_main    D[ME]: HLE\sceAtrac.cpp:1359 sceAtracSetLoopNum(0, -1)
16:41:083 user_main    D[ME]: HLE\sceAtrac.cpp:919 sceAtracGetRemainFrame(0, 08bc2578)
16:41:083 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(294, 00000001)
16:41:083 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088bab8c->088bac94, event flag set) +2us
16:41:084 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08b9bd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[232])
16:41:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088bab8c, atrac decode data) +12us
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e5a58->088ef540, audio drain) +188us
16:41:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e5a58, sas core) +8us
16:41:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7320->088edf48, woke from hle delay) +241us
16:41:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7320, blocking audio) +1us
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:084 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:084 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +728us
16:41:084 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1131us
16:41:084 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:084 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08b9dd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[231])
16:41:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:084 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:084 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:085 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08b9fd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[230])
16:41:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1403us
16:41:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:085 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +646us
16:41:085 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:085 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[229])
16:41:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:085 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:085 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:41:085 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:41:085 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:085 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[228])
16:41:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:085 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:085 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:085 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[227])
16:41:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +311us
16:41:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:086 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1738us
16:41:086 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:086 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[226])
16:41:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:086 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 778
16:41:086 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:113 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:113 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:113 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[225])
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:113 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 778
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1519us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:113 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:113 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +530us
16:41:113 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:41:113 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5028us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:113 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:113 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:113 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:114 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 779
16:41:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2918us
16:41:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:114 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:114 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:114 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:114 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:41:114 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:41:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:114 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:114 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:117 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:41:117 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:117 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016449=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016451=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016453=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016455=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016457=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016459=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016461=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016463=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016465=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016467=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016469=sceKernelGetSystemTimeWide()
16:41:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016471=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016473=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016475=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016477=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016479=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016481=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016483=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016485=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016488=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016490=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016492=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016494=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016496=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016498=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016500=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016502=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016504=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016506=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016508=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016510=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016512=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016514=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016516=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016518=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016520=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016522=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016524=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016526=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13016528=sceKernelGetSystemTimeWide()
16:41:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:118 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 779
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:118 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:118 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1283us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:119 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 780
16:41:119 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:146 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 780
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:146 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:146 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:146 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:146 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 781
16:41:146 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1439us
16:41:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:146 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:146 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:146 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:146 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:146 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:146 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:41:146 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:41:146 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:146 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:146 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:147 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:148 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:41:148 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:148 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:148 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049826=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049828=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049830=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049832=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049834=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049836=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049838=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049840=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049842=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049844=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049846=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049848=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049850=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049852=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049854=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049856=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049858=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049860=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049862=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049864=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049866=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049868=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049870=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049872=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049874=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049876=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049878=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049880=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049882=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049884=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049886=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049888=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049890=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049892=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049894=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049896=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049898=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049901=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049903=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13049905=sceKernelGetSystemTimeWide()
16:41:148 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:148 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:149 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 781
16:41:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:149 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:149 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2763us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:149 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 782
16:41:149 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:180 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 782
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:180 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:180 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:180 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:180 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:180 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 783
16:41:180 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +201us
16:41:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:180 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:180 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:180 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:180 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:180 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:180 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:41:180 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:41:180 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:181 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:181 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:181 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e2678->088edf48, woke from hle delay) +38us
16:41:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e2678, blocking audio) +1us
16:41:182 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:41:182 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +13us
16:41:182 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083217=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083219=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083221=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083224=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083226=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083228=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083230=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083232=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083234=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083236=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083238=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083240=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083242=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083244=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083246=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083248=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083250=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083252=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083254=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083256=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083258=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083260=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083262=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083264=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083266=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083268=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083270=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083272=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083274=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083276=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083278=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083280=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083282=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083284=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083286=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083288=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083290=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083292=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083294=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13083296=sceKernelGetSystemTimeWide()
16:41:182 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:182 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:182 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:183 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 783
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:183 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:183 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4227us
16:41:183 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:183 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:183 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:183 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:183 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 784
16:41:183 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:213 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 784
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:213 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:213 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:213 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:213 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:213 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:213 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 785
16:41:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4290us
16:41:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:213 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:213 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:213 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:213 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:213 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:213 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:41:213 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:41:213 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:213 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:213 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:214 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:214 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:41:214 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:215 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:215 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116581=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116583=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116585=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116587=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116589=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116591=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116593=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116595=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116597=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116599=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116601=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116603=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116605=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116607=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116609=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116611=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116613=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116615=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116617=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116619=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116621=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116623=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116625=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116627=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116629=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116631=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116633=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116635=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116637=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116639=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116641=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116643=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116645=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116647=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116649=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116651=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116653=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116655=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116657=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13116660=sceKernelGetSystemTimeWide()
16:41:215 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:215 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:215 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 785
16:41:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a14->088ef540, audio drain) +1229us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6a14, sas core) +8us
16:41:216 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:216 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:216 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +100us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +139us
16:41:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:216 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:216 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:216 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:216 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 786
16:41:216 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:247 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 786
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:247 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 787
16:41:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2804us
16:41:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:247 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:247 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:247 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:247 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:247 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:41:247 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:41:247 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:247 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:247 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:248 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:248 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:41:248 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:248 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:248 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149959=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149961=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149963=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149965=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149967=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149969=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149971=sceKernelGetSystemTimeWide()
16:41:248 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149973=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149975=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149977=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149979=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149981=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149983=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149985=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149987=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149989=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149991=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149993=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149995=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149997=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13149999=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150001=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150003=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150006=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150008=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150010=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150012=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150014=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150016=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150018=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150020=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150022=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150024=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150026=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150028=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150030=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150032=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150034=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150036=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13150038=sceKernelGetSystemTimeWide()
16:41:249 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:249 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 787
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:249 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:249 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1396us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:250 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 788
16:41:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:280 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 788
16:41:280 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:280 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:280 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:280 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:280 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:280 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:280 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:280 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:280 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:280 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:280 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:280 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:280 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:41:280 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:280 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[224])
16:41:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:280 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:280 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:281 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[223])
16:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:41:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:281 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 789
16:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1320us
16:41:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:281 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:281 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:41:281 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:41:281 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:281 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:281 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:281 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:282 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:41:282 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:282 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:282 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183336=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183338=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183340=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183342=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183344=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183346=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183348=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183350=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183352=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183354=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183356=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183358=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183360=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183362=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183364=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183366=sceKernelGetSystemTimeWide()
16:41:282 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183368=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183370=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183372=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183374=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183376=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183378=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183380=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183382=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183384=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183386=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183388=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183390=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183392=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183394=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183396=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183398=sceKernelGetSystemTimeWide()
16:41:283 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088b7ec0->088bad2c, woke from hle delay) +84us
16:41:283 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:283 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[222])
16:41:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088b7ec0, atrac decode data) +0us
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183413=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183415=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183417=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183419=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183421=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183423=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183425=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13183427=sceKernelGetSystemTimeWide()
16:41:283 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:283 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 789
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:284 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:284 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1245us
16:41:284 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1054us
16:41:284 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:284 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[221])
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1814us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:284 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +235us
16:41:284 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:41:284 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5285us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:284 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 790
16:41:284 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:313 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 790
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:313 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:313 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:313 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:313 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:313 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:313 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:313 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:313 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:313 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 791
16:41:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +82us
16:41:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:313 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:313 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:313 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:313 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:313 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:313 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:41:313 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:41:313 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:313 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:313 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:314 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:314 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:41:314 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:314 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216714=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216716=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216718=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216720=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216722=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216724=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216726=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216728=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216730=sceKernelGetSystemTimeWide()
16:41:314 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216732=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216734=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216736=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216738=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216740=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216742=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216744=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216746=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216748=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216750=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216752=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216754=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216756=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216758=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216760=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216762=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216765=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216767=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216769=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216771=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216773=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216775=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216777=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216779=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216781=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216783=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216785=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216787=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216789=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216791=sceKernelGetSystemTimeWide()
16:41:315 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13216793=sceKernelGetSystemTimeWide()
16:41:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 08806c60->088edf48, woke from hle delay) +117us
16:41:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->08806c60, blocking audio) +1us
16:41:315 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:315 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 791
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:315 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:316 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:316 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1213us
16:41:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4346us
16:41:316 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:316 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:316 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:316 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:316 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 792
16:41:316 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:347 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:347 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 792
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:347 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:347 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:347 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:347 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:347 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:347 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:347 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:347 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:347 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:347 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 793
16:41:347 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4171us
16:41:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:347 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:347 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:347 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:347 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:347 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:347 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:41:347 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:41:347 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:347 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:347 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:348 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:349 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:41:349 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:349 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:349 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250091=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250093=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250095=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250097=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250099=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250101=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250103=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250105=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250107=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250109=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250111=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250113=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250115=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250117=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250119=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250121=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250123=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250125=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250127=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250129=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250131=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250133=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250135=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250137=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250139=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250141=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250143=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250145=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250147=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250149=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250151=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250153=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250155=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250157=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250159=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250161=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250163=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250165=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250167=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13250169=sceKernelGetSystemTimeWide()
16:41:349 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:349 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:350 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 793
16:41:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:350 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:350 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +30us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:350 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:350 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:350 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:350 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:350 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:350 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 794
16:41:350 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:380 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 794
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:380 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:380 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:380 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:380 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 795
16:41:380 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2693us
16:41:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:380 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:380 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:380 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:380 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:380 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:380 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:41:380 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:41:380 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:380 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:380 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:381 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:381 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:41:381 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:381 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:381 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283469=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283471=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283473=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283475=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283477=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283479=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283481=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283483=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283485=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283487=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283489=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283491=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283493=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283495=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283497=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283499=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283501=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283503=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283505=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283507=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283509=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283511=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283513=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283515=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283517=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283519=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283521=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283524=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283526=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283528=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283530=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283532=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283534=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283536=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283538=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283540=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283542=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283544=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283546=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13283548=sceKernelGetSystemTimeWide()
16:41:382 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:382 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 795
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:383 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:383 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1508us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:383 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:383 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:383 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:383 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:383 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:383 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 796
16:41:383 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:413 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 796
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:413 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:413 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:413 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:413 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:413 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:413 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 797
16:41:413 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1214us
16:41:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:413 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:413 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:413 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:413 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:413 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:413 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:41:413 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:41:413 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:413 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:413 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:414 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:414 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:41:414 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:414 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316845=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316848=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316850=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316852=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316854=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316856=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316858=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316860=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316862=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316864=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316866=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316868=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316870=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316872=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316874=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316876=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316878=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316880=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316882=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316884=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316886=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316888=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316890=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316892=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316894=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316896=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316898=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316900=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316902=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316904=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316906=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316908=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316910=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316912=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316914=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316916=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316918=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316920=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316922=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13316924=sceKernelGetSystemTimeWide()
16:41:415 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:415 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 797
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:415 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:416 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:416 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2988us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:416 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:416 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:416 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:416 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 798
16:41:416 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:447 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 798
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:447 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:447 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:447 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 799
16:41:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5544us
16:41:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:447 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:447 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b0fb0->088ef540, audio drain) +14us
16:41:447 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:447 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:447 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b0fb0, sas core) +8us
16:41:447 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:447 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:447 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:41:447 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:41:447 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:447 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:447 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:447 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:448 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:41:448 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +37us
16:41:448 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:448 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350245=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350247=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350249=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350251=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350253=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350255=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350257=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350259=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350261=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350263=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350265=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350267=sceKernelGetSystemTimeWide()
16:41:448 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350269=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350271=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350273=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350275=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350277=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350279=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350281=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350283=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350285=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350287=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350289=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350291=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350293=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350295=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350297=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350299=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350301=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350303=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350305=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350307=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350309=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350311=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350313=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350316=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350318=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350320=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350322=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13350324=sceKernelGetSystemTimeWide()
16:41:449 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6e74->088edf48, woke from hle delay) +202us
16:41:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:449 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6e74, blocking audio) +1us
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:449 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 799
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:449 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:449 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:450 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1127us
16:41:450 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4438us
16:41:450 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:450 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:450 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:450 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:450 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:450 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:450 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:450 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:450 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:450 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:450 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:450 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:41:450 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:450 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[220])
16:41:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:450 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 800
16:41:450 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:480 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:480 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:480 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[219])
16:41:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:480 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 800
16:41:480 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:41:480 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:480 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:480 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:480 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:480 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:480 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:41:480 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:481 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[218])
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:481 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:481 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:481 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[217])
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:41:481 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:481 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:41:481 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:41:481 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:41:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5324us
16:41:481 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:481 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 801
16:41:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4053us
16:41:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:481 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:481 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:481 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:481 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:481 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:41:481 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:41:481 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:481 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:481 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:482 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:483 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:41:483 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:483 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:483 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383600=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383602=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383604=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383607=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383609=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383611=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383613=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383615=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383617=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383619=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383621=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383623=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383625=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383627=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383629=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383631=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383633=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383635=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383637=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383639=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383641=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383643=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383645=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383647=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383649=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383651=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383653=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383655=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383657=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383659=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383661=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383663=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383665=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383667=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383669=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383671=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383673=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383675=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383677=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13383679=sceKernelGetSystemTimeWide()
16:41:483 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:483 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:483 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 801
16:41:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:484 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:484 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +148us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:484 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:484 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:484 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:484 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:484 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:484 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 802
16:41:484 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:513 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 802
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:513 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:513 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:513 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:513 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:513 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:513 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 803
16:41:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2574us
16:41:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:513 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:513 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:513 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:513 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:513 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:513 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:41:513 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:41:513 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:513 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:514 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:514 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:515 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:41:515 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:515 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:515 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416979=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416981=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416983=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416985=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416987=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416989=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416991=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416993=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416995=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416997=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13416999=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417001=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417003=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417005=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417007=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417009=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417011=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417013=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417015=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417017=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417019=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417021=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417023=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417025=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417027=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417029=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417031=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417033=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417035=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417037=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417039=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417042=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417044=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417046=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417048=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417050=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417052=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417054=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417056=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13417058=sceKernelGetSystemTimeWide()
16:41:515 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:515 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:515 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:516 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 803
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:516 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:516 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1626us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:516 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:516 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:516 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:516 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 804
16:41:516 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:547 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 804
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:547 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:547 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:547 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:547 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:547 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:547 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 805
16:41:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1095us
16:41:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:547 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:547 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:547 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:547 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:547 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:547 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:41:547 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:41:547 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:547 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:547 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:548 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:548 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:41:549 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:549 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450355=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450357=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450359=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450361=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450363=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450366=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450368=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450370=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450372=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450374=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450376=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450378=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450380=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450382=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450384=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450386=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450388=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450390=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450392=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450394=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450396=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450398=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450400=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450402=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450404=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450406=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450408=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450410=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450412=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450414=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450416=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450418=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450420=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450422=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450424=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450426=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450428=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450430=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450432=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13450434=sceKernelGetSystemTimeWide()
16:41:549 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:549 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:550 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 805
16:41:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:550 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:550 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1318us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3106us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:550 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:550 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:550 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:550 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:550 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:550 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 806
16:41:550 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:580 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 806
16:41:580 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:580 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:580 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:580 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:580 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:580 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:580 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:580 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:580 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:580 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:580 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:580 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:580 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 807
16:41:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5425us
16:41:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:580 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:580 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:580 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:580 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:580 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:580 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:41:580 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:41:580 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:580 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:580 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:581 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:581 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:41:581 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:581 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:581 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483734=sceKernelGetSystemTimeWide()
16:41:581 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483736=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483757=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483759=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483761=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483763=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483765=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483767=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483769=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483771=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483773=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483775=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483777=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483779=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483781=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483783=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483785=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483787=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483789=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483791=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483793=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483795=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483797=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483799=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483801=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483803=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483805=sceKernelGetSystemTimeWide()
16:41:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d5ef4->088ef540, audio drain) +93us
16:41:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d5ef4, sas core) +8us
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483828=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483830=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483832=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483834=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483836=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483838=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483840=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483842=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483844=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483846=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483848=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483850=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483852=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13483854=sceKernelGetSystemTimeWide()
16:41:582 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6e30->088edf48, woke from hle delay) +240us
16:41:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6e30, blocking audio) +1us
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:582 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 807
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:582 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:583 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:583 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:583 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1029us
16:41:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4536us
16:41:583 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:583 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:583 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:583 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:583 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:583 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:583 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 808
16:41:583 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:614 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 808
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:614 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:614 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:614 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:614 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:614 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:614 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 809
16:41:614 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3940us
16:41:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:614 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:614 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:614 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:614 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:614 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:614 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:41:614 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:41:614 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:614 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:614 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:615 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:616 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:41:616 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:616 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517110=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517112=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517133=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517135=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517137=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517139=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517141=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517143=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517145=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517147=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517149=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517151=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517153=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517155=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517157=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517159=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517161=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517163=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517165=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517167=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517169=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517171=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517173=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517175=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517177=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517179=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517181=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517183=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517186=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517188=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517190=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517192=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517194=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517196=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517198=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517200=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517202=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517204=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517206=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517208=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13517210=sceKernelGetSystemTimeWide()
16:41:616 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:616 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:617 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 809
16:41:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:617 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:617 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1338us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +241us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:617 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:617 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:617 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:617 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:617 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:617 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 810
16:41:617 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:647 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 810
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:647 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:647 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:647 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:647 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:647 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:647 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 811
16:41:647 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2461us
16:41:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:647 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:647 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:647 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:647 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:647 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:647 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:41:647 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:41:647 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:647 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:647 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:648 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:649 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:41:649 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:649 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:649 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550489=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550491=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550511=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550513=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550515=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550517=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550519=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550521=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550523=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550525=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550527=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550529=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550531=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550533=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550536=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550538=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550540=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550542=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550544=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550546=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550548=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550550=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550552=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550554=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550556=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550558=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550560=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550562=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550564=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550566=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550568=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550570=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550572=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550574=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550576=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550578=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550580=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550582=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550584=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550586=sceKernelGetSystemTimeWide()
16:41:649 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13550588=sceKernelGetSystemTimeWide()
16:41:649 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Stream Thread (276->295, pc: 088b3c20->088ef540, audio drain) +156us
16:41:649 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:650 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[216])
16:41:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> user_main (295->276, pc: 088bad2c->088b3c20, atrac decode data) +0us
16:41:650 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:650 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 811
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:650 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:650 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1209us
16:41:650 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1090us
16:41:650 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:650 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[215])
16:41:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:650 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +613us
16:41:650 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:650 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:651 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1436us
16:41:651 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:651 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[214])
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:651 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:651 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:651 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[213])
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1822us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:651 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +227us
16:41:651 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:41:651 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5293us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:651 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 812
16:41:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:680 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 812
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:680 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:680 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:680 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:680 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 813
16:41:680 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +970us
16:41:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:680 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:680 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:680 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:680 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:680 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:680 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:41:680 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:41:680 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:680 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:680 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:681 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:681 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:41:681 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:682 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:682 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583865=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583867=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583888=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583890=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583892=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583894=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583896=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583898=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583900=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583902=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583904=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583906=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583908=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583910=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583912=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583914=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583916=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583918=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583920=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583922=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583924=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583926=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583928=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583930=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583932=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583934=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583936=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583938=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583940=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583942=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583944=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583946=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583949=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583951=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583953=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583955=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583957=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583959=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583961=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583963=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13583965=sceKernelGetSystemTimeWide()
16:41:682 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:682 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:683 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 813
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:683 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:683 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1288us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3261us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:683 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:683 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:683 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:683 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:683 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:683 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 814
16:41:683 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:714 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 814
16:41:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:714 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:714 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:714 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:714 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:714 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:714 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:714 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 815
16:41:714 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5300us
16:41:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:714 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:714 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:714 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:714 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:714 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:714 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:41:714 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:41:714 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:714 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:714 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:715 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:715 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:41:715 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:715 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:715 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:715 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617244=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617246=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617266=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617268=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617270=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617272=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617274=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617276=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617278=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617280=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617282=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617284=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617286=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617288=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617290=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617292=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617294=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617296=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617298=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617301=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617303=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617305=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617307=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617309=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617311=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617313=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617315=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617317=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617319=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617321=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617323=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617325=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617327=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617329=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617331=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617333=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617335=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617337=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617339=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617341=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13617343=sceKernelGetSystemTimeWide()
16:41:716 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d9054->088ef540, audio drain) +218us
16:41:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d9054, sas core) +8us
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088edf48, woke from hle delay) +240us
16:41:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e53f8, blocking audio) +1us
16:41:717 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 815
16:41:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:717 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:717 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +853us
16:41:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4712us
16:41:717 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:717 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:717 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:717 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:717 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:717 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:717 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 816
16:41:717 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:747 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 816
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:747 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:747 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:747 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:747 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:747 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:747 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 817
16:41:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3814us
16:41:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:747 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:747 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:747 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:747 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:747 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:747 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:41:747 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:41:747 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:747 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:747 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:748 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:748 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:41:749 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:749 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:749 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650620=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650622=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650643=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650645=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650647=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650649=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650651=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650653=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650655=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650657=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650659=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650661=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650663=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650665=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650667=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650669=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650671=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650673=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650675=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650677=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650679=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650681=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650683=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650685=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650687=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650689=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650691=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650693=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650695=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650697=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650699=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650701=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650703=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650705=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650707=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650709=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650711=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650714=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650716=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650718=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13650720=sceKernelGetSystemTimeWide()
16:41:749 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:749 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 817
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:749 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:750 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:750 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1288us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +417us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:750 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:750 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:750 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:750 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:750 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:750 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 818
16:41:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:780 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 818
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:780 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:780 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:780 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:780 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:780 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:780 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 819
16:41:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2335us
16:41:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:780 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:780 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:780 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:780 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:780 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:41:781 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:41:781 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:781 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:781 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:781 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:782 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:41:782 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:782 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13683999=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684001=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684021=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684023=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684025=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684027=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684029=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684031=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684033=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684035=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684037=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684039=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684041=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684043=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684045=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684047=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684049=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684051=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684053=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684055=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684058=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684060=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684062=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684064=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684066=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684068=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684070=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684072=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684074=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684076=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684078=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684080=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684082=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684084=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684086=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684088=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684090=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684092=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684094=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684096=sceKernelGetSystemTimeWide()
16:41:782 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13684098=sceKernelGetSystemTimeWide()
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:251 sceSasGetPauseFlag(00000000)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08a37a40)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08a37a40, 0)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08a37a40, 0, 08c3c460, 22976, 1)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08a37a40, 0, 2048)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08a37a40, 0, 2900, 2900, 2900, 2900)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:450 sasSetSimpleADSR(08a37a40, 0, 000080ff, 00009fe0)
16:41:783 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08a37a40, 0)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:783 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 819
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:784 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:784 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1322us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1861us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:784 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 820
16:41:784 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:814 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 820
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:814 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:814 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:814 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:814 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:814 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:814 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 821
16:41:814 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +856us
16:41:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:814 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:814 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:814 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:814 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:814 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:814 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:41:814 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:41:814 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:814 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:814 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:815 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:816 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:41:816 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:816 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717375=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717377=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717398=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717400=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717402=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717404=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717406=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717408=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717410=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717412=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717414=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717416=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717418=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717420=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717422=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717424=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717426=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717428=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717430=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717432=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717434=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717436=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717438=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717440=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717442=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717444=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717446=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717448=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717450=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717452=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717454=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717456=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717458=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717460=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717462=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717464=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717466=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717468=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717470=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717473=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13717475=sceKernelGetSystemTimeWide()
16:41:816 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:816 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:817 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 821
16:41:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:817 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:817 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1289us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3373us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:817 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:817 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:817 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:817 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:817 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:817 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 822
16:41:817 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:847 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 822
16:41:847 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:41:847 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:847 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[212])
16:41:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:847 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:847 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:847 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[211])
16:41:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:847 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:41:847 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:847 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:847 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:847 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:847 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:847 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:41:847 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:848 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[210])
16:41:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:848 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:41:848 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:41:848 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[209])
16:41:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:41:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:41:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:848 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:41:848 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:41:848 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:41:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:41:848 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 823
16:41:848 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4946us
16:41:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:848 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:848 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:848 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:848 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:848 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:848 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:41:848 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:41:848 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:848 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:848 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:849 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:850 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:41:850 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:850 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750756=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750758=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750779=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750781=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750801=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750803=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750805=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750807=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750809=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750811=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750813=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750815=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750817=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750819=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750821=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750824=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750826=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750828=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750830=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750832=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750834=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750836=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750838=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750840=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750842=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750844=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750846=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750848=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750850=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750852=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750854=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750856=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750858=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750860=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750862=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750864=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750866=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750868=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750870=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750872=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750874=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13750876=sceKernelGetSystemTimeWide()
16:41:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6d08->088ef540, audio drain) +337us
16:41:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6d08, sas core) +8us
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e5734->088edf48, woke from hle delay) +240us
16:41:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e5734, blocking audio) +1us
16:41:851 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 823
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:851 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:851 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +753us
16:41:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4812us
16:41:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:852 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:852 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 824
16:41:852 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:881 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 824
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:881 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:881 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:881 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:881 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 825
16:41:881 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3696us
16:41:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:881 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:881 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:881 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:881 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:881 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:881 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:41:881 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:41:881 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:881 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:881 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:882 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:882 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:41:882 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:882 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784131=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784132=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784153=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784155=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784175=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784177=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784179=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784182=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784184=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784186=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784188=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784190=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784192=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784194=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784196=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784198=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784200=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784202=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784204=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784206=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784208=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784210=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784212=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784214=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784216=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784218=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784220=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784222=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784224=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784226=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784228=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784230=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784232=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784234=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784236=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784238=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784240=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784242=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784244=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784246=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784248=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13784250=sceKernelGetSystemTimeWide()
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:884 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 825
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088ef540, audio drain) +1823us
16:41:884 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c0fb0, sas core) +8us
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefec, 0bfff1a0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff1a0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 165, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff1d0)
16:41:884 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088bca64->088edf48, woke from hle delay) +240us
16:41:884 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:884 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088bca64, blocking audio) +1us
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 188, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff1d0)
16:41:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1d0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffeffc, 0bfff1b0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff1b0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:41:885 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:41:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff190)
16:41:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:890 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:41:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 347, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41376, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 226, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 37312, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41600, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 256, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 200, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 233, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27296, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 62208, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 41440, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2284, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3392, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2285, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:41:892 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:892 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b4e08->088ef540, audio drain) +5566us
16:41:892 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:893 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b4e08, sas core) +8us
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:893 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(294, 00000001)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:893 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6f4c->088edf48, woke from hle delay) +240us
16:41:893 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:893 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6f4c, blocking audio) +1us
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:893 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:893 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1058us
16:41:893 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4507us
16:41:893 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:894 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:894 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:894 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:894 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:894 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 826
16:41:894 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:914 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 826
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:914 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:914 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:914 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:914 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:914 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:914 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:914 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:914 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:914 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:914 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:914 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 827
16:41:914 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2203us
16:41:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:914 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:914 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:914 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:914 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:914 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:914 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:41:914 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:41:914 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:914 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:914 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:915 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:915 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08f0b950
16:41:916 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:41:916 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:916 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:916 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817509=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817511=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817531=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817533=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817554=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817556=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817558=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817560=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817562=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817564=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817566=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817568=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817570=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817572=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817574=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817576=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817578=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817580=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817582=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817584=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817586=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817588=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817590=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817592=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817594=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817596=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817598=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817600=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817602=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817604=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817606=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817608=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817610=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817612=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817614=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817616=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817618=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817620=sceKernelGetSystemTimeWide()
16:41:916 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817623=sceKernelGetSystemTimeWide()
16:41:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817625=sceKernelGetSystemTimeWide()
16:41:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817627=sceKernelGetSystemTimeWide()
16:41:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13817629=sceKernelGetSystemTimeWide()
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:917 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 827
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:917 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:918 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:918 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:918 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFontThread (276->307, pc: 08804acc->088c1d74, vblank start multi waited) +2369us
16:41:918 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:918 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:918 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:918 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0910)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12510, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12459, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24375, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21270, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12425, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20498, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 320, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4928, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfa0940)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12510, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12459, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24375, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21270, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12425, 0bfa0950)
16:41:918 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20498, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0920)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12510, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12459, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24375, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21270, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12425, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20498, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 320, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4928, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2287, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bfa0950)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12510, 0bfa0960)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12510, 0bfa0948, 0, 0, 510, 126)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0960)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfa0948, 0, 0, 510, 126)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12459, 0bfa0960)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12459, 0bfa0948, 0, 0, 510, 126)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0960)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfa0948, 0, 0, 510, 126)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0960)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12434, 0bfa0948, 0, 0, 510, 126)
16:41:919 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:919 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24375, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 24375, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21270, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 21270, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12375, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12375, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12394, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12364, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12425, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12425, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12434, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20498, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 20498, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12466, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12466, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12512, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12512, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12514, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12514, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12540, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12540, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12489, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12489, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12391, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfa0948, 0, 0, 510, 126)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0960)
16:41:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:41:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12290, 0bfa0948, 0, 0, 510, 126)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:41:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:41:921 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> idle0 (307->272, pc: 088c1d74->08000000, thread slept) +258us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +686us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:921 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:921 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:921 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:921 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:921 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:921 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:921 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 828
16:41:921 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:41:947 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 828
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:947 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:947 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:947 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:947 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:947 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:947 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 829
16:41:947 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +724us
16:41:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:947 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:947 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:41:947 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:947 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:947 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:947 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:41:947 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:41:947 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:947 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:947 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:41:948 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:948 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:41:948 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:41:949 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:949 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850885=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850887=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850908=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850910=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850930=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850932=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850934=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850936=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850938=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850940=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850942=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850944=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850947=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850949=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850951=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850953=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850955=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850957=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850959=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850961=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850963=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850965=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850967=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850969=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850971=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850973=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850975=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850977=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850979=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850981=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850983=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850985=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850987=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850989=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850991=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850993=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850995=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850997=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13850999=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13851001=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13851003=sceKernelGetSystemTimeWide()
16:41:949 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13851005=sceKernelGetSystemTimeWide()
16:41:950 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:950 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 829
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:950 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:950 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1410us
16:41:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3385us
16:41:950 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:950 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:950 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:950 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:950 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:950 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:951 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 830
16:41:951 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:981 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:981 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 830
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:981 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:981 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:981 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:981 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:981 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 831
16:41:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5055us
16:41:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:41:981 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:41:981 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:41:981 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:41:981 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:41:981 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:41:981 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:41:981 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:41:981 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:41:981 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:41:981 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:41:982 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:41:983 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:41:983 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:41:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:41:983 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:41:983 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884264=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884266=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884286=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884288=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884309=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884311=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884313=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884315=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884317=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884319=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884321=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884323=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884325=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884327=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884329=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884331=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884333=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884335=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884337=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884339=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884341=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884343=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884345=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884347=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884349=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884351=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884353=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884355=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884357=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884359=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884361=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884363=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884365=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884367=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884369=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884371=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884373=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884375=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884377=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884379=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884381=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13884383=sceKernelGetSystemTimeWide()
16:41:983 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:41:983 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:41:983 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:41:983 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088df8ec->088ef540, audio drain) +463us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088df8ec, sas core) +8us
16:41:984 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 831
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7338->088edf48, woke from hle delay) +240us
16:41:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7338, blocking audio) +1us
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:41:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:41:984 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:41:984 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +708us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4857us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:41:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:41:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:41:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:41:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:41:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:41:984 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 832
16:41:985 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:014 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 832
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:014 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:014 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:014 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:014 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:014 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:014 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 833
16:42:014 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3569us
16:42:014 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:014 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:014 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:014 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:014 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:014 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:014 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:42:015 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:42:015 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:015 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:015 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:015 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:016 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:42:016 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:016 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:016 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917640=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917642=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917663=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917665=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917685=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917687=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917689=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917691=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917693=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917695=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917697=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917699=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917701=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917703=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917705=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917707=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917710=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917712=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917714=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917716=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917718=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917720=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917722=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917724=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917726=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917728=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917730=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917732=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917734=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917736=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917738=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917740=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917742=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917744=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917746=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917748=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917750=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917752=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917754=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917756=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917758=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13917760=sceKernelGetSystemTimeWide()
16:42:016 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:016 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:016 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:016 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:017 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 833
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:017 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:017 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1401us
16:42:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +548us
16:42:017 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:017 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:017 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:42:017 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:017 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[208])
16:42:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:017 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:017 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:018 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[207])
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:42:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:018 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:42:018 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:018 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[206])
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:018 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:018 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:018 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[205])
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:42:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:018 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:42:018 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:42:019 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:42:019 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:42:019 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 834
16:42:019 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:047 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 834
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5286us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:047 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:047 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:047 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:047 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:047 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:047 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 835
16:42:047 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2085us
16:42:047 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:047 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:047 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:047 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:047 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:047 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:048 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:42:048 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:42:048 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:048 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:048 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:048 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:049 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:42:049 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:049 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:049 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951019=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951021=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951041=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951043=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951064=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951066=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951068=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951070=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951072=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951074=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951076=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951078=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951080=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951082=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951084=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951086=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951088=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951090=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951092=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951094=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951096=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951098=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951100=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951102=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951104=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951106=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951108=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951110=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951112=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951114=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951116=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951118=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951120=sceKernelGetSystemTimeWide()
16:42:049 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951122=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951124=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951126=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951128=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951130=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951132=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951134=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951136=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13951138=sceKernelGetSystemTimeWide()
16:42:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:050 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 835
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:050 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:050 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1401us
16:42:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2032us
16:42:050 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:050 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:050 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:050 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:051 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 836
16:42:051 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:081 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 836
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:081 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:081 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:081 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:081 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:081 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:081 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:081 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:081 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:081 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:081 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:081 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 837
16:42:081 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +606us
16:42:081 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:081 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:081 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:081 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:081 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:081 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:081 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:42:081 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:42:081 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:081 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:081 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:081 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:082 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:42:082 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:082 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:082 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984395=sceKernelGetSystemTimeWide()
16:42:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984397=sceKernelGetSystemTimeWide()
16:42:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984418=sceKernelGetSystemTimeWide()
16:42:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984420=sceKernelGetSystemTimeWide()
16:42:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984440=sceKernelGetSystemTimeWide()
16:42:082 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984442=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984463=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984465=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984467=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984469=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984471=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984473=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984475=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984477=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984479=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984481=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984483=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984485=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984487=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984489=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984491=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984493=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984495=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984497=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984499=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984501=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984503=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984505=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984507=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984510=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984512=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984514=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984516=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984518=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984520=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984522=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984524=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984526=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984528=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984530=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984532=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984534=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 13984536=sceKernelGetSystemTimeWide()
16:42:083 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:083 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 837
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:083 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:084 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:084 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1435us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3478us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:084 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 838
16:42:084 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:114 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 838
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:114 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:114 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:114 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:114 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 839
16:42:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4936us
16:42:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:114 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:114 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:114 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:114 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:114 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:42:114 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:42:114 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:114 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:114 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:115 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:116 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:42:116 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:116 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:116 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017774=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017776=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017796=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017798=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017818=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017820=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017841=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017843=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017845=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017847=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017849=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017851=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017853=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017855=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017857=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017859=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017861=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017863=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017865=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017867=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017869=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017871=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017873=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017875=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017877=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017879=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017881=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017883=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017885=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017888=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017890=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017892=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017894=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017896=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017898=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017900=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017902=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017904=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017906=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017908=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017910=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017912=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14017914=sceKernelGetSystemTimeWide()
16:42:116 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:116 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:116 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:116 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:116 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:116 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b73b8->088ef540, audio drain) +582us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b73b8, sas core) +8us
16:42:117 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 839
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088edf48, woke from hle delay) +240us
16:42:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:117 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e53f8, blocking audio) +1us
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:117 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:117 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:117 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +636us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4929us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:117 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:117 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:117 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:117 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:117 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 840
16:42:117 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:147 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 840
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:147 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:147 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:147 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:147 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:147 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:147 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 841
16:42:147 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3451us
16:42:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:147 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:147 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:147 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:147 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:147 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:147 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:42:147 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:42:147 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:147 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:147 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:148 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:149 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:42:149 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:149 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051150=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051152=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051173=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051175=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051195=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051197=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051218=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051220=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051222=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051224=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051226=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051228=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051230=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051232=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051234=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051236=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051238=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051240=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051242=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051244=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051246=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051248=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051250=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051252=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051254=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051256=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051258=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051260=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051262=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051264=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051266=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051268=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051270=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051272=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051274=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051276=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051278=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051280=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051282=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051284=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051286=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051288=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14051290=sceKernelGetSystemTimeWide()
16:42:149 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:149 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:150 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 841
16:42:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:150 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:150 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:150 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1448us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +620us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:150 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:150 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:150 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:150 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:150 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:150 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:150 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:150 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:150 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:150 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:150 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 842
16:42:150 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:181 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 842
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:181 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:181 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:181 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:181 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:181 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:181 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 843
16:42:181 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1972us
16:42:181 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:181 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:181 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:181 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:181 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:181 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:181 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:42:181 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:42:181 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:181 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:181 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:182 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:183 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:42:183 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:183 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:183 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084529=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084531=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084551=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084553=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084573=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084575=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084596=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084598=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084600=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084602=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084604=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084606=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084608=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084610=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084612=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084614=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084616=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084618=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084620=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084622=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084624=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084626=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084628=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084630=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084632=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084634=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084636=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084638=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084640=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084642=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084644=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084646=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084648=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084650=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084653=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084655=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084657=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084659=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084661=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084663=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084665=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084667=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14084669=sceKernelGetSystemTimeWide()
16:42:183 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:183 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:183 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:183 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:184 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 843
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:184 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:184 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1448us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2098us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:184 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:184 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:184 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:184 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:184 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:184 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 844
16:42:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:214 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 844
16:42:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:214 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:214 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:214 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:214 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:214 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:42:214 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:214 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[204])
16:42:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:214 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:214 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:214 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[203])
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:42:215 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:215 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:215 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:42:215 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:215 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[202])
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:215 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:215 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:215 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[201])
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:42:215 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:215 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:215 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:42:215 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:42:215 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:42:215 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 845
16:42:215 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +252us
16:42:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:215 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:215 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:215 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:215 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:215 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:215 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:42:215 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:42:215 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:215 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:215 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:216 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:217 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:42:217 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:217 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117905=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117907=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117928=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117930=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117950=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117952=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117972=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117974=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117976=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117978=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117981=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117983=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117985=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117987=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117989=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117991=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117993=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117995=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117997=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14117999=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118001=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118003=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118005=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118007=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118009=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118011=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118013=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118015=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118017=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118019=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118021=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118023=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118025=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118027=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118029=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118031=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118033=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118035=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118037=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118039=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118041=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118043=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14118045=sceKernelGetSystemTimeWide()
16:42:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:217 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:217 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:218 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 845
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:218 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:218 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1461us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3570us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:218 PCM Thread   D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 846
16:42:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088eaa68->08000000, interrupt) +3us
16:42:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088eaa68, idle) +5us
16:42:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +10us
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:247 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 846
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5548us
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:247 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:247 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:247 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:247 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 847
16:42:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4823us
16:42:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:247 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:247 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:247 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:247 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:247 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:247 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:42:247 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:42:247 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:247 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:247 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:248 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:249 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:42:249 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:249 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:249 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151289=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151291=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151311=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151313=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151334=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151336=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151356=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151358=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151360=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151362=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151364=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151366=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151368=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151370=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151372=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151374=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151376=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151378=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151380=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151382=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151385=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151387=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151389=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151391=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151393=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151395=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151397=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151399=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151401=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151403=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151405=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151407=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151409=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151411=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151413=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151415=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151417=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151419=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151421=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151423=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151425=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151427=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14151429=sceKernelGetSystemTimeWide()
16:42:249 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:249 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:249 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:249 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c15ac->088ef540, audio drain) +695us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:250 PCM Thread   D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 847
16:42:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c15ac, sas core) +8us
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e16c0->088edf48, woke from hle delay) +240us
16:42:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e16c0, blocking audio) +1us
16:42:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:250 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:250 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +550us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5016us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:250 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:250 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:250 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:250 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 848
16:42:250 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:281 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 848
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:281 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:281 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:281 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:281 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 849
16:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3337us
16:42:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:281 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:281 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:281 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:281 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:42:281 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:42:281 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:281 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:281 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:282 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:283 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:42:283 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:283 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184666=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184668=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184688=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184690=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184710=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184712=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184733=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184735=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184737=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184739=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184741=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184743=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184745=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184747=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184749=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184751=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184753=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184755=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184757=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184759=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184761=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184763=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184765=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184767=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184769=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184771=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184773=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184775=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184777=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184779=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184781=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184783=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184785=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184787=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184789=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184791=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184793=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184795=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184798=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184800=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184802=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184804=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14184806=sceKernelGetSystemTimeWide()
16:42:283 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:283 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:283 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:283 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:284 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 849
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:284 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:284 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1474us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +707us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:284 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 850
16:42:284 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:314 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 850
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:314 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:314 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:314 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:314 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:314 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:314 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 851
16:42:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1858us
16:42:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:314 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:314 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:314 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:314 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:314 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:314 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:42:314 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:42:314 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:314 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:314 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:315 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:316 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:42:316 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:316 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:316 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218044=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218046=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218066=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218068=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218089=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218091=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218111=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218113=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218115=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218117=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218119=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218121=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218123=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218125=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218127=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218129=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218131=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218133=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218135=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218137=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218139=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218141=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218144=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218146=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218148=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218150=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218152=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218154=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218156=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218158=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218160=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218162=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218164=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218166=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218168=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218170=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218172=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218174=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218176=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218178=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218180=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218182=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14218184=sceKernelGetSystemTimeWide()
16:42:316 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:316 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:317 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 851
16:42:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:317 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:317 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1474us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2185us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:317 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:317 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:317 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:317 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:317 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:317 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 852
16:42:317 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:348 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 852
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:348 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:348 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:348 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:348 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:348 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:348 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 853
16:42:348 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +379us
16:42:348 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:348 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:348 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:348 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:348 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:348 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:348 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:42:348 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:42:348 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:348 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:348 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:349 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:350 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:42:350 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:350 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:350 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251421=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251423=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251443=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251445=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251465=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251467=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251488=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251490=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251510=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251512=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251514=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251516=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251518=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251520=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251522=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251524=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251526=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251528=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251531=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251533=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251535=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251537=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251539=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251541=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251543=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251545=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251547=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251549=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251551=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251553=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251555=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251557=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251559=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251561=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251563=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251565=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251567=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251569=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251571=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251573=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251575=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251577=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251579=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14251581=sceKernelGetSystemTimeWide()
16:42:350 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:350 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:350 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:350 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:351 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 853
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:351 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:351 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1495us
16:42:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3644us
16:42:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:351 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:351 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:351 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:351 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:351 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 854
16:42:351 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:381 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:381 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 854
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:381 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:381 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:381 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:381 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:381 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 855
16:42:381 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4710us
16:42:381 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:381 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:381 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:381 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:381 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:381 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:381 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:42:381 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:42:381 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:381 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:381 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:382 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:383 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:42:383 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:383 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284799=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284801=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284821=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284823=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284844=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284846=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284866=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284868=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284889=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284891=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284893=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284895=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284897=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284899=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284901=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284903=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284905=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284907=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284909=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284911=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284913=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284915=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284917=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284919=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284921=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284923=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284925=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284927=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284929=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284931=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284933=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284935=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284937=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284939=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284941=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284943=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284945=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284947=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284949=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284951=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284953=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284955=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284957=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14284959=sceKernelGetSystemTimeWide()
16:42:383 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:383 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:383 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:384 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 855
16:42:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e53f8->088ef540, audio drain) +809us
16:42:384 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e53f8, sas core) +8us
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7318->088edf48, woke from hle delay) +241us
16:42:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:384 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7318, blocking audio) +1us
16:42:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:384 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:384 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +468us
16:42:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5095us
16:42:384 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:384 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:384 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:384 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:384 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:42:384 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:385 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[200])
16:42:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:385 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:385 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:385 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[199])
16:42:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:42:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:385 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:42:385 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:385 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[198])
16:42:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:385 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:385 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:385 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[197])
16:42:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:385 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 856
16:42:385 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:414 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 856
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:414 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:414 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:42:414 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:42:414 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5286us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:414 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:414 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:414 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:414 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:414 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 857
16:42:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3219us
16:42:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:414 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:414 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:414 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:414 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:414 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:414 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:42:414 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:42:414 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:414 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:414 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:415 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:416 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:42:416 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:416 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:416 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318176=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318177=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318198=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318200=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318220=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318222=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318243=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318245=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318265=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318267=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318269=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318271=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318273=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318275=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318277=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318279=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318281=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318283=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318285=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318287=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318289=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318291=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318293=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318295=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318297=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318299=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318301=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318304=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318306=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318308=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318310=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318312=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318314=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318316=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318318=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318320=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318322=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318324=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318326=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318328=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318330=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318332=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318334=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14318336=sceKernelGetSystemTimeWide()
16:42:416 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:416 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:417 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 857
16:42:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:417 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:417 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:417 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1495us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +805us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:417 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:417 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:417 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:417 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 858
16:42:417 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:448 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 858
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:448 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:448 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:448 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:448 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 859
16:42:448 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1740us
16:42:448 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:448 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:448 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:448 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:448 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:448 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:448 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:42:448 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:42:448 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:448 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:448 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:449 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:450 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:42:450 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:450 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:450 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351554=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351556=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351576=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351578=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351599=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351601=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351621=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351623=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351643=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351645=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351647=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351650=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351652=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351654=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351656=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351658=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351660=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351662=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351664=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351666=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351668=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351670=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351672=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351674=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351676=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351678=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351680=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351682=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351684=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351686=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351688=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351690=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351692=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351694=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351696=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351698=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351700=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351702=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351704=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351706=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351708=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351710=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351712=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14351714=sceKernelGetSystemTimeWide()
16:42:450 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:450 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:451 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 859
16:42:451 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:451 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:451 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:451 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:451 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:451 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:451 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1495us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2283us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:451 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:451 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:451 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:451 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 860
16:42:451 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:481 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 860
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:481 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:481 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:481 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:481 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 861
16:42:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +261us
16:42:481 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:481 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:481 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:481 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:481 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:481 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:481 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:42:481 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:42:481 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:481 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:481 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:482 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:483 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:42:483 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:483 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:483 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384930=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384932=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384953=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384955=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384975=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384977=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384998=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14384999=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385020=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385022=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385024=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385026=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385028=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385030=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385032=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385034=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385036=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385038=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385040=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385042=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385044=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385046=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385048=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385050=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385052=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385054=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385056=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385058=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385060=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385062=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385064=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385066=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385069=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385071=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385073=sceKernelGetSystemTimeWide()
16:42:483 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385075=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385077=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385079=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385081=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385083=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385085=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385087=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385089=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14385091=sceKernelGetSystemTimeWide()
16:42:484 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:484 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 861
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:484 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:485 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:485 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1651us
16:42:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3607us
16:42:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:485 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:485 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:485 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:485 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:485 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:485 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 862
16:42:485 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:514 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:514 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 862
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:514 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:514 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:514 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:514 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:514 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 863
16:42:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4591us
16:42:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:514 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:514 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:514 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:514 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:514 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:514 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192468 enqueued.
16:42:514 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cad4)
16:42:514 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:514 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:514 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:515 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:516 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48a2cadc)
16:42:516 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:516 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418309=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418311=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418331=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418333=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418353=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418355=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418376=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418378=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418398=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418400=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418402=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418404=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418406=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418408=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418410=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418412=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418414=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418416=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418418=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418420=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418422=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418424=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418426=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418429=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418431=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418433=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418435=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418437=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418439=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418441=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418443=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418445=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418447=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418449=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418451=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418453=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418455=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418457=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418459=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418461=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418463=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418465=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418467=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14418469=sceKernelGetSystemTimeWide()
16:42:516 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:516 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:516 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:516 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:517 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 863
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e67a0->088ef540, audio drain) +927us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e67a0, sas core) +8us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7318->088edf48, woke from hle delay) +241us
16:42:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:517 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:517 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7318, blocking audio) +1us
16:42:517 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:517 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:517 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +274us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5290us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:517 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:517 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:517 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:517 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:517 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:517 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 864
16:42:517 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:548 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 864
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:548 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:548 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:548 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:548 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:548 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:548 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 865
16:42:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3106us
16:42:548 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:548 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:548 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:548 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:548 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:548 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:548 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192469 enqueued.
16:42:548 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cad4)
16:42:548 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:548 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:548 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:549 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:550 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48a2cadc)
16:42:550 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:550 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:550 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451685=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451687=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451708=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451710=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451730=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451732=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451752=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451754=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451775=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451777=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451779=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451781=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451783=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451785=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451787=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451789=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451791=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451793=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451795=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451797=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451799=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451801=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451803=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451805=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451807=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451809=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451811=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451813=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451815=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451817=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451819=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451821=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451823=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451825=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451827=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451829=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451831=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451833=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451835=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451837=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451839=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451842=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451844=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14451846=sceKernelGetSystemTimeWide()
16:42:550 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:550 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:551 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 865
16:42:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:551 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:551 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1419us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +994us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:551 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:551 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 866
16:42:551 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:581 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 866
16:42:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:581 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:581 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:581 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:581 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:581 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:581 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:581 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:42:581 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:581 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[196])
16:42:581 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:581 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:581 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:582 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[195])
16:42:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:42:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:582 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:42:582 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:582 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[194])
16:42:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:582 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 867
16:42:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +178us
16:42:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:582 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:582 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:582 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:582 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:582 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192470 enqueued.
16:42:582 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cad4)
16:42:582 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:582 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:582 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:583 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:583 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48a2cadc)
16:42:583 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:583 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:583 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:583 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485064=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485066=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485086=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485088=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485108=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485110=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485131=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485133=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485153=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485155=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485176=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485178=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485180=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485182=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485184=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485186=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485188=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485190=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485192=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485194=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485196=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485198=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485200=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485202=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485204=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485206=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485208=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485210=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485212=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485214=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485216=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485218=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485220=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485222=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485225=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485227=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485229=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485231=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485233=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485235=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485237=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485239=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485241=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485243=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14485245=sceKernelGetSystemTimeWide()
16:42:584 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:584 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 867
16:42:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:585 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:585 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1454us
16:42:585 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +627us
16:42:585 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:585 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[193])
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:585 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:42:585 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:42:585 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5324us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:585 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:585 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:585 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 868
16:42:585 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:615 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 868
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:615 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:615 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:615 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:615 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 869
16:42:615 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +142us
16:42:615 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:615 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:615 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:615 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:615 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:615 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:615 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192471 enqueued.
16:42:615 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cad4)
16:42:615 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:615 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:615 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:616 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:617 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48a2cadc)
16:42:617 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:617 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:617 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:617 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518440=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518442=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518463=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518465=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518485=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518487=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518507=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518509=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518530=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518532=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518552=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518554=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518556=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518558=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518560=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518562=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518564=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518566=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518568=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518570=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518572=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518574=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518576=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518578=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518580=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518583=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518585=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518587=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518589=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518591=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518593=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518595=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518597=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518599=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518601=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518603=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518605=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518607=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518609=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518611=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518613=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518615=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518617=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518619=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14518621=sceKernelGetSystemTimeWide()
16:42:617 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:617 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:618 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 869
16:42:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:618 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:618 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1395us
16:42:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3981us
16:42:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:618 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:618 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 870
16:42:618 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:648 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:648 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 870
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:648 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:648 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:648 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:648 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:648 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 871
16:42:648 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4473us
16:42:648 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:648 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:648 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:648 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:648 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:648 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:648 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192472 enqueued.
16:42:648 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cad4)
16:42:648 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:648 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:648 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:649 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:650 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48a2cadc)
16:42:650 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:650 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551819=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551821=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551841=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551843=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551863=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551865=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551886=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551887=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551908=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551910=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551930=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551932=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551934=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551936=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551939=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551941=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551943=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551945=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551947=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551949=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551951=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551953=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551955=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551957=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551959=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551961=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551963=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551965=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551967=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551969=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551971=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551973=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551975=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551977=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551979=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551981=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551983=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551985=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551987=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551989=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551991=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551993=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551995=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551997=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14551999=sceKernelGetSystemTimeWide()
16:42:650 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:651 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 871
16:42:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7320->088ef540, audio drain) +1046us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7320, sas core) +8us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e055c->088edf48, woke from hle delay) +240us
16:42:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:651 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e055c, blocking audio) +1us
16:42:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:651 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:651 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +133us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5432us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:651 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 872
16:42:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:681 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 872
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:681 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:681 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:681 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:681 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:681 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:681 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 873
16:42:681 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2987us
16:42:681 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:681 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:681 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:681 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:681 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:681 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:681 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192473 enqueued.
16:42:681 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cad4)
16:42:681 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:681 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:681 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:682 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:683 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48a2cadc)
16:42:683 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:683 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:683 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585195=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585197=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585217=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585219=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585240=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585242=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585262=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585264=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585285=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585286=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585307=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585309=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585311=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585313=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585315=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585317=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585319=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585321=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585323=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585325=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585327=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585329=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585331=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585333=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585335=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585337=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585339=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585341=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585343=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585345=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585347=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585349=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585352=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585354=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585356=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585358=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585360=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585362=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585364=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585366=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585368=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585370=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585372=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585374=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14585376=sceKernelGetSystemTimeWide()
16:42:683 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:683 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:683 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:684 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 873
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:684 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:684 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1395us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1136us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:684 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 874
16:42:684 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:715 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 874
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:715 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:715 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:715 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:715 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:715 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:715 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:715 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:715 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:715 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:715 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:715 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 875
16:42:715 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1508us
16:42:715 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:715 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:715 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:715 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:715 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:715 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:715 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192474 enqueued.
16:42:715 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cad4)
16:42:715 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:715 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:715 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:716 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:716 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48a2cadc)
16:42:716 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:717 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618574=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618575=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618596=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618598=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618618=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618620=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618640=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618642=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618663=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618665=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618685=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618687=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618689=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618691=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618693=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618695=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618697=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618699=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618701=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618704=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618706=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618708=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618710=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618712=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618714=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618716=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618718=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618720=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618722=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618724=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618726=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618728=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618730=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618732=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618734=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618736=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618738=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618740=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618742=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618744=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618746=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618748=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618750=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618752=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14618754=sceKernelGetSystemTimeWide()
16:42:717 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:717 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 875
16:42:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:718 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:718 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1395us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2615us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:718 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 876
16:42:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:748 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 876
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:748 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:748 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:748 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:748 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:748 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:748 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 877
16:42:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +29us
16:42:748 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:748 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:748 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:748 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:748 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:748 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:748 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192475 enqueued.
16:42:748 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cad4)
16:42:748 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:748 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:748 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:749 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:750 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48a2cadc)
16:42:750 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:750 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14651950=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14651952=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14651972=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14651974=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14651995=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14651997=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652017=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652019=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652039=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652041=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652062=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652064=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652066=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652068=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652070=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652072=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652074=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652076=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652078=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652080=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652082=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652084=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652086=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652088=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652090=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652092=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652094=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652096=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652098=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652100=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652102=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652104=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652106=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652108=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652110=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652112=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652114=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652117=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652119=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652121=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652123=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652125=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652127=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652129=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14652131=sceKernelGetSystemTimeWide()
16:42:750 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:750 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:751 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 877
16:42:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:751 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:751 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1395us
16:42:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4094us
16:42:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:751 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:42:751 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:751 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[192])
16:42:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:751 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:751 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:752 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[191])
16:42:752 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:752 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 878
16:42:752 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:42:781 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:781 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:781 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:781 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:781 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 878
16:42:781 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:42:781 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:781 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[190])
16:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:781 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:781 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:781 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[189])
16:42:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:42:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:782 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:42:782 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:42:782 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:42:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:42:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5286us
16:42:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:782 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 879
16:42:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4354us
16:42:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:782 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:782 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:782 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:782 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:782 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192476 enqueued.
16:42:782 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cad4)
16:42:782 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:782 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:782 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:782 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:783 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48a2cadc)
16:42:783 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:783 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:783 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685329=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685330=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685351=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685353=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685373=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685375=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685395=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685397=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685418=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685420=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685440=sceKernelGetSystemTimeWide()
16:42:783 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685442=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685444=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685446=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685448=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685450=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685452=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685454=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685456=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685458=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685461=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685463=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685465=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685467=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685469=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685471=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685473=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685475=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685477=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685479=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685481=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685483=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685485=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685487=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685489=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685491=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685493=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685495=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685497=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685499=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685501=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685503=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685505=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685507=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14685509=sceKernelGetSystemTimeWide()
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:251 sceSasGetPauseFlag(00000000)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08a37a40)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:328 sceSasSetKeyOff(08a37a40, 1)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08a37a40, 1, 08c3c460, 22976, 1)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08a37a40, 1, 2048)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08a37a40, 1, 2900, 2900, 2900, 2900)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:450 sasSetSimpleADSR(08a37a40, 1, 000080ff, 00009fe0)
16:42:784 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08a37a40, 1)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:784 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 879
16:42:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e5734->088ef540, audio drain) +1164us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e5734, sas core) +8us
16:42:785 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088edf48, woke from hle delay) +254us
16:42:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:785 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6a50, blocking audio) +1us
16:42:785 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:785 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +33us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5518us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:785 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:785 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:785 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:785 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:785 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 880
16:42:785 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:815 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 880
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:815 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:815 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:815 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:815 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:815 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:815 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 881
16:42:815 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2868us
16:42:815 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:815 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:815 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:815 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:815 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:815 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:816 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192477 enqueued.
16:42:816 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cad4)
16:42:816 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:816 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:816 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:816 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:817 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48a2cadc)
16:42:817 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:817 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718705=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718707=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718727=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718729=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718750=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718752=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718772=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718774=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718794=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718796=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718817=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718819=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718821=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718823=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718825=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718827=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718829=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718831=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718833=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718835=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718837=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718839=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718841=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718843=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718845=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718847=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718849=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718851=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718853=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718855=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718857=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718859=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718861=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718863=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718865=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718867=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718869=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718871=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718873=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718876=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718878=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718880=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718882=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718884=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14718886=sceKernelGetSystemTimeWide()
16:42:817 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:817 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:817 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:817 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:818 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 881
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:818 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:818 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1397us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1254us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:818 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 882
16:42:818 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:848 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 882
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:848 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:848 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:848 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:848 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 883
16:42:848 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1390us
16:42:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:848 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:848 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:848 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:848 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:848 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:848 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192478 enqueued.
16:42:848 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cad4)
16:42:848 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:848 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:848 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:849 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:850 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48a2cadc)
16:42:850 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:850 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:850 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:850 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752086=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752088=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752108=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752110=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752131=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752133=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752153=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752155=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752175=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752177=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752198=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752200=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752220=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752222=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752224=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752226=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752228=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752230=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752232=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752234=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752236=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752239=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752241=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752243=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752245=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752247=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752249=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752251=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752253=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752255=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752257=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752259=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752261=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752263=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752265=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752267=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752269=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752271=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752273=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752275=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752277=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752279=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752281=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752283=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752285=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14752287=sceKernelGetSystemTimeWide()
16:42:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:850 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:851 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 883
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:851 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:851 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1413us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2715us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:852 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:852 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:852 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:852 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 884
16:42:852 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:881 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 884
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:881 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:881 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:881 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:881 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:881 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 885
16:42:881 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +152us
16:42:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:881 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:881 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:881 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:881 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:881 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:881 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192479 enqueued.
16:42:881 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cad4)
16:42:881 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:882 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:882 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:882 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:883 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48a2cadc)
16:42:883 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:883 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785460=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785462=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785483=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785484=sceKernelGetSystemTimeWide()
16:42:883 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d8094->088edf48, woke from hle delay) +48us
16:42:883 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:883 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088d8094, blocking audio) +1us
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785518=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785520=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785541=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785542=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785563=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785565=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785585=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785587=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785608=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785610=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785612=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785614=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785616=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785618=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785620=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785622=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785624=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785626=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785628=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785630=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785632=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785634=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785636=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785638=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785640=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785642=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785644=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785646=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785648=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785650=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785652=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785654=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785656=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785658=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785660=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785662=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785664=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785666=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785668=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785670=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785673=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14785675=sceKernelGetSystemTimeWide()
16:42:883 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 885
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefec, 0bfff1a0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff1a0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 387, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3840, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3328, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3904, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1d0)
16:42:884 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff1d0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1d0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffeffc, 0bfff1b0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff1b0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 387, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3840, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 18, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 28, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 59, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 388, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3904, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3264, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff1e0)
16:42:885 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:885 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088ef540, audio drain) +5559us
16:42:886 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c0fb0, sas core) +8us
16:42:886 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088edf48, woke from hle delay) +240us
16:42:886 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:886 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c0fb0, blocking audio) +1us
16:42:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:886 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 390, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3840, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 18, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 28, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:886 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 38, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 59, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 6, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 388, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3904, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3264, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:887 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 390, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3840, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 39, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 388, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3904, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:887 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 391, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4224, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:888 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 393, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3840, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 39, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 388, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3904, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 391, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4224, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:888 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 393, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3840, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 39, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 388, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3904, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 391, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4096, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4224, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:889 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:889 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3136, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4224, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4224, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3072, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:890 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:890 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff150)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3072, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:891 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffefac, 0bfff160)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bfff160)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff190)
16:42:891 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3008, 0bfff190)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:892 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef7c, 0bfff130)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff130)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfff160)
16:42:892 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3008, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7456, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff160)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef8c, 0bfff140)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff140)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 405, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfff170)
16:42:893 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:893 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:894 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:894 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:894 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:894 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:894 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +3459us
16:42:894 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2106us
16:42:894 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:894 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:894 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:894 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:894 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:894 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 886
16:42:894 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:915 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 886
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:915 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:915 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:915 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:915 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:915 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:915 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 887
16:42:915 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4234us
16:42:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:915 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:915 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:915 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:915 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:915 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:915 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192480 enqueued.
16:42:915 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cad4)
16:42:915 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:915 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:915 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:916 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:916 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48a2cadc)
16:42:916 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:916 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:916 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818839=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818841=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818861=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818863=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818883=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818885=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818905=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818907=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818928=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818930=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818950=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818952=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818973=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818975=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818977=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818979=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818981=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818983=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818985=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818987=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818989=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818991=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818993=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818995=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818997=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14818999=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819001=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819003=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819005=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819007=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819009=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819011=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819013=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819015=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819017=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819019=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819021=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819023=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819025=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819027=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819029=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819031=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819033=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819035=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819037=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14819039=sceKernelGetSystemTimeWide()
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:917 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef8c, 0bfff140)
16:42:917 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff140)
16:42:917 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:917 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 405, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfff170)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffef9c, 0bfff150)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfff150)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 394, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4288, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfff180)
16:42:918 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:919 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 887
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 405, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfff180)
16:42:919 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088ef540, audio drain) +1284us
16:42:919 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c0fb0, sas core) +8us
16:42:919 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0fb0->088edf48, woke from hle delay) +240us
16:42:919 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:919 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c0fb0, blocking audio) +1us
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:919 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:919 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:920 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:920 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:920 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:920 EseFontThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFontThread (276->307, pc: 08804acc->088c1d74, vblank start multi waited) +1464us
16:42:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:920 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa075c, 0bfa0910)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0910)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12458, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12472, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12490, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12523, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29256, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36817, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12356, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22987, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12417, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12392, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12289, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27096, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12293, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36948, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23384, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22312, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfa0940)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12458, 0bfa0950)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfa0950)
16:42:920 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12472, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12490, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12523, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29256, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36817, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12356, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22987, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12417, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12392, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12289, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27096, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12293, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36948, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23384, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22312, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfa0950)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12471, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12519, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12531, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 405, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0940)
16:42:921 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 410, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4544, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0940)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12471, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12519, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12531, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bfa076c, 0bfa0920)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 0, 0, bfa0920)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12458, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12472, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12490, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12523, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29256, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36817, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12356, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22987, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12417, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12392, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12289, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27096, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12293, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36948, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23384, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22312, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfa0950)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12458, 0bfa0960)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12458, 0bfa0948, 0, 0, 510, 126)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12522, 0bfa0960)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12522, 0bfa0948, 0, 0, 510, 126)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12472, 0bfa0960)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12472, 0bfa0948, 0, 0, 510, 126)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12490, 0bfa0960)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12490, 0bfa0948, 0, 0, 510, 126)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12523, 0bfa0960)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12523, 0bfa0948, 0, 0, 510, 126)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 29256, 0bfa0960)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:922 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 29256, 0bfa0948, 0, 0, 510, 126)
16:42:922 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12395, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12395, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36817, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 36817, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12356, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12356, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12479, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12479, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12452, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12452, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12503, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12503, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12434, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12434, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22987, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 22987, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12417, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12417, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12392, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12392, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12427, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12289, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12289, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 27096, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 27096, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12293, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12293, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12394, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12394, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36948, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 36948, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12364, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12364, 0bfa0948, 0, 0, 510, 126)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:923 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23384, 0bfa0960)
16:42:923 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 23384, 0bfa0948, 0, 0, 510, 126)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22312, 0bfa0960)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 22312, 0bfa0948, 0, 0, 510, 126)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0960)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfa0948, 0, 0, 510, 126)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12427, 0bfa0960)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12427, 0bfa0948, 0, 0, 510, 126)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12475, 0bfa0960)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12475, 0bfa0948, 0, 0, 510, 126)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12471, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12519, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12531, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 397, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 400, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4160, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 405, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4352, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4480, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 512, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 23, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 22, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 410, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4416, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4544, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2236, 0bfa0950)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12463, 0bfa0960)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:924 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12463, 0bfa0948, 0, 0, 510, 126)
16:42:924 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12471, 0bfa0960)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12471, 0bfa0948, 0, 0, 510, 126)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12519, 0bfa0960)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12519, 0bfa0948, 0, 0, 510, 126)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12531, 0bfa0960)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12531, 0bfa0948, 0, 0, 510, 126)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12391, 0bfa0960)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12391, 0bfa0948, 0, 0, 510, 126)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12377, 0bfa0960)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12377, 0bfa0948, 0, 0, 510, 126)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12290, 0bfa0960)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(306, 1, 00000000)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:1176 sceFontGetCharGlyphImage_Clip(08bc2e4c, 12290, 0bfa0948, 0, 0, 510, 126)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(306, 1)
16:42:925 EseFontThrea D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:42:925 EseFontThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:42:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFontThread -> idle0 (307->272, pc: 088c1d74->08000000, thread slept) +404us
16:42:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3697us
16:42:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:925 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:925 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:925 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:925 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:925 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 888
16:42:925 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:42:948 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 888
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:948 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:948 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:948 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:948 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:948 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:948 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:948 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:948 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:948 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:948 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:948 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:42:948 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:948 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[188])
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:948 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 889
16:42:948 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +91us
16:42:948 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:948 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:948 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:42:948 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:948 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:948 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:948 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192481 enqueued.
16:42:948 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cad4)
16:42:948 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:948 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:948 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:42:949 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:950 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48a2cadc)
16:42:950 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:42:950 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852215=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852217=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852237=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852239=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852260=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852262=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852282=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852284=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852304=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852306=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852327=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852329=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852349=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852351=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852353=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852355=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852357=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852359=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852361=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852363=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852365=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852367=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852369=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852372=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852374=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852376=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852378=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852380=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852382=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852384=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852386=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852388=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852390=sceKernelGetSystemTimeWide()
16:42:950 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852392=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852394=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852396=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852398=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852400=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852402=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852404=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852406=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852408=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852410=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852412=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852414=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14852416=sceKernelGetSystemTimeWide()
16:42:951 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:951 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:951 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 889
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:951 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:951 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1525us
16:42:951 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +643us
16:42:951 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:952 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[187])
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:952 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:42:952 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:952 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[186])
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:952 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:42:952 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:42:952 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[185])
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:952 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:952 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:42:952 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:42:952 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:42:952 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5324us
16:42:952 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:952 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:953 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:953 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:953 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:953 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:953 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 890
16:42:953 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:42:982 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 890
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:982 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 891
16:42:982 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1264us
16:42:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:42:982 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:42:982 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:42:982 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:42:982 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:42:982 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:42:982 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192482 enqueued.
16:42:982 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cad4)
16:42:982 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:42:982 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:42:982 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:42:983 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:42:984 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e819e0
16:42:984 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48a2cadc)
16:42:984 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:42:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:42:984 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:42:984 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885594=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885595=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885616=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885618=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885638=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885640=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885660=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885662=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885683=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885685=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885705=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885707=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885728=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885730=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885732=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885734=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885736=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885738=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885740=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885742=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885744=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885746=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885748=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885750=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885752=sceKernelGetSystemTimeWide()
16:42:984 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885754=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885756=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885758=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885760=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885762=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885764=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885766=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885768=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885770=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885772=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885774=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885776=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885778=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885780=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885782=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885784=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885786=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885788=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885790=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885792=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14885794=sceKernelGetSystemTimeWide()
16:42:985 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:985 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:42:985 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 891
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:42:985 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:42:985 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:42:985 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:42:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1502us
16:42:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2752us
16:42:985 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:985 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:985 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:985 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:42:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:42:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:42:986 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:42:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:42:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:42:986 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:42:986 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:42:986 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:42:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:42:986 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 892
16:42:986 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:015 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 892
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:015 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:015 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:015 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:015 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:015 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:015 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:015 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:015 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:015 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 893
16:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +26us
16:43:015 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:015 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:015 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:015 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:015 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192483 enqueued.
16:43:015 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cad4)
16:43:015 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:015 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:015 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:016 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:016 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48a2cadc)
16:43:016 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:017 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14918970=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14918972=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14918992=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14918994=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919015=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919017=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919037=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919039=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919059=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919061=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919082=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919084=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919104=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919106=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919108=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919110=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919112=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919114=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919116=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919118=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919120=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919122=sceKernelGetSystemTimeWide()
16:43:017 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7ec0->088edf48, woke from hle delay) +174us
16:43:017 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:017 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b7ec0, blocking audio) +1us
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919138=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919140=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919142=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919144=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919146=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919148=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919150=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919152=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919154=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919156=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919158=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919160=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919162=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919164=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919166=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919168=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919170=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919172=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919174=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919176=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919178=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919180=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919182=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14919184=sceKernelGetSystemTimeWide()
16:43:017 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:017 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:017 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:018 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 893
16:43:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:018 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:018 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1351us
16:43:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4206us
16:43:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:018 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 894
16:43:018 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:048 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 894
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:048 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:048 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:048 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:048 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 895
16:43:048 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4116us
16:43:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:048 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:048 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:048 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:048 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:048 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:048 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192484 enqueued.
16:43:048 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cad4)
16:43:048 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:048 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:048 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:049 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:049 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e619c0
16:43:050 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48a2cadc)
16:43:050 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:050 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952348=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952350=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952371=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952373=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952393=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952395=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952415=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952417=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952438=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952440=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952460=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952462=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952483=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952485=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952487=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952489=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952491=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952493=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952495=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952497=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952499=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952501=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952503=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952505=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952507=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952509=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952511=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952513=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952515=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952517=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952519=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952521=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952523=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952525=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952527=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952529=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952531=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952533=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952535=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952537=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952539=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952541=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952543=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952545=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952547=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14952549=sceKernelGetSystemTimeWide()
16:43:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:051 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 895
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e265c->088ef540, audio drain) +1403us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:051 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e265c, sas core) +8us
16:43:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:051 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:051 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +123us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +116us
16:43:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:052 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 896
16:43:052 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:082 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 896
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:082 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:082 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:082 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:082 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:082 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:082 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 897
16:43:082 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2630us
16:43:082 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:082 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:082 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:082 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:082 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:082 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:082 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192485 enqueued.
16:43:082 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cad4)
16:43:082 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:082 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:082 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:083 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:084 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48a2cadc)
16:43:084 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:084 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985725=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985727=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985747=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985749=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985770=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985772=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985792=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985794=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985814=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985816=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985837=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985839=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985859=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985861=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985882=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985884=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985886=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985888=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985890=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985892=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985894=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985896=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985898=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985900=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985902=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985904=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985906=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985908=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985910=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985912=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985914=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985916=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985918=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985920=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985922=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985924=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985926=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985928=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985930=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985932=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985934=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985936=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985939=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985941=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985943=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985945=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 14985947=sceKernelGetSystemTimeWide()
16:43:084 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:084 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:084 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:084 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:084 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:085 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 897
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:085 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:085 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1546us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1343us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:085 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 898
16:43:085 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:115 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 898
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:115 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:115 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:115 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:115 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:115 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:115 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 899
16:43:115 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1151us
16:43:115 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:115 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:115 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:115 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:115 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:115 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:116 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192486 enqueued.
16:43:116 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cad4)
16:43:116 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:116 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:116 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:116 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:117 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e629c0
16:43:117 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48a2cadc)
16:43:117 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:117 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019103=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019105=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019126=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019128=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019148=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019150=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019170=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019172=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019193=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019195=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019215=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019217=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019237=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019239=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019260=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019262=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019264=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019266=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019268=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019270=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019272=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019274=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019276=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019278=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019280=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019282=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019284=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019286=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019288=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019290=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019292=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019294=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019296=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019298=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019300=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019302=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019304=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019306=sceKernelGetSystemTimeWide()
16:43:117 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019308=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019310=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019313=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019315=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019317=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019319=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019321=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019323=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15019325=sceKernelGetSystemTimeWide()
16:43:118 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:118 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:118 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 899
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:118 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:118 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1546us
16:43:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2821us
16:43:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:119 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:119 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:119 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:119 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:119 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:119 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 900
16:43:119 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:148 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 900
16:43:148 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:43:148 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:148 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[184])
16:43:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:148 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:148 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:148 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[183])
16:43:148 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:148 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:43:148 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:148 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:149 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:43:149 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:149 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[182])
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:149 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:149 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:149 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[181])
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:43:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:149 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:43:149 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:43:149 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:43:149 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 901
16:43:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5203us
16:43:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:149 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:149 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:149 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:149 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:149 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192487 enqueued.
16:43:149 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cad4)
16:43:149 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:149 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:149 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:150 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:151 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48a2cadc)
16:43:151 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:151 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052480=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052482=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052502=sceKernelGetSystemTimeWide()
16:43:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7ec0->088ef540, audio drain) +44us
16:43:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7ec0, sas core) +8us
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052525=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052545=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052547=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052568=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052570=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052590=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052592=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052612=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052614=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052635=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052637=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052657=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052659=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052661=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052663=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052665=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052667=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052669=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052671=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052673=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052675=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052677=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052680=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052682=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052684=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052686=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052688=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052690=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052692=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052694=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052696=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052698=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052700=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052702=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052704=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052706=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052708=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052710=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052712=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052714=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052716=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052718=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052720=sceKernelGetSystemTimeWide()
16:43:151 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15052722=sceKernelGetSystemTimeWide()
16:43:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b3e34->088edf48, woke from hle delay) +240us
16:43:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:151 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b3e34, blocking audio) +1us
16:43:151 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:151 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:151 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:151 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:152 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 901
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:152 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:152 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:152 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1297us
16:43:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4267us
16:43:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:152 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:152 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:152 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:152 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:152 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:152 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 902
16:43:152 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:182 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 902
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:182 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:182 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:182 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:182 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 903
16:43:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3990us
16:43:182 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:182 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:182 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:182 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:182 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:182 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:182 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192488 enqueued.
16:43:182 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cad4)
16:43:182 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:182 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:182 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:183 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:183 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e639c0
16:43:184 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48a2cadc)
16:43:184 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:184 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085858=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085860=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085881=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085883=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085903=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085905=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085925=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085927=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085948=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085950=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085970=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085972=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085992=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15085994=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086015=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086017=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086019=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086021=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086023=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086025=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086027=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086029=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086031=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086033=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086035=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086037=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086039=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086041=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086043=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086045=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086047=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086049=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086051=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086053=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086055=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086057=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086059=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086061=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086063=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086065=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086067=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086069=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086071=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086073=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086075=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086077=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15086079=sceKernelGetSystemTimeWide()
16:43:184 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:184 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:184 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:184 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:185 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 903
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6a50->088ef540, audio drain) +1536us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:185 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6a50, sas core) +8us
16:43:185 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:185 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +33us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +206us
16:43:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5558us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:185 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 904
16:43:186 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:215 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 904
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:215 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:215 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:215 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:215 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:215 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:215 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 905
16:43:215 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2505us
16:43:215 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:215 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:215 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:215 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:215 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:215 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:215 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192489 enqueued.
16:43:215 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cad4)
16:43:215 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:215 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:215 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:216 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:217 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48a2cadc)
16:43:217 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:217 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119235=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119237=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119257=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119259=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119280=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119282=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119302=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119304=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119324=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119326=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119346=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119348=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119369=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119371=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119391=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119393=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119395=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119397=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119399=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119401=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119403=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119405=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119407=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119410=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119412=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119414=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119416=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119418=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119420=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119422=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119424=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119426=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119428=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119430=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119432=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119434=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119436=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119438=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119440=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119442=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119444=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119446=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119448=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119450=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119452=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119454=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15119456=sceKernelGetSystemTimeWide()
16:43:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:217 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:217 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:218 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 905
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:218 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:218 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1569us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1445us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:218 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 906
16:43:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:248 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 906
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:248 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:248 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:248 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:248 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:248 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:248 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 907
16:43:248 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1026us
16:43:248 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:248 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:248 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:248 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:248 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:248 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:248 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192490 enqueued.
16:43:248 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cad4)
16:43:248 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:248 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:248 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:249 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:249 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e649c0
16:43:250 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48a2cadc)
16:43:250 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:250 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152613=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152615=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152636=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152638=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152658=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152660=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152680=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152682=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152703=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152704=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152725=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152727=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152747=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152749=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152770=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152772=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152774=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152776=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152778=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152780=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152782=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152784=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152786=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152788=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152790=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152792=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152794=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152796=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152798=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152800=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152802=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152804=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152806=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152808=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152810=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152812=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152814=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152816=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152818=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152820=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152822=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152824=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152826=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152828=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152830=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152832=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15152834=sceKernelGetSystemTimeWide()
16:43:250 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:250 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:250 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:250 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:250 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:251 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 907
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:251 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:251 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1569us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2923us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:251 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:251 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:251 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:251 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 908
16:43:251 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:282 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 908
16:43:282 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:282 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:282 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:282 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:282 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:282 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:282 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:282 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:282 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:282 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:282 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:282 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:282 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 909
16:43:282 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5356us
16:43:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:282 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:282 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:282 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:282 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:282 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:282 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192491 enqueued.
16:43:282 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cad4)
16:43:282 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:282 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:282 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:283 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:284 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48a2cadc)
16:43:284 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:284 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15185990=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15185992=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186012=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186014=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186035=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186036=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186057=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186059=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186079=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186081=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186101=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186103=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186124=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186126=sceKernelGetSystemTimeWide()
16:43:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d8098->088ef540, audio drain) +163us
16:43:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:284 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d8098, sas core) +8us
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186167=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186169=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186171=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186173=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186175=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186177=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186179=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186181=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186183=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186185=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186187=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186189=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186191=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186193=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186195=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186197=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186199=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186202=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186204=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186206=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186208=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186210=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186212=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186214=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186216=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186218=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186220=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186222=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186224=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186226=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186228=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186230=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15186232=sceKernelGetSystemTimeWide()
16:43:284 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:284 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:284 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:284 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6e84->088edf48, woke from hle delay) +240us
16:43:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b6e84, blocking audio) +1us
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:285 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 909
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:285 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:285 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:285 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1189us
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4376us
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:285 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:285 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:285 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:285 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:285 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 910
16:43:285 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:315 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 910
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:315 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:315 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:315 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:315 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 911
16:43:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3870us
16:43:315 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:315 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:315 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:315 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:315 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:315 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:315 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192492 enqueued.
16:43:315 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cad4)
16:43:315 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:315 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:315 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:316 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:317 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48a2cadc)
16:43:317 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:317 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219368=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219370=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219391=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219393=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219413=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219415=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219435=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219437=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219457=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219459=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219480=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219482=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219502=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219504=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219525=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219527=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219529=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219531=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219533=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219535=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219537=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219539=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219541=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219543=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219545=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219547=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219549=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219551=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219553=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219555=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219557=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219559=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219561=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219563=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219565=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219567=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219569=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219571=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219573=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219575=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219577=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219579=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219581=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219583=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219585=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219587=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15219589=sceKernelGetSystemTimeWide()
16:43:317 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:317 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:318 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 911
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:318 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:318 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1569us
16:43:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +79us
16:43:318 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:318 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:318 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:318 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:318 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:43:318 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:319 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[180])
16:43:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:319 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:319 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:319 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[179])
16:43:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:43:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:319 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:319 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:43:319 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:319 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[178])
16:43:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:319 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:319 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:320 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[177])
16:43:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:43:320 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:320 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:43:320 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:43:320 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:43:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:43:320 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 912
16:43:320 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:349 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 912
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5324us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:349 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:349 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:349 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:349 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 913
16:43:349 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2386us
16:43:349 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:349 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:349 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:349 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:349 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:349 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:349 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192493 enqueued.
16:43:349 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cad4)
16:43:349 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:349 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:349 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:350 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:351 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48a2cadc)
16:43:351 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:351 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252745=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252747=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252767=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252769=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252789=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252791=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252812=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252814=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252834=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252836=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252856=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252858=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252879=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252881=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252901=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252903=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252924=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252926=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252928=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252930=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252932=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252934=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252936=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252938=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252940=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252942=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252944=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252946=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252948=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252950=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252952=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252954=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252956=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252958=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252960=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252962=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252964=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252966=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252968=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252970=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252972=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252974=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252976=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252978=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252980=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252982=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252984=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15252986=sceKernelGetSystemTimeWide()
16:43:351 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:351 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:351 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:351 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:352 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 913
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:352 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:352 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1589us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1543us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:352 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:352 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:352 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:352 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:353 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 914
16:43:353 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:382 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 914
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:382 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:382 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:382 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:382 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:382 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:382 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 915
16:43:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +907us
16:43:382 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:382 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:382 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:382 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:382 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:382 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192494 enqueued.
16:43:382 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cad4)
16:43:382 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:382 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:382 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:383 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:384 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48a2cadc)
16:43:384 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:384 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286123=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286125=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286146=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286148=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286168=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286170=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286190=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286192=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286212=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286214=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286235=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286237=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286257=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286259=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286279=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286281=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286302=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286304=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286306=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286308=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286310=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286312=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286314=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286316=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286318=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286320=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286322=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286324=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286326=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286328=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286330=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286332=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286334=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286336=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286338=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286340=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286342=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286344=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286346=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286348=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286351=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286353=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286355=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286357=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286359=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286361=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286363=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15286365=sceKernelGetSystemTimeWide()
16:43:384 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:384 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:384 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:384 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:385 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 915
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:385 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:385 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:385 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1589us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3022us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:385 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:385 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:385 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:386 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:386 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:386 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:386 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 916
16:43:386 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:415 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 916
16:43:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:415 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:415 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:415 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:415 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:415 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:415 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 917
16:43:415 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5238us
16:43:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:415 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:415 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:415 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:415 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:415 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:415 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192495 enqueued.
16:43:415 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cad4)
16:43:415 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:415 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:415 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:416 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:417 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48a2cadc)
16:43:417 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:417 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319500=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319502=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319522=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319524=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319544=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319546=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319567=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319569=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319589=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319591=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319611=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319613=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319634=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319636=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319656=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319658=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319679=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319681=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319683=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319685=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319687=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319689=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319691=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319693=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319695=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319697=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319699=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319701=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319703=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319705=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319707=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319709=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319711=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319713=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319715=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319717=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319719=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319721=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319723=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319725=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319727=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319729=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319731=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319733=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319735=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319737=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319739=sceKernelGetSystemTimeWide()
16:43:417 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15319741=sceKernelGetSystemTimeWide()
16:43:417 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b3e74->088ef540, audio drain) +282us
16:43:417 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:417 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:417 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b3e74, sas core) +8us
16:43:418 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:418 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b24a0->088edf48, woke from hle delay) +240us
16:43:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b24a0, blocking audio) +1us
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:418 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 917
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:418 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:418 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:418 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1091us
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4474us
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:418 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:418 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:418 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:418 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 918
16:43:418 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:449 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 918
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:449 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:449 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:449 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:449 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:449 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:449 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 919
16:43:449 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3752us
16:43:449 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:449 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:449 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:449 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:449 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:449 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:449 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192496 enqueued.
16:43:449 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cad4)
16:43:449 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:449 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:449 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:450 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:451 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48a2cadc)
16:43:451 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:451 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:451 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352878=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352880=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352901=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352902=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352923=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352925=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352945=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352947=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352967=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352969=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352990=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15352992=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353012=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353014=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353034=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353036=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353057=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353059=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353061=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353063=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353065=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353067=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353069=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353071=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353073=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353075=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353077=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353079=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353081=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353083=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353085=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353087=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353089=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353091=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353093=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353095=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353097=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353099=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353101=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353103=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353105=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353107=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353109=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353111=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353113=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353116=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353118=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15353120=sceKernelGetSystemTimeWide()
16:43:451 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:451 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:451 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:452 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 919
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:452 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:452 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:452 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1589us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +177us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:453 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 920
16:43:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:482 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 920
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:482 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:482 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:482 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:482 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 921
16:43:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2273us
16:43:482 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:482 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:482 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:482 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:482 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:482 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:482 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192497 enqueued.
16:43:482 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cad4)
16:43:482 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:482 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:482 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:483 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:484 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48a2cadc)
16:43:484 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:484 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:484 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:484 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386255=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386257=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386277=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386279=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386299=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386301=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386322=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386324=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386344=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386346=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386366=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386368=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386389=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386391=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386411=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386413=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386433=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386435=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386437=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386439=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386441=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386444=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386446=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386448=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386450=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386452=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386454=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386456=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386458=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386460=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386462=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386464=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386466=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386468=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386470=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386472=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386474=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386476=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386478=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386480=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386482=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386484=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386486=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386488=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386490=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386492=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386494=sceKernelGetSystemTimeWide()
16:43:484 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15386496=sceKernelGetSystemTimeWide()
16:43:485 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:485 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:485 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 921
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:485 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:486 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:486 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:486 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1724us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1522us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:486 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:486 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:486 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:486 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:486 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 922
16:43:486 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:515 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 922
16:43:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:515 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:515 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:515 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:515 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:43:515 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:515 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[176])
16:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:515 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:515 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:515 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[175])
16:43:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:515 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:43:516 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:516 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:516 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:43:516 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:516 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[174])
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:516 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:516 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:516 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[173])
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:43:516 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:516 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:516 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:516 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:516 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:43:516 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:43:516 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:43:516 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 923
16:43:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +516us
16:43:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:516 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:516 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:516 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:516 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:516 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:516 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192498 enqueued.
16:43:516 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cad4)
16:43:516 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:516 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:516 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:517 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:517 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08f0b950
16:43:518 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48a2cadc)
16:43:518 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:518 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:518 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:518 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419633=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419635=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419655=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419657=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419677=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419679=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419700=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419702=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419722=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419724=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419744=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419746=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419767=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419769=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419789=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419791=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419811=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419813=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419816=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419818=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419820=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419822=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419824=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419826=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419828=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419830=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419832=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419834=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419836=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419838=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419840=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419842=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419844=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419846=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419848=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419850=sceKernelGetSystemTimeWide()
16:43:518 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419852=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419854=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419856=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419858=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419860=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419862=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419864=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419866=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419868=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419870=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419872=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15419874=sceKernelGetSystemTimeWide()
16:43:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:519 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:519 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 923
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:519 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:519 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:519 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1504us
16:43:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3226us
16:43:519 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:519 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:519 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:519 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:519 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:520 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:520 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:520 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:520 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:520 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:520 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 924
16:43:520 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:549 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 924
16:43:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:549 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:549 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:549 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:549 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:549 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:549 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:549 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 925
16:43:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5119us
16:43:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:549 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:549 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:549 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:549 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:549 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:549 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192499 enqueued.
16:43:549 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cad4)
16:43:549 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:549 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:549 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:550 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:550 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48a2cadc)
16:43:550 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:551 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:551 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453009=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453011=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453032=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453034=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453054=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453056=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453076=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453078=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453099=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453101=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453121=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453123=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453143=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453145=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453166=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453168=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453188=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453190=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453192=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453194=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453196=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453198=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453200=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453202=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453204=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453206=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453208=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453210=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453212=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453214=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453216=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453218=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453220=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453222=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453224=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453226=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453229=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453231=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453233=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453235=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453237=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453239=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453241=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453243=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453245=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453247=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453249=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15453251=sceKernelGetSystemTimeWide()
16:43:551 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:551 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:551 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:551 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:551 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b6cf4->088ef540, audio drain) +400us
16:43:551 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:551 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:551 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b6cf4, sas core) +8us
16:43:551 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e67a0->088edf48, woke from hle delay) +240us
16:43:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088e67a0, blocking audio) +1us
16:43:552 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 925
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:552 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:552 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:552 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +831us
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4735us
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:552 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:552 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:552 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:552 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:552 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 926
16:43:552 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:582 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 926
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:582 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:582 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:582 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:582 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 927
16:43:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3633us
16:43:582 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:582 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:582 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:582 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:582 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:582 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:582 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192500 enqueued.
16:43:582 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cad4)
16:43:582 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:582 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:582 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:583 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:584 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48a2cadc)
16:43:584 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:584 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:584 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:584 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486388=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486390=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486410=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486412=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486432=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486434=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486455=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486457=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486477=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486479=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486499=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486501=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486522=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486524=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486544=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486546=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486566=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486568=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486589=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486591=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486593=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486595=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486597=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486599=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486601=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486603=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486605=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486607=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486609=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486611=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486613=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486615=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486618=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486620=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486622=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486624=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486626=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486628=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486630=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486632=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486634=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486636=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486638=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486640=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486642=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486644=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486646=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486648=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 15486650=sceKernelGetSystemTimeWide()
16:43:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:584 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:584 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:584 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:584 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:251 sceSasGetPauseFlag(00000000)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffffc=sceSasGetEndFlag(08a37a40)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08a37a40, 2, 08c3c460, 22976, 1)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08a37a40, 2, 2048)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08a37a40, 2, 2900, 2900, 2900, 2900)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:450 sasSetSimpleADSR(08a37a40, 2, 000080ff, 00009fe0)
16:43:585 user_main    D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08a37a40, 2)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:585 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 927
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:585 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:585 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:585 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:585 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +1590us
16:43:585 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +294us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:586 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:586 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:586 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:586 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:586 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 928
16:43:586 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:616 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 928
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:616 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:616 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:616 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:616 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:616 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:616 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 929
16:43:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2154us
16:43:616 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:616 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:616 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:616 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:616 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:616 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:616 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192501 enqueued.
16:43:616 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cad4)
16:43:616 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:616 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:616 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:617 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:617 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48a2cadc)
16:43:617 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:618 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:618 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:618 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:618 user_main    D[SCESAS]: HLE\sceSas.cpp:256 sceSasSetPause(08a37a40, 00000001, 0)
16:43:618 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:618 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:618 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 929
16:43:618 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:618 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:618 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +833us
16:43:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2531us
16:43:618 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:618 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:618 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:618 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:619 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:619 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:619 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:619 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:619 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:619 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 930
16:43:619 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:649 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 930
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:649 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:649 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:649 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:649 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:649 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:649 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 931
16:43:649 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +675us
16:43:649 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:649 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:649 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:649 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:649 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:649 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:649 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192502 enqueued.
16:43:649 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cad4)
16:43:649 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:649 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:649 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:650 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:650 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48a2cadc)
16:43:650 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:650 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:650 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:650 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:650 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:650 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:650 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:650 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:650 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:651 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:651 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 931
16:43:651 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:651 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4105us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:651 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:651 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:651 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:651 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 932
16:43:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:682 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:682 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:682 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 932
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:682 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:682 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:682 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:682 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:682 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:682 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:682 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:682 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 933
16:43:682 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +5006us
16:43:682 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:682 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:682 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:682 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:682 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:682 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:682 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192503 enqueued.
16:43:682 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cad4)
16:43:682 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:682 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:682 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:682 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:683 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48a2cadc)
16:43:683 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:683 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:683 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:683 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:683 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:683 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:683 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088e13d8->088ef540, audio drain) +513us
16:43:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:684 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088e13d8, sas core) +8us
16:43:684 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 933
16:43:684 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:684 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:684 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +236us
16:43:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +5us
16:43:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5564us
16:43:684 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:684 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:684 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:684 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:684 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:43:684 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:684 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[172])
16:43:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:684 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:684 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:685 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[171])
16:43:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:43:685 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:685 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:685 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:685 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:685 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:43:685 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:685 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[170])
16:43:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:685 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:685 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:685 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[169])
16:43:685 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:685 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 934
16:43:685 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:716 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 934
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:716 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:43:716 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:43:716 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5324us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:716 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:716 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:716 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:716 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 935
16:43:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3515us
16:43:716 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:716 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:716 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:716 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:716 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:716 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:716 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192504 enqueued.
16:43:716 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cad4)
16:43:716 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:716 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:716 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:717 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:717 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48a2cadc)
16:43:717 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:717 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:717 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:717 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:717 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:717 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:717 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:717 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:718 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:718 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 935
16:43:718 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:718 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1266us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:718 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:718 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:718 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:718 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:718 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 936
16:43:718 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:749 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 936
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:749 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:749 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:749 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:749 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:749 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:749 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:749 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:749 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:749 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:749 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:749 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 937
16:43:749 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +2036us
16:43:749 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:749 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:749 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:749 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:749 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:749 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:749 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192505 enqueued.
16:43:749 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cad4)
16:43:749 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:749 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:749 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:750 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:750 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48a2cadc)
16:43:750 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:750 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:750 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:750 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:750 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:751 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:751 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 937
16:43:751 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:751 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2746us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:751 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:751 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:751 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:751 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:751 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 938
16:43:751 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:782 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 938
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:782 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:782 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:782 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:782 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 939
16:43:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +557us
16:43:782 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:782 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:782 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:782 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:782 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:782 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:782 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192506 enqueued.
16:43:782 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cad4)
16:43:782 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:782 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:782 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:783 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:783 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48a2cadc)
16:43:783 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:783 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:783 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:783 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:783 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:783 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:783 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:783 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:783 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:784 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:784 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 939
16:43:784 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:784 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4224us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:784 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:784 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:784 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:784 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:784 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 940
16:43:784 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:816 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:816 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:816 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 940
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:816 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:816 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:816 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:816 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:816 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:816 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:816 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:816 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 941
16:43:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4887us
16:43:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:816 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:816 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:816 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:816 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:816 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:816 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192507 enqueued.
16:43:816 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cad4)
16:43:816 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:816 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:816 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:816 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:817 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48a2cadc)
16:43:817 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:817 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:817 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:817 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:817 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:817 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:817 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:817 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:817 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b7338->088ef540, audio drain) +632us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:818 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088b7338, sas core) +8us
16:43:818 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 941
16:43:818 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:818 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:818 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +117us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +122us
16:43:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5566us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:818 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:818 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:818 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:818 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:818 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 942
16:43:818 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:849 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 942
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:849 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:849 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:849 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:849 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:849 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:849 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:849 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:849 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:849 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:849 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:849 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 943
16:43:849 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3402us
16:43:849 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:849 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:849 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:849 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:849 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:849 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:849 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192508 enqueued.
16:43:849 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cad4)
16:43:849 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:849 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:849 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:850 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:850 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48a2cadc)
16:43:850 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:851 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:851 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:851 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:851 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:851 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 943
16:43:851 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:851 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1379us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:851 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:851 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:851 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:851 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:852 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:852 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 944
16:43:852 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:882 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 944
16:43:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:882 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:882 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:882 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:882 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:882 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:882 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:882 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:43:882 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:882 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[168])
16:43:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:882 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:43:882 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:883 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08badd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[167])
16:43:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:883 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:43:883 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:883 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:883 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:883 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:883 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:883 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:43:883 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:883 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bafd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[166])
16:43:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:883 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 945
16:43:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +473us
16:43:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:883 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:883 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:883 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:883 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:883 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:883 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192509 enqueued.
16:43:883 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cad4)
16:43:883 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:883 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:883 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:883 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:884 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48a2cadc)
16:43:884 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:884 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:884 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:884 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:884 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:884 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:885 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 945
16:43:885 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:885 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:885 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1048us
16:43:885 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:43:885 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08bb1d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[165])
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:885 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:43:885 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:43:885 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b9bd80)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +38us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5286us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:885 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:885 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:885 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:885 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:885 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 946
16:43:885 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:916 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 946
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:916 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:916 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:916 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:916 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:916 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:916 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 947
16:43:916 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +438us
16:43:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:916 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:916 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:916 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:916 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:916 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:916 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192510 enqueued.
16:43:916 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cad4)
16:43:916 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:916 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:916 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:917 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:917 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48a2cadc)
16:43:917 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:917 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:917 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:917 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:917 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:917 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:917 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:917 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:918 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:918 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 947
16:43:918 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:918 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4342us
16:43:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:918 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:918 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:918 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:918 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:918 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 948
16:43:918 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:949 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:949 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:949 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:949 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 948
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:949 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:949 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:949 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:949 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:949 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:949 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:949 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:949 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 949
16:43:949 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4769us
16:43:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:949 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:949 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:43:949 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:949 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:949 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:949 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192511 enqueued.
16:43:949 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cad4)
16:43:949 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:949 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:949 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:43:950 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:950 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48a2cadc)
16:43:950 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:950 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:43:950 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:950 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:950 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:950 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:950 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:950 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:950 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:951 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:951 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 949
16:43:951 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:951 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +13us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:951 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:951 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:951 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:951 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:951 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 950
16:43:951 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:43:982 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 950
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:982 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:982 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:982 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:982 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 951
16:43:982 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3290us
16:43:982 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:43:982 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:43:982 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:43:982 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:43:982 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:43:982 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:43:982 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192448 enqueued.
16:43:982 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cad4)
16:43:982 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:43:982 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:43:982 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:43:983 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:43:983 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48a2cadc)
16:43:983 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:43:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:43:983 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:43:983 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:43:983 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:983 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:43:983 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:43:983 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:43:984 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:43:984 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 951
16:43:984 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:43:984 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1491us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:43:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:43:984 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:43:984 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:43:984 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:43:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:43:984 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 952
16:43:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:016 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 952
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:016 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:016 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:016 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:016 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:016 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:016 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 953
16:44:016 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1811us
16:44:016 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:016 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:016 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:016 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:016 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:016 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:016 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192449 enqueued.
16:44:016 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cad4)
16:44:016 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:016 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:016 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:017 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:017 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48a2cadc)
16:44:017 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:017 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:44:017 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:017 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:017 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:017 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:017 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:017 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:018 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:018 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 953
16:44:018 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:018 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +2971us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:018 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:018 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:018 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:018 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:018 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 954
16:44:018 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:049 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 954
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:049 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:049 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:049 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:049 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:049 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:049 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:049 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:049 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:049 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:049 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:049 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 955
16:44:049 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +332us
16:44:049 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:049 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:049 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:049 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:049 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:049 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:049 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192450 enqueued.
16:44:049 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cad4)
16:44:049 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:049 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:049 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:050 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:050 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48a2cadc)
16:44:050 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:050 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:44:050 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:050 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:050 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:050 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:050 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:050 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:051 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:051 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 955
16:44:051 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:051 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4449us
16:44:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:051 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:051 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:051 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:051 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:051 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:051 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:44:051 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:44:051 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba3d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[164])
16:44:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:44:052 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:44:052 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:44:052 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba5d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[163])
16:44:052 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:44:052 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 956
16:44:052 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:083 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:44:083 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:083 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:083 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:083 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:083 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:083 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 956
16:44:083 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1443us
16:44:083 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:44:083 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba7d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[162])
16:44:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:44:083 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +2300us
16:44:083 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:44:083 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08ba9d80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[161])
16:44:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:44:083 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1815us
16:44:083 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:083 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:083 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:084 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +234us
16:44:084 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:271 00000000 = sceAudioSetChannelDataLen(00000005, 00002000)
16:44:084 Stream Threa D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08ba3d80)
16:44:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5324us
16:44:084 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:084 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:084 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:084 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:084 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 957
16:44:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4657us
16:44:084 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:084 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:084 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:084 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:084 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:084 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:084 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192451 enqueued.
16:44:084 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cad4)
16:44:084 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:084 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:084 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:084 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:085 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48a2cadc)
16:44:085 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:44:085 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:085 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:085 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:085 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:085 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:085 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 957
16:44:085 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:085 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +125us
16:44:085 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:085 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:085 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:085 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:085 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:086 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:086 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:086 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:086 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:086 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:086 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 958
16:44:086 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:116 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 958
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:116 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:116 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:116 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:116 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:116 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:116 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:116 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:116 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:116 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:116 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:116 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 959
16:44:116 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +3178us
16:44:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:116 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:116 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:116 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:116 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:116 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:116 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192452 enqueued.
16:44:116 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cad4)
16:44:116 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:116 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:116 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:117 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:117 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48a2cadc)
16:44:117 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:117 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:44:117 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:117 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:118 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:118 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:118 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:118 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 959
16:44:118 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:118 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1603us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:118 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:118 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:118 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:118 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:118 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 960
16:44:118 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:149 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 960
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:149 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:149 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:149 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:149 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 961
16:44:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1699us
16:44:149 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:149 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:149 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:149 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:149 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:149 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:149 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192453 enqueued.
16:44:149 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cad4)
16:44:149 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:149 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:149 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:150 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:150 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48a2cadc)
16:44:150 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:44:150 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:150 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:151 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:151 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:151 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:151 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 961
16:44:151 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:151 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3082us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:151 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:151 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:151 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:151 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:151 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 962
16:44:152 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:183 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 962
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:183 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:183 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:183 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:183 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:183 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:183 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 963
16:44:183 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +220us
16:44:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:183 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:183 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:183 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:183 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:183 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:183 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192454 enqueued.
16:44:183 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cad4)
16:44:183 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:183 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:183 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:183 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:184 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48a2cadc)
16:44:184 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:184 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:44:184 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:184 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:184 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:184 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:184 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:185 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:185 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 963
16:44:185 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:185 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4561us
16:44:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:185 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:185 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:185 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:185 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:185 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:185 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 964
16:44:185 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:216 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:216 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 964
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:216 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:216 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:216 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:216 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:216 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 965
16:44:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +4550us
16:44:216 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:216 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:216 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:216 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:216 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:216 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:216 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192455 enqueued.
16:44:216 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cad4)
16:44:216 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:216 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:216 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:217 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:217 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48a2cadc)
16:44:217 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:44:217 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:217 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:217 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:217 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:217 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:217 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:218 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:218 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 965
16:44:218 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:218 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +737us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +231us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:218 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:218 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:218 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:218 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:218 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 966
16:44:218 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:249 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 966
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:249 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:249 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:249 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:249 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:249 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:249 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:249 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088ef540, audio drain) +2657us
16:44:249 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000)
16:44:249 Stream Threa D[ME]: HLE\sceAtrac.cpp:702 00000000=sceAtracDecodeData(0, 08babd80, 0bfb2a74[00000800], 0bfb2a78[00000000], 0bfb2a70[160])
16:44:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bad2c->08000000, atrac decode data) +0us
16:44:250 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 967
16:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +414us
16:44:250 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:250 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:250 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:250 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:250 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:250 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:250 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192456 enqueued.
16:44:250 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cad4)
16:44:250 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:250 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:250 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:250 user_main    D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08eba550
16:44:251 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48a2cadc)
16:44:251 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:251 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:44:251 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:251 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:251 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:251 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(294, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:251 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:252 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:252 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:252 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:252 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +691us
16:44:252 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 967
16:44:252 Stream Threa D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Stream Thread (272->295, pc: 08000000->088bad2c, woke from hle delay) +1153us
16:44:252 Stream Threa I[ME]: HLE\sceAtrac.cpp:763 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfb2a30)
16:44:252 Stream Threa I[ME]: HLE\sceAtrac.cpp:1015 sceAtracResetPlayPosition(0, 0, 0, 0)
16:44:252 Stream Threa D[ME]: HLE\sceAtrac.cpp:1359 sceAtracSetLoopNum(0, -1)
16:44:253 Stream Threa D[KERNEL]: HLE\sceKernelEventFlag.cpp:532 sceKernelWaitEventFlagCB(294, 00000001, 1, 00000000, 00000000): waiting
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Stream Thread -> idle0 (295->272, pc: 088bac94->08000000, event flag waited) +0us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +606us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:253 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:253 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:253 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:253 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 968
16:44:253 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:283 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 968
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:283 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:283 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:283 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:283 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 969
16:44:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +1587us
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:283 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:283 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:283 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:283 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:283 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192457 enqueued.
16:44:283 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cad4)
16:44:283 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:283 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:283 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:283 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48a2cadc)
16:44:283 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:283 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +39us
16:44:283 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:283 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:284 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:284 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(287, 1, 00000000)
16:44:284 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(287, 1)
16:44:284 user_main    D[UTIL]: HLE\sceUtility.cpp:745 sceUtilityGameSharingGetStatus(): wrong dialog type
16:44:284 user_main    D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, vblank start multi waited) +205us
16:44:284 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 969
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3726us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:284 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:284 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:284 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:284 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:284 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 970
16:44:284 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:316 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 970
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:316 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:316 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5559us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:316 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:316 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:316 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +1us
16:44:316 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 971
16:44:316 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, entered vblank) +108us
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804acc->08000000, interrupt) +5us
16:44:316 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->08804acc, idle) +-5us
16:44:316 user_main    D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:316 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:316 user_main    D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:316 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:316 user_main    D[SCEGE]: HLE\sceGe.cpp:436 List 889192458 enqueued.
16:44:316 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cad4)
16:44:316 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:316 user_main    D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:316 user_main    D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:316 user_main    D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48a2cadc)
16:44:316 user_main    D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088d6d9c->08000000, interrupt) +40us
16:44:317 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:317 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088d6d9c, left interrupt) +0us
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:317 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:317 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 971
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:318 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:318 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf960_size0x22c, sector 0000f960, size 0000022c
16:44:318 user_main    D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf960_size0x22c, 00000001, 00000000)
16:44:318 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +4047us
16:44:318 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:318 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:319 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec9da0, 22c): deferring result
16:44:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:44:319 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:319 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf980_size0x22c, sector 0000f980, size 0000022c
16:44:319 user_main    D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf980_size0x22c, 00000001, 00000000)
16:44:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +911us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:319 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:319 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec73c0, 22c): deferring result
16:44:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:44:319 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +45us
16:44:319 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:319 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +8us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +45us
16:44:319 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:319 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:319 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088cc360->088edf48, woke from hle delay) +88us
16:44:320 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:320 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088cc360, blocking audio) +1us
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:320 user_main    D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf970_size0x22c, sector 0000f970, size 0000022c
16:44:320 user_main    D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf970_size0x22c, 00000001, 00000000)
16:44:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af54c->08000000, file opened) +839us
16:44:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:320 user_main    D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:320 user_main    D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec7940, 22c): deferring result
16:44:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af778->08000000, io read) +0us
16:44:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af778, idle) +100us
16:44:320 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:320 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088af62c->08000000, file closed) +5us
16:44:320 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:320 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:321 user_main    I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
16:44:321 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> Loading (276->302, pc: 088c1f30->08804224, thread woken up) +62us
16:44:321 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:321 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:321 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192459 enqueued.
16:44:321 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cad4)
16:44:321 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:321 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48a2cadc)
16:44:321 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:321 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:321 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:321 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:321 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:321 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:321 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:321 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:321 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->088c1f30, vblank start waited) +81us
16:44:321 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:321 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:321 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:321 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +39us
16:44:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +3712us
16:44:321 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:321 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:321 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:321 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:321 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 972
16:44:321 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +2408us
16:44:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:350 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:350 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:350 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:350 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:350 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:350 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192460 enqueued.
16:44:350 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cad4)
16:44:350 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:350 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:350 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:350 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48a2cadc)
16:44:350 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:351 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:351 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:351 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:351 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:351 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:351 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:351 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:351 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +81us
16:44:351 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 1
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 2
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 3
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 4
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:351 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 5
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 6
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 7
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 8
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 9
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 10
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:352 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 11
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 12
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 13
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:353 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:353 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:353 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804aec->088c1d74, vblank start multi waited) +556us
16:44:353 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:353 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:353 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:353 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:353 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:353 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:353 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:353 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf170_size0x120, sector 0000f170, size 00000120
16:44:353 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf170_size0x120, 00000001, 00000000)
16:44:353 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +22us
16:44:353 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 972
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc1520, 120): deferring result
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xdd10_size0x1000, sector 0000dd10, size 00001000
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xdd10_size0x1000, 00000001, 00000000)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec7cc0, 800): deferring result
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec84c0, 800): deferring result
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf180_size0x2e0, sector 0000f180, size 000002e0
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf180_size0x2e0, 00000001, 00000000)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:354 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc1660, 2e0): deferring result
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:354 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:354 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:354 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xdd40_size0x100, sector 0000dd40, size 00000100
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xdd40_size0x100, 00000001, 00000000)
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc1960, 100): deferring result
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf540_size0x1f9c0, sector 0000f540, size 0001f9c0
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf540_size0x1f9c0, 00000001, 00000000)
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5adc0, 800): deferring result
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5b5c0, 800): deferring result
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5bdc0, 800): deferring result
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5c5c0, 800): deferring result
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:355 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:355 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:355 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5cdc0, 800): deferring result
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:355 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +76us
16:44:355 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:355 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:355 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +17us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5d5c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5ddc0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5e5c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +10us
16:44:356 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:356 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +88us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5edc0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5f5c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f5fdc0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f605c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f60dc0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f615c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f61dc0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f625c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f62dc0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f635c0, 800): deferring result
16:44:356 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:356 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:356 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:356 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f63dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f645c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f64dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f655c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f65dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f665c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f66dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f675c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f67dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f685c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f68dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f695c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f69dc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6a5c0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:357 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:357 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6adc0, 800): deferring result
16:44:357 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:357 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6b5c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6bdc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6c5c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6cdc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6d5c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6ddc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6e5c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6edc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6f5c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f6fdc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f705c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f70dc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f715c0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:358 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:358 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:358 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f71dc0, 800): deferring result
16:44:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f725c0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f72dc0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f735c0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f73dc0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f745c0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f74dc0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f755c0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f75dc0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f765c0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f76dc0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f775c0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f77dc0, 800): deferring result
16:44:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:359 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:359 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:359 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f785c0, 800): deferring result
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f78dc0, 800): deferring result
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:360 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +64us
16:44:360 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:360 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +30us
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f795c0, 800): deferring result
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f79dc0, 800): deferring result
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:360 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> PCM Thread (284->293, pc: 088af778->088edf48, woke from hle delay) +3us
16:44:360 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:360 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> EseFileThread (293->284, pc: 088ef540->088af778, blocking audio) +0us
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7a5c0, 1c0): deferring result
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +8us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xd840_size0x70, sector 0000d840, size 00000070
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xd840_size0x70, 00000001, 00000000)
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:360 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc1b00, 70): deferring result
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:360 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:360 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfae0_size0x1280, sector 0000fae0, size 00001280
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfae0_size0x1280, 00000001, 00000000)
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbbdc0, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbc5c0, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbcdc0, 280): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfda0_size0x358c, sector 0000fda0, size 0000358c
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfda0_size0x358c, 00000001, 00000000)
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbd060, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbd860, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbe060, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbe860, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:361 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:361 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbf060, 800): deferring result
16:44:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:361 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bbf860, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc0060, 58c): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10540_size0x4570, sector 00010540, size 00004570
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10540_size0x4570, 00000001, 00000000)
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb4fc0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb57c0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb5fc0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb67c0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb6fc0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb77c0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb7fc0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:362 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:362 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:362 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb87c0, 800): deferring result
16:44:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb8fc0, 570): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10550_size0x8270, sector 00010550, size 00008270
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10550_size0x8270, 00000001, 00000000)
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7a7a0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7afa0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7b7a0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7bfa0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7c7a0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7cfa0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7d7a0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7dfa0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7e7a0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:363 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:363 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:363 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7efa0, 800): deferring result
16:44:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7f7a0, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f7ffa0, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f807a0, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f80fa0, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f817a0, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f81fa0, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f827a0, 270): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:364 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +20us
16:44:364 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:364 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +74us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfb50_size0x4d6c, sector 0000fb50, size 00004d6c
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfb50_size0x4d6c, 00000001, 00000000)
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:364 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +49us
16:44:364 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:364 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +49us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:364 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eedc00, 800): deferring result
16:44:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:364 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:364 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eee400, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eeec00, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eef400, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eefc00, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef0400, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef0c00, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef1400, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef1c00, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef2400, 56c): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf810_size0x1520, sector 0000f810, size 00001520
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf810_size0x1520, 00000001, 00000000)
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef29a0, 800): deferring result
16:44:365 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:365 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:365 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:365 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef31a0, 800): deferring result
16:44:366 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:366 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:366 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:366 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:366 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef39a0, 520): deferring result
16:44:366 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:366 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 973
16:44:366 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +62us
16:44:366 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:366 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:366 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:366 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:366 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:366 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:366 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:366 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192461 enqueued.
16:44:366 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cad4)
16:44:366 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:366 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:366 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:366 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:366 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48a2cadc)
16:44:366 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:366 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:366 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:366 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:366 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:366 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:366 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:366 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:366 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:366 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +88us
16:44:366 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:366 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:366 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:366 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:366 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 14
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 15
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:367 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 16
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 17
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:368 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 18
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 973
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:369 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 19
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:370 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 20
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 21
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:371 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:372 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 22
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:373 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 23
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:374 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 24
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:375 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 25
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:376 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 26
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:377 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 27
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:378 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c0294->088ef540, audio drain) +3781us
16:44:379 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:379 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088c0294, sas core) +5us
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:379 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:380 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088c1608->088edf48, woke from hle delay) +240us
16:44:380 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:380 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088c1608, blocking audio) +0us
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:380 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:381 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 28
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:382 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 29
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 30
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:383 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 31
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:384 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:384 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:384 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804aec->088af778, vblank start multi waited) +1724us
16:44:384 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +8us
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:384 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:384 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:384 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:384 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:384 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:384 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf7c0_size0xe9c, sector 0000f7c0, size 00000e9c
16:44:384 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf7c0_size0xe9c, 00000001, 00000000)
16:44:384 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:384 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec8ce0, 800): deferring result
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ec94e0, 69c): deferring result
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10650_size0x258, sector 00010650, size 00000258
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10650_size0x258, 00000001, 00000000)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc1f60, 258): deferring result
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf1f0_size0x4e4, sector 0000f1f0, size 000004e4
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf1f0_size0x4e4, 00000001, 00000000)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:385 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:385 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:385 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:385 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08bc0620, 4e4): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf160_size0xec4, sector 0000f160, size 00000ec4
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf160_size0xec4, 00000001, 00000000)
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef3ee0, 800): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ef46e0, 6c4): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10190_size0x155fc, sector 00010190, size 000155fc
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10190_size0x155fc, 00000001, 00000000)
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f87860, 800): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f88060, 800): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f88860, 800): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:386 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:386 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:386 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f89060, 800): deferring result
16:44:386 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f89860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8a060, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8a860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8b060, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8b860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8c060, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8c860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8d060, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8d860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8e060, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8e860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8f060, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +68us
16:44:387 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:387 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +25us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:387 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f8f860, 800): deferring result
16:44:387 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:387 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:387 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f90060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f90860, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +3us
16:44:388 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:388 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +95us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f91060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f91860, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f92060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f92860, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f93060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f93860, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f94060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f94860, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f95060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f95860, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:388 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f96060, 800): deferring result
16:44:388 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:388 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:388 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f96860, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f97060, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f97860, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f98060, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f98860, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f99060, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f99860, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9a060, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9a860, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9b060, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9b860, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9c060, 800): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9c860, 5fc): deferring result
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:389 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:389 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:389 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:389 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfd90_size0x139c, sector 0000fd90, size 0000139c
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfd90_size0x139c, 00000001, 00000000)
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9f1e0, 800): deferring result
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f9f9e0, 800): deferring result
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fa01e0, 39c): deferring result
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf8f0_size0xb5c, sector 0000f8f0, size 00000b5c
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf8f0_size0xb5c, 00000001, 00000000)
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb9560, 800): deferring result
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08eb9d60, 35c): deferring result
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:390 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:390 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:390 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:390 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:390 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf930_size0xb5c, sector 0000f930, size 00000b5c
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf930_size0xb5c, 00000001, 00000000)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fa72a0, 800): deferring result
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fa7aa0, 35c): deferring result
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf950_size0x9fc, sector 0000f950, size 000009fc
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf950_size0x9fc, 00000001, 00000000)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fa93c0, 800): deferring result
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fa9bc0, 1fc): deferring result
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf920_size0x94c, sector 0000f920, size 0000094c
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf920_size0x94c, 00000001, 00000000)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:391 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:391 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:391 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08faa5a0, 800): deferring result
16:44:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08faada0, 14c): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf940_size0x485c, sector 0000f940, size 0000485c
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf940_size0x485c, 00000001, 00000000)
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +23us
16:44:392 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +70us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fabde0, 800): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fac5e0, 800): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:392 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +64us
16:44:392 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:392 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +34us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08facde0, 800): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fad5e0, 800): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fadde0, 800): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:392 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fae5e0, 800): deferring result
16:44:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:392 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:392 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:393 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08faede0, 800): deferring result
16:44:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:393 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:393 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08faf5e0, 800): deferring result
16:44:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:393 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:393 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fafde0, 800): deferring result
16:44:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:393 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:393 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:393 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb05e0, 5c): deferring result
16:44:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:393 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:393 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:393 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 974
16:44:393 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +70us
16:44:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:393 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:393 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:393 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:393 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:393 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:393 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:393 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192462 enqueued.
16:44:393 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cad4)
16:44:393 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:393 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:393 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:393 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:394 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48a2cadc)
16:44:394 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:394 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:394 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:394 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:394 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:394 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:394 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:394 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +88us
16:44:394 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 32
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 33
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:394 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267930=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267931=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267932=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267933=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267934=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267935=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267936=sceKernelGetSystemTimeWide()
16:44:395 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267937=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16267950=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268022=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268093=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268179=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 974
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268264=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268348=sceKernelGetSystemTimeWide()
16:44:396 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268433=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268547=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268583=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268584=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268585=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268586=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268587=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268588=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268589=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268590=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268603=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268675=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268747=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268832=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16268918=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269002=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269087=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269201=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269238=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269239=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269240=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269241=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269242=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269243=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269243=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269244=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269258=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269330=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269402=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269487=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269573=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269657=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269742=sceKernelGetSystemTimeWide()
16:44:397 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269857=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269893=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269894=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269895=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269896=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269897=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269898=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269899=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269900=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269913=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16269985=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270056=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270142=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270228=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270312=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270396=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270511=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270547=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270548=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270549=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270550=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270551=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270552=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270553=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270554=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270567=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270639=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270711=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270796=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270882=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16270966=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271051=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271166=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271202=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271203=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271204=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271205=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271205=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271206=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271207=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271208=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271222=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271294=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271365=sceKernelGetSystemTimeWide()
16:44:398 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271451=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271537=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271621=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271706=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271821=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271856=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271857=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271858=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271859=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271860=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271861=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271862=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271863=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271876=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16271948=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272019=sceKernelGetSystemTimeWide()
16:44:399 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d7034->088ef540, audio drain) +4518us
16:44:399 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:399 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:399 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d7034, sas core) +5us
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272119=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272205=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272289=sceKernelGetSystemTimeWide()
16:44:399 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d6ef8->088edf48, woke from hle delay) +240us
16:44:399 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:399 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:399 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088d6ef8, blocking audio) +0us
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272383=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272497=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272534=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272535=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272535=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272536=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272537=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272538=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272539=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272540=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272554=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272626=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272697=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272783=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272869=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16272953=sceKernelGetSystemTimeWide()
16:44:399 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273038=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273153=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273189=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273190=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273191=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273192=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273193=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273194=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273194=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273195=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273209=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273281=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273352=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273438=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273523=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273607=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273692=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273807=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273842=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273843=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273844=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273845=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273845=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273846=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273847=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273848=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273862=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16273934=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274005=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274090=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274176=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274260=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274345=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274460=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274495=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274496=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274497=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274498=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274499=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274500=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274501=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274502=sceKernelGetSystemTimeWide()
16:44:400 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274515=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274587=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274659=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274745=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274830=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274914=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16274999=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275114=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275150=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275151=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275152=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275153=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275154=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275155=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275156=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275157=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275170=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275242=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275314=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275399=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275485=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275568=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275653=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275768=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16275795=sceKernelGetSystemTimeWide()
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 34
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2666 sceKernelWakeupThread(284) - wakeupCount incremented to 35
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:401 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:402 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:402 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:402 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:402 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804aec->088af62c, vblank start multi waited) +4023us
16:44:402 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:402 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:402 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:402 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:402 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:402 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:402 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:402 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf8d0_size0x1d6c, sector 0000f8d0, size 00001d6c
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf8d0_size0x1d6c, 00000001, 00000000)
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +24us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb2680, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb2e80, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb3680, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb3e80, 56c): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf8e0_size0x3580, sector 0000f8e0, size 00003580
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf8e0_size0x3580, 00000001, 00000000)
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb5d00, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb6500, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb6d00, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb7500, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb7d00, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:403 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:403 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:403 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb8500, 800): deferring result
16:44:403 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:404 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +64us
16:44:404 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:404 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +29us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fb8d00, 580): deferring result
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:404 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> PCM Thread (284->293, pc: 088bbdd8->088edf48, woke from hle delay) +2us
16:44:404 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:404 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> EseFileThread (293->284, pc: 088ef540->088bbdd8, blocking audio) +0us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfdb0_size0x20c, sector 0000fdb0, size 0000020c
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfdb0_size0x20c, 00000001, 00000000)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +21us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fba680, 20c): deferring result
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf900_size0x2500, sector 0000f900, size 00002500
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf900_size0x2500, 00000001, 00000000)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbb500, 800): deferring result
16:44:404 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:404 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:404 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:404 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbbd00, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbc500, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbcd00, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbd500, 500): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf910_size0x3f20, sector 0000f910, size 00003f20
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf910_size0x3f20, 00000001, 00000000)
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbee60, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbf660, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fbfe60, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc0660, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc0e60, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc1660, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:405 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:405 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc1e60, 800): deferring result
16:44:405 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:405 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc2660, 720): deferring result
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf4d0_size0x4b8, sector 0000f4d0, size 000004b8
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf4d0_size0x4b8, 00000001, 00000000)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc5a40, 4b8): deferring result
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfb40_size0x300, sector 0000fb40, size 00000300
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfb40_size0x300, 00000001, 00000000)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fc90e0, 300): deferring result
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf4e0_size0x27c, sector 0000f4e0, size 0000027c
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf4e0_size0x27c, 00000001, 00000000)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:406 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:406 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:406 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:406 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fca760, 27c): deferring result
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x10580_size0x1fc, sector 00010580, size 000001fc
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0x10580_size0x1fc, 00000001, 00000000)
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fcc460, 1fc): deferring result
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf6a0_size0xb3f0, sector 0000f6a0, size 0000b3f0
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf6a0_size0xb3f0, 00000001, 00000000)
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fcdae0, 800): deferring result
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fce2e0, 800): deferring result
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fceae0, 800): deferring result
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:407 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fcf2e0, 800): deferring result
16:44:407 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:407 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:407 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fcfae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd02e0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd0ae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd12e0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd1ae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd22e0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd2ae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd32e0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd3ae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5us
16:44:408 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:408 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +88us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd42e0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd4ae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +43us
16:44:408 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:408 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +55us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd52e0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:408 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:408 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd5ae0, 800): deferring result
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:408 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 975
16:44:408 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +39us
16:44:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:409 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:409 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:409 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:409 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:409 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:409 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:409 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192463 enqueued.
16:44:409 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cad4)
16:44:409 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:409 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:409 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:409 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:409 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48a2cadc)
16:44:409 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:409 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:409 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:409 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:409 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:409 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:409 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:409 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:409 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +125us
16:44:409 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:409 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284325=sceKernelGetSystemTimeWide()
16:44:409 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284331=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284332=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284335=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284336=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284339=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284340=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284343=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284344=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284347=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284349=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284351=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284353=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284356=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284357=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284360=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284361=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284364=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284365=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284367=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284368=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284369=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284371=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284372=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284373=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284375=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284376=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284377=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284379=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284380=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284382=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284383=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284384=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284386=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284387=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284388=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284390=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284391=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284392=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284394=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284395=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284397=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284398=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284399=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284401=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284402=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284403=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284405=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284406=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284407=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284409=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284410=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284411=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284413=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284414=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284415=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284417=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284418=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284420=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284422=sceKernelGetSystemTimeWide()
16:44:410 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284424=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284427=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284428=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284431=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284432=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284435=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284436=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284439=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284440=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284443=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284445=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284447=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284449=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284452=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284453=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284454=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284456=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284457=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284458=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284460=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284461=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284463=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284464=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284465=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284467=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284468=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284469=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284471=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284472=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284473=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284475=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284478=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284479=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284482=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284483=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284486=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284487=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284490=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284491=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284494=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284496=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284498=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284500=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284503=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284504=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284507=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284508=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284511=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284512=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284515=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284516=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284519=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284521=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284523=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284525=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284528=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284529=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284532=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284533=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284536=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284537=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284540=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284542=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284543=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284544=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284546=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284547=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284548=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16284550=sceKernelGetSystemTimeWide()
16:44:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:411 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 975
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:412 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:412 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:412 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> EseFileThread (276->284, pc: 08804aec->088af778, vblank start multi waited) +743us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd62e0, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +8us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd6ae0, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd72e0, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd7ae0, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd82e0, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd8ae0, 3f0): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf690_size0x19dc, sector 0000f690, size 000019dc
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf690_size0x19dc, 00000001, 00000000)
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +15us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f73b60, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f74360, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f74b60, 800): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:413 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08f75360, 1dc): deferring result
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:413 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:413 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xfa90_size0x26e8c, sector 0000fa90, size 00026e8c
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xfa90_size0x26e8c, 00000001, 00000000)
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd8f00, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd9700, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fd9f00, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fda700, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdaf00, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdb700, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdbf00, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdc700, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdcf00, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:414 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:414 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdd700, 800): deferring result
16:44:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:414 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fddf00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fde700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdef00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdf700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fdff00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe0700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe0f00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe1700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe1f00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe2700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe2f00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe3700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe3f00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe4700, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe4f00, 800): deferring result
16:44:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:415 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:415 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:415 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe5700, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe5f00, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +92us
16:44:416 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:416 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:416 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:416 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> EseFileThread (293->284, pc: 088ef540->088af778, blocking audio) +0us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe6700, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +8us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe6f00, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe7700, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe7f00, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe8700, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe8f00, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe9700, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fe9f00, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fea700, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:416 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:416 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08feaf00, 800): deferring result
16:44:416 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:416 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08feb700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08febf00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fec700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fecf00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fed700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fedf00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fee700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08feef00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fef700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08feff00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff0700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff0f00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff1700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff1f00, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:417 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:417 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:417 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff2700, 800): deferring result
16:44:417 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff2f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff3700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff3f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff4700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff4f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff5700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff5f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff6700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff6f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff7700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff7f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff8700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff8f00, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:418 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:418 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:418 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff9700, 800): deferring result
16:44:418 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ff9f00, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffa700, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffaf00, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffb700, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffbf00, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffc700, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffcf00, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffd700, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffdf00, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffe700, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08ffef00, 800): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fff700, 68c): deferring result
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:419 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:419 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:316 0x32=sceUmdGetDriveStat()
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:419 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xf990_size0x1131c, sector 0000f990, size 0001131c
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:1211 5=sceIoOpen(disc0:/sce_lbn0xf990_size0x1131c, 00000001, 00000000)
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af54c->08000000, file opened) +16us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af54c, woke from hle delay) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:1080 0 = sceIoLseek(5, 0, 0)
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af698->08000000, io seek) +0us
16:44:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +35us
16:44:420 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af698, woke from hle delay) +58us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 08fffdc0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +0us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090005c0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +77us
16:44:420 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:420 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +21us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09000dc0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090015c0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09001dc0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090025c0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09002dc0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090035c0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09003dc0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:420 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090045c0, 800): deferring result
16:44:420 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:420 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:420 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09004dc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090055c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09005dc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090065c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09006dc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090075c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09007dc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090085c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09008dc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090095c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09009dc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900a5c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900adc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900b5c0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:421 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:421 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900bdc0, 800): deferring result
16:44:421 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:421 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900c5c0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900cdc0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900d5c0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900ddc0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900e5c0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900edc0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900f5c0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 0900fdc0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 090105c0, 800): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:438 0=sceUmdWaitDriveStatCB(stat = 00000020, timeout = 0)
16:44:422 EseFileThrea D[IO]: HLE\sceUmd.cpp:458 0=sceUmdGetErrorStat()
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:795 sceIoRead(5, 09010dc0, 31c): deferring result
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af778->08000000, io read) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af778, idle) +100us
16:44:422 EseFileThrea D[IO]: HLE\sceIo.cpp:1219 sceIoClose(5)
16:44:422 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088af62c->08000000, file closed) +3us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> EseFileThread (272->284, pc: 08000000->088af62c, woke from hle delay) +100us
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 34
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 33
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 32
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 31
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 30
16:44:422 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 29
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 28
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 27
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 26
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 25
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 24
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 23
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 22
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 21
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 20
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 19
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 18
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 17
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 16
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 15
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 14
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 13
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 12
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 11
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 10
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 9
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 8
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 7
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 6
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 5
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 4
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 3
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 2
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 1
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:423 EseFileThrea D[KERNEL]: HLE\sceKernelThread.cpp:2707 sceKernelSleepThread() - wakeupCount decremented to 0
16:44:424 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:424 EseFileThrea D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: EseFileThread -> idle0 (284->272, pc: 088c1d74->08000000, thread slept) +5us
16:44:424 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 976
16:44:424 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +1717us
16:44:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:424 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:424 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:424 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:424 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:424 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:424 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:424 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192464 enqueued.
16:44:424 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cad4)
16:44:424 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:424 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:424 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:424 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:424 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48a2cadc)
16:44:424 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:424 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:424 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:424 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:424 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:424 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:424 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:424 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:424 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +122us
16:44:424 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:424 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:424 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088d4a9c->088ef540, interrupts resumed) +146us
16:44:425 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088d4a9c, sas core) +13us
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088b0dac->088edf48, woke from hle delay) +240us
16:44:425 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:425 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088b0dac, blocking audio) +0us
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:425 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(283, 1, 00000000)
16:44:426 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(283, 1)
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301415=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301420=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301421=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301424=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301426=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301428=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301430=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301433=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301434=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301437=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301438=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301441=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301442=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301445=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301446=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301449=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301451=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301454=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301455=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301456=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301458=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301459=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301460=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301462=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301463=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301464=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301466=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301467=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301468=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301470=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301471=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301472=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301474=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301475=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301477=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301478=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301479=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301481=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301482=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301483=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301485=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301486=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301487=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301489=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301490=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301492=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301493=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301494=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301496=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301497=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301498=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301500=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301501=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301502=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301504=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301505=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301506=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301508=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301509=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301512=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301513=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301516=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301518=sceKernelGetSystemTimeWide()
16:44:426 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301520=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301522=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301525=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301526=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301529=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301530=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301533=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301534=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301537=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301538=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301541=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301543=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301544=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301545=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301547=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301548=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301549=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301551=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301552=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301553=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301555=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301556=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301558=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301559=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301560=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301562=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301563=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301564=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301567=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301569=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301571=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 976
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301573=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301576=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301577=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301580=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301581=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301584=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301585=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301588=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301589=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301592=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301593=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301596=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301598=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301601=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301602=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301605=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301606=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301609=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301610=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301613=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301614=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301617=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301619=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301621=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301623=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301626=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301627=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301630=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301631=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301632=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301634=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301635=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301636=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301638=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16301639=sceKernelGetSystemTimeWide()
16:44:427 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:427 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:427 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:427 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:427 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:428 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:428 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:428 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:428 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:428 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:428 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:428 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +950us
16:44:428 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +4598us
16:44:428 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:428 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:428 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:428 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:428 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:428 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5560us
16:44:428 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:428 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:428 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:428 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:428 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:428 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 977
16:44:428 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +4549us
16:44:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:428 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:433 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:433 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:433 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:433 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:433 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:433 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192465 enqueued.
16:44:433 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cad4)
16:44:433 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:433 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:433 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:433 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:433 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48a2cadc)
16:44:433 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:433 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:433 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:433 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:433 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:433 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:433 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:433 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:433 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:433 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +125us
16:44:433 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317701=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317706=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317708=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317710=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317712=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317715=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317716=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317719=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317720=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317723=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317724=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317727=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317728=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317731=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317733=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317735=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317737=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317740=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317741=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317742=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317744=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317745=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317746=sceKernelGetSystemTimeWide()
16:44:433 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317748=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317749=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317750=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317752=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317753=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317755=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317756=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317757=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317759=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317760=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317761=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317763=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317764=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317765=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317767=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317768=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317769=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317771=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317772=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317774=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317775=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317776=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317778=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317779=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317780=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317782=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317783=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317784=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317786=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317787=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317789=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317790=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317791=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317793=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317794=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317795=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317798=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317799=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317802=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317804=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317806=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317808=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317811=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317812=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317815=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317816=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317819=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317820=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317823=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317824=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317827=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317829=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317830=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317831=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317833=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317834=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317835=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317837=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317838=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317840=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317841=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317842=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317844=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317845=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317846=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317848=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317849=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317850=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317853=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317855=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317857=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317859=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317862=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317863=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317866=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317867=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317870=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317871=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317874=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317875=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317878=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317880=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317883=sceKernelGetSystemTimeWide()
16:44:434 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317884=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317887=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317888=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317891=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317892=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317895=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317896=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317899=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317900=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317903=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317905=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317907=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317909=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317912=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317913=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317916=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317917=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317919=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317920=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317921=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317923=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317924=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16317925=sceKernelGetSystemTimeWide()
16:44:435 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:435 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:435 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:435 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +328us
16:44:435 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 977
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +543us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:435 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:435 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:435 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5560us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:435 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:435 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:435 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5560us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:435 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:435 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:435 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:435 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:435 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 978
16:44:435 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +3817us
16:44:435 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:435 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00000000
16:44:450 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:450 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:450 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
16:44:450 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:450 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:450 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192466 enqueued.
16:44:450 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cad4)
16:44:450 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:450 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44000000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:450 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00000000: 480 x 272 x 1 
16:44:450 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:450 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48a2cadc)
16:44:450 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:450 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:450 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:450 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:450 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:450 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:450 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:450 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:450 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:450 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +125us
16:44:450 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334391=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334396=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334397=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334400=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334402=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334404=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334406=sceKernelGetSystemTimeWide()
16:44:450 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334409=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334410=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334413=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334414=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334417=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334418=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334421=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334422=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334425=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334427=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334429=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334431=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334432=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334434=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334435=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334436=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334438=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334439=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334440=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334442=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334443=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334444=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334446=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334447=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334448=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334450=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334451=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334453=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334454=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334455=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334457=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334458=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334459=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334461=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334462=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334463=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334465=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334466=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334468=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334469=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334470=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334472=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334473=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334474=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334476=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334477=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334478=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334480=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334481=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334482=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334484=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334485=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334488=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334489=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334492=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334494=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334496=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334498=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334501=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334502=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334505=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334506=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334509=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334510=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334513=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334514=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334517=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334519=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334520=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334521=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334523=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334524=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334525=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334527=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334528=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334529=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334531=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334532=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334534=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334535=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334536=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334538=sceKernelGetSystemTimeWide()
16:44:451 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334539=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334540=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334543=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334544=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334547=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334549=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334551=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334553=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334556=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334557=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334560=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334561=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334564=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334565=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334568=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334569=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334572=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334574=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334577=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334578=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334581=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334582=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334585=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334586=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334589=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334590=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334593=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334595=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334597=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334599=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334602=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334603=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334606=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334607=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334608=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334610=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334611=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334612=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334614=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[KERNEL]: HLE\sceKernelTime.cpp:82 16334615=sceKernelGetSystemTimeWide()
16:44:452 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:452 user_main    D[SCESAS]: HLE\sceSas.cpp:127 fffffff9=sceSasGetEndFlag(08a37a40)
16:44:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:297 sceKernelClearEventFlag(292, 00000000)
16:44:452 user_main    D[KERNEL]: HLE\sceKernelEventFlag.cpp:336 sceKernelSetEventFlag(292, 00000001)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 08804aec->08000000, vblank start multi waited) +328us
16:44:452 idle0        D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 978
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +1276us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5560us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088ef540, audio drain) +5560us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a35f40)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088edf48->08000000, sas core) +5us
16:44:452 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> PCM Thread (272->293, pc: 08000000->088edf48, woke from hle delay) +240us
16:44:452 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:452 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a35f40)
16:44:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> idle0 (293->272, pc: 088ef540->08000000, blocking audio) +0us
16:44:452 idle0        D[DISP]: HLE\sceDisplay.cpp:595 Enter VBlank 979
16:44:453 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, entered vblank) +3084us
16:44:453 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 0880435c->08000000, interrupt) +3us
16:44:453 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1312 Displaying FBO 00044000
16:44:466 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->0880435c, idle) +-3us
16:44:466 Loading      D[DISP]: HLE\sceDisplay.cpp:900 sceDisplayWaitVblankCB() - not waiting since in vBlank
16:44:466 Loading      D[DISP]: HLE\sceDisplay.cpp:772 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
16:44:466 Loading      D[SCEGE]: HLE\sceGe.cpp:429 sceGeListEnQueue(addr=48a2c9c0, stall=48a2c9c0, cbid=00000000, param=08901f68)
16:44:466 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2c9c0
16:44:466 Loading      D[SCEGE]: HLE\sceGe.cpp:436 List 889192467 enqueued.
16:44:466 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cad4)
16:44:466 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2c9c0 - stall = 08a2cad4
16:44:466 Loading      D[G3D]: GLES\Framebuffer.cpp:740 Est: 44044000 V: 480x272, R: 480x272, S: 480x272, STR: 512, THR:1, Z:44088000 = 480x272
16:44:466 Loading      D[SCEGE]: GLES\Framebuffer.cpp:1043 Switching render target to FBO for 00044000: 480 x 272 x 1 
16:44:466 Loading      D[G3D]: GLES\TextureCache.cpp:1341 Texture different or overwritten, reloading at 08e1d8a0
16:44:466 Loading      D[SCEGE]: HLE\sceGe.cpp:475 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48a2cadc)
16:44:466 Loading      D[G3D]: GPUCommon.cpp:685 Okay, starting DL execution at 08a2cad4 - stall = 08a2cadc
16:44:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> idle0 (302->272, pc: 088bed28->08000000, interrupt) +14us
16:44:466 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 088e251c
16:44:466 Loading      D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> Loading (272->302, pc: 08000000->088bed28, left interrupt) +0us
16:44:466 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:466 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:466 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(288, 1, 00000000)
16:44:466 Loading      D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(288, 1)
16:44:466 Loading      D[SCEGE]: HLE\sceGe.cpp:488 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: Loading -> user_main (302->276, pc: 0880435c->08804aec, vblank start waited) +125us
16:44:466 user_main    D[CTRL]: HLE\sceCtrl.cpp:457 1=sceCtrlReadBufferPositive(0bfff5c0, 1)
16:44:466 user_main    D[AUDIO]: HLE\sceAudio.cpp:130 00002000 = sceAudioOutputPannedBlocking(00000005, 00000000, 00000000, 00000000)
16:44:466 user_main    D[IO]: HLE\sceIo.cpp:1219 sceIoClose(4)
16:44:466 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088b8ecc->08000000, file closed) +37us
16:44:466 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b8ecc, woke from hle delay) +100us
16:44:466 user_main    I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:466 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[DISP]: HLE\sceDisplay.cpp:703 Leave VBlank 979
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:467 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(286, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(286, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:468 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec2c, 0bffede0)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffede0)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 978, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12000, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:469 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec3c, 0bffedf0)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffedf0)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 978, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25020, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:469 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:470 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec2c, 0bffede0)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffede0)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 980, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12000, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:470 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec3c, 0bffedf0)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffedf0)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 980, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25020, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 39, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 63, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:471 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec2c, 0bffede0)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffede0)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 982, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 128, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11968, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bffee10)
16:44:471 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 35, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 39, 0bffee10)
16:44:472 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088be7a0->088ef540, audio drain) +2198us
16:44:472 PCM Thread   D[KERNEL]: HLE\sceKernelEventFlag.cpp:550 0=sceKernelWaitEventFlagCB(292, 00000001, 1, 00000000, 00000000)
16:44:472 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08a37a40, 08a36340)
16:44:472 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088edf48->088be7a0, sas core) +5us
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24860, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:472 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:472 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec3c, 0bffedf0)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffedf0)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 982, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25020, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 26, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24860, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee20)
16:44:472 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec2c, 0bffede0)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffede0)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 984, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 96, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11936, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 16, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 26, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24892, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24860, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee10)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:473 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec3c, 0bffedf0)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffedf0)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 984, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25020, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:473 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24892, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:474 PCM Thread   D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> PCM Thread (276->293, pc: 088bca38->088edf48, woke from hle delay) +240us
16:44:474 PCM Thread   D[SCESAS]: HLE\sceSas.cpp:528 sceSasGetAllEnvelopeHeights(08a37a40, 201011696)
16:44:474 PCM Thread   D[AUDIO]: HLE\sceAudio.cpp:130 00000100 = sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08a36340)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: PCM Thread -> user_main (293->276, pc: 088ef540->088bca38, blocking audio) +0us
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24860, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(305, 1, 00000000)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec2c, 0bffede0)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffede0)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 986, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 160, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 12000, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 1, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 30, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 36, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 46, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24892, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24860, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11808, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 7, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 24828, 0bffee10)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:474 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:933 sceFontFindOptimumFont(08bc2e00, 0bffec3c, 0bffedf0)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:789 sceFontOpen(8bc2e00, 9, 0, bffedf0)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 45, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 986, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 25020, 0bffee20)
16:44:474 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11744, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2312, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 800, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 2194, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 384, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 21, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 11, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 3, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 15, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 4, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 31, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 8, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 9, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 5, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 20, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:1083 sceFontGetCharInfo(08bc2e4c, 64, 0bffee20)
16:44:475 user_main    D[FONT]: HLE\sceFont.cpp:902 sceFontClose(8bc2e4c)
16:44:475 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:475 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(282, 1)
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:475 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +253us
16:44:475 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:475 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:475 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:475 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +16us
16:44:475 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:475 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:475 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:475 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +16us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +16us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +16us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +16us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +16us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:476 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:476 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:476 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:477 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:477 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:477 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:478 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:478 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!!
16:44:478 user_main    D[IO]: HLE\sceIo.cpp:918 77=sceIoWrite(1, 0891302c, 77)
16:44:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +17us
16:44:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:478 user_main    D[IO]: HLE\sceIo.cpp:561 1=sceKernelStdout()
16:44:478 user_main    I[IO]: HLE\sceIo.cpp:845 stdout: not found 65536
16:44:478 user_main    D[IO]: HLE\sceIo.cpp:918 10=sceIoWrite(1, 0891302c, 10)
16:44:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: user_main -> idle0 (276->272, pc: 088aaf5c->08000000, io write) +7us
16:44:478 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3199 Context switch: idle0 -> user_main (272->276, pc: 08000000->088aaf5c, woke from hle delay) +100us
16:44:478 user_main    D[KERNEL]: HLE\sceKernelMutex.cpp:591 sceKernelLockMutexCB(282, 1, 00000000)
16:44:478 user_main    W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 01f924fd
16:52:066 user_main    I[G3D]: GLES\TextureCache.cpp:111 Texture cached cleared from 40 textures
16:52:066 user_main    I[SCEGE]: GLES\Framebuffer.cpp:2043 Destroying FBO for 00000000 : 480 x 272 x 1
16:52:066 user_main    I[SCEGE]: GLES\Framebuffer.cpp:2043 Destroying FBO for 00044000 : 480 x 272 x 1
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00  READY     (wt=0 wid=0 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "QIXpp": name=QIXpp gp=00000000 entry=088aa6c0
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 088aaf5c sp= 0bfff1e0 RUN      (wt=0 wid=0 wv= 00000010 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08a39000 - 08b39700	size: 00100700
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: Thread "ExitGameThread": pc= 088040b4 sp= 0bfbfab0   WAIT    (wt=1 wid=0 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: CallBack "exit": thread=276, argument= 00000000
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: FPL "Ese Memory": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: Mutex "Memory": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: Mutex "EseFileMutex": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: Thread "EseFileThread": pc= 088c1d74 sp= 0bfb39d0   WAIT    (wt=1 wid=0 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: Mutex "Texture": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 287: Mutex "EseSprite": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 288: Mutex "EseSprite": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 290: LwMutex "SceLibsndpSmfExcl": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 291: LwMutex "SceLibsndpPrevExcl": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 292: EventFlag "PCM Event": init=00000001 cur=00000001 numwait=0
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: Thread "PCM Thread": pc= 088ef540 sp= 0bfb3280   WAIT    (wt=10 wid=7 wv= 00000100 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: EventFlag "Stream Event": init=00000000 cur=00000000 numwait=0
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 295: Thread "Stream Thread": pc= 088bac94 sp= 0bfb2a70   WAIT    (wt=4 wid=294 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 302: Thread "Loading": pc= 0880435c sp= 0bfa2a60   WAIT    (wt=12 wid=1 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 303: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 305: Mutex "Font Stack Mutex": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 306: Mutex "Font Lib Mutex": -
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:516 KO 307: Thread "EseFontThread": pc= 088c1d74 sp= 0bfa0a70   WAIT    (wt=1 wid=0 wv= 00000000 )
16:52:068 user_main    I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 26 kernel objects alive
16:52:068 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:068 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:069 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:069 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:069 HLE\sceNetAdhoc.cpp:1247 I[NET]: sceNetAdhocTerm()
16:52:069 HLE\sceNetAdhoc.cpp:1053 I[NET]: sceNetAdhocctlTerm()
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:071 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:071 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:071 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
16:52:071 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
16:52:077 MemMap.cpp:377 D[MM]: Memory system shut down.
16:52:084 Config.cpp:817 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
16:52:085 Config.cpp:829 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
16:52:119 Config.cpp:817 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
16:52:120 Config.cpp:829 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-1466-gfe42464-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
